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Returning 35 results for 'shields of respected deadly vast'.
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Monsters
Curse of Strahd
tracked them to their sanctuary and overwhelmed them with a vast force. Vladimir, whom Argynvost had made a field commander, couldn't hold back the evil tide and was killed, only after the heartbreak of
battled Strahd's armies to the bitter end.
Deadly Vengeance. Unwilling to accept his failure, Vladimir returned as a revenant. So great was his hatred of Strahd and his thirst for vengeance that those
Monsters
Mordenkainen Presents: Monsters of the Multiverse
into a vast necropolis populated solely by Undead creatures under his command.
Orcus rewards those who spread death in his name by granting them a small portion of his power. The least of these
’t take the same lair action two rounds in a row:
Deadly Utterance. Orcus’s voice booms throughout the lair. His utterance causes one creature of his choice to be subjected to power word
classes
Player’s Handbook
Shields
Starting Equipment
Choose A or B: (A) Studded Leather;Studded Leather Armor, Scimitar, Shortsword, Longbow, 20 Arrows, Quiver, Druidic Focus (sprig of mistletoe), Explorer's Pack, and 7 GP
wilderness. A Ranger’s talents and magic are honed with deadly focus to protect the world from the ravages of monsters and tyrants.
Becoming a Ranger...
As a Level 1 Character
Gain all the
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Nova Vaasa Darklord: Myar Hiregaard
Hallmarks: Nomadic riders, transformation
An unparalleled warrior, Myar Hiregaard united the nomadic tribes of the vast plains of Nova Vaasa. But, while
respected as a soldier, Hiregaard made a poor peacetime leader. When brutal games could no longer keep her interest, she incited hostilities between two of her vassal tribes, then led her own forces to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Nova Vaasa Darklord: Myar Hiregaard Hallmarks: Nomadic riders, transformation An unparalleled warrior, Myar Hiregaard united the nomadic tribes of the vast plains of Nova Vaasa. But, while respected
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Armor and Shields D&D worlds are a vast tapestry made up of many different cultures, each with its own technology level. For this reason, adventurers have access to a variety of armor types, ranging
types of armor and shields used in the worlds of D&D. Armor Proficiency. Anyone can put on a suit of armor or strap a shield to an arm. Only those proficient in the armor's use know how to wear it
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Light and Medium armor and Shields Starting Equipment Choose A or B: (A) Studded Leather Armor, Scimitar, Shortsword, Longbow, 20 Arrows, Quiver, Druidic Focus (sprig of mistletoe), Explorer’s Pack, and
wilderness. A Ranger’s talents and magic are honed with deadly focus to protect the world from the ravages of monsters and tyrants. Becoming a Ranger... As a Level 1 Character Gain all the traits in the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Athletics, Insight, Investigation, Nature, Perception, Stealth, or Survival Weapon Proficiencies Simple and Martial weapons Armor Training Light and Medium armor and Shields Starting Equipment Choose A
deadly focus to protect the world from the ravages of monsters and tyrants. Becoming a Ranger... As a Level 1 Character Gain all the traits in the Core Ranger Traits table. Gain the Ranger’s level 1
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
The Siren Sea Callaphe gazed on the coastline,
certain her destiny called her
here, where the mist-shrouded rocks sang,
promising glories undreamed of.
—The Callapheia
The vast Siren Sea
range from deadly reefs and wandering islands to predatory beasts and devastating krakens (see chapter 6). Ever-changing, the Siren Sea is a realm of impossible sights and constant danger, the setting of legendary odysseys and the crucible of heroes.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Carceri The model for all other prisons in existence, Carceri is a plane of desolation and despair. Its six layers hold vast bogs, fetid jungles, windswept deserts, jagged mountains, frigid oceans
the plane by any spell other than a wish simply fail. Portals and gates that open onto the plane become one-way only. Secret ways out of the plane exist, but they are hidden and well guarded by traps and deadly monsters.
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
once every hundred years, when they choose targets for a deadly hunting spree.
3
Two ancient deep dragon;ancient deep dragons fight over territory. Unwilling to move against each other directly
in the center of a vast underground salt lake.
