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Returning 35 results for 'shifting of runes dagger vast'.
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Monsters
Fizban's Treasury of Dragons
-shifting prowess allow it to take on the semblance of a vast trove of treasures, not just a single object. Like smaller mimic;mimics, hoard mimics exude adhesive goo to trap prey. They can also vent a
Warforged
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
mindless automatons, House Cannith devoted vast resources to improving these steel soldiers. An unexpected breakthrough produced sapient soldiers, giving rise to what some have only grudgingly accepted
, Church, Crunch, Crystal, Dagger, Dent, Five, Glaive, Hammer, Iron, Lucky, Mace, Oak, Onyx, Pants, Pierce, Red, Rod, Rusty, Scout, Seven, Shield, Slash, Smith, Spike, Temple, Vault, Wall
monsters
Mordenkainen Presents: Monsters of the Multiverse
horror, Juiblex is a mass of bubbling slime, swirling black and green, with glaring red eyes floating and shifting within it. It can rise up like a 20-foot hill, lashing out with dripping pseudopods to
layer of the Abyss, which is also known as Shedaklah, is a bubbling morass of fetid sludge. The landscape is covered in vast expanses of caustic slimes, and strange organic forms rise from the oceans of
Monsters
Fizban's Treasury of Dragons
ancient dragon resemble glowing white or pale lavender orbs. Crystalline horns reminiscent of amethyst chunks hover behind their heads, held there by telekinetic force and shifting with their moods
may arise.
3
What use is vast knowledge or insight if it is not shared with those who can appreciate it?
4
Although some are fascinated by words, I think numbers are the true foundations
Juiblex
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
red eyes floating and shifting within it. It can rise up like a 20-foot hill, lashing out with dripping pseudopods to drag victims into its bulk. Those consumed by Juiblex are obliterated.
Only the
in vast expanses of caustic and unintelligent slimes, and strange organic forms rise from the oceans of molds and oozes at Juiblex’s command.
Lair Actions
On initiative count 20 (losing
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
around the hilt and minuscule runes emblazoned on the flat of the blade. When light hits the dagger, the blade appears to pulse with an inner radiance. The dagger resembles the one that scarred Quill as
The Cure To reverse Quill’s corruption, the Harpers crafted a dagger infused with several forms of purifying magic. The magic dagger is carved from a single piece of amethyst, with leather wrapped
Monsters
Fizban's Treasury of Dragons
spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with the dragon’s mood.
Embodiment of
forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I don’t wish to spend time in it, my soul sings at the sight of the vast beauty of the ocean. (Good)
6
Code of
Monsters
Fizban's Treasury of Dragons
visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with the dragon
my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I don’t wish to spend time in it, my soul sings at the sight of the vast beauty of the
Monsters
Fizban's Treasury of Dragons
reminiscent of amethyst chunks hover behind their heads, held there by telekinetic force and shifting with their moods.
Cosmological Study
Many amethyst dragons are fascinated by the existence of
multiverse.
2
I am a sworn protector against the depredations of the Far Realm, and I will root out its corruption wherever it may arise.
3
What use is vast knowledge or insight if it is not
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
the skeleton’s neck hangs a holy symbol of Abbathor: a tiny jeweled dagger on a silver chain. The symbol is inscribed with Dwarvish runes that translate to “Greed is good,” and is worth 50 gp.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Demiplane Level 17 Bastion Facility Prerequisite: Ability to use an Arcane Focus or a tool as a Spellcasting Focus
Space: Vast
Hirelings: 1
Order: Empower
A door up to 5 feet wide and 10 feet
facility, magical runes appear on the Demiplane’s walls and last for 7 days. Until the runes disappear, you gain Temporary Hit Points equal to five times your level after spending an entire Long Rest in
Monsters
Fizban's Treasury of Dragons
glowing white or pale lavender orbs. Crystalline horns reminiscent of amethyst chunks hover behind their heads, held there by telekinetic force and shifting with their moods.
Cosmological Study
Many
use is vast knowledge or insight if it is not shared with those who can appreciate it?
4
Although some are fascinated by words, I think numbers are the true foundations of creation.
