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Returning 35 results for 'silver of rules draining violet'.
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Inquisitor of the Sword
Legacy
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monsters
Van Richten’s Guide to Ravenloft
inquisitor attacks twice with its Silver Longsword. After it hits or misses with an attack, the inquisitor can teleport up to 30 feet to an unoccupied space it can see.
Silver Longsword. Melee Weapon
Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Silver Longsword"} to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4);{"diceNotation":"1d8+4","rollType":"damage","rollAction":"Silver
Inquisitor of the Mind Fire
Legacy
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monsters
Van Richten’s Guide to Ravenloft
Multiattack. The inquisitor attacks twice with its Silver Longsword or uses Mind Fire twice.
Silver Longsword. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction
":"Silver Longsword"} to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4);{"diceNotation":"1d8+4","rollType":"damage","rollAction":"Silver Longsword","rollDamageType":"slashing"} slashing damage, or 9 (1d10
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Teleport.
Assault (Costs 2 Actions). Titivilus makes one Silver Sword attack, or he uses Frightful Word.Dispater, the gloomy Lord of Dis, rules from his iron palace, seeming to hide behind its
. Titivilus makes one Silver Sword attack, and he uses Frightful Word.
Silver Sword. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Silver Sword"} to hit, reach
Inquisitor of the Tome
Legacy
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monsters
Van Richten’s Guide to Ravenloft
10 feet away.
Silver Longsword. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Silver Longsword"} to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4);{"diceNotation
":"1d8+4","rollType":"damage","rollAction":"Silver Longsword","rollDamageType":"slashing"} slashing damage, or 9 (1d10 + 4);{"diceNotation":"1d10+4","rollType":"damage","rollAction":"Silver Longsword
Magic Items
Tasha’s Cauldron of Everything
7
Absorbing Tattoo, Poison;Poison
Violet
8
Absorbing Tattoo, Psychic;Psychic
Silver
9
Absorbing Tattoo, Radiant;Radiant
Gold
10
Absorbing Tattoo, Thunder;Thunder
Orange
Monsters
The Book of Many Things
at the start of his turn. If he takes damage from a silver weapon, this trait doesn’t function at the start of his next turn. Delour dies only if he starts his turn with 0 hit points and doesn
"} poison damage.Delour the wererat is a sly trickster and consummate thief who rules the Moonstalkers alongside his friend Boss Augustus;Augustus. Delour’s honeyed words and calculating mind make
Species
Fizban's Treasury of Dragons
Dragonborn with metallic ancestry lay claim to the tenacity of metallic dragons—brass, bronze, copper, gold, and silver—whose hues glint in their scales. Theirs is the fire of hearth and
character is a member of the human race or one of the game’s fantastical races. If you select one of the dragonborn races in this chapter, follow these additional rules during character creation
Dragonborn
Legacy
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Species
Basic Rules (2014)
wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of some
ancestor—bright red, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze.
Self-Sufficient Clans
To any dragonborn, the clan is more important
Dhampir
Legacy
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Species
Van Richten’s Guide to Ravenloft
’s deathless prowess in the form of increased speed, darkvision, and a life-draining bite.
With unique insights into the nature of the undead, many dhampirs become adventurers and monster hunters
lineage option, follow these additional rules during character creation.
Ability Score Increases
When determining your ability scores, you increase one of those scores by 2 and increase a different
Species
Mordenkainen Presents: Monsters of the Multiverse
cultivated over eons in the Astral Plane. Now all githyanki can use their psychic bond with that plane to access splinters of knowledge left behind by beings who travel, live, and die among the silver
race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score
Species
Spelljammer: Adventures in Space
Long ago, groups of elves ventured from the Feywild to the Astral Plane to be closer to their gods. Life in the Silver Void has imbued their souls with a spark of divine light. That light manifests
’s fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your
Monsters
Fizban's Treasury of Dragons
pit fiend to buy back the soul of a legendary hero.
2
A group of adult red dragon;adult red and adult silver dragon;silver dragons set aside their differences to learn wisdom from an ancient
before draining down nearby lava tubes. During especially active periods, the waters surge up into the nearest halls and corridors before draining away.