Deep Dragon Lairs
Deep dragons make their lairs in the recesses of the Underdark, often near the settlements of people with whom they have
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
caste system based on how complete a person’s transformation was. The vast majority of yuan-ti fall into three categories — abominations, malisons, and purebloods — while the mutated
royal family could poison a meal and declare it “safe” after taking a bite.
There are legends of certain yuan-ti infiltrating human cities and forming deadly covert societies that sell
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Mount Arak Miles of tunnels run beneath Tepest’s forests and vales, all of which eventually lead to vast hidden caverns beneath the dramatic peaks of Mount Arak. The fey create their homes in a realm
followers possess a weapon capable of unleashing a deadly force and that it is locked beneath the three-peaked mountain called Gwydion’s Claw.
classes
Basic Rules (2014)
and his companion, knocking the deadly blow aside. His companion, a half-elf in scale armor, swings two scimitars in a blinding whirl as she circles the ogre, looking for a blind spot in its defenses
skill. Likewise, a fighter is adept with shields and every form of armor. Beyond that basic degree of familiarity, each fighter specializes in a certain style of combat. Some concentrate on archery
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
of farming of which goblins are capable and are charged with checking traps for captured people or beasts. Gatherers aren’t usually armed with weapons more deadly than a sling or a knife, but
Painted or stained hands
10
Bugs kept in a bag for snacking
11
War cry tattooed on chest
12
Shields made from ankheg chitin
13
Bracelet made of pieces of goblins turned to
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Ivana’s Lair The vast Boritsi estate, Misericordia, hosts fields, greenhouses, and alchemy labs used to create Boritsi-branded perfumes and tinctures. Within the manor, the Darklord cultivates rare
greenhouses. Many require unusual fertilizers to flourish—particularly the carnivorous plants. Laboratory. In her lab, the Darklord brews deadly alchemical concoctions and wondrous perfumes. A sizable perfume
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Nuikin accomplishments. Ocrotire. The Ocrotires descend from respected admirals and seafaring explorers (despite Borca’s lack of a coast). Their estate features a vast oceanarium featuring thousands
the Ruby Road. Pretorius. The Pretorius estate is a raucous casino surrounded by the Ash Gardens, a region burned in a vast wildfire. Those who can’t pay debts incurred at the casino are burned alive
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
enlightenment and learning, and both its graduates and its delegates are typically welcomed and respected wherever they go. Founded seven centuries ago by five ancient dragons, Strixhaven is the premier
a vast array of academic and magical specialties. As a Strixhaven student, you start with a well-rounded education in a rigorous first-year program. In your second year, you choose your preferred
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
member of the house. 2 Fileon (halfling) is a healer with a deadly touch, who evaluates and trains potential recruits. 3 Nightshade (gnome) is an assassin and alchemist specializing in exotic poisons
, who’s always interested in acquiring new toxins or unusual herbs. 4 Whisper (elf) is a thief whose aberrant dragonmark absorbs sound. Whisper appreciates fine things and has a vast collection of unusual
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Bulette Bulettes range under vast territories. They often threaten animal herds, and they can wipe out whole farming communities. Bulette Large Monstrosity, Unaligned
AC 17 Initiative +0 (10)
HP
bulette makes two Bite attacks.
Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 17 (2d12 + 4) Piercing damage.
