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Returning 35 results for 'shift of rules deed verdan'.
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Species
Acquisitions Incorporated
, allowing an individual to experience more of the world and grow in empathy and understanding. There is no pattern to any verdan’s mutations, as verdan from the same family can shift in drastically
The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing goblinoid things. But
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
in empathy and understanding. There is no pattern to any verdan’s mutations, as verdan from the same family can shift in drastically different ways. The verdan assign no cultural or biological relevance to any particular coloration, physical features, or gender.
Ongoing Mutations Because the verdan have not dwelled long in the world, they are still discovering new things about themselves. Chief among these discoveries is that their physical forms change as
Monsters
Fizban's Treasury of Dragons
their bodies and the spines and horns that hover close to their heads and backs. These horns shift with the dragon’s mood: bristling with anger, lying back with fear or suspicion, and rippling
)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers suggestions for stories and adventures
Backgrounds
Baldur’s Gate: Descent into Avernus
help by paying for improved roofs and lamps in your neighborhood, causing the entire community to celebrate your deed.
4
Fueled by alcohol, you faced down a carrion crawler that slunk out of the
1
The tyrant who rules my land will stop at nothing to see me killed.
2
I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
3
Monsters
Fizban's Treasury of Dragons
starlight between their bodies and the spines and horns that hover close to their heads and backs. These horns shift with the dragon’s mood: bristling with anger, lying back with fear or
. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers suggestions for stories
Goliath
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
mock folk who rely on society’s structures or rules to maintain power.
Survival of the Fittest
Among goliaths, any adult who can’t contribute to the tribe is expelled. A lone goliath has
the one tasked with doing it.
A goliath’s nickname is a description that can change on the whim of a chieftain or tribal elder. It refers to a notable deed, either a success or failure
Monsters
Fizban's Treasury of Dragons
; scales. It glows like starlight between their bodies and the spines and horns that hover close to their heads and backs. These horns shift with the dragon’s mood: bristling with anger, lying back
without the boredom. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers
Monsters
Fizban's Treasury of Dragons
dragons’ scales. It glows like starlight between their bodies and the spines and horns that hover close to their heads and backs. These horns shift with the dragon’s mood: bristling with
is learning, but without the boredom. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
arriving before their supplies run out. This section references the rules and guidance in the “Journeys in the Skies” section of chapter 7 of Eberron: Forge of the Artificer. Weather At the beginning of each
An airship’s pilot is subject to the rules of extended travel (beyond 8 hours per day) in the Dungeon Master’s Guide. Characters able to successfully interface with the Recluse’s Helm and the spirit
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Waterdeep can undertake research to study its mysterious runes, which can lead to information regarding That-Which-Endures (see the sidebar in the “New Race: Verdan” section in chapter 3.) Gorkoh the
goblin might assist with this task if the characters keep him around, as a kind of warm-up for the rules for letting NPCs run franchise tasks (which the characters will gain access to at the end of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Optional Rules Each of the Outer Planes has peculiar characteristics that make traveling through it a unique experience. A plane’s influence can affect visitors in various ways, such as causing them
to take on personality traits or flaws that reflect the disposition of the plane, or even shift alignment to more closely match the native inhabitants of the plane. Each plane’s description includes
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
you play by the rules of the game, the Trust ignores you. Outsiders find this casual acceptance of preemptive assassination to be terrifying, but the Zil genuinely trust the Trust. Zil gnomes live
gnome—as long as the charlatan accomplishes the deed through cunning, negotiation, or deception rather than violence or outright theft, and as long as the mine stays in Zil hands. The same applies to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Social Niceties Once inside the Grand Masquerade, the characters must observe a host of unwritten rules of etiquette and act like they know exactly what they’re doing at all times. Other guests make
; on successful checks, the questioners lose interest. Characters can distract watchers to shift attention if things go badly. Use Charisma (Deception) or Dexterity (Sleight of Hand) checks (or any other reasonable skill checks the players suggest) to determine whether they turn the focus away from their errors.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
receive in exchange for their labor.
2 A faerie dragon is in love with a member of a pixie royal court and is constantly searching for some grand deed capable of impressing their beloved.
3
branches of a tree that recently received the benefit of a druid’s awaken spell and promises to teach the awakened tree in exchange for shelter and companionship.
7 A faerie dragon rules a pack
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
temporarily indifferent, or make an indifferent creature temporarily friendly. Likewise, a gaffe, insult, or harmful deed might make a friendly creature temporarily indifferent or turn an indifferent creature
hostile. Whether the adventurers can shift a creature’s attitude is up to you. You decide whether the adventurers have successfully couched their statements in terms that matter to the creature
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Bludgeoning damage.
Rules for detecting and escaping the trap are as follows:
Detecting the Trap. The pit is poorly camouflaged. A character who examines the trapped area easily discovers the pit
in the text, err on the side of leniency and fun. Whenever you think a rule might be necessary, see the D&D Beyond Basic Rules.
Repeat this process for the other areas in this cave, modifying it
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the cruel wizards that have imprisoned their kind in bottles, iron flasks, and wind instruments throughout the ages. Betrayal, particularly by a mortal whom a djinni trusted, is a vile deed that only
elemental only), creation, gaseous form, invisibility, major image, plane shift
Actions
Multiattack. The djinni makes three scimitar attacks.
