Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'shifting of resonate died violent'.
Other Suggestions:
shifting of resonate die violence
shifting of resolute did violent
shining of resonate did violence
shifting of resolute deeds violent
shifting of resonate deep violent
Monsters
Stranger Things: Welcome to the Hellfire Club
Paralyzed condition.Servant of Superstition
Spirits of vengeance bound to crude frames, scarecrows arise from folk magic, the prayers of desperate commoners, or possession by spirits that died with violent
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
they can temporarily enhance their animalistic features by entering a state they call shifting.
Shifters are similar to humans in height and build but are typically more lithe and flexible. Their
choose the kind of lycanthrope in your past, or you can determine it randomly by rolling on the Lycanthrope Ancestor table. The table also provides a suggestion for the Shifting option you might have
monsters
, and it makes one Lashing Maw attack.An emissary’s greater form is a destructive abomination. This massive amalgamation of violent flesh is composed of the meat and voices of every form the
spawn emissary’s lair becomes twisted by its presence, creating the following effects:
Cosmic Transformation. When a creature in the lair Shape-Shifting;shape-shifts to its true form, creatures
monsters
the end of its next turn.
Immutable Form. The monster can’t Shape-Shifting;shape-shift.
Magic Resistance. The monster has Advantage on saving throws against spells and other magical
smaller creatures. Dexterity Saving Throw: DC 18, each creature in the monster’s destination space. Failure: 14 (4d6);{"diceNotation":"4d6", "rollType":"damage", "rollAction":"Violent Leap
monsters
, and their adoration gradually soothes the violent, magical outbursts that follow her failures.
Lorinda’s walking tower of bones, the Gurgyl, ranges across Tepest. Those who seek her here find a
borders are closed, a violent storm fills the Mists surrounding Tepest. A creature that enters the Mists for the first time on a turn or starts its turn there must succeed on a DC 15 Strength saving
Changeling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
changelings today—even in those changelings who have never set foot in the fey realm. Each changeling decides how to use their shape-shifting ability, channeling either the peril or the joy of the
doesn’t work on a Construct or an Undead.
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent
Kalashtar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
evil spirits that dominate it. The rebel quori believe that through meditation and devotion, they can change the fundamental nature of Dal Quor, shifting the balance from darkness to light. Most
orphans might use their abilities for personal gain or otherwise act against the virtuous instincts of their quori spirits; this can cause internal conflicts and violent mood swings.
Kalashtar Names
A
Monsters
Fizban's Treasury of Dragons
glowing white or pale lavender orbs. Crystalline horns reminiscent of amethyst chunks hover behind their heads, held there by telekinetic force and shifting with their moods.
Cosmological Study
Many
split open to show their contents and clusters of crystal points more than a foot in diameter that extend six to ten feet from the interior stone surfaces of the lair. These crystals resonate with the
Species
Mordenkainen Presents: Monsters of the Multiverse
Centaurs gallop throughout the multiverse and trace their origins to many different realms. The centaurs presented here hail from the Feywild and mystically resonate with the natural world. From the
Undead.
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent end on an adventure. Members of some
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his toughness
century, assuming the character doesn’t meet a violent end on an adventure. Members of some races, such as dwarves and elves, can live for centuries. If typical members of a race can live longer than
Monsters
Fizban's Treasury of Dragons
an ancient dragon resemble glowing white or pale lavender orbs. Crystalline horns reminiscent of amethyst chunks hover behind their heads, held there by telekinetic force and shifting with their moods
than a foot in diameter that extend six to ten feet from the interior stone surfaces of the lair. These crystals resonate with the dragon’s presence, and glow with a soft inner light. The older
Species
Spelljammer: Adventures in Space
live for centuries, typically up to 500 years.
Autognome History
d6
Story
1
Your creator gave you autonomy and urged you to follow your dreams.
2
Your creator died, leaving you
exception because of its Healing Machine trait.)
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent end
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
and devotion, they can change the fundamental nature of Dal Quor, shifting the balance from darkness to light. Most kalashtar communities focus on acts of devotion known as the Path of Light. But the
against the virtuous instincts of their quori spirits; this can cause internal conflicts and violent mood swings.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
devotion, they can change the fundamental nature of Dal Quor, shifting the balance from darkness to light. Most kalashtar communities focus on acts of devotion known as the Path of Light. But the dark
they can. Still other kalashtar grow up isolated, knowing nothing about Dal Quor or the Dreaming Dark. Such orphans might use their abilities for personal gain or otherwise act against the virtuous instincts of their quori spirits; this can cause internal conflicts and violent mood swings.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. There’s no evidence that he died a violent death. In fact, when the drow attacked Blingdenstone, Udhask had a heart attack and died while reaching for his loot (see “Treasure”). Pool and Waterfall A
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
as a thief when one of his prize tomes was misplaced. Ilda died not long after Diderius, and her spirit returned here to act as caretaker to his great stores of knowledge. Ilda is not violent except
divination magic, which is how he discovered the mysterious pool in this cavern complex. He excavated these chambers around the pool, and kings and wizards came bearing tribute. When he died after many
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
master, but was mistakenly banished as a thief when one of his prize tomes was misplaced. Ilda died not long after Diderius, and her spirit returned here to act as caretaker to his great stores of
knowledge. Ilda is not violent except to those who would steal from Diderius. She manifests when the characters enter this area, demanding to know why they have come and threatening them if they plan to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
plane where it died. Almost nothing of the wraith’s former existence is preserved; in this new form, it exists only to annihilate other life. Bereft of Body. A wraith can move through solid creatures
humanoid creature that has recently suffered a violent death. Such a fragment of woe becomes a specter, spiteful of all that lives.
