Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 17 results for 'shifters of intensely battle'.
Other Suggestions:
shifters of intense battle
Scourge Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
Scourge aasimar are imbued with a divine energy that blazes intensely within them. It feeds a powerful desire to destroy evil — a desire that is, at its best, unflinching and, at its worst, all
-consuming. Many scourge aasimar wear masks to block out the world and focus on containing this power, unmasking themselves only in battle.
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
hunting cats. These shape-shifters hunt animals for food and do battle with other peoples only to defend their home. Most fear Chakuna and want no involvement with the Trial of Hearts, fearing the
Darklord’s wrath. However, in rare instances, Oselo’s shape-shifters might be convinced to guide, hide, or otherwise aid participants in the Trial. This displeases Chakuna, but she respects the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
within them, shifters often prefer the wilds to the civilized world. Warforged are artificial lifeforms built to fight in the Last War. Created as tools of battle, they must now find their place and purpose beyond the war.
plane of dreams, imbued with wisdom and telepathic talent. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. A diverse race shaped by the beasts
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
this region. A few tribes of people—mostly goblins, along with a few shifters, dwarves, and feral halflings—live in the sewers, rummaging through the midden heaps and selling their goods in the lower
city. These sewer clans constantly battle over territory, as control of one or more midden chamber can be critical to survival. The sewer clans can pose a threat to adventurers, but they can also be
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
-threatening evils for centuries. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. Warforged are artificial lifeforms built to fight in the Last War. Created as tools of battle, they now seek a place and purpose beyond war.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Gatekeepers The Gatekeepers are a druidic sect dedicated to protecting the natural world from unnatural forces. They battle aberrations and guard against extraplanar invasions and the release of
, the Gatekeepers have shared Vvaraak’s wisdom and druidic magic with humans, shifters, and others who came to Khorvaire. New interpretations of Vvaraak’s teachings gave birth to new druid sects: the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
in area 2 of the ruins. At night they stay in their rooms. The major personalities among the survivors are detailed below. Ozymandias Ozymandias (NE male human priest) barely survived the battle
.
Odium Odium (NE male human cult fanatic) was visiting the abbey on business when the pirates attacked. He gave a brave account of himself during the battle, though he survived by sheer chance. He
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
this trait, you can’t use it again until you finish a long rest. Scourge Aasimar Scourge aasimar are imbued with a divine energy that blazes intensely within them. It feeds a powerful desire to destroy
in battle. Ability Score Increase. Your Constitution score increases by 1. Radiant Consumption. Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the royal army of Keoland, where he earned a name driving the wild things of the Dreadwood away from the settled lands. Eliander suffered a tremendous injury to his leg in a battle against an owlbear
Manistrad does. Once she is interested in a topic, she is relentless in learning about it. Obstacles don’t slow her down. Bond. Manistrad is intensely loyal to her kinfolk and the mining operation her
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
criminal gang engaged in a battle for territory and power against the Boromar Clan and the forces of law and order—but the truth is more complicated. In fact, the members of Daask take their orders from
Enforcers Daask’s agents in Sharn include changelings, goblins, humans, and shifters recruited in the city, as well as monsters that have come to Sharn from Droaam: gnolls, harpies, medusas
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and battle evil can draw on the power of the Silver Flame to aid them, but they must beware of the Shadow in the Flame, the demon that still lingers and yearns to trick good people into evil. A
in Breland and Aundair, and followers across Khorvaire. Members of the Pure Flame sect treat some species—notably shifters and changelings—with suspicion, but the faith holds that people of all races should stand together.
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
rise to seek vengeance for a mass crime. Adventure Settings Ghost stories are intensely personal, and adventures within this genre take place in a setting dripping with tragic history. Choose from or
staff to keep their secrets. 2 A graveyard city-state where all living residents are grave keepers. 3 An opulent yet abandoned library, filled with haunted artifacts. 4 The site of an ancient battle
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
settles over the land. The characters can battle the giants living there or try to broker a lasting peace. Supernatural Horror If you want to put a horror spin on your campaign, the Monster Manual is
friends.
Shape-Shifting Assassins. A secret association of doppelgangers or other shape-shifters slowly assassinates prominent figures one by one.
To Catch a Thief. An extraordinary thief steals
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
initiation, in which the initiate is mystically identified with a god, or a handful of related gods. Mystery cults are intensely personal, concerned with the initiate’s relationship with the divine
. Monsters and fiends serve it, as do certain secretive cults. The myths of a dualistic religion usually predict that the good deity will triumph in an apocalyptic battle, but the forces of evil believe
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Although fire giants put stock in combat skill, they recognize that success in battle or on the hunt derives mainly from the quality of one’s weapons and armor, and those that can fashion the finest
giants aren’t honing their crafting skills, they’re drilling with weapons or exercising to keep themselves fit for battle. The typical fire giant has a mastery of combat tactics that few other warriors
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
draconians (see appendix B) lean over the table, intensely studying it. They can be surprised by a character who succeeds on a DC 8 Dexterity (Stealth) check. Magical Map. The magical map on the table changes
, transforms into his dragon form, and joins in battle. He fights to the death. Helm. The throne is a flying citadel helm (see appendix A) attuned to Belephaion. As soon as the device activates, the entire
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
custody of a cyclops to the Web’s Edge prison (see area W6a). Makubli and Torkner dislike each other intensely. Neither knows many other covert Lolth operatives, so clever characters could masquerade as
battle might alert the agents in that area, prompting them to investigate. Treasure. Grottenelle’s table holds a Spell Scroll of Circle of Death, an ornate +2 Dagger, and an assortment of unguents and