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Returning 35 results for 'shifting of rather during varied'.
Monsters
Forgotten Realms: Adventures in Faerûn
Skilled at Crafting …
1
Exceptionally comfortable bedding.
2
Furniture made of wood and canvas.
3
Poisons that are soporific rather than lethal.
4
Poultices and unguents
from medicinal herbs.
5
Silks with intricate web patterns.
6
Stories with cleverly concealed morals.
Shape-Shift. The aranea Shape-Shifting;shape-shifts into a humanoid form, into a
Monsters
Forgotten Realms: Adventures in Faerûn
a cunning mind. Biha Babir is politically savvy and prefers to outsmart her opponents rather than battle them, though she doesn’t shy from combat if necessary.
Biha Babir covets opulence, but
punished.Acid, Cold, LightningFluid Form. Biha Babir Shape-Shifting;shape-shifts into a form resembling a Beast or Humanoid that is Medium or smaller, while retaining her game statistics (other than her size), or returns to her true marid form.
monsters
original living beings rather than duplicates. Any waxwork confronted with evidence of its true nature flies into a rage until it or its double is destroyed.
In rare cases, a waxwork might live as if
Shape-Shifting;shape-shifts into a humanoid of its size, or it returns to its true form. Its game statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Giff
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
refuse to fight other giff, and will never agree to a contract unless it stipulates that they can sit out a battle rather than wage war against their kin. A giff prizes the reputation of its unit above its
military training to the exclusion of all other areas of study can make them seem dull-witted to those who have more varied interests.
GUNPOWDER BY THE KEG
Aside from their personal gunpowder weapons
Monsters
Fizban's Treasury of Dragons
cultural practices to supernatural occurrences.
Shimmering Green
A wyrmling emerald dragon’s scales are a dull, pale green, but they develop into richer and more varied shades of green as the
dragon ages. Eventually, the scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along the back
Kalashtar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
with their quori spirits. Rather, they might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants kalashtar
evil spirits that dominate it. The rebel quori believe that through meditation and devotion, they can change the fundamental nature of Dal Quor, shifting the balance from darkness to light. Most
Monsters
Fizban's Treasury of Dragons
practices to supernatural occurrences.
Shimmering Green
A emerald dragon wyrmling;wyrmling emerald dragon's scales are a dull, pale green, but they develop into richer and more varied shades of green as
the dragon ages. Eventually, the scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Shimmering Green A wyrmling emerald dragon’s scales are a dull, pale green, but they develop into richer and more varied shades of green as the dragon ages. Eventually, the scales become translucent
and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along the back and tail to mirror the dragon’s mood.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Hauntings of Halvhrest House The House of Lament is a catastrophically haunted structure. It doesn’t rush to reveal its terrors, though. Rather, its history, threats, and phantasmal inhabitants
reveal themselves gradually and in a variety of ways. Before leading your adventurers into the house, familiarize yourself with the varied ways the house’s hauntings manifest.
Monsters
Fizban's Treasury of Dragons
supernatural occurrences.
Shimmering Green
A emerald dragon wyrmling;wyrmling emerald dragon's scales are a dull, pale green, but they develop into richer and more varied shades of green as the dragon ages
. Eventually, the scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along the back and tail
Monsters
Fizban's Treasury of Dragons
.
