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Returning 35 results for 'shield of resonate drive view'.
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Monsters
Forgotten Realms: Adventures in Faerûn
, Prestidigitation
2/Day Each: Speak with Dead, Wall of Force
1/Day Each: Create Undead (level 8 version), Disintegrate, Power Word KillProtective Magic. Sammaster casts Counterspell or Shield in
bound dragons to his service, and learned how to drive dragons across Faerûn into a berserk rage. He considered his intellect beyond morality and became paranoid, resentful, and megalomaniacal
Monsters
Fizban's Treasury of Dragons
shield the dragon turtle and strike at foes.
Creating a Dragon Turtle
Use the Dragon Turtle Personality Traits and Dragon Turtle Ideals tables to inspire your portrayal of distinctive dragon turtle
Hook
1
A ruthless shipping magnate has bribed a dragon turtle to attack competitors’ vessels and drive them out of business.
2
A curious dragon turtle swam upriver from the sea
Monsters
Curse of Strahd
wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation
1st level (4 slots): detect magic, mage armor, magic missile, shield
2nd level (3 slots): misty step, suggestion
descendants. Unfortunately, in his view, these modern Vistani are neither as noble nor as enlightened as their forebears. Not one to press the issue, Kasimir hopes to outlive the present leadership and see
Monsters
Fizban's Treasury of Dragons
dragon turtle’s defenses, magical storms manifest to shield the dragon turtle and strike at foes.
Creating a Dragon Turtle
Use the Dragon Turtle Personality Traits and Dragon Turtle Ideals tables
1
A ruthless shipping magnate has bribed a dragon turtle to attack competitors’ vessels and drive them out of business.
2
A curious dragon turtle swam upriver from the sea and is now
Monsters
Fizban's Treasury of Dragons
the surrounding water—and any creatures in it. And even if an enemy wears down the dragon turtle’s defenses, magical storms manifest to shield the dragon turtle and strike at foes
ruthless shipping magnate has bribed a dragon turtle to attack competitors’ vessels and drive them out of business.
2
A curious dragon turtle swam upriver from the sea and is now stuck beneath
Compendium
- Sources->Dungeons & Dragons->Monster Manual
return for their zeal, these kuo-toa are granted minor magical abilities and pincerlike weapons for subduing foes. In battle, whips drive on other kuo-toa with threats of violence and burbling chants. Kuo
(escape DC 12). Until the grapple ends, the kuo-toa can’t make Pincer Staff attacks.
Conjure Slimy Glob. Ranged Attack Roll: +4, range 60 ft. Hit: 9 (3d4 + 2) Acid damage.
Bonus Actions
Shield of Faith (2/Day). The kuo-toa casts Shield of Faith, using Wisdom as the spellcasting ability.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Knights of the Shield The following encounter occurs only if the characters have the Shield of the Hidden Lord. Otherwise, skip ahead to the “Tale of the Hellriders” section. Read the following to
set the scene: As Wyrm’s Crossing and Baldur’s Gate disappear from view, you find yourselves heading down the Coast Way, a dirt road that leads to such distant lands as Tethyr, Amn, and Calimshan
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
interior stone surfaces of the lair. These crystals resonate with the dragon’s presence, and glow with a soft inner light. The older the dragon, the deeper the purple color of the crystals. Map 5.1
: amethyst dragon lair View Player Version Amethyst Dragon Lair Features The amethyst dragon lair shown in map 5.1 is set beneath a mountain ridge between two deep tarns, with streams flowing down
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Hill dwarves view their mountain cousins as overly grim shut-ins who refuse to believe that life is anything but a constant battle for survival. Mountain dwarves view their hill-dwelling relatives as
types of dwarves. In Faerûn, the two most numerous subraces are gold dwarves and shield dwarves. The dwarves of Faerûn traveled north from the southern mountains and founded an extensive subterranean
Orc
Legacy
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Species
Volo's Guide to Monsters
foe and enable them to prove their worth before their deities. He relishes every short-term triumph and swears revenge for every setback. Luthic, though, takes a longer view. She understands the
who study its ebb and flow to expect the stalemate to continue. A different view is put forth by the archmage Tzunk, who notes that Maglubiyet has never faced a foe as ferocious and protective as
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
pools to track down trespassers and drive them out. Wardens wield weapons and shields fashioned from the husks of giant beetles, snapping turtles, and other mighty creatures. When these tools fail them
Skills Stealth +5, Survival +5
Gear Shield
Senses Passive Perception 11
Languages Common, Draconic, Primordial (Terran)
CR 1 (XP 200; PB +2)
Traits
Hold Breath. The lizardfolk can hold its
Monsters
Fizban's Treasury of Dragons
the dragon’s mood.