Underwater Cache. The dragon stashes gold and
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Damage Types Attacks and other harmful effects deal different types of damage. Damage types have no rules of their own, but other rules, such as Resistance, rely on the types. The Damage Types table
water, icy blasts Fire Flames, unbearable heat Force Pure magical energy Lightning Electricity Necrotic Life-draining energy Piercing Fangs, puncturing objects Poison Toxic gas, venom Psychic Mind
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Damage Types Attacks and other harmful effects deal different types of damage. Damage types have no rules of their own, but other rules, such as Resistance, rely on the types. The Damage Types table
water, icy blasts Fire Flames, unbearable heat Force Pure magical energy Lightning Electricity Necrotic Life-draining energy Piercing Fangs, puncturing objects Poison Toxic gas, venom Psychic Mind
Monsters
Fizban's Treasury of Dragons
a constant battle against deep gnome miners, who scour the tunnels of the dragon’s lair in search of emeralds.
2
An adult silver dragon tries to befriend and draw out a reclusive adult
pool that connects to the caldera lake via an underwater channel. When the volcano is active, the waters here bubble up into the caves before draining down nearby lava tubes. During especially active
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Blue 3 Fire Red 4 Force White 5 Lightning Yellow 6 Necrotic Black 7 Poison Violet 8 Psychic Silver 9 Radiant Gold 10 Thunder Orange Damage Absorption. When you take damage of the chosen type, you
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
interlopers without violence.
4 Two silver dragons compete to see who is better at playing the part of a young noble.
5 A young silver dragon rules over a group of yuan-ti, claiming to be an
for a kingdom’s heroes.
3 Bound by an oath, an ancient silver dragon rules a dead city in place of its original monarchs.
4 An ancient silver dragon has become the figurehead and protector of a clan of frost giants.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Attitude, Condition, or Hazard—indicates that a rule is part of a family of rules. The tags also have glossary entries. “You.” The game’s rules—in this glossary and elsewhere—often talk about
contains definitions of current rules terms only. Abbreviations. The abbreviations listed below appear in this glossary and elsewhere in the rules. AC Armor Class C Concentration CE Chaotic Evil CG
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, Attitude, Condition, or Hazard—indicates that a rule is part of a family of rules. The tags also have glossary entries. “You.” The game’s rules—in this glossary and elsewhere—often talk about
glossary contains definitions of current rules terms only. Abbreviations. The abbreviations listed below appear in this glossary and elsewhere in the rules. AC Armor Class C Concentration CE Chaotic
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
effectively. Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons. See the rules for two-weapon fighting in chapter 9. Loading. Because of the time required
has unusual rules governing its use, explained in the weapon’s description (see "Special Weapons" later in this section). Thrown. If a weapon has the thrown property, you can throw the weapon to make a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Knight of Solamnia Prerequisite: Dragonlance Campaign You have trained to be a valorous warrior known as a Knight of Solamnia. Strict rules guide your every action, and you work to uphold them as you
on the Trinkets table in the Player’s Handbook for your starting trinket.
A Knight of Solamnia of
the Order of the Sword
Knight of Solamnia Trinkets d6 Trinket 1 A flat silver disk
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Currency The straightforward terms “gold piece” (gp), “silver piece” (sp), “copper piece” (cp), “electrum piece” (ep), and “platinum piece” (pp) are used throughout the game rules for clarity. You
mints its own currency, which might correspond to the basic rules terms. In most worlds, few currencies achieve widespread distribution, but nearly all coins are accepted worldwide — except by those
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Into the Astral Sea As the characters leave Wildspace and enter the Astral Sea, read: The colors of Wildspace grow more muted, fading into a deepening silver haze. Soon your ship is immersed in the
starry silver clouds of the Astral Sea.
