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Returning 35 results for 'shield of region despair valued'.
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Monsters
Monster Manual
its next turn.Shadow Dragon Lairs
Shadow dragons lair in places of darkness and despair, such as accursed ruins, the depths of the Underdark, or the Shadowfell.
The region around a shadow dragon
Monsters
Monster Manual
its next turn.Shadow Dragon Lairs
Shadow dragons lair in places of darkness and despair, such as accursed ruins, the depths of the Underdark, or the Shadowfell.
The region around a shadow dragon
Monsters
Forgotten Realms: Adventures in Faerûn
, Prestidigitation
2/Day Each: Animate Dead, Plane Shift
1/Day Each: Cone of Cold (level 8 version), Finger of Death, Power Word Kill, ScryingProtective Magic. Valindra casts Counterspell or Shield in response
.
The region containing Valindra’s lair is warped by her presence, creating the following effects:
All-Seeing. While in her lair, Valindra can cast Clairvoyance, requiring no spell components
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Dexterity saving throws while standing within 5 feet of an ally wielding a shield.
Sunlight Sensitivity. While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom
outbursts of frustration and despair is not always easy. Similarly, duergar tend to be very community-minded—in the Underdark, all must cooperate to survive.
Among the duergar of the Forgotten
Monsters
Planescape: Adventures in the Multiverse
.
Afflict Despair. When a creature that the baernaloth can see within 60 feet of itself hits with an attack roll or succeeds on a saving throw, the baernaloth forces the creature to reroll the d20 and use
planes. It’s said the first demodands of Carceri were created by baernaloths.
Baernaloths spread discord and despair among any creatures they meet. They use their breath, thick with the gloom of
Magic Items
Baldur’s Gate: Descent into Avernus
be the victim of a night hag’s curse.
Carrying Soul Coins. To hold a soul coin is to feel the soul bound within it — overcome with rage or fraught with despair.
An evil creature can
. Soul coins are a currency of the Nine Hells and are highly valued by devils. The coins are used among the infernal hierarchy to barter for favors, bribe the unwilling, and reward the faithful for
Monsters
Icewind Dale: Rime of the Frostmaiden
with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): light,* message,* prestidigitation, shocking grasp (see “Actions” below)
1st level (4 slots): mage armor,* shield
network of Ten-Towns. He hoped that his work would help the Arcane Brotherhood gain control of the region. A few years ago, shortly after his arrival in Ten-Towns, Gant established a protection racket in
monsters
interactions with ever-demanding mortals.Angel of Slaughter Lairs
Each angel of slaughter has a unique lair in the Shadowfell. In addition to the gloom and despair of the Shadowfell, these lairs are
littered with the corpses and haunted by the spirits of those destroyed by the angel.
The region containing an angel of slaughter’s lair is affected by its presence, creating the following effects
Githzerai Anarch
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
hit with spell attacks). It can innately cast the following spells, requiring no components:
At will: mage hand (the hand is invisible)
3/day each: feather fall, jump, see invisibility, shield
, telekinesis
1/day each: globe of invulnerability, plane shift, teleportation circle, wall of force
Psychic Defense. While the anarch is wearing no armor and wielding no shield, its AC includes its Wisdom
Monsters
Mordenkainen Presents: Monsters of the Multiverse
feed on their fear and despair.
Dungeon builders and Underdark tyrants sometimes venture into the Shadowfell to capture balhannoths for use as guardians.A Balhannoth’s Lair
In the Shadowfell
transformation lasts until the balhannoth dies or takes this lair action again.
Regional Effects
A region containing a balhannoth’s lair becomes warped by the creature’s unnatural presence
Yeenoghu
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
atrocities in his name. Yeenoghu takes pleasure in causing fear before death, and he sows sorrow and despair through destroying beloved things. He doesn’t parlay; to meet him is to do battle with him
, causing them to have advantage on melee weapon attack rolls and causing attack rolls to have advantage against them.
Regional Effects
The region containing Yeenoghu’s lair is warped by his
Monsters
Mordenkainen Presents: Monsters of the Multiverse
them into flind;flinds. Yeenoghu takes pleasure in causing fear before death, and he sows sorrow and despair through destroying beloved things. He doesn’t parlay; to meet him is to do battle with
or hyena that Yeenoghu can see can use its reaction to move up to its speed.
Regional Effects
The region containing Yeenoghu’s lair is warped by his magic, creating one or more of the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Legendary Resistance (3/Day). If the githzerai fails a saving throw, it can choose to succeed instead.
Psychic Defense. While the githzerai is wearing no armor and wielding no shield, its AC
fire or lightning, it doesn’t ignite flammable objects.
Regional Effects. The region containing an anarch’s lair is warped by its presence, which creates one or more of the following effects
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
setting that includes a mountainous region has a ready-to-use location for the dwarven stronghold in The Forge of Fury.
Dragonlance. On Krynn, Khundrukar can be placed anywhere in the Kharolis
Mountains. An independent stronghold that has no direct tunnels connecting it to Thorbardin, it was overrun by attackers during the Age of Might. During the Age of Despair, it was seized by Highlord
Monsters
Fizban's Treasury of Dragons
despair are bound up in the nature of topaz dragons, thanks to the necrotic energy of the Negative Plane that suffuses them. Their psionic power manifests the fundamental entropic principle that mortal
infuses the lair until initiative count 20 on the next round. While the infusion lasts, creatures in the lair other than the dragon can’t regain hit points.
Regional Effects
The region
Monsters
Fizban's Treasury of Dragons
", "rollType":"damage", "rollAction":"Essential Reduction", "rollDamageType":"necrotic"} necrotic damage. If this damage reduces the target to 0 hit points, it crumbles to dust.Decay and despair are bound up in
initiative count 20 on the next round. While the infusion lasts, creatures in the lair other than the dragon can’t regain hit points.
Regional Effects
The region surrounding a legendary topaz dragon
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cultists valued secrecy above all else, but as their numbers grew and they established their strongholds, they turned their attention to expanding their hold on the Dessarin Valley. The presence of so
many malefactors has caused a spate of banditry, kidnappings, murders, and raids. The cultists have also upset the weather in the region. All of these occurrences continue to worsen over the course of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
.) Herivin Dardragon is also worried about one of his regulars, a female shield dwarf prospector named Wulgreda. She has not stopped by in a long time (and is a prisoner in the Temple of the Black
Earth). Reason to Visit. Westbridge is a target when the cultists take revenge for the characters’ actions. The characters probably come to Westbridge in the aftermath of the “Dire Tidings” counterattack in chapter 4, or after the “Counsel of Despair” event in chapter 5.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Asphodel and the Despair Lands The influence of the Underworld leaches life and color from a peninsula south of the Nessian Wood. Here, the necropolis of Asphodel sprawls amid the bleak region called
the Despair Lands. The Returned of Asphodel seek to be left alone with their ennui. They rarely leave the city, venturing out only when spurred by fugues of emotion or fleeting memories. The streets
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Visit to Candlekeep In the course of dealing with Thavius Kreeg and the Vanthampur family, characters are likely to acquire the Shield of the Hidden Lord as well as an infernal puzzle box that they
of power throughout the Western Heartlands, Sylvira operates out of the library of Candlekeep and has spent years monitoring devil activity in Baldur’s Gate, Elturel, and the surrounding region. Her
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Iroas carries a battle-worn bronze shield called the Bulwark of Brotherhood. It symbolizes the protective bond shared by all soldiers at war and his determination, ironically, to defeat his own brother
minotaur terror closed in on her, Rygyra whispered a prayer to Iroas and braced her flimsy wooden shield, knowing it would offer no defense against the giant’s strikes. Yet, when the blow came, the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
winds common to this region and drawn into the atmosphere. Clouds of ash periodically cast the surrounding lands into deep shadow, before the fine grit once again falls to the ground in a hazy gray
blizzard. The shadow dragon prowls the region during these hazes, rendered all but invisible by the eddies of ash. In the heart of the lair, even the brightest light is muted, and creatures find their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the orcs and goblinoids of the region, and having to fight off assaults from below by duergar and drow, the shield dwarves have stood fast, determined to hold their halls against all threats — and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