Embodiment of Decay
While generally not malicious, topaz dragons embody decay. They view destruction as a natural means of clearing the way for new creation and growth
drive the giant away.
2
An adult topaz dragon and an adult bronze dragon are finding their centuries-old enmity turning into a more romantic passion.
3
A djinni hopes to convince a topaz
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Approaching Loomlurch Describe Loomlurch to the players as their characters come within view of the site: The forest is at its darkest here. Up ahead, a colossal dead oak lies on its side. Three
workshop (area L4) can see diminutive figures prowling around inside: kidnapped children and boggles. DOUBLE, DOUBLE, TOIL AND TROUBLE
If the characters drive Bavlorna Blightstraw from her home in
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
of framing the core division in the college’s philosophy: is growth or decay the driving force in nature? The philosophy of the root (growth) focuses on life and its irrepressible drive to thrive. This
view celebrates the diversity and adaptability of life-forms, from the tiniest cells to the most complex networks of living things. The growth philosophy asserts that the urge to survive and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and within a ring of fallen standing stones that still resonate with ancient power. In order to facilitate bargaining with mortals, the home must be near enough to a populated area that it attracts
occasional visitors, but not so close that a community would see the hag’s presence as a threat and try to defeat her or drive her off. Treasure, Treasure Everywhere A hag’s home is cluttered with mundane
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, with barely a hint of emotion left. He is above the concerns of the living. The only event that occasionally haunts him is the death of Tatyana, but his view of the past is bereft of romance or regret
adventurers, he preys on that weakness and tries to drive a wedge between the characters by promising to help one at the expense of another. If Strahd senses evil in a person, he cultivates that tendency by
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
mountains to the west, south, and east shield the interior from the sea and from the view of sailors. The rivers are so sluggish that it can be difficult determining which direction is upstream and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
don’t seek out the governor when they reach the keep, he finds them. Either way, Nighthill welcomes them and takes them to the parapet. From there, they have the best view of Greenest. The right side
hasn’t spared the time for more than cursory first aid. Castellan Escobert the Red Escobert is a shield dwarf with knotted, tangled, bright red hair. As master of the keep, Escobert is in charge of its
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Lost Spire Overview In addition to showing the four levels of the spire, map 2.10 depicts a side view of the spire in its original state and a cross-section showing its current state: broken, mostly
that must be surmounted to get from one room to another). Tunnels. The shield guardian punched holes through the floor and gouged out tunnels in some places during its escape from the spire
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
attacking. If the characters don’t seek out the governor when they reach the keep, he finds them. Either way, Nighthill welcomes them and takes them to the parapet. From there, they have the best view of
stages of the attack and hasn’t spared the time for more than cursory first aid. Castellan Escobert the Red Escobert is a shield dwarf with knotted, tangled, bright red hair. As master of the keep
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
percent chance that the nest is empty during the day; at night, both perytons are roosting here. The perytons are allies of the cult and have a clear view of the portals in front of the lodge (area 1
armor, a punctured helmet, and other detritus. Digging around for 1 minute or more also reveals two treasures: an ancient arrow-catching shield and a bag of tarnished silverware worth 100 gp.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Mind Flayer Arcanist Mind flayer arcanists enhance their psionic abilities with magic. Other mind flayers view those that undertake such experiments with disgust and fear. Mind Flayer Arcanist Medium
(self only), Sending
Reactions
Shield (2/Day). The mind flayer casts Shield in response to that spell’s trigger, using the same spellcasting ability as Spellcasting.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
willies.”