Scimitar. Melee Weapon Attack: +9 to hit, reach 5
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. How these changes manifest are for you to decide and can shift from domain to domain. Do summoned creatures appear undead in one domain or violently mutated in another? Do divination spells rasp in
supernatural means, it realizes that its spirit is trapped within the Mists, likely forever. Using the rules for “Fear and Stress” from chapter 4, the creature gains a new Seed of Fear. If a being with a soul
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
floor at the back of the cave. Although they’re made of ice, the webs are sticky (like frozen metal). They use the same rules as normal webs (see the “Dungeon Hazards” section in chapter 5 of the
. The characters’ act of heroism could affect their dealings with the Great Worm tribe, to the extent that the tribe thinks twice about attacking them. If Wormblod learns of their deed, he gives them
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
and now rules the mortal realm. Villain Torments In dark fantasy adventures, a villain’s power is often rooted in the villain’s own suffering. Choose from or roll on the Dark Fantasy Torments table to
praised by society for a deed they never truly accomplished. 10 Elicits excessive fear and reverence, resulting in their isolation. Dark Fantasy Adventures Adventures in dark fantasy domains involve
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
shifting to a green color as he greets the cadets. The autognome introduces himself to any characters who didn’t meet him in the previous Spelljammer Academy adventure. Mister Blip’s eyes shift to a
in the Sky Dock atop Spelljammer Academy. Scudding clouds fill the sky above you.
Simulator Rules Each simulation chamber channels powerful illusion magic that adheres to the following rules: Just
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, that change signaled a major shift in the devils’ tactics. Zariel’s fiery temperament and reckless maneuvering stand in stark contrast to Bel’s approach, which relied on his expertise in logistics and
needs souls that yearn to prove their worth on the battlefield. Lady of Ruin Zariel rules over the ruin that Avernus has become. Once it was a bustling realm filled with cities, trade outposts, and
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Saidra d’Honaire Darklord Who Rules Illusions Lenka Šimečková “Welcome, treasured guests—you bright jewels in my city’s sterling crown. Bask in all you’ve earned and deserve. Oh… that’s not a loose
spellcasting ability (spell save DC 15):
At Will: Charm Person (duchess form only), Fear (Red Death form only).
Bonus Actions
Shape-Shift. Saidra shape-shifts into the Red Death, or she returns to her
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
on a DC 12 Dexterity saving throw or be hoisted 5 feet into the air. The hoisted creature has the Restrained condition until it gets free. Rules for detecting, disabling, and escaping the trap are as
shift Oggdug’s attitude from Hostile to Indifferent by hiring him (see the “Hiring the Ogre” section below) or taking the Influence action to make one of the following ability checks. Consider these
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Helming an airship that typically requires a dragonmarked pilot is difficult—but not impossible. At your DM’s discretion, you can use the following rules for piloting a ship without a dragonmark
.
On its turn, a creature without the Mark of Storm occupying the Helm can attempt to take the Drive or Shift Engine action and make a DC 20 Intelligence (Arcana) or Charisma (Intimidation or Persuasion
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
hair is dark auburn, and her eyes are bright hazel, always seeming to shift in the light; however, in the guise of Cleric Lena, her hair is black, and her eyes are a warm brown. She bears strong, refined
communicating in Common Sign Language. While she is principled, she understands that sometimes one must bend the rules in the moment to let the common good shine through later.
Auditory Neuropathy
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
territory where other humanoids live, it rules strictly by terror and tyranny. Its decisions shift with its mood, and if it forgets the title it bestowed upon itself, it might eat its subjects on a whim.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
two personalities. He appears to be a concerned, fatherly figure, a loyal retainer who worries about his young master. With a few moments of focus, however, he can shift to become a cold-blooded
issue. 20 Skerrin, growing bored and overconfident, assassinates a prominent member of a faction and tries to frame the Sea Princes for the deed.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
3 2 1 1 1 20 +6 Archdruid 4 4 22 4 3 3 3 3 2 2 1 1 Level 1: Spellcasting You have learned to cast spells through studying the mystical forces of nature. See chapter 7 for the rules on spellcasting
. The information below details how you use those rules with Druid spells, which appear on the Druid spell list later in the class’s description. Cantrips. You know two cantrips of your choice from the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
3 2 1 1 1 20 +6 Archdruid 4 4 22 4 3 3 3 3 2 2 1 1 Level 1: Spellcasting You have learned to cast spells through studying the mystical forces of nature. See “Spells” for the rules on spellcasting
. The information below details how you use those rules with Druid spells, which appear on the Druid spell list later in the class’s description. Cantrips. You know two cantrips of your choice from the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
, heal, and get information they need for the next part of their adventures. In addition, they can buy any of the equipment described in the Basic Rules from Myla (see “Kobolds”). During their time at
” in the Basic Rules). She becomes friendly as soon as the characters demonstrate that they care about the cloister’s safety, such as by fighting the zombies at the beach or undertaking any of the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
rules.
In Phandalin, Harbin Wester is that person. Even if he loses the mayoral election, his monetary resources far outstrip those of anyone else in the town, leaving him in a position of strong
manor’s deed. (See the “Conclusion” section of this episode for more information.) This leaves Harbin Wester bitter, as he recognizes that having the favor of Acq Inc backing them up gives the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Shift spell, or similar magic, the spell’s caster must make a DC 15 Constitution saving throw. On a failed save, the spell fails and has no effect. On a successful save, the spell works, but
’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this book’s introduction. Treasure. A character who searches the area and succeeds on a DC 14
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
shift in the light; however, in the guise of Cleric Lena, her hair is black, and her eyes are a warm brown. She bears strong, refined features, often described as strikingly handsome. Her expression is
understands that sometimes one must bend the rules in the moment to let the common good shine through later.
Auditory Neuropathy Spectrum Disorder. Auditory neuropathy is a hearing disorder in which
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
personalities (choose two other personalities from this table). They shift back and forth between these personalities at certain times or when certain conditions are met. 6 Mischievous. The archfey is a
Etiquette. The rules in the archfey’s domain change as they learn about some new custom that is popular in the Summer Court. The archfey requires all creatures in their domain to respect the new rules of