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Returning 35 results for 'single of ready dedicate vision'.
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classes
Player’s Handbook (2014)
them as an extension of your body. Some members of this tradition dedicate themselves to a single element, but others weave the elements together.
Many monks of this tradition tattoo their bodies with
Monsters
Mythic Odysseys of Theros
—mortals communicate with a single god, interpreting their intentions for the wider world. Others aren’t aligned with a god and observe the night sky, reading Nyx like a vast, cryptic scroll
divine omens (such as those presented in chapter 4) might seek out an oracle to gain a clearer vision of the god’s intentions. Finding an oracle, though, or one experienced in interpreting certain types of visions, might prove to be an adventure in its own right.
Magic Items
Acquisitions Incorporated
produces prewritten and signature-ready contracts at your request, covering most common contractual needs. It also occasionally produces sticky notes printed with useful information and inspirational
dedicated extradimensional space can hold up to thirty documents or spell scroll;spell scrolls. Placing a single document into the scroll humidor is an action. Drawing forth a desired scroll is a bonus action.
Monsters
Mordenkainen's Fiendish Folio Volume 1
heart, consuming it and killing the host unless they are quickly destroyed. After gorging themselves on the host's body over several days, the maggots emerge as juvenile assassin bugs, ready to
continue their horrid life cycle.
An Unnatural Plague. Whole settlements along the frontier have been wiped out by plagues of assassin bugs. Without a quickly organized defense, even a single bug can
Reborn
Legacy
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Species
Van Richten’s Guide to Ravenloft
, silent stretches. Occasionally, though, in a moment of peace, stress, or excitement, a reborn gains a glimpse of what came before. When you desire to have such a dreamlike vision, roll on the Lost
realized you have no memories except for a single name.
4
You were a necromancer’s undead servant for years. One day, your consciousness returned.
5
You awoke in an abandoned laboratory
Backgrounds
Baldur’s Gate: Descent into Avernus
sewer, knocking it out with a single punch. Since then, however, the ale you once credited with your heroism has drowned it, and even your most patient admirers are losing hope. You’re hoping
remain very important to them.
d8
Personality Trait
1
I judge people by their actions, not their words.
2
If someone is in trouble, I’m always ready to lend help.
3
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
to appease Talos when a severe storm blows in—all in the same day. Many people have a favorite among the gods, one whose ideals and teachings they make their own. And a few people dedicate themselves
entirely to a single god, usually serving as a priest or champion of that god’s ideals. Your DM determines which gods, if any, are worshiped in his or her campaign. From among the gods available, you
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
appease Talos when a severe storm blows in—all in the same day. Many people have a favorite among the gods, one whose ideals and teachings they make their own. And a few people dedicate themselves
entirely to a single god, usually serving as a priest or champion of that god’s ideals. Your DM determines which gods, if any, are worshiped in his or her campaign. From among the gods available, you can
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
need to appear in your game for Harrowhall to be useful; exploring the haunted castle makes an excellent single-session adventure, especially for characters in need of a place to recuperate between
adventures.
Introducing Harrowhall A character who draws the Throne card from a Deck of Many Things has a fleeting vision of a keep surrounded by a dry moat. Fog swirls across the grounds, and the
Orc
Legacy
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Species
Volo's Guide to Monsters
with orcs tells of confronting a hulking foe that can cleave through a warrior with a single blow, part of a force that can cut down enemies as though they were trembling stalks of wheat before the
scythe. Only a skilled and determined hero can hope to survive single combat with an orc.
Savage and fearless, orc tribes are ever in search of elves, dwarves, and humans to destroy. Motivated by their
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
their idealized vision of noble life leads them to mimic the aristocrats’ callousness and appetite for empty fads. These starry-eyed innocents provide ready pawns for corruption. And those who don’t bend to the whims of Borca’s rulers face humiliation before they’re inevitably crushed.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Starting the Adventure Read or paraphrase the following text to begin: The gray mounds of the desert roll toward the horizon. Not one stone shows through the powdery sand, nor does a single insect
ghost can take longer to appear, exposing the characters to more of the desert’s threats, which are detailed in the “Desert Encounters” section below. When you’re ready to progress the story, proceed to the “Ghost of Amun Sa” section.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Settlements The places where people live — bustling cities, prosperous towns, and tiny villages nestled among miles of farmland — help define the nature of civilization in your world. A single
characters care about the settlement? The guidelines in this section are here to help you build the settlement you want for whatever purpose you have in mind. Disregard any advice here that runs counter to your vision for a settlement.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
experiencing a vision at the Shrine of Savras, or they might search for it on their own. In the latter case, let the players use the poster map of the Sword Coast to plot a search. Icespire Hold is
marked on the DM’s map (below). Characters spot Icespire Hold if they come within 1 hex of it. If the characters are ready to confront the dragon but need help finding its lair, use one of the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
stop shivering. 2 The character’s vision is limited to a 5-foot-wide line pointing in a single direction. 3 The character gets nauseