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Returning 35 results for 'shield of return distinct vision'.
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Magic Items
Dungeon Master’s Guide
This cube is about an inch across. Each face has a distinct marking on it. You can press one of those faces, expend the number of charges required for it, and thereby cast the spell associated with
Mage Armor
1
Shield
1
Leomund's Tiny Hut
3
Mordenkainen's Private Sanctum
4
Otiluke's Resilient Sphere
4
Wall of Force
5
Monsters
Quests from the Infinite Staircase
Unarmored Defense. While the tower hand is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.Multiattack. The tower hand makes two Unarmed Strike attacks, two Dart attacks
worldly possessions.
Tower Stewards
For centuries, the Tower of the Heavens has been stewarded by dutiful folk who practice two distinct traditions.
Monsters
Mythic Odysseys of Theros
Blessings of the Gods. While the oracle is wearing no armor and wielding no shield, its AC includes its Wisdom modifier. In addition, a creature that hits the oracle with a melee attack while within
divine omens (such as those presented in chapter 4) might seek out an oracle to gain a clearer vision of the god’s intentions. Finding an oracle, though, or one experienced in interpreting certain types of visions, might prove to be an adventure in its own right.
Monsters
Lost Laboratory of Kwalish
following wizard spells prepared:
Cantrips (at will): mage hand, minor illusion, prestidigitation
1st level (4 slots): detect magic, identify, shield
2nd level (3 slots): darkness, locate object
spell can return the caster and up to seven other creatures designated by the caster to their normal time.
The sphinx shifts itself and up to seven other creatures it can see within in its lair to
Gynosphinx
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
following wizard spells prepared:
Cantrips (at will): mage hand, minor illusion, prestidigitation
1st level (4 slots): detect magic, identify, shield
2nd level (3 slots): darkness, locate object
moves up to 10 years forward or backward (sphinx’s choice). Only the sphinx is immediately aware of the time change. A wish spell can return the caster and up to seven other creatures designated by
Monsters
The Book of Many Things
and other magical effects.
Thought Shield. The hierophant’s thoughts can’t be read by any means unless the hierophant allows it.Multiattack. The hierophant makes two Herald’s Axe
hierophants are present. As the cosmic narrative unfolds, the new hierophant is inducted into the esoteric secrets of the group’s leadership. The rite concludes with a mind-shattering vision of the Void
Monsters
Guildmasters’ Guide to Ravnica
sphinx has the following wizard spells prepared:
Cantrips (at will): friends, mage hand, message
1st level (4 slots): command, ensnaring strike, shield
2nd level (3 slots): calm emotions, hold person
within moves up to 10 years forward or backward (sphinx’s choice). Only the sphinx is immediately aware of the time change. A wish spell can return the caster and up to seven other creatures
Monsters
Phandelver and Below: The Shattered Obelisk
.
Psionic Shield. When the goblin or one of its allies within 15 feet of it is hit by an attack roll, the goblin conjures a shield of force. The target of the attack gains a +3 bonus to its AC against the
with other Aberrations, which help them transform in return for their service as shock troops. Regardless, the result is the same: a goblin with unnatural and barely contained psychic power.
Psionic
Monsters
Candlekeep Mysteries
Unarmored Defense. While Steel Crane is wearing no armor and wielding no shield, his AC includes his Wisdom modifier.Multiattack. Steel Crane makes three attacks.
Force Strike. Melee Weapon Attack
.”
Flaw. “The monks of my old temple know my shameful history. I can never return.”Poison, Psychic
Monsters
Curse of Strahd
wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation
1st level (4 slots): detect magic, mage armor, magic missile, shield
2nd level (3 slots): misty step, suggestion
a return to the old ways.
Dreams of the Damned. Kasimir's sister, Patrina Velikovna, is sealed in the catacombs below Castle Ravenloft. Convinced that she was the concubine of the devil Strahd
Monsters
Curse of Strahd
turn inside an object.
