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Returning 35 results for 'shifting of reborn danger violent'.
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Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen Presents: Monsters of the Multiverse
they can temporarily enhance their animalistic features by entering a state they call shifting.
Shifters are similar to humans in height and build but are typically more lithe and flexible. Their
choose the kind of lycanthrope in your past, or you can determine it randomly by rolling on the Lycanthrope Ancestor table. The table also provides a suggestion for the Shifting option you might have
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
an additional 4 (1d8);{"diceNotation":"1d8", "rollType":"damage", "rollAction":"Violent Retaliation", "rollDamageType":"slashing"} slashing damage.In their experimentation with corrupting dragon eggs
engines of carnage. Few commanders have successfully used a traag draconian’s reckless violence to their advantage in battle; for most, a traag draconian is as much of a danger to its allies as it is
monsters
, and it makes one Lashing Maw attack.An emissary’s greater form is a destructive abomination. This massive amalgamation of violent flesh is composed of the meat and voices of every form the
spawn emissary’s lair becomes twisted by its presence, creating the following effects:
Cosmic Transformation. When a creature in the lair Shape-Shifting;shape-shifts to its true form, creatures
monsters
the end of its next turn.
Immutable Form. The monster can’t Shape-Shifting;shape-shift.
Magic Resistance. The monster has Advantage on saving throws against spells and other magical
smaller creatures. Dexterity Saving Throw: DC 18, each creature in the monster’s destination space. Failure: 14 (4d6);{"diceNotation":"4d6", "rollType":"damage", "rollAction":"Violent Leap
monsters
, and their adoration gradually soothes the violent, magical outbursts that follow her failures.
Lorinda’s walking tower of bones, the Gurgyl, ranges across Tepest. Those who seek her here find a
borders are closed, a violent storm fills the Mists surrounding Tepest. A creature that enters the Mists for the first time on a turn or starts its turn there must succeed on a DC 15 Strength saving
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
mocking phrases that magically stun and ridicule their opponents. High fae nobles will spend countless years in mind-bendingly complicated games of political calculus, their alliances ever-shifting as
they jockey for favors and status in the Kindly Lord’s court.
High Fae
Ageless and inhuman, high fae are the oldest creatures in Eldraine, embodying the natural splendor and danger of the
Changeling
Legacy
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Species
Mordenkainen Presents: Monsters of the Multiverse
changelings today—even in those changelings who have never set foot in the fey realm. Each changeling decides how to use their shape-shifting ability, channeling either the peril or the joy of the
doesn’t work on a Construct or an Undead.
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent
Kalashtar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
evil spirits that dominate it. The rebel quori believe that through meditation and devotion, they can change the fundamental nature of Dal Quor, shifting the balance from darkness to light. Most
orphans might use their abilities for personal gain or otherwise act against the virtuous instincts of their quori spirits; this can cause internal conflicts and violent mood swings.
Kalashtar Names
A
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
and devotion, they can change the fundamental nature of Dal Quor, shifting the balance from darkness to light. Most kalashtar communities focus on acts of devotion known as the Path of Light. But the
against the virtuous instincts of their quori spirits; this can cause internal conflicts and violent mood swings.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
devotion, they can change the fundamental nature of Dal Quor, shifting the balance from darkness to light. Most kalashtar communities focus on acts of devotion known as the Path of Light. But the dark
they can. Still other kalashtar grow up isolated, knowing nothing about Dal Quor or the Dreaming Dark. Such orphans might use their abilities for personal gain or otherwise act against the virtuous instincts of their quori spirits; this can cause internal conflicts and violent mood swings.
Compendium
- Sources->Dungeons & Dragons->Shadows of Sithicus
Cultist) is worried about the aftereffects of the violent upheaval in Sithicus, and she speaks truthfully about the dangers plaguing the realm. The Event Coordinator or DM can use the following points
activity is the Har-Thelen Cemetery. People say that innocent civilians are trapped in the cemetery, and someone needs to rescue them. Widespread Danger. Each group of characters should go to a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
spell might not fix a city ruined by an earthquake or a world ravaged by plagues. The disasters in your horror adventures need not be natural. Magical disruptions, temporal shifts, and violent
, monsters, or another threat? Does everyone believe in the danger of the disaster? Has the disaster given rise to extreme behaviors, such as paranoia, cultic beliefs, or cannibalism? Will the world ever be the same again?
