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Returning 35 results for 'shields of result down vision'.
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Monsters
Guildmasters’ Guide to Ravnica
surprised, as a result of having sensitive barbels like a catfish, stereoscopic vision like a chameleon, a tongue like a snake, eye stalks like a lobster, or an array of several eyes.
6
Ink Cloud
(category 2), or 30 feet (category 3).
8
Stabilizing Legs. The krasis has several crablike legs. As a result, it has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Monsters
Guildmasters’ Guide to Ravnica
. The krasis can change color to match its surroundings. It has advantage on Dexterity (Stealth) checks made to hide.
5
Heightened Awareness. The krasis can’t be surprised, as a result of
having sensitive barbels like a catfish, stereoscopic vision like a chameleon, a tongue like a snake, eye stalks like a lobster, or an array of several eyes.
6
Ink Cloud (Recharges after a Short or
Monsters
Guildmasters’ Guide to Ravnica
surprised, as a result of having sensitive barbels like a catfish, stereoscopic vision like a chameleon, a tongue like a snake, eye stalks like a lobster, or an array of several eyes.
6
Ink
(category 2), or 30 feet (category 3).
8
Stabilizing Legs. The krasis has several crablike legs. As a result, it has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
monsters
, and the plant has no qualms about sacrificing podlings or using them as shields in battle. While bodytaker plants can communicate telepathically, most do so only in desperate cases, preferring to speak
sanctuary. Roll on or choose a result from the Bodytaker Plant Sanctuary table to inspire where such a plant might grow.
Bodytaker Plant Sanctuary
1d4
The Bodytaker Plant Grows In&hellip
monsters
, and the plant has no qualms about sacrificing podlings or using them as shields in battle. While bodytaker plants can communicate telepathically, most do so only in desperate cases, preferring to speak
sanctuary. Roll on or choose a result from the Bodytaker Plant Sanctuary table to inspire where such a plant might grow.
Bodytaker Plant Sanctuary
1d4
The Bodytaker Plant Grows In&hellip
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dying during the Test The Test of High Sorcery can be lethal, but only if that’s part of the story the player wants to tell. A personal sacrifice within the vision that cements a character’s beliefs
should result in the test ending and the character regaining consciousness unharmed. However, if a character forsakes all magic or refuses to engage with the test, let the player know these choices
classes
Tasha’s Cauldron of Everything
result of the wondrous ingenuity of artificers.
Creating an Artificer
To create an artificer, consult the following subsections, which give you hit points, proficiencies, and starting equipment. Then
artificer isn’t your initial class, here are the proficiencies you gain when you take your first level as an artificer: light armor, medium armor, shields, thieves’ tools, tinker’s
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Dreams and Portents Strange dreams are common in Atagua, the result of psychic energies from the Feywild and Far Realm. Whenever a character sleeps or meditates while in Atagua, roll on the Dreams in
Atagua table to determine if they have a strange vision. Dreams in Atagua d10 Dream 1–4 No dream 5 You are swimming up a sky-high waterfall. 6 Orchids speak to you in the voices of fallen friends
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Modron Marches Whether in service to lawful deities or as part of the Great Modron March, modrons travel from Mechanus to spread their vision of law to other planes of existence. Roll on or choose a
result from the Modron Operations table to inspire what effort leads a group of modrons to other realms. Modron Operations 1d8 The Modrons Work To... 1 Create a clockwork outpost to monitor the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
32. Death’s Head Barracks Hobgoblin forces are quartered in these rooms, which are engulfed in a permanent antimagic field similar to that created by an antimagic field spell (the result of a magical
armor; their weapons and shields hang from hooks on the corners of their bunks. 32b. Guard Post Four hobgoblins stand guard here — two flanking the door to area 32a, and two flanking the door to area
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
another, and have neither the resources to seek new customers, nor the space or funds to explore new trades. As a result, a good deal of the gossip, thievery, and assault in Yartar has at its roots one
Shields of Yartar, a mounted force of guards who police the town, keep order, and chase off the Uthgardt raids that occasionally menace the lands nearby. The Shields are housed in the Shield Tower, a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. These bizarre subterranean hunters extend their rubbery tentacles to explore and prod their surroundings, often reaching beyond their fields of vision. Should they encounter prey, these limbs ensnare
on or choose a result from the Roper Hazards table to inspire what dangers ropers employ when ambushing prey.
Roper Hazards 1d8 The Roper Drags Prey Through... 1 Areas that trigger traps. 2
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Elf Traits Your elf character has a variety of natural abilities, the result of thousands of years of elven refinement. Ability Score Increase. Your Dexterity score increases by 2. Age. Although
feet. Darkvision. Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in
Orc
Legacy
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Species
Volo's Guide to Monsters
rival orcs first and foremost as competitors for food and victims.
On some occasions, though, tribes that have a common concern band together. The result is an orc horde — a sea of slavering
the gods has no clear explanation, the priests might have to meditate for hours or days to get a vision of its meaning.
Every group of orcs has particular superstitions and recognizes certain omens
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Result 1–10 No effect. Your efforts fail to make a lasting impression. 11–20 You earn one favor. 21+ You earn two favors. A favor, in broad terms, is a promise of future assistance from a
percent. A favor could also take the form of a deity’s intervention, such as an omen, a vision, or a minor miracle provided at a key moment. This latter sort of favor is expended by the DM, who also
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Elf Traits Your elf character has a variety of natural abilities, the result of thousands of years of elven refinement. Ability Score Increase. Your Dexterity score increases by 2. Age. Although
feet. Darkvision. Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
encourages the Simic to promote nature; the Upwelling urges them to perfect nature. The end result is the same: a hastened system of evolution that brings out the best in every creature’s nature. But
different factions within the Simic Combine interpret these principles in their own ways. The leadership of the Simic Combine represents the traditional philosophy of the Utopians. Their vision is of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
over their lack of vision, or by a consuming need to trigger unrestrained creative impulses that have far-reaching effects, by anger at a real or perceived slight. His will might be expressed through
the world. As a result, a genius actor, alchemist, inventor, diver, miner, sculptor, thief, and a duplicitous goat all set forth to enact their terrible brilliance.