5
To
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
fireplace are inscribed with runes extolling the god Hiatea and invoking her blessing upon all who shelter here. Many dynasties of giants have claimed ownership of Hiatea’s Hearth since its founding, and each
one has known vast prosperity within its walls—followed by a spectacular fall. The magic of the hall invokes Hiatea’s aspect as a tender of the hearth, but it also carries a curse laid by her brother
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
ceiling by iron chains is a 20-foot-long iron horn with etched Dwarvish runes coiling around it.
The giant horn weighs 2 tons. It dangles 20 feet above the floor on three thick, 5-foot-long iron chains
the horn. A character who understands Dwarvish can translate the horn’s runes, not all of which are visible from the floor. The runes visible from the floor read, “If you blind us.” A character must fly
Monsters
Fizban's Treasury of Dragons
an ancient dragon resemble glowing white or pale lavender orbs. Crystalline horns reminiscent of amethyst chunks hover behind their heads, held there by telekinetic force and shifting with their moods
wherever it may arise.
3
What use is vast knowledge or insight if it is not shared with those who can appreciate it?
4
Although some are fascinated by words, I think numbers are the true
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
leather cords 5 A dagger carved from a dragon’s talon 6 A brass disk bearing the silhouette of a black dragon 7 A small egg-shaped piece of polished bone 8 A bone fragment with brass inlaid runes 9 A leather pouch filled with tiny draconic teeth 10 A single large seed that’s warm to the touch
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the grandest city in Eberron. Sharn stands above the Dagger River and its eastern tributary, the Hilt. It’s an important port for anyone dealing with Aerenal, Xen’drik, or Sarlona. Mountains line the
shores of the Dagger, and Sharn can’t spread out. So instead it has grown ever upward. The city is primarily made up of these quarters: Central Plateau Dura Menthis Plateau Northedge Tavick’s Landing
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the west and east walls of this 20-foot-high room bear frescoes and Dwarvish runes that tell of King Melair’s obsession with mithral. The discovery of vast veins of that metal in the Seadeeps (beneath
stone arches beneath a 30-foot-high domed ceiling.
Frescoes. Stone panels set into the walls bear frescoes and Dwarvish runes.
The frescoes chronicle the birth of Melair, a common shield dwarf
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Doppelganger Shape-Shifting Infiltrator Habitat: Underdark, Urban; Treasure: Individual Doppelgangers are supernatural beings with the ability to shape-shift into any humanlike form. Their mind
-reading abilities aid them in creating near-perfect disguises and plucking secrets from unguarded minds. Occasionally, doppelgangers use their shape-shifting ability in more overt ways, transforming into
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
ruling over its domain. Long ago, the beholder heard rumors of an arcane device known as the Maze Engine, capable of shifting the gears of reality. During the last Great Modron March, Karazikar
the beholder. Some were captured while wandering too far from their Underdark settlements, while others were purchased in the slave bazaars of Menzoberranzan. The youngest slaves were born in the Vast
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
dismantle the hinge but can try again. Shifting Slab Trap. If the hinge in the floor isn’t dismantled, a trap is triggered if more weight is placed on the floor of the alcove than on the space
. Written on the side of this figurine are strange runes. On the slimmer end is a small arched square panel.
The runes are in a script similar to Elvish and spell out the name Ilnedraw. Deft fingers
classes
Basic Rules (2014)
life in her hands, a wizened human whispers the secret name of her demonic patron, infusing her spell with fiendish magic.
