Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 26 results for 'show of ranges during veins'.
Other Suggestions:
slot of range during vine
slot of range during vines
slot of range during veil
shot of ranger during vecna
shot of ranger during views
Species
Mordenkainen Presents: Monsters of the Multiverse
of stone and earth or a human skin tone with glittering sparkles like gem dust. Some earth genasi have lines marking their skin like cracks, either showing glimmering gemlike veins or a dim, yellowish
Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s height or
Species
Mordenkainen Presents: Monsters of the Multiverse
Descended from efreet, the genies of the Elemental Plane of Fire, fire genasi channel the flamboyant and often destructive nature of flame. They show their heritage in their skin tones, which can
Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s height
Monsters
Fizban's Treasury of Dragons
breath weapon sows weakness, leaving the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a
is altered by the dragon’s magic, creating one or more of the following effects:
Crystal Profusion. Natural stone within 6 miles of the lair grows plentiful crystal formations and veins of
Monsters
Fizban's Treasury of Dragons
almost never show them to anyone else.
Topaz Dragon Lairs
Topaz dragons are happiest by the sea. They spend most of their time basking in the sun and have no desire to get wet, beyond enjoying a bit of
and brighter, as well as fabric and objects in golden shades that complement their scales. They obsessively organize their hoards but almost never show them to anyone else.
Topaz Dragon Lair
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
everywhere. Plaster fallen from the walls and ceiling lies strewn across the floor, along with the shattered remains of vandalized furniture. Fireplaces (with chimneys too narrow to climb) show no signs of
recent use. All house corridors are 5 feet wide and 10 feet high; all ceilings are 10 feet high except for the attic level where, because of the sloping roof, the height ranges from 1 foot at the sides
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk.
Dwarven skin ranges from deep brown to a paler hue tinged with red, but the most
’s good to have at your back. Not as good as a dwarf, maybe, but no doubt they hate the orcs as much as we do.”
Halflings. “Sure, they’re pleasant folk. But show me a halfling hero
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Dwarvish runes.
Pedestals. Six stone pedestals stand before the frescoes, surrounded by shattered glass.
The frescoes show Melair, a shield dwarf prospector, discovering veins of mithral under a
the west and east walls of this 20-foot-high room bear frescoes and Dwarvish runes that tell of King Melair’s obsession with mithral. The discovery of vast veins of that metal in the Seadeeps (beneath
Monsters
Fizban's Treasury of Dragons
the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a spring sky to the rich, crystalline
or more of the following effects:
Crystal Profusion. Natural stone within 6 miles of the lair grows plentiful crystal formations and veins of sapphire gemstones, particularly underground.
Stony Sight
Monsters
Fizban's Treasury of Dragons
mirrors to make them look bigger and brighter, as well as fabric and objects in golden shades that complement their scales. They obsessively organize their hoards but almost never show them to anyone else
plentiful crystal formations and veins of topaz gemstones, particularly underground.
Negative Energy. When a creature finishes a long rest within 6 miles of the lair, the creature must first succeed on a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
-and-black veins visibly show through her pale skin. While this discoloration is unignorable, the toxins grant her immunity to poison damage and being poisoned. Her genius and ambition define her
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Mother Lorinda Darklord Who Demands Adoration Brian Valenzuela “What precocious moppets you are! Little ones who show Mother love get rewarded, but bad children get punished. Which sorts of tots are
violent, magical outbursts that follow her failures. Lorinda’s walking tower of bones, the Gurgyl, ranges across Tepest. Those who seek her here find a distracted but deceptively cunning hag clinging
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
mines near the River Mirar and finding great, near-endless veins of gems. Like many of the dwarven realms, Gharraghaur fell to marauding orcs, which destroyed the kingdom and its capital city but
determined by a day’s labor or a month’s output can’t hope to expect that a well-worded contract by an employer will enrich them in the least. Wealthy merchants and business owners are careful not to show
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
forever meddling in Zhanthi’s business and family affairs. If Zhanthi is aware of Kwayothé’s hostility toward her and her family, she’s elected not to show it. Kwayothé employs traders who make their
royal blood in her veins, and few have the courage to dispute the wise, old trader. She’s a secret member of the Ytepka Society (see “Factions and Their Representatives”), and she has forged ties with
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
heart-shaped, and the petrified tree adds the impression of veins and arteries. The dripping red liquid is rainwater that was stained by filtering through iron ore deposits in the rock. Chultans who’ve