defaulting on a deal, while another might be the victim of a night hag’s curse. Carrying Soul Coins. To hold a soul coin is to feel the soul bound within it — overcome with rage or fraught with despair. An
coins are a currency of the Nine Hells and are highly valued by devils. The coins are used among the infernal hierarchy to barter for favors, bribe the unwilling, and reward the faithful for services
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Aerdi tribe of humans that conquered the region and established the Great Kingdom almost 800 years ago. The Aerdi valued common sense, hard work, and knowing one’s place in a strict social order
. Having claimed their position of power through conquest, they put great emphasis on military power and martial skill. These values persist throughout the region, reinforced in the Great Kingdom by strict
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Lionshield Coster Robson Michel Linene Graywind A wooden sign shaped like a shield and painted with a blue lion hangs above the door of this trading post. The building is owned by the Lionshields, a
merchant company based in the city of Yartar, over a hundred miles to the east. They ship finished goods to Phandalin and other small settlements throughout the region, but this outpost has been hit
Monsters
Fizban's Treasury of Dragons
the surrounding water—and any creatures in it. And even if an enemy wears down the dragon turtle’s defenses, magical storms manifest to shield the dragon turtle and strike at foes
"} fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn’t grant creatures resistance to this damage.
Regional Effects
The region containing a dragon
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Lionshield Coster Hanging above the front door of this modest trading post is a sign shaped like a wooden shield with a blue lion painted on it.
This building is owned by the Lionshields, a
merchant company based in the city of Yartar, over a hundred miles to the east. They ship finished goods to Phandalin and other small settlements throughout the region, but this outpost has been hard hit by
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Using the Poster Map The poster map depicts a region of Avernus, a wasteland of dizzying proportions that has been warped by eons of demonic invasion. Travelers face a hellscape that disorients the
marked on the map. If queried about a location not drawn on the map, the cartographer mumbles incoherently, screams madly, or whimpers in despair. MAPPING AVERNUS
Celestials and demon lords alike wish
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
needs, and to organize into political structures that can withstand the changing fortunes of the passing centuries. Each polis is centered in a city but includes a wide region of surrounding
, Setessan food, woodwork, and trained falcons are highly valued in the other poleis. Aside from the other human poleis, Meletis and Setessa both trade with the centaurs of the Lagonna band. The centaurs
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
White Plume Mountain is located in the Greyhawk campaign setting, in the northeastern part of the Shield Lands, near the Bandit Kingdoms and the Great Rift. Here are suggestions for where you can place
be placed near Mount Hotenow in the region of Neverwinter.
Dragonlance. Found near Neraka in the Khalkist Mountains, the mountain might be a place of interest not only to adventurers, but also to the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
types of dwarves. In Faerûn, the two most numerous subraces are gold dwarves and shield dwarves. The dwarves of Faerûn traveled north from the southern mountains and founded an extensive subterranean
kingdoms in the North and the Heartlands, becoming the shield dwarves. Those who remained became the gold dwarves. Gold dwarf scholars point to Abbathor as the cause of this division, claiming that the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of ruination was enough to destroy Gauntlgrym. In the years following, Maegera groggily awoke from time to time, causing earthquakes throughout the region. Eventually, the primordial was returned to
left the day-to-day running of the Great Forge to a pair of experienced smiths: Helgrim Candlewick and Rollo Summergold (both shield dwarf veterans). Great Forge Random Encounters The Great Forge is
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Ruxithid commands it to kill you.
The statue is a shield guardian under Ruxithid’s control and fights alongside its master. The shield guardian stores a phantasmal killer spell from its original duergar
3 rounds. During the fight, Ruxithid uses his psionic flight to hover above the fray, darting in to make attacks while commanding the shield guardian (and the two other goblins, if they’re also
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Shadow Dragon Lairs Shadow dragons lair in places of darkness and despair, such as accursed ruins, the depths of the Underdark, or the Shadowfell. The region around a shadow dragon’s lair is twisted