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Returning 35 results for 'silver of rites down voice'.
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Spells
Player’s Handbook
your message.
When that trigger occurs, a magical mouth appears on the object and recites the message in your voice and at the same volume you spoke. If the object you chose has a mouth or something
or audible conditions that occur within 30 feet of the object. For example, you could instruct the mouth to speak when any creature moves within 30 feet of the object or when a silver bell rings within 30 feet of it.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
he starts his turn with 0 hit points and doesn’t regenerate.
Ventriloquism. Whenever Titivilus speaks, he can choose a point within 60 feet of him; his voice emanates from that point.Multiattack
. Titivilus makes one Silver Sword attack, and he uses Frightful Word.
Silver Sword. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Silver Sword"} to hit, reach
Titivilus
Legacy
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Monsters
Mordenkainen’s Tome of Foes
start of his next turn. Titivilus dies only if he starts his turn with 0 hit points and doesn't regenerate.
Ventriloquism. Whenever Titivilus speaks, he can choose a point within 60 feet; his voice
emanates from that point.Multiattack. Titivilus makes one sword attack and uses his Frightful Word once.
Silver Sword. Melee Weapon Attack: +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction
Magic Mouth
Legacy
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Spells
Basic Rules (2014)
.
When that circumstance occurs, a magical mouth appears on the object and recites the message in your voice and at the same volume you spoke. If the object you chose has a mouth or something that
visual or audible conditions that occur within 30 feet of the object. For example, you could instruct the mouth to speak when any creature moves within 30 feet of the object or when a silver bell rings within 30 feet of it.
Backgrounds
Guildmasters’ Guide to Ravnica
silver light dance in the air around you, and phantasmal green leaves might waft through the air. A sensation of gentle warmth and the smell of spring flowers or autumn leaves might accompany your
1
I never raise my voice or lose my temper.
2
I feel the pains and joys of everyone around me, friend or foe.
3
I would rather make a friend than thwart an enemy.
4
I’m
Reborn
Legacy
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Species
Van Richten’s Guide to Ravenloft
?
4
A memory brings with it the voice of someone once close to you. How do they advise you?
5
You recall enjoying something that you can’t stand doing now. What is it? Why don’t
Domains of Dread (detailed in Van Richten’s Guide to Ravenloft):
Har’Akir. You died and endured the burial rites of this desert realm, yet somehow a soul—yours or another’s&mdash
Monsters
Mordenkainen Presents: Monsters of the Multiverse
’s goal is to tap into vast energy sources and perform the dire rites that will extend a bridge between the Material Plane and the squirming chaos of an Elder Evil’s realm.
An entity that
turns. The effect lasts for 1 minute, until the cultist is incapacitated or dies, or until the target is immersed in water.
Cult of Haask, the Voice of Hargut
Haask’s Presence (1/Day). The
Magic Items
Waterdeep: Dragon Heist
weapon is searching for a new owner.
Azuredge has a solid steel handle etched with tiny runes, wrapped in blue dragon hide with a star sapphire set into the pommel. The axe head is forged from silver
out to a range of 120 feet.
The weapon communicates telepathically with its wielder and can speak, read, and understand Common. It has a calm, delicate voice. The weapon can sense the presence of non
Tiefling
Legacy
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Species
Basic Rules (2014)
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors—black, red, white, silver, or gold—with no visible sclera or pupil
Species
Sword Coast Adventurer's Guide
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors—black, red, white, silver, or gold—with no visible sclera or pupil
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Rites The Silver Flame has no need of prayers or offerings; instead, services focus on the parishioners, encouraging virtuous behavior. Church hierarchy is strictly observed, and only ordained
priests can perform services. Archery is a devotional practice of the Silver Flame, used both as a means of meditation and a martial art. Communities devoted to the Flame engage in archery training, and villages have militias of peasant archers.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Church of the Silver Flame
The Silver Flame
The Silver Flame is force of light holding foul demons at bay. Those who seek to defend the innocent from evil may draw on the power of the Flame
. Battle supernatural evil with steel, fire, and magic. Every mortal soul can be guided to the light. Inspire and guide others to virtuous behavior; force is a last resort. Listen to the Voice of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, combining her spirit with the light of the Silver Flame to bind the demon once more. Now Tira serves as the Voice of the Flame, helping others find the light. Anyone who seeks to protect the innocent
principles. As a paladin, are you part of the templar order, or were you a farmer called to action by the Voice of the Silver Flame? The Silver Flame is centered in Thrane, but it has a strong presence
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. They offer us guidance and strength, but we must learn to listen. Honor each Sovereign in its place and time. If you hear one voice clearly, embrace their path and embody their values. As a follower of
the Sovereign Host, you believe that the hand of the Sovereigns can be seen in all things. What others take to be intuition or instinct, you see as the voice of the Sovereigns offering guidance. You
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
undamaged statue of Orcus, the Demon Prince of Undeath, in the temple’s heart. The cult’s ghastly leader, Xia, was doubly pleased that she could hear the voice of the demon lord issuing from the statue
. Orcus promised to reveal secret knowledge that will make Xia’s Cult a powerful force. Unbeknownst to Xia and her fellow cultists, the voice issuing from the statue is not that of Orcus but that of a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Selûne Our Lady of Silver, the Moonmaiden, the Night White Lady Selûne is thought to be among the most ancient of Faerûn’s deities. Most humans in Faerûn consider the moon in the sky to literally be
lights that follow the moon around the sky, are thought to be brought about by the goddess’s joy, sorrow, or both. Milk, a symbol of motherhood, is used in many rites performed by the worshipers of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
orcs and other foul creatures, practicing strange rites by the light of the moons. While flawed, this vision isn’t entirely inaccurate. The Shadow Marches are a desolate land of swamps and moors. The
foundation of House Tharashk, as these clans joined together to master the economic potential of their mark and leverage their mineral wealth. The Shadow Marches aren’t a nation. No one voice speaks for the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
box, the lid pops open and a soothing voice says the following: “Greetings, operatives. An heirloom diadem from a dwarven queen is in the possession of master thief Nixylanna Vidorant. The queen’s
descendant, Samphith Goldenbeard, would like the diadem returned, and the Golden Vault finds value in allying with his Silver Fingers Society. This quest, should you choose to undertake it, requires you
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
with orcs and other foul creatures, practicing strange rites by the light of the moons. While flawed, this vision isn’t entirely inaccurate. The Shadow Marches are a desolate land of swamps and moors
, as these clans joined together to master the economic potential of their mark and leverage their mineral wealth. The Shadow Marches aren’t a nation. No one voice speaks for the clans and tribes, and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Host are thought to have dominion over every aspect of existence, and to speak with a unified voice. But the Dark Six are the bloody and cruel gods who offer a dissenting voice. Eberron’s other
religions are very different from the traditional D&D pantheons. The monotheistic Church of the Silver Flame is devoted to fighting against evil in the world, but plagued by corruption in its own ranks
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Ceremony 1st-level abjuration (ritual) Casting Time: 1 hour Range: Touch Components: V, S, M (25 gp worth of powdered silver, which the spell consumes) Duration: Instantaneous You perform a special
religious ceremony that is infused with magic. When you cast the spell, choose one of the following rites, the target of which must be within 10 feet of you throughout the casting. Atonement. You touch
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, the creature speaks in a soothing, magnificent voice, saying, “Ye who seek Diderius’s insight must first furnish tribute, that Diderius might work his mighty magic. Lay such tribute at my feet or
throne is a pile of treasure containing 250 sp, six fine silver necklaces worth 50 gp each, and a potion of fire breath. Even with a quick glance, characters can see that the pile also contains hundreds of copper pieces and worthless bits of jewelry and pottery.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. When that trigger occurs, a magical mouth appears on the object and recites the message in your voice and at the same volume you spoke. If the object you chose has a mouth or something that looks like a
that occur within 30 feet of the object. For example, you could instruct the mouth to speak when any creature moves within 30 feet of the object or when a silver bell rings within 30 feet of it.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. When that trigger occurs, a magical mouth appears on the object and recites the message in your voice and at the same volume you spoke. If the object you chose has a mouth or something that looks like a
that occur within 30 feet of the object. For example, you could instruct the mouth to speak when any creature moves within 30 feet of the object or when a silver bell rings within 30 feet of it.
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
Highly Recommended Before the snow has even settled on the threshold, a hearty voice booms from the counter.
“Hello there! Chilled to the bone, I imagine. Come now, share your travels and warm
in his tavern while keeping a profitable business, of course. He can’t resist a clever prank now and again, especially when it nurtures his friendly rivalry with the Silver Dragon Inn.
Gregarious
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
dreams. To help Frantosh, Harkon asks the characters to fetch voice-enchanting waters from a mystical silver spring near Argent Falls Conservatory. The spring is guarded by dead performers risen as
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Gods, Celestials, and Fiends The people of Eberron believe their gods are omnipresent — not bound to a single coherent form, but present in all places. If you revere the Silver Flame, its power is
always with you. The Sovereign Onatar guides the hand of every smith who knows how to listen for his voice, and Dol Arrah and Dol Dorn are active on every battlefield, guiding every soldier. This
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, the creature speaks in a soothing, magnificent voice, saying, “Ye who seek Diderius’s insight must first furnish tribute, that Diderius might work his mighty magic. Lay such tribute at my feet or
is a pile of treasure containing 250 sp, six fine silver necklaces worth 50 gp each, and a potion of fire breath. Even with a quick glance, characters can see that the pile also contains hundreds of copper pieces and worthless bits of jewelry and pottery.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
fuel cart nearby. “Faster!” bellows a deep, disembodied voice.
The sapient Engine Car is the source of the deep, booming voice. The car speaks Common and Modron. While it’s moving and not talking
(150 gp) Horn of Valhalla (silver) Suit of mithral armor (chainmail) Potion of healing (greater) Silvered +3 greatsword that once belonged to a githyanki knight
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
last memory of Ankhtepot’s name faded from his homeland, a voice intruded on the priest’s prison, asking if he still felt he was worthy to rule. Through the ages, Ankhtepot’s arrogance hadn’t waned
gods he once served. Immediately he set to wiping out that religion, replacing it with new gods of his own imagining, false divinities for whom he alone spoke. Using blasphemous rites, Ankhtepot
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
two-headed creatures, and as a guard for the treasure vault (area 38). As the characters approach the entrance to this area, read: A deep voice cries out through the open doorway ahead, quickly
responded to by a second voice.
“So! You come to honor Emmanuel, right head of the Demogorgon!”
“No! You honor Hebediah, left head of Demogorgon!”
When the characters can see into this area, read: This
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
your message. When that circumstance occurs, a magical mouth appears on the object and recites the message in your voice and at the same volume you spoke. If the object you chose has a mouth or
based on visual or audible conditions that occur within 30 feet of the object. For example, you could instruct the mouth to speak when any creature moves within 30 feet of the object or when a silver bell rings within 30 feet of it.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
without exploring the tomb below, they hear the same telepathic voice that called out to them initially, saying, “Please! Don’t leave! I’m here, below!” Treasure Each sarcophagus contains mummified
) made of chiseled ivory worth 25 gp. The northwest sarcophagus contains an onyx ring worth 50 gp and a silver necklace set with two azurites and a carnelian worth 250 gp. The southwest sarcophagus
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
your message. When that circumstance occurs, a magical mouth appears on the object and recites the message in your voice and at the same volume you spoke. If the object you chose has a mouth or
based on visual or audible conditions that occur within 30 feet of the object. For example, you could instruct the mouth to speak when any creature moves within 30 feet of the object or when a silver bell rings within 30 feet of it.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
reboant voice. Guardians wear brass masks depicting the stern, bearded face of Gorm and deep blue tunics. Under each guardian’s armor, their right shoulder bears a cobalt-hued tattoo of a lightning bolt
sincerity and never speak their true intentions, advancing their goals through deceit and treachery. Mages wear silver masks of a smiling, round-faced boy—the face of Usamigaras—along with silvery robes