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
heroes have against such overwhelming evils?
The nature of Ravenloft provides powerful tools to craft tales of terror. Shifting reality, inescapable danger, and foes with shocking powers are useful
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
called Turmish and Thay are at war. This conflict has become so violent and strange that it’s even spread beneath the waves. Those from Thay summon foul undead beings to do their bidding, and even
specific area, surrounding the coral mountain that encases the many sunken ships that recently met an untimely demise.
Current. The current here is strong and constantly shifting. This effectively
classes
Basic Rules (2014)
; territory.
Druids are often found guarding sacred sites or watching over regions of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect
druids count them all (even the violent ones) as worthy of veneration.
The druids of Eberron hold animistic beliefs completely unconnected to the Sovereign Host, the Dark Six, or any of the other
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
information: A tenday ago, a band of violent shark people appeared out of nowhere on the eastern edge of town and began burning fields and killing animals. The attack stopped almost as soon as it began
watches the sea for shoals from a cliff and calls out to ships below in danger of beaching. Umberlee Shrine The door to the one-room shrine of Umberlee, goddess of the sea, is unlocked. Characters who
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
mascot and would-be protector of a group of refugee aarakocra.
3 A silver dragon wyrmling practices precocious shape-shifting abilities among a colony of kobolds.
4 A hell hound watches
ancient yuan-ti leader reborn.
6 A young silver dragon performs nightly to entertain a village of cloud giants, hoping to earn their help in securing a new lair.
Adult Silver Dragon
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
warning signs around it read, “Danger: Elemental Forces.” A cavernous opening in the south wall provides access to the interior. When the characters enter, read or paraphrase the following text: The
marks serve as stations for student duelists, and the scars between them were made by violent magic. Secret Storage Chambers. Two secret doors are located in the northern wall of the structure
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
, a traag draconian is as much of a danger to its allies as it is to its enemies. Even magic cannot tame a traag draconian’s thirst for violence. A traag draconian’s vestigial wings lack the strength to
only once during a turn.
Reaction
Violent Retaliation. If a creature within 10 feet of the draconian hits it with an attack, the draconian can make one Claw attack against that creature. If the Claw attack hits, it deals an additional 4 (1d8) slashing damage.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
example of Corellon’s wild, ever-shifting ways. As these primal reflections of Corellon changed their nature and defined themselves, they came to see Corellon and Lolth in new lights. They now viewed
creator’s disappointment. Then the soul emerges from Arvandor, to be reborn into a lissome, graceful body that lives for an incredibly long time — evidence that their creator holds a love for them that, deep down, is boundless.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
up the social ladder or trying to slow the downward descent of shifting fortunes. Though this area suffered relatively little damage during Demogorgon’s rampage, its population has swelled with
gp per night, per person. A strongheart halfling commoner named Dalfred Noakes owns and runs the establishment. Dalfred had a violent encounter with a young Hunzrin noble, which left him scarred and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Yugoloths Yugoloths are fickle fiends that inhabit the planes of Acheron, Gehenna, Hades, and Carceri. They act as mercenaries and are notorious for their shifting loyalties. They are the embodiments
of devils. Without a powerful leader to keep them in line, yugoloths fight simply to indulge their violent predilections, and only as long as it benefits them to do so. Back to Gehenna. When a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
-high cave.
Blood. Bloodstains on the floor hint at violent skirmishes that took place here in the past.
Descending Tunnel. A tunnel to the west slopes steeply downward to level 4, area 1.