Shimmering Green
A Emerald Dragon Wyrmling;wyrmling emerald dragon's scales are a dull, pale green, but they develop into richer and more varied shades of green as the dragon ages. Eventually, the
scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along the back and tail to mirror the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ivana’s Intrigues Ivana Boritsi’s interests lie in manipulating sweeping aspects of Borca’s society, asserting her dominance amid an ever-shifting landscape of petty noble schemes. She isn’t a
. This poison is nonmagical, and Ivana doesn’t directly communicate with those affected during the dream. Rather, she creates the illusion of speaking with her intended target by alchemically crafting
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
cresting wave. She often speaks in the future tense, referring to what tomorrow will bring. She seldom laughs, and when she does, it is usually out of smugness rather than genuine mirth. Thassa usually
as she towers over the ocean. When she moves closer to the view of mortals, she takes many other forms, often shifting from one to another: a giant squid, an ocean storm, a school of sharks, a fog
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Even in a dungeon setting, you can present NPCs that aren’t meant to be fought but rather helped out, negotiated with, or just talked to. Think about your preferred style of play by considering these
action key, or do the players need to be thoughtful and cautious? Do you like to plan thoroughly in advance, or do you prefer improvising on the spot? Is the game full of varied D&D elements, or does it
classes
Basic Rules (2014)
life in her hands, a wizened human whispers the secret name of her demonic patron, infusing her spell with fiendish magic.
Shifting his gaze between a battered tome and the odd alignment of the
gained. Rather, the vast majority of warlocks spend their days in active pursuit of their goals, which typically means some kind of adventuring. Furthermore, the demands of their patrons drive
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, shifting the campaign’s focus to its defense and maintenance; a character could become separated from the rest of the party, trapped in an undetectable and unreachable prison; or characters could instantly
your group. Meanwhile, “The Deck as Narrative” discusses having cards foreshadow future events, rather than triggering instantaneous effects, so you can incorporate the effects into your campaign when
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
waters of Pernault Bay and Lucine Bay, as well as shifting scraps of fog-shrouded suburban areas around the city. Port-a-Lucine is a festering mire of rot and decay hidden beneath a glittering facade of
come from a vast array of origins and have widely varied appearances. Dapper orcs and down-on-their-luck drow would be equally at home in this fairytale domain. The naming conventions often take broad
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Darklord’s secret police have maintained order here—obeying not the commands of the missing king, but rather the will of their regional leader, Alcio Metus. Titus Lunter The Treacherous Harbor of
. While all Darkon fears these dark-cloaked spies, few realize the Kargat is largely composed of vampires and other shape-shifting creatures. Members operate in cells assigned to particular tasks or
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and most are stout or have a medium build rather than being thin or emaciated. Night hags enjoy corrupting the dreams of good people, compromising the ideals of their victims to get them to
to the environment of her current home. She might accomplish this transformation through force of will over time, or faster with the help of a ritual or assistance from her coven. The reasons for making such a change are as varied as the personalities and goals of hags.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
have varied ways of naming and visualizing this interface. By any name, without the Weave, raw magic is locked away and inaccessible; the most powerful archmage can’t light a candle with magic in an
such as detect magic or identify, they glimpse the Weave. A spell such as dispel magic smooths the Weave. Spells such as antimagic field rearrange the Weave so that magic flows around, rather than
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
companies of mortal soldiers from above or fly ahead of roc-mounted skyknights. They don’t shy away from the blood, pain, and confusion of combat; rather, they immerse themselves in the shifting tides
of battle. Only by wading into the battle can they fulfill their responsibility to carry out the commands of the warleaders by adapting their tactics to the shifting situation on the ground
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
did this not from malice, nor even from fear that I would be ridiculed, but rather because I could not bear to revisit the horrors I had seen beneath the merciless Menechtarun sands. I force myself
tower, for thousands of years of shifting sand had left that as the easiest point of entry. We were surrounded by cyclopean bones, and I found myself facing the empty gaze of a skull taller than I was
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
ruling over its domain. Long ago, the beholder heard rumors of an arcane device known as the Maze Engine, capable of shifting the gears of reality. During the last Great Modron March, Karazikar
captured a pentadrone and afterward became convinced the Maze Engine existed in the Underdark. Unfortunately, the modron’s axiomatic mind couldn’t be broken, and it perished rather than reveal anything
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
condescending noble might wish to see a group of upstart adventurers fail so as to keep them from becoming rivals for the king’s attention, thwarting them with slander and scheming rather than direct threats
the creature cares about. They can guess, but doing so runs the risk of shifting the creature’s attitude in the wrong direction if they guess badly. After interacting with a creature long enough to get
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
they had longed to share with someone for so long.