The ship’s spelljammer need only think about the destination—Doomspace—to travel there. The Astral Sea takes care of the rest, with the ship arriving at the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
land is ruled by Pharaoh Ankhtepot, the immortal intermediary between the mortals and the gods. The pharaoh rules from his pyramid, Pharaoh’s Rest, in the City of the Dead. The people worship a
for removing the heart, draining the body of blood, and wrapping the remains in linen. These methods preserve the body so the pharaoh might call it to service. It is a crime to burn the dead. Akirrans
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Optional Rules Here are some optional rules that you can use to reinforce the flavor of adventuring in Avernus. COMMERCE
When it comes to the souls of mortals, the Nine Hells is always open for
leading them to forfeit their souls. Because gold has been used for millennia in the Nine Hells, adventurers can find gold coins from civilizations long lost to history.
Silver is harmful to devils
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
black sphere holds the demon in place, and appears to be slowly draining away its essence.
The balor Tarnhem is bound here by the magic of Acererak, who has fashioned a device from a sphere of
annihilation that slowly drains away Tarnhem’s essence to fuel the magical workings of the tomb. A successful DC 12 Intelligence (Investigation) check identifies a number of silver wires attached to the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
blue, held at shoulder
Orange, held waist high Silver, at feet
(False door) (Secret one-way door2)
Purple, at feet Green, held high overhead
(False door) Yellow, held at
shoulder
Bronze, held waist high Pink held high overhead
Gray, held at shoulder Black, at feet3
(None) Pale violet, held at shoulder
Bright blue, at feet (None)
White, held
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, Hippogriff, Lion, Ogrillon Ogre 2 Azer Sentinel, Bulette Pup, Griffon, Ogre, Peryton, Saber-Toothed Tiger, Silver Dragon Wyrmling, Swarm of Stirges 3 Basilisk, Hell Hound, Hobgoblin Captain, Manticore
Frost Giant 9 Cloud Giant, Fire Giant, Young Silver Dragon 10 Cyclops Oracle, Young Red Dragon 11 Roc 16 Adult Silver Dragon 17 Adult Red Dragon 23 Ancient Silver Dragon 24 Ancient Red Dragon Swamp
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
.
Confronting Vox When the characters arrive in the nexus, read or paraphrase the following: This area splits into four antechambers, each holding a circular pool.
The northeast pool glows silver
and spews ashes; the southeast glows violet and bubbles with slimy goop; the southwest glows blue and blasts icy snow; and the northwest glows red and burbles with lava. Lumpy figures writhe near the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
scents; the moonlight painted the flowers in iridescent blue, silver, and violet; and the rushing of the river became a complex symphony.
— James Wyatt, Oath of Vigilance
The Feywild, also called
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
level, which has a transparent but impenetrable ceiling. The following locations are keyed to map 7.2. Damien Mammoliti Map 7.2: Spaceship Level 2 View Player Version S31: Drop Tubes (Violet) These drop
tubes are identical to those in area S2, except they require a violet key card to descend to the garden level; a blue key card still allows passage back up to the ship’s first level. It’s an 80-foot
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
alongside their elf kin. The fresco on the south wall depicts one of these ancient cities. Treasure. The cabinet contains a 10-pound box of silver flatware (250 gp) and a silver snuffbox (25 gp). 14b
mirror is one of Halaster’s magic gates (see “Gates”).
Etched into the bottom of the mirror’s stone frame are the letters T-U-O-Y-A-W (a reflection of W-A-Y-O-U-T). This gate’s rules are as follows
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
41. Northeast Chamber The door frame has a silver coin wedged into it (see area 19). The room contains the following: Mirror. Embedded in the middle of the south wall is a rectangular mirror in a
into the bottom of the mirror’s stone frame are the letters T-U-O-Y-A-W (a reflection of W-A-Y-O-U-T). The mirror is one of Halaster’s magic gates (see “Gates”). Its rules are as follows: If a creature
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
intellect to alter the environment through telekinetic force, and the order’s members became the inquisition’s scholars, represented by a tome. Today the inquisition rules the city of Malitain, a vast city
twice with its Silver Longsword or uses Mind Fire twice.
Silver Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) if used with two
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
relies on 6-second rounds. Minutes. In a dungeon or settlement, movement happens on a scale of minutes. In the Free City of Greyhawk, getting from the Silver Dragon Inn to the wharf takes about 10 minutes
bandit ambush interrupts their journey. The exploration rules in the Player’s Handbook give guidelines for determining travel time based on the characters’ pace. In most cases, it’s fine to estimate