— A merchant’s account of his experience with the lizardfolk tribes of the Lizard Marsh
Lizardfolk
Medium humanoid (lizardfolk), neutral
Armor Class 15 (natural armor, shield
damage.
Spiked Shield. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Lizardfolk are primitive reptilian humanoids that lurk in the swamps and jungles
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. These restless hunters can destroy a land’s natural balance and drive other creatures to extinction. As a result, many druid circles and Fey view displacer beasts as deadly threats. Displacer Beast Large
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Ignus plus one other passenger. If a character asks Ignus to allow the party to drive the contraption, he adamantly refuses to part with his prized invention. Questioning Ignus. Ignus knows the
. Safe. Tockworth has an iron safe on the upper floor of her workshop. Shield Guardian. Tockworth found a way to animate a derelict shield guardian and now uses it to guard the front door to her workshop
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dragon Army Troops The Dragon Armies gather fanatical followers to their ranks. Recruits are indoctrinated to revere the Dragon Queen and view dragons as her favored servants. Troops in the Dragon
, Typically Lawful Evil
Armor Class 19 (splint, shield)
Hit Points 65 (10d8 + 20)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
12 (+1)
WIS
14 (+2
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Devilish Point of View My legions are the only thing standing between your precious Seven Heavens and the bottomless hunger of the Abyss. I did not fall into the clutches of evil. I rose to
hordes of lemures and nupperibos. They are deployed as a delaying tactic, serving as fodder to slow down an advancing horde of demons while sword legions organize their counterattacks and shield
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
arms and tries to get those around her to listen. A bored-looking human in a chain shirt and shield decorated with the sigil of Neverwinter stands next to the dwarf. He finally bangs his spear against
his shield to quiet the tumult.
The dwarf is Grizzelda Copperwraught, who the settlers call “the Growler,” but never within earshot of her. She was personally hired by Lord Neverember to oversee the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
— five dwarves in leather armor and a human in wizard’s robes. They appear to be sitting on the edge of the bridge, facing north and enjoying the view. When they see you, they stand, move away from
the edge of the bridge, and draw their weapons. The robed fellow pulls out a wand.
The figures on the bridge include five thugs (male shield dwarves) and a mercenary mage named Cavil Zaltobar (male
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
golden sarcophagus decorated with horned rabbits. A dark shaft opens in the ceiling directly above the barge.
This view is a magical window into the past. Whoever looks through the jackal’s jaws sees
the east, and a dwarf wearing a turban and chain mail creeps into the tomb. He brandishes a shield in front of him as he treads cautiously across the floor.
The magic here records the last moments of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Candlekeep, the Keeper of Tomes (see “The Avowed” later in this section) can activate a mythal—an exceptional, unbreakable magical effect—that envelops all of Candlekeep in a protective shield through which nothing but air and sound can pass. Bird’s-eye View of Candlekeep
classes
Basic Rules (2014)
Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. Divine radiance
while you were at prayer? Did another paladin sense the potential within you and decide to train you as a squire? Or did some terrible event—the destruction of your home, perhaps—drive you to
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
ideas for how you might use the Heralds of the Comet to drive the action of an entire campaign. Heralds as an Adversary Use these ideas to inspire adventures that feature the Heralds of the Comet as
drive the characters out of town. Staged Omens. The Heralds of the Comet recruits members most successfully in times of fear and unrest. When pronouncements of celestial omens aren’t enough, a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, preparing us for transcendent immortality within the bowels of the gibbering mouther. The Lord of Eyes sees all secrets. Its gaze elevates the worthy and slays the unbeliever. Drive doubt from your heart
, not from faith. Cults driven by madness have a warped view of reality. A cultist might believe aberrations are a higher form of life and that the daelkyr will elevate mortals. Other cultists may not
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Life in the Poleis Human civilization in Theros is centered in three poleis: Akros, Meletis, and Setessa. These poleis exemplify the human drive to settle the land, to shape nature according to their
the city might visit a gymnasium one day to exercise, the next to view a wrestling match between celebrated competitors, and the next to hear a renowned philosopher give a lecture on ethics. Another