Tinnel Lovitt
Asteria stayed until her wounds were healed. But rather than return to a father who was always disappointed in her, she
across the planes, manifesting in varied forms throughout the cosmos. Katerina Ladon Euryale and Asteria have had many adventures across the multiverse
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
only as stable as the thoughts that bind it. Xaos lies in a region of extreme climates and varied terrain—rugged mountains, muddy swamps, balmy coasts, and barren dunes. The town’s fragile structures
how to pronounce the town’s name. Xaos has no consistent ruler. The town’s sovereign fluctuates, chosen at random by a diadem of shifting crystals that appears atop the current ruler’s head. The crystal
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
their homes and hoards, faerie dragons abandon both without a second thought if adventure beckons. Faerie dragon lairs are as varied and eccentric as their owners. Some resemble simple animal nests
½ feet per square, the hollow spaces tucked inside a massive tree trunk, and the passages running inside major branches rather than underground. A typical lair has the following features: Trapped Entrance
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
sit out a battle rather than wage war against their kin. A giff prizes the reputation of its unit above its own life. Life is fleeting, but the regiment endures for generations or even centuries. A
have more varied interests. GUNPOWDER BY THE KEG
Aside from their personal gunpowder weapons, giff ships and mercenary companies carry spare gunpowder in kegs. In an emergency, or any time a large
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sleight of Hand and Stealth skills. Confiscators are often rogues, and many have a history of stealing for profit rather than national interest. Hunter. The Hunter stalks humanoid prey, for purposes
if they can acquire one or more skills from among Deception, Perception, Persuasion, and Stealth. Investigators come from backgrounds as varied as charlatans, nobles, sages, and urchins. Operator. An
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the guild’s laboratories. Some vedalken are so obsessive about their work that they like to see to every detail themselves, rather than delegating any task to underlings or assistants. This attitude
intellect brilliantly fruitful, and widens its speculation into a search for connections between wildly disparate objects or concepts. It is manic in its expressions of creative energy, shifting from careful
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
town is accessed by a single gate. Within, a maze of corridors and ramps connects scattered dormitories, communal work halls, and chambers where varied scrying methods are used to monitor the planes
maintain their vision of equilibrium, no matter the cost. What does that mean? It means I’d rather deal with demons. At least with them I know what to expect!”
–Sazraen Tildoma, Fraternity of Order
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Ward stays in the field and documents the strange blight rather than joining the characters inside. F2: Porch A large wooden porch wraps around the front and one side of the farmhouse. Its planks creak
they overheard in Promise. This part of the song tells the story of a young man named Culley. Rather than its usual content, where the boy dies by drowning, the song has been sloppily rewritten to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
disadvantage on Intelligence and Wisdom checks from being distracted by whispers, shifting movement, and other hallucinations while inside the mine. M2. Southern Wing This tunnel ends at a small
spontaneously manifested rather than being dug out, there are no scratch marks or signs of excavation on the walls, floor, or ceiling here. The moss muffles all sound, causing a lack of echoes and creating a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
gain 1d4 Exhaustion levels. Another Condition. The obstacle imposes another condition on the characters. For example, wading through a fetid swamp rather than skirting around it might impose the Poisoned
Wisdom (Survival) check. You might require trackers to make a new check in any of the following circumstances: Resting. The trackers resume tracking after finishing a Short or Long Rest. Shifting Weather
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, or shifting forms are fairly common sights in Longsaddle, not surprising to locals though they might give visitors pause. Given the Harpells’ reputation as powerful wizards, and the sheer number of
serves as the local slaughterer and butcher for folk wishing to take meat, rather than live animals, away from Longsaddle. Rumor holds that the sausages have much improved down the years but buyers are