Shifting his gaze between a battered tome and the odd alignment of the
gained. Rather, the vast majority of warlocks spend their days in active pursuit of their goals, which typically means some kind of adventuring. Furthermore, the demands of their patrons drive
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
expeditions into these ancient ruins. Age of Demons Finds 1d12 Item 1 A statuette of a demonic frog-like figure made of an unknown, slimy substance 2 A dagger with a jagged blade whose handle squirms
at random 8 A weapon made from dark metal that dims the light immediately surrounding it 9 A die made of petrified bone with mysterious glyphs on the faces 10 Glass bangles of shifting colors that make
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
spells the warlock knows. Does the Eyes of the Rune Keeper invocation work on magical runes? Eyes of the Rune Keeper lets you read any form of writing, including the linguistic meaning of a rune, if any
comes back as a longsword when you summon it. You don’t get to turn it into a club. Similarly, if you bond with a dagger of venom, you can’t summon it as a maul; it’s always a dagger. The feature allows
Monsters
Fizban's Treasury of Dragons
power manifests visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with
that comes into my territory has forfeited its right to be upset by anything I do to it. (Evil)
5
Wonder. Though I don’t wish to spend time in it, my soul sings at the sight of the vast
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Scholar of Impossibilities Run this encounter when you’re ready to bring the hunt for R04M to an end. The tunnel ends in a ledge overlooking a vast, empty crevasse. No path clearly proceeds above or
cleft surrounded by foul, bleeding runes. Inside is the Book of Vile Darkness. Secrets of Eternity If a character agrees to let the Scholar share a forbidden secret, the baernaloth requests that the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
) migrating
10 1d4 stegosaurus† (attitude: 1d8 + 2) trying to help an additional one that is stuck in thick mud
†Monsters marked with a dagger (†) appear in Monsters of the Multiverse. Roll a
† (attitude: 1d6 + 2) reveling in a storm
†Monsters marked with a dagger (†) appear in Monsters of the Multiverse. Roll a d10 if you don’t have that book. *See chapter 6. Elemental Earth
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
runes is etched into the ground. The symbols move, crawling in a circle. Above them hovers a mass of insectile limbs encompassing an alien light. Beyond it, a narrow passage opens into the vast void
that feels like the interior of some vast, insectile organ. Dozens of pale, oblong masses lie piled at the room’s center, and a curved passage leads out of the space. Nearby, a glowing, oval portal
Monsters
Fizban's Treasury of Dragons
, dancing and shifting with the dragon’s mood.
Embodiment of Decay
While generally not malicious, topaz dragons embody decay. They view destruction as a natural means of clearing the way for new
the sight of the vast beauty of the ocean. (Good)
6
Code of Combat. I despise most other dragons, but I meet them face to face without resorting to the base trickery I use on lesser creatures
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
tower, for thousands of years of shifting sand had left that as the easiest point of entry. We were surrounded by cyclopean bones, and I found myself facing the empty gaze of a skull taller than I was
region, haunted and cursed. Dark secrets and great treasures remain in the vast war labyrinths of Ohr Kaluun, but fiends, wards, and far deadlier threats linger in this fallen kingdom.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
waters of Pernault Bay and Lucine Bay, as well as shifting scraps of fog-shrouded suburban areas around the city. Port-a-Lucine is a festering mire of rot and decay hidden beneath a glittering facade of
come from a vast array of origins and have widely varied appearances. Dapper orcs and down-on-their-luck drow would be equally at home in this fairytale domain. The naming conventions often take broad
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
over the succession spiraled into outright war between the Five Nations. The Last War was a bitter struggle that forever changed the shape of Khorvaire. It was a century marked by shifting alliances
.
The Mourning. This magical cataclysm destroyed Cyre and brought the war to an end. Cyre is a vast, unrecoverable wasteland and those Cyrans who survived the disaster are scattered across Khorvaire
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. The pair’s adventures—including several deadly encounters with the Kargat—eventually led them to relocate to Port-a-Lucine in Dementlieu. A mystery involving a shape-shifting serial killer resulted in
to be trusted.” Arthur Sedgwick’s Traits Ideal. “The sicknesses of the world are vast, but I can help others find the medicine they need.” Bond. “I can’t withhold care, no matter how ill a soul might
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Hoard Mimic Kin to the common mimic described in the Monster Manual, hoard mimics are among the oldest and most cunning of their kind. A hoard mimic’s massive, amorphous form and shape-shifting
prowess allow it to take on the semblance of a vast trove of treasures, not just a single object. Like smaller mimics, hoard mimics exude adhesive goo to trap prey. They can also vent a fine, caustic mist
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
with images of the phases of the moon
11 A dagger with a handle made of bone, etched with worn and unreadable runes
12 A backpack made from the leather and fur of a skunk
Victory Is
whose heads bear the mark of a lightning bolt, and which give a distinctive whistle when fired
2 A shield made from the shell of a giant turtle
3 A matching shortsword and dagger, decorated