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Returning 35 results for 'since sphere'.
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”. Beyond that, little is known about their creation, though elemental magic was clearly involved. New snowborn have appeared and vanished over the years since their origin, yet the pattern of
their life and rebirth remains a mystery even to them. Each fleeting snowborn lives for up to 20 years.
A snowborn’s body is formed of compacted snow. They have a small sphere for a head, branch
Monsters
Strixhaven: A Curriculum of Chaos
"}. Momentary warps in reality appear at three different points the Oracle can see within 120 feet of her. Each creature in a 20-foot-radius sphere centered on each point must make a DC 18 Strength
straight line toward the center of the sphere. On a successful save, the creature takes half as much damage and isn’t pulled. A creature caught in the area of multiple warps is affected by only one
Adult Black Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
feet of such a pool must succeed on a DC 15 Strength saving throw or be pulled up to 20 feet into the water and knocked prone.
A cloud of swarming insects fills a 20-foot-radius sphere centered on a
","rollAction":"cloud of swarming insects","rollDamageType":"piercing"} piercing damage.
Magical darkness spreads from a point the dragon chooses within 60 feet of it, filling a 15-foot-radius sphere
Ancient Black Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
of such a pool must succeed on a DC 15 Strength saving throw or be pulled up to 20 feet into the water and knocked prone.
A cloud of swarming insects fills a 20-foot-radius sphere centered on a point
","rollAction":"cloud of swarming insects","rollDamageType":"piercing"} piercing damage.
Magical darkness spreads from a point the dragon chooses within 60 feet of it, filling a 15-foot-radius sphere
Monsters
Princes of the Apocalypse
within 20 feet of such a pool must succeed on a DC 15 Strength saving throw or be pulled up to 20 feet into the water and knocked prone.
A cloud of swarming insects fills a 20-foot-radius sphere
":"damage","rollAction":"Cloud of Insects","rollDamageType":"piercing"} piercing damage.
Magical darkness spreads from a point the dragon chooses within 60 feet of it, filling a 15-foot-radius sphere until
Backgrounds
Guildmasters’ Guide to Ravnica
;flaming sphere
3rd
fear, haste
4th
confusion, wall of fire
5th
dominate person
Your magic often produces a flashy spectacle, wreathing you or your targets in a mixture
in a show. We’ve been on good terms ever since.
5
I came from the Gruul and still have relatives there.
6
An Izzet technician provides pyrotechnics for my performances.
7
An
Monsters
Fizban's Treasury of Dragons
the end of its next turn.The five-headed progenitor of chromatic dragons, Tiamat embodies the vices of evil dragons. Since the destruction of the First World, she has dwelled in the Nine Hells&mdash
the aspect’s choice in a 60-foot-radius sphere centered on her must make a DC 27 Dexterity saving throw. On a failed save, the creature takes 39 (6d12) damage of a type chosen by the aspect: acid
Monsters
Princes of the Apocalypse
within a volcano on the Elemental Plane of Fire. This fortress-palace is known as the Temple of Ultimate Consumption. Imix is quick to answer calls from the Material Plane, since he hungers eternally
be knocked prone, in addition to the normal damage for contact with molten rock.
A thick cloud of black smoke and burning embers fills a 40-foot-radius sphere within 120 feet of Imix, lasting until
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
it. After devouring the nightmares of everyone left inside the sphere, the feyrs moved on. Since then, the Donjon Sphere has drifted through the Astral Sea. Automated systems keep the vessel working
Chapter 17: Donjon This chapter, intended for DMs, details a dungeon called the Donjon Sphere. You can use this dungeon to describe the fate of a character who draws the Donjon card from a Deck of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Splitting the Party One way to get sent to the Donjon Sphere is to draw the Donjon card from a Deck of Many Things. When this happens, only the character who drew the card is banished to the sphere
. But splitting the party can be challenging for your table, since it’s difficult to keep all players engaged when one or more characters aren’t present for a scene. How can the DM make this work? Here
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
created within or pass through a 20-foot-radius Sphere centered on a point you choose within range. Any creature or object entirely inside the Sphere has Immunity to Thunder damage, and creatures have
interaction with the image reveals it to be an illusion, since things can pass through it. A creature that takes a Study action to examine the image can determine that it is an illusion with a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
concerns that this rod piece will be particularly challenging to find since the Mournland is difficult to navigate. The wizards suspect that the rod piece is hidden in one of the dozens of ruined colossi
Mournland’s impeded navigation. The characters can do this by tuning their second rod piece to a working Docent from inside one of the fallen colossi. A Docent is a small, sentient metal sphere that
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
through small holes in the floor to a subterranean waterwheel. Since this observatory is on a hilltop with no access to running water, attendants use a Decanter of Endless Water to fill an elevated basin
. This is the observatory’s primary source of income; since demand is low, funding is a perpetual struggle. Adjoining chambers accommodate the observatory staff. Stairs ascend from the clock room to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
within the volcano’s peak, just above the level of the caldera’s lava pools. Although the azers are long since gone, their construction—and much of their lost wealth—now serves the dragon’s needs
20-foot-radius sphere centered on a point the dragon can see within 120 feet of it. The sphere spreads around corners, and its area is heavily obscured. A creature other than the dragon that starts its
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
or sphere Gods of Neutrality
Alignment
Province
Symbol
Gilean N Knowledge Open book Chislev N Nature Feather Lunitari N Neutral magic Red circle or sphere Reorx N Craft Forging
magic Black circle or sphere Sargonnas LE Fire, vengeance Stylized red condor Zeboim CE Seas, storms Turtle shell It’s easy to blame the gods for the Cataclysm. They sent the Thirteen Warnings and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragons also see amassing such wonderful hoards as a way to attract new friends to the remote locations they inhabit. Crystal Dragon Art Objects d12 Object
1 An armillary sphere revealing the
windows to catch the light
10 Astrological birth charts for every year since the dragon was born
11 A vast number of colored glass bottles collected from dozens of cultures and historical periods
12 A fine divan set with gemstone buttons and stitched with silver thread
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
virtue. The current Oracle is an elderly human named Jadzi. A graduate of Quandrix College, Jadzi has since expanded her studies to encompass all disciplines of spellcasting, tempering the mathematical
) force damage.
Paradoxy (Recharge 4–6). Momentary warps in reality appear at three different points the Oracle can see within 120 feet of her. Each creature in a 20-foot-radius sphere centered on each
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Ballista. This weapon is inoperable since the crash. N2. Cargo Hold Attached to the walls in this chamber are three sets of chains and manacles designed to hold large creatures. A staircase rises to the
5-foot-diameter, crimson, semitranslucent crystal sphere in a low stand. A door in the side of each sphere opens when a creature that has telepathy approaches within 5 feet of it; half the door swings
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
it is wearing or carrying, except for magic items, are sucked into a void and destroyed. Creatures in a 15-foot-radius sphere centered on the aspirant must make a DC 11 Strength saving throw. On a
(2d10 + 5) force damage.
All-Consuming Star (Recharge 6). The hierophant conjures a manifestation of the All-Consuming Star: brilliant light and haunting screams that fill a 20-foot-radius sphere
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
protection, for instance, since you can’t attune to more than one copy of an item at a time. Do magic weapons give you a bonus to attack and damage rolls? A magic weapon gives you a bonus to attack rolls
while the other end entangles the target. Can a sphere of annihilation enter a Leomund’s tiny hut? Yes. The sphere destroys the dome. (Leomund’s Tiny Hut) Can you gain the magical bonus of a +2
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
plans to use the blood of the kraken to create an army of undead. Since returning to life, it has become clear to Shoalar that Gar’s obeisance to Umberlee prevents him from truly serving Olhydra, and this
sphere to restrain troublesome characters so the water elemental myrmidons can attack while they’re restrained. Treasure. Shoalar possesses a bowl of commanding water elementals. If the characters defeat
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Ephara’s Influence Ephara’s sphere of influence is the polis. Although worshiped in many places, she is most beloved in Meletis, whose citizens credit her with the city’s founding. Many city walls
, since they both value structure and justice. Ephara works toward establishing judicial systems that enforce the laws and uphold the values that Heliod holds dear. Ephara is also on good terms with Thassa
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
fifteen-foot-diameter sphere made of shimmering silver floats above a hexagonal dais on the west side of this thirty-foot-high chamber. The sphere is as reflective as a mirror, and it appears smooth
and sleek.