Spectral Armor and Shield. The phantom warrior's AC accounts for its spectral armor and shield.Multiattack. The phantom warrior makes two attacks with its spectral longsword
master or because it believes it must perform a task to satisfy its honor or sense of duty. For example, a guard who dies defending a wall might return as a phantom warrior and continue guarding the
Backgrounds
Sword Coast Adventurer's Guide
shield dwarf clans learned long ago that only proud fools who are more concerned for their egos than their craft turn away promising apprentices, even those of other races. If you aren’t a dwarf
: RESPECT OF THE STOUT FOLK
As well respected as clan crafters are among outsiders, no one esteems them quite so highly as dwarves do. You always have free room and board in any place where shield dwarves
Monsters
Mordenkainen Presents: Monsters of the Multiverse
sibriexes can graft on new body parts to give the demons greater strength, vision, or stamina. Sibriexes never give aid freely, though; they demand a service or a treasure in return for the flesh
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
festooned with garish trinkets and grisly trophies that hang from hooks and spikes. A war wagon makes a good shield against arrows when orcs besiege an elven fortress, and a heavily modified wagon could
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
Monsters
Fizban's Treasury of Dragons
dragon turtle’s defenses, magical storms manifest to shield the dragon turtle and strike at foes.
Creating a Dragon Turtle
Use the Dragon Turtle Personality Traits and Dragon Turtle Ideals tables
visitors the vastness of my domain, so they appreciate how insignificant they are.
5
I attack anyone I notice taking from the sea’s bounty without offering something in return.
6
I think
Monsters
Fizban's Treasury of Dragons
shield the dragon turtle and strike at foes.
Creating a Dragon Turtle
Use the Dragon Turtle Personality Traits and Dragon Turtle Ideals tables to inspire your portrayal of distinctive dragon turtle
insignificant they are.
5
I attack anyone I notice taking from the sea’s bounty without offering something in return.
6
I think of sailors’ songs as their “water speech&rdquo
Monsters
Eberron: Rising from the Last War
missile, shield, sleep
2nd level (3 slots): blur, detect thoughts, mirror image
3rd level (3 slots): animate dead, counterspell, fireball, fly, lightning bolt
4th level (3 slots): blight, confusion
received a vision affirming that the bloodline of Vol was no more. To the world, the last survivor of that bloodline is known as Lady Illmarrow. But in truth, she is Erandis Vol, heir to the Mark of
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: The Tenebrous Stone
DC 15 Wisdom saving throw can change the tragic outcome of their vision; a character who fails experiences the tragedy all over again. When every vision has resolved, the characters return to their
Hidden Cavity Within the hidden cavity, the cult has hidden a relic called the Tenebrous Stone. As the characters enter, each is subjected to a vision of a past failure. Roleplay through each of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Cube of Force Wondrous Item, Rare (Requires Attunement) This cube is about an inch across. Each face has a distinct marking on it. You can press one of those faces, expend the number of charges
. Cube of Force Faces Spell Charge Cost Mage Armor 1 Shield 1 Leomund’s Tiny Hut 3 Mordenkainen’s Private Sanctum 4 Otiluke’s Resilient Sphere 4 Wall of Force 5
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Cube of Force Wondrous Item, Rare (Requires Attunement) This cube is about an inch across. Each face has a distinct marking on it. You can press one of those faces, expend the number of charges
. Cube of Force Faces Spell Charge Cost Mage Armor 1 Shield 1 Leomund’s Tiny Hut 3 Mordenkainen’s Private Sanctum 4 Otiluke’s Resilient Sphere 4 Wall of Force 5
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a gold horn encrusted with gems (see “Treasure” below).
Vision. Any character who spends at least 1 minute searching the room experiences one of the shadow dragon’s fleeting visions.
Dragon’s
Vision In this vision, the character is in a great hall buttressed by six columns (area 32), looming above six blindfolded adventurers bound to the columns with rope. A hollow voice (that of Lord Vanrak
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
aspects of the two groups’ cultures make them distinct, but even without such trappings they are distinct due to a divergence in what seems to be a primal drive: to go or to stay. Lightfoot halflings are
travelers as a rule, with tongues and hearts as nimble as their feet. Whereas if strongheart halflings are on the move, it always seems driven by a desire to return to home or find and settle in a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
a vision of I’jin’s tomb (area 35) as it was just before the last person entered it. After a few moments, the vision reveals a person entering the chamber. A slab of wall suddenly grinds upward to
the east, and a dwarf wearing a turban and chain mail creeps into the tomb. He brandishes a shield in front of him as he treads cautiously across the floor.