Wraiths sometimes rule the legions of the dead, plotting the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
elves, the honored dead walk among the living. Heroes who died in glorious battle return to serve the Sibling Kings. And in the depths of Shae Mordai, the deathless lords of the Undying Court study
the shifting balance of the planes and the path of the Draconic Prophecy. While necromancy is a pillar of Aereni society, it isn’t the dark force you’re used to. The deathless undead of Aerenal are
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
thing and glows with a sickly light.
A character who studies the blister and succeeds on a DC 14 Wisdom (Perception) check realizes that the movement within the mass is the shifting of tiny, ghostly
that stood here, but when invaders burned the sacred tree Bathalang Puno and the surrounding city, the ninuno was overwhelmed by the pain of those who died. Angry spirits still haunt the island, their
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aereni elves, the honored dead walk among the living. Heroes who died in glorious battle return to serve the Sibling Kings. And in the depths of Shae Mordai, the deathless lords of the Undying Court
study the shifting balance of the planes and the path of the Draconic Prophecy. Necromancy is a pillar of Aereni society, distinct from the sinister power most adventurers encounter. Positive energy
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
called Turmish and Thay are at war. This conflict has become so violent and strange that it’s even spread beneath the waves. Those from Thay summon foul undead beings to do their bidding, and even
specific area, surrounding the coral mountain that encases the many sunken ships that recently met an untimely demise.
Current. The current here is strong and constantly shifting. This effectively
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
disappears through a wall if they attack. (Word quickly gets around the settlement of the adventurers’ rudeness, negatively shifting the gnomes’ attitude toward the characters.) Jadger speaks candidly
a deep gnome named Udhask and bring them to the catacombs. Jadger knows that the deep gnome died somewhere in Rockblight, the northeast section of Blingdenstone. Jadger tells the characters he will
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, and the greater wards placed on Undermountain by Halaster prevent it from getting away by plane shifting. Before he died, Yarek used a sending spell to warn the headmaster about the escaped devil
Compendium
- Sources->Dungeons & Dragons->Monster Manual
spirits that died with violent work left undone. Scarecrows might serve those who created them or might defend a place, family, or community from threats—whether physical or to their way of life.
Although
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
up the social ladder or trying to slow the downward descent of shifting fortunes. Though this area suffered relatively little damage during Demogorgon’s rampage, its population has swelled with
gp per night, per person. A strongheart halfling commoner named Dalfred Noakes owns and runs the establishment. Dalfred had a violent encounter with a young Hunzrin noble, which left him scarred and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Yugoloths Yugoloths are fickle fiends that inhabit the planes of Acheron, Gehenna, Hades, and Carceri. They act as mercenaries and are notorious for their shifting loyalties. They are the embodiments
of devils. Without a powerful leader to keep them in line, yugoloths fight simply to indulge their violent predilections, and only as long as it benefits them to do so. Back to Gehenna. When a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
from violent death has some respect for Bhaal. Assassination and murder underpin many of the plots in the city, from the business of highly-paid killers on patriar payrolls to slayings of opportunity
that the last true heir of the Raddle patriar family died several years ago. Despite this, “Dowager Raddle” continues to throw lavish social events at her estate, though she never personally attends
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
uncharacteristically violent villagers, hoping the three will come to their senses. The Fourth Infection Once the fight ends, the townspeople restrain any surviving members of the trio so they can’t do more
infected townspeople has died down, Gwyn Oresong rushes up with Grista, owner of the Sleeping Giant, with an important lead: “Sister Garaele, Halia, and Ander are clearly unwell. I don’t think this is
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
. Fractious in groups and individually weak, derro would have died out long ago but for two elements of their character. They are cautious and distrustful, which serves them well as they navigate the
been mutated by illithid experiments. Such are the derro.
Whenever I’ve met them, I refuse to fight, no matter how violent they might be. I think of the dwarves they once were, and I must confess that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
might be hired as bodyguards for the oracles, who often deliver distressing (and perhaps incorrect) predictions to violent individuals. The Oracular Conflux Adventures table offers ideas for adventures
pretends to be an avatar of Keranos and takes over the shrine, making its worshipers his subjects.
3 A revenant who died due to a misinterpreted prophecy comes back for revenge against the oracle who
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
from violent death has some respect for Bhaal. Assassination and murder underpin many of the plots in the city, from the business of highly-paid killers on patriar payrolls to slayings of opportunity
that the last true heir of the Raddle patriar family died several years ago. Despite this, “Dowager Raddle” continues to throw lavish social events at her estate, though she never personally attends
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Star Spawn Emissaries Colossal, Shape-Shifting Alien Colonizers Habitat: Any; Treasure: Any Star spawn emissaries are the fingers of alien realms, digits that tip the scales of reality toward terror
.
Greater Star Spawn Emissary An emissary’s greater form is a destructive abomination. This massive amalgamation of violent flesh is composed of the meat and voices of every form the emissary has ever
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
’ names resonate with power and inspire terror: Ashardalon, Dragotha, Klauth, Khellendros, Malystryx, Vaskar. Others are intricate and obscure, reflecting the grandeur of dragons’ ancient language
“Shape-Shifting” section later in this chapter offers more information and inspiration. (See the metallic dragons in the Monster Manual.) Damage Absorption. You might decide that a red or gold dragon is
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to get along, and competition between them is fierce and often violent. They stare at each other across mountain peaks and fight over everything from necessities to territory. The likelihood of peace
ever-shifting ice floes. These polar werebears attack evil in the wilderness, but they steer clear of camps and settlements. Fire is Oyaminartok’s bane, and thus she and her kind are wary around