Deadly Leap. The bulette spends 5 feet of movement to jump to a space within 15 feet that
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
piecemeal for a few coppers on the side. Poisons for Sale Given their fascination with mortality, the Heralds of Dust maintain a vast collection of deadly alchemical concoctions, poisons, and other toxins
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Carceri The grim inspiration for all other prisons in existence, Carceri is a plane of desolation and despair. Its six layers hold vast bogs, fetid jungles, windswept deserts, jagged mountains
layer of vast bogs and quicksand. Cathrys The stench of decay hangs over fetid jungles and scarlet plains. Minethys Stinging sand blows in unending storms, hiding the ruins of the ancient city
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Noteworthy Features Those familiar with Har’Akir know the following facts: Har’Akir is a land of vast deserts and deadly storms. Water is scarce beyond the land’s few oases and the city of Muhar. The
monuments, tombs, and pyramids of past golden ages litter Har’Akir. These countless tombs are interconnected, forming a vast, semi-hidden underground network called the Labyrinth. Akirran death rituals call
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
this massive pyramid. Broad paths used by Ankhtepot’s servants lead past deadly side passages to the heights of the monument. Prominent locations are depicted on map 2.14 and have the following features
Darklord’s son, Thutepot. Shrine of Ankhtepot. A vast, open shrine holds ominous statues of Har’Akir’s gods and columns etched with exaggerated and fictitious events from Ankhtepot’s rule. On the night of the full moon, a hidden magical elevator activates, granting access to the tombs above.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
highest mountains. Most visitors to the plane arrive by way of vast caverns that honeycomb the mountains. Important features of the Plane of Earth include the following: City of Jewels The plane’s largest
willing to crush venerable institutions and respected traditions in its advance. Cultists of Evil Earth crave the power to destroy the works of civilization with landslides, sinkholes, or mighty earthquakes, and they believe the earth thirsts for the blood of those who don’t venerate it properly.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Each summer, except in years when Shieldmeet occurs, a vast Hiring Fair is held in Yartar, during which all sorts of undesirable folk gather north of the town looking for work as guards, miners
Shields of Yartar, a mounted force of guards who police the town, keep order, and chase off the Uthgardt raids that occasionally menace the lands nearby. The Shields are housed in the Shield Tower, a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, but it will pass through several other Outer Planes on its way there. While the train shields passengers from the harmful planes through which it travels, creatures aboard the train aren’t entirely
and its accompanying effect. Once a train leaves a plane, it doesn’t return to that plane for the rest of the adventure. Planar Effects d6 Plane and Effect 1 Acheron. The train flies over a vast
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
cities, and the vast wild places of the world. On the roads and rivers of the Realms travel minstrels and peddlers, merchants and guards, soldiers, sailors, and steel-hearted adventurers carrying tales
magic, deadly monsters, and cruel local rulers are all perils that you face when you travel in the Forgotten Realms. Even farms and freeholds within a day’s walk of a city can fall prey to monsters, and
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
The Forgotten Realms The Forgotten Realms is a world of high fantasy, populated by elves, dwarves, halflings, humans, and other folk—one of many such worlds in the vast multiverse of the D&D game. In
. Good maps and clear trails can take even an inexperienced youth with dreams of glory far across the world, but these paths are never safe. Travelers in the Realms face fell magic and deadly monsters
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
, has since gone wild with poisonous plants. The deadly foliage is said to flourish from Nath’s still-lingering hatred. Mount Tanufel The birthplace and home of most flamekin in Lorwyn, Mount Tanufel is a
believe they might one day be reborn as dragons. The devotees seek draconic relics and spread their zealotry to visitors. Toetap Mire Toetap Mire is a vast wetland with a reputation for subsuming the
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
between the fractured floors. Castle Avernus Amid its magical destruction, Castle Avernus is a vast structure filled with Azalin’s arcane creations and summoned servants. Prominent locations from this
, waiting for their lord’s commands. Hall of Records. A column of stationary but still deadly magical fire blasts through Avernus’s library. Scattered on ruined islands of rubble are the remains of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
deadly sabotage across the Outlands. Despite these conflicts, the Outlands remains a plane of balance. Toward the center of the plane, away from the gate-towns, lie vast stretches of land similar to the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
all of these roles: Prince Oargev ir’Wynarn Civil Servant. The vast majority of work performed on behalf of a head of state has very little to do with deadly adventure: it’s about prosecuting and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Armor and Shields D&D worlds are a vast tapestry made up of many different cultures, each with its own technology level. For this reason, adventurers have access to a variety of armor types, ranging
determine the increase in cost based on the extent of the alterations required.
The Armor table shows the cost, weight, and other properties of the common types of armor and shields used in the worlds
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Ekene-Afa Deals in weapons, shields, traveling gear, rain catchers, saddles, wagons, and canoes Ekene-Afa (LG female Chultan human gladiator) won numerous gladiatorial contests in Port Nyanzaru’s arena
teenage sons named Soshen and Tiryk. Soshen is a city guard, and Tiryk is a popular dinosaur racer. Both were named after Chultan rivers. Ekene-Afa sells nonmagical weapons and shields of every kind