The magic here records the last moments of
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
travel to the forest, a messenger delivers a request from Ramya to do the same. The characters must face Basilisks and the Wraiths of the petrified dead to recover the shield and then decide who to return
from a compound controlled by Ramya’s Wight soldiers and return him to a hidden safe house. Levels 5–8. The characters meet Arijani and Reeva in their disguises as charming human royals. They thank
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
questions the characters ask based on the information in the adventure. Gromph’s Folly If the characters inquire about Gromph Baenre or the arrival of the demon lords, they receive a vision of how
shrinks away from the demonic hordes he has unwittingly unleashed.
If a character receiving this vision has a passive Wisdom (Perception) score of 13 or higher, he or she sees a drow insignia on
Magic Items
Tasha’s Cauldron of Everything
Ages ago, the serene god Rao created a tool to shield his fledgling faithful against the evils of the Lower Planes. Yet, as eons passed, mortals developed their own methods of dealing with
within 1 mile of you. Any fiend with a challenge rating of 19 or higher is unaffected. Each banished fiend is sent back to its home plane and can’t return to the plane the Crook of Rao banished it
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
been selected as the first donor and recipient. By giving Valin a piece of myself and receiving a piece of her in return, I can help the fate of the world unfold as she has foreseen.
It is my honor
to protect the oracle in her sanctuary, ensuring that only donors and recipients may visit her. I have no need of the rite of reclamation, for I believe in the vision and perfection of Valin
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the heart of the world, dwarves found their way to the surface and, from there, spread across each continent. Thousands of years of settlement and separation divided the dwarves into distinct subraces
: the shield dwarves, most common in the North and the Sword Coast; the gold dwarves of the southern lands; and the gray dwarves, or duergar, of the Underdark. The Dwarvish language of Faerûn uses a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Gauntlgrym Connections If Eldeth Feldrun survived and escaped from the Underdark with the characters, she is eager to return home to Gauntlgrym, and does so at the first opportunity. In that case
might have charged the characters with returning either her remains or her warhammer and shield to her home. This errand can bring the characters to Gauntlgrym of their own volition even before Bruenor’s
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
who have been experiencing a recurring vision that comes to them in times of great turmoil or doubt. This vision might be a recent occurrence or something they’ve been experiencing for a long time
, possibly since childhood. The read-aloud text below describes such a vision. You can add details that correspond to each character’s deity. For example, a character who worships Sirrion might find the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
turn in the pool takes 5 (1d10) psychic damage. Any creature that gazes into the pool for more than a few seconds receives a brief, nightmarish vision. In this vision, the creature is being swallowed
whole by a giant snake. When the vision ends, the creature must make a DC 15 Wisdom saving throw. On a failed save, the creature takes 5 (1d10) psychic damage. Prisoners of the Yuan-ti
Prisoners the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
free Elturel and return it to the Material Plane, promising only one or the other in exchange for the shield alone.
Kostchtchie in chapter 3, he can also make an appearance. Shield of the Hidden Lord If the characters still possess the Shield of the Hidden Lord, Zariel blithely declares that she would consider trading
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
House Cannith Since the destruction of Cyre and the headquarters of House Cannith in the Last War, the house has functioned as three distinct organizations while the three Cannith barons vie for
Mark. Though the relationship ended quickly, and rumors of a child have never been proven, Jorlanna’s reputation for poor judgment haunts her. Despite that, her strong vision for a united house, her
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
sphere. If it would better fit your group, a trapped character can mysteriously reappear after a few in-game hours or days, rejoining the party on their own. Those who return from the sphere in this
way never remember how they escaped—nor do they return wholly unchanged. Use the following curse, the Mark of the Donjon, to represent the transformation of a character who escapes the Donjon Sphere
Monsters
Fizban's Treasury of Dragons
the surrounding water—and any creatures in it. And even if an enemy wears down the dragon turtle’s defenses, magical storms manifest to shield the dragon turtle and strike at foes
notice taking from the sea’s bounty without offering something in return.
6
I think of sailors’ songs as their “water speech” and try to converse with them by humming