House
and Zob, found a treasure buried in the ruins of Stromkuhldur (see “Treasure” below) and brought it here to inspect it more closely. The goblins are oblivious to the danger nearby (see area 17d) and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
without exposing herself to danger. The Dark Lady’s image opens conversation by saying, “Welcome to Rundreth Manor.” The image ignores any attacks the characters make against it, although such interaction
their way to provoke a violent confrontation, Nurvureem emerges from the shadows in her draconic form and attacks, holding nothing back. To create Nurvureem’s statistics, apply the shadow dragon template to the adult black dragon statistics in the Monster Manual.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
escaped. The danger the brothers are said to face in this legend varies, depending on whatever foe the savants want to lead their people against, yet the essence of the story remains the same: a lesson of
been mutated by illithid experiments. Such are the derro.
Whenever I’ve met them, I refuse to fight, no matter how violent they might be. I think of the dwarves they once were, and I must confess that
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
the “Trouble at the Docks” encounter when they arrive. Hole Up. If the characters try to barricade themselves in a building or find somewhere else in the settlement to hide, the increasingly violent
outskirts of the settlement, see “Danger in the Streets” below. Astral Blight
Medium Plant, Unaligned
Armor Class 12 (natural armor)
Hit Points 26 (4d8 + 8)
Speed 10 ft.
STR
16 (+3
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Reality Dawns When Kas reveals himself, a cacophony erupts downstairs. Sleeping characters are awakened, and otherwise occupied characters hear the following: Violent slamming and terrible crashes
sanctum ensure the wizards aren’t in real danger. They insist the characters chase after Kas immediately to prevent him from freeing Miska. Alustriel and Tasha promise to help the characters however they
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Star Spawn Emissaries Colossal, Shape-Shifting Alien Colonizers Habitat: Any; Treasure: Any Star spawn emissaries are the fingers of alien realms, digits that tip the scales of reality toward terror
.
Greater Star Spawn Emissary An emissary’s greater form is a destructive abomination. This massive amalgamation of violent flesh is composed of the meat and voices of every form the emissary has ever
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
violent ways. Tannus carries no weapons with him for the wedding. Tannus’s secret involves wanting to prove himself to Gwendolyn. He must abstain from violence all day long, no matter what happens
Gwendolyn. If a battle breaks out, Jormun stands by Tannus or Gwendolyn (whoever is in greater danger). Other Guests. Nine other dwarves representing both families have come to see the wedding — and to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to get along, and competition between them is fierce and often violent. They stare at each other across mountain peaks and fight over everything from necessities to territory. The likelihood of peace
ever-shifting ice floes. These polar werebears attack evil in the wilderness, but they steer clear of camps and settlements. Fire is Oyaminartok’s bane, and thus she and her kind are wary around
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, using them for menial tasks and for basic defense of Longsaddle. Some apprentices are often the inadvertent test subjects for an experimental spell, but such is the danger of apprenticing to the
, or shifting forms are fairly common sights in Longsaddle, not surprising to locals though they might give visitors pause. Given the Harpells’ reputation as powerful wizards, and the sheer number of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Ecstasy from waking nightmares that seek to corrupt the town in its lightless hours. When danger isn’t imminent, the Nightwhisperer hears matters from sleepless citizens in their nocturnal court. The
—vanished without crowning his replacement. Arguments frequently devolve into violent altercations. CoupleOfKooks “Was the sky above this realm always so empty, or did the sun and the moon simply tire of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
: Little remains of this tower besides its outer shell. The interior walls are decorated with shifting geometric patterns. A human skeleton in a white robe lies on the uneven floor.
If Professor Skant
extensive damage, I would venture to guess that the tower still works!”
A character who examines the shifting geometric patterns can, with a successful DC 17 Intelligence (Arcana) check, come to the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
friends.
Shape-Shifting Assassins. A secret association of doppelgangers or other shape-shifters slowly assassinates prominent figures one by one.
To Catch a Thief. An extraordinary thief steals
forgotten. The people caught up in it strive to find meaning and purpose in a bleak and violent world. Crossing the Streams Deep in D&D’s roots are elements of science fiction and science fantasy as well
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Chamber Shifting green, purple, and blue light spills into this room through a single window. Bolted-down tables hold an array of equipment: beakers of alchemical fluid, alembics, cut crystal needles
, which he keeps in his study. She proposes that the characters break into Iriolarthas’s study, steal his staff, and bring it to her. She declines to accompany them, on account of the likely danger. If