any other warm-blooded creature that enters their lair. At the bottom of the tree is a gaping hole that opens in the ceiling of area 4. 2. Staircase These stairs are smooth and don’t show much sign of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
connects Xardorok’s fortress to vast caverns and subterranean lakes under the Spine of the World. Exploration of the Underdark is beyond the scope of this adventure. X17. Duergar Mines Rich veins of
ranges from forty feet high down to twenty feet high along the south wall. The source of the smoke and heat is a ten-foot-tall stone forge shaped like a pyramid with its peak sheared off. Ripples of heat
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
narrow tunnel leading east toward areas H16 and H22. A cave to the southwest has an uneven ceiling that ranges in height from 15 to 30 feet. A wraith named Drakareth haunts this cave, northwest of
Frostmaiden” and awakened him. Kobold vampire spawn found the human skulls in area H12 and placed them at the base of the pillar to show their devotion to Tekeli-li. A search of this cave yields nothing of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
testing to identify every potential caster in their ranks. The Academy of Devastation is a hobgoblin institution made up of spellcasters. Members are sent abroad to test young hobgoblins. Those who show an
sentries perched in trees or a stone tower with a full garrison of troops. As space permits, large areas are dedicated for use as training grounds, marshaling fields, target ranges, combat arenas, and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
19. Spiderwatch Keep Fashioned from seamless black stone with veins of silver running through it, this windowless edifice bears a striking resemblance to a crouching spider. From here, Erelal Freth
, and now the emissaries have grown anxious waiting for his answer. Both emissaries show evidence of their (false) interest in currying favor with House Freth by coming to its defense if Spiderwatch Keep
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
from cards of various sizes from the Deck of Many Things. Some show their intricately patterned backs, while others show their faces. Four large cards that serve as doors lead from the chamber: Rogue
show her courtesy or at least respect, she lets them pass unharmed. Dying Curse. If the medusa is killed, any character who targeted the medusa with an attack or spell that deals damage is cursed; the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Soldiers of the city’s army make a show of patrolling the walls, to reassure citizens and visitors as well as to discourage attackers. The buildings of Everlund are stately and well maintained, with
. The five leaders who currently comprise the city’s Council of Elders voted three to two in favor of separation and, in a symbolic show of support for Sundabar (see the “Sundabar” section), condemned
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
yourself and those who come after you. These maps can range from large-scale depictions of mountain ranges to diagrams that show the layout of a dungeon level. Components. Cartographer’s tools consist of
. Your ability to put on a good show is improved when you incorporate an instrument into your act. Compose a Tune. As part of a long rest, you can compose a new tune and lyrics for your instrument. You
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ranges, beautiful alpine slopes and valleys, and fertile farmland make the Silver Marches a tempting place to live. At the same time, monsters abound here. Orcs and giants inhabit the mountains
passage between two mountain ranges and then southward to Sundabar. Silverymoon Pass has seen little traffic since Sundabar was overrun during the War of the Silver Marches. The rotted corpses of hundreds
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
peacefully and succeeds on a DC 15 Charisma (Persuasion) check, Vuuthramis overcomes her reticence. Otherwise, she darts away, only to return later. Capricious River. The river ranges from 10 to 20 feet in
of which show signs of regular use: discarded bottles, trampled earth, and ashes from old bonfires. The clearing ahead thrums with music and laughter.
Five satyrs revel in this forest. The largest
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
an obsidian heart with glittering veins of silver and gold.
Scaffolding around the statue provides easy access to the mezzanine. Standing on and around the scaffolding are several workers. Some are
show up pretending to be workers, Aminta yells at them to leave and warns that another intrusion will result in their deaths. If the characters pose an obvious threat, she calls for the doppelgangers in
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to be the easternmost extent of the Spine of the World, rather than being mountain ranges in their own right. The difference is academic, since all three areas have soaring peaks, permanent snowpack
civilization in the Delimbiyr Vale east of Secomber. If the town is worried, it doesn’t show it. Loudwater provides a welcome respite for weary caravan and riverboat drivers, not to mention adventurers. It lies
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
marble shot through with scarlet veins. The walls and floor are polished and dust-free, and a thick black carpet runs the length of the hall. Dim, ambient light illuminates the space.
The first hall
themselves known, Drelnza yawns and passes a hand across her brow, making a show of waking from a long, magical sleep. She introduces herself and welcomes her “rescuers,” inquiring about the outside