Scrying Sphere. The silver sphere is a scrying device that allows Teremini to remotely communicate with Lord Soth, who has a similar sphere in his home, Dargaard Keep. A creature that
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
hair, a wispy white beard, and a billowy purple robe adorned with gold stars. He poses no threat to Nightstone or the characters. Map 1.3: Tower of Zephyros Ever since the ordning shattered, Zephyros
, levitate, magic missile
1/day each: cone of cold, contact other plane (cast as 1 action), greater invisibility, mass suggestion, nondetection, Otiluke’s resilient sphere, protection from energy, tongues
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Aspect of Tiamat The five-headed progenitor of chromatic dragons, Tiamat embodies the vices of evil dragons. Since the destruction of the First World, she has dwelled in the Nine Hells—some say by
space within 10 feet of the aspect.
Chromatic Flare (Costs 3 Actions). The aspect flares with elemental energy. Each creature of the aspect’s choice in a 60-foot-radius sphere centered on her must
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the githyanki. She is their ruler in every sphere of activity and, as such, demands and receives utter obedience. During the war with the illithids, Vlaakith urged Gith to seek out allies from among
Vlaakith: she knows how to build fanatics. But alas, fanatics are good for nothing of lasting consequence.
The Bitter Truth In the time since Vlaakith made this promise to her people, she has called
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Neverember was ousted as Open Lord of Waterdeep. Laeral reluctantly stepped into the vacancy at the request of the Masked Lords, and has served as Waterdeep’s Open Lord ever since. Initially overwhelmed by the
): banishment, greater invisibility, Otiluke’s resilient sphere
5th level (3 slots): cone of cold, geas, Rary’s telepathic bond
6th level (2 slots): globe of invulnerability, mass suggestion
7th level (1 slot
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
his fee is paid, Lurg announces he must consult the stars for the answers the visitors seek. Of course, Lurg can’t access the Books of Prophecy, since Shalfey still has them locked away in his sanctum
either direction, one must first say the password (“apogee”), which is known only to the tower’s stewards. If the door is opened without the password, flame erupts in a 10-foot-radius sphere centered on
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Blossom ever since. Thunderwing has no sense of direction and no sense of time. Any questions relating to such topics just confuse her. The first character who touches Thunderwing experiences an image
, providing additional information she “remembers” if they need clues. The sprite can’t remember if Xanthoria is home or not, but she doesn’t recall seeing the druid outside the cave complex recently. Since
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a 10-foot-radius sphere of incinerating golden radiance centered on the device. Each creature in the sphere must make a DC 17 Constitution saving throw, taking 90 (10d10 + 35) radiant damage on a
letter that Macreadus angrily threw into the hearth after reading it. Copper’s Letter. The scroll is stained with soot but remains intact, since Macreadus never got around to burning it. Characters who
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
a Magic action, you can expend a use of your Wild Shape and choose a point within 60 feet of yourself. Vitality-giving flowers and life-draining thorns appear for a moment in a 10-foot-radius Sphere
centered on that point. Each creature of your choice in the Sphere must make a Constitution saving throw against your spell save DC, taking 2d6 Necrotic damage on a failed save or half as much damage
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
The air grows cooler as you near the top of the tower, and it carries a putrid scent. What might once have been an elegant bedroom has long since been soiled and ruined. Murals of Sune that lined the
their minions passes over it. When triggered, the glyph splashes acid in a 20-foot-radius sphere centered on it—big enough to splatter the whole room and the central staircase, top to bottom. This
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
robes stands atop a dais, her arms outstretched in a welcoming gesture. A tiny, incandescent blue sphere is suspended in the air next to the statue’s head. Dozens of other statues made of sparkling
they collide with creatures they can’t reach (creatures flying above them, for example). This statue on the dais doesn’t move, and the tiny sphere floating next to its head is frozen in time and magical
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
. While confined to her antimagic cell, she is cautious since she can’t rely on her magic tattoos to defend herself. Outside her cell, she grows overly confident and even banters if she’s able to do so
) force damage.
Firestorm Tattoo (Recharge 5–6). Prisoner 13 magically unleashes flame from the tattoo across her back, filling a 20-foot-radius sphere centered on her. Each other creature in that area
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Material Plane, since he hungers eternally for new forests, plains, and kingdoms to burn. Lair Actions Imix is master of heat and flames in his vicinity. He can take lair actions on the Elemental
succeed on a DC 20 Strength saving throw or be knocked prone, in addition to the normal damage for contact with molten rock. A thick cloud of black smoke and burning embers fills a 40-foot-radius sphere