3 Keranos finds the spread
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
different one, roll any die; on an even result, that new facility is Haunted. When a character issues an order to a Haunted special facility or a Maintain order to their whole Bastion, roll 1d6; on a
–79 Poltergeist 80–86 Spacial Warp 87–93 Spectral Vision 94–100 Vistani Visitors Haunting Descriptions The hauntings from the Bastion Hauntings table are detailed here in alphabetical order. Cursed
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Ekene-Afa Deals in weapons, shields, traveling gear, rain catchers, saddles, wagons, and canoes Ekene-Afa (LG female Chultan human gladiator) won numerous gladiatorial contests in Port Nyanzaru’s arena
teenage sons named Soshen and Tiryk. Soshen is a city guard, and Tiryk is a popular dinosaur racer. Both were named after Chultan rivers. Ekene-Afa sells nonmagical weapons and shields of every kind
Compendium
- Sources->Dungeons & Dragons->Monster Manual
deities, the features of these locations vary between communities. Roll on or choose a result from the Kuo-toa Ritual Sites table to inspire features and suggest adventures within a kuo-toa community
and raid communities near their dwellings in the Underdark. Their shields are coated in sticky slime, which they use to disarm their foes, and they employ slimy nets to entrap victims. They usually
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
occurrence and wet fog a nightly event. As a result, all wood in the place is very damp and difficult to set aflame. Ceilings. Ceiling height varies from about 16 feet at the edges to 32 feet at the center
) rushing to get shields (from area 12 or 13) to use as platters Two hill giants from the great hall (area 11) going to sleep off a drunk (in area 15 or 16) Three ogres from the great hall (area 11) going
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
King’s Shields protect the king and his closest family members and associates. The King’s Wands provide magical support to the other branches of the Citadel as well as other Brelish forces. Some Dark
the royal family harbor resentment at the influence of the Citadel. Many people and institutions outside Breland view the Dark Lanterns as a hostile force. As a result, the following groups account for
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
affected creature, or when the statue is destroyed. The statue has AC 17, 15 hit points, and immunity to poison and psychic damage. This haunted trap manifests as the result of a fiendish influence
that creature is still in the area at the start of its next turn, an illusory scene plays out, repeating some terrible event that happened in the area. This vision typically lasts 1 minute. When the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
package.
6 A delirious street preacher has an apocalyptic vision concerning one of the player characters.
7 The PCs discover a bound-elemental explosive device in their quarters. They have
three rounds to flee or attempt to disarm the device.
8 A skycoach crashes through the wall. Is this an attack, or the result of sabotage?
The Villain 1d12 Villain
1 A dragonmarked
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
determine what unwanted revelations you receive. The gods seek mortal oracles to act as their agents. As a result, most oracles devote themselves to the service of a single god and learn to ignore the
.
7 Whenever I receive a divine vision, I get an intense pain in my head or chest.
8 One of the gods intends to use me as an oracle whether I want to listen or not.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Awareness. The krasis can’t be surprised, as a result of having sensitive barbels like a catfish, stereoscopic vision like a chameleon, a tongue like a snake, eye stalks like a lobster, or an array of
(category 2), or 30 feet (category 3). 8 Stabilizing Legs. The krasis has several crablike legs. As a result, it has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
bodytaker plant, the podling throws itself into battle and fights to the death. Roll on or choose a result from the Podling Behaviors table to inspire the unusual habits a podling might demonstrate
plant’s podlings are extensions of the plant’s will, and the plant has no qualms about sacrificing podlings or using them as shields in battle. While bodytaker plants can communicate telepathically, most
Compendium
- Sources->Dungeons & Dragons->Dungeon Masters: Ravenloft Play-Along Pack
bodytaker plant, the podling throws itself into battle and fights to the death. Roll on or choose a result from the Podling Behaviors table to inspire the unusual habits a podling might demonstrate
about sacrificing podlings or using them as shields in battle. While bodytaker plants can communicate telepathically, most do so only in desperate cases, preferring to speak through their podlings
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
darkest and direst secrets earn the right to live forever. (Evil)
5 Fatalism. Everyone dies. As a result, I may employ their brief lives to further my agendas. (Evil)
6 Tutelage. The world is
trait Pharika’s blessing shields you from most maladies. You have advantage on saving throws against being poisoned, and you are immune to disease. Pharika’s Disciple Piety 25+ Pharika trait Pharika
Equipment
faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53–54
Strange glowing fungus sprouts in a 20-foot radius around the
Equipment
, a faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
the nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53–54
Strange glowing fungus sprouts in a 20-foot radius
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
wires connect the tables to a complex control panel standing between them.
Andras The result of one of Thessalar’s grand experiments, Andras has the body of a male human and the head of a massive snowy
owl. Like that of any owl, his head can rotate almost fully around for 360-degree vision. The prisoners are two of Moghadam’s thieves, who Andras is pressing for additional information as to their
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
information would mean little, except that Khea has heard of an earthquake that dammed the headwaters of the Khystonos deep in the Katachton Mountains. As a result, the river’s flow has been reduced to
roused many scholars’ interest. Sage Advice Beyond her suggestion about the Court of Orestes, Khea is a font of insights. If any of the characters mention the shared vision they experienced, Khea is
Equipment
faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
the nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53–54
Strange glowing fungus sprouts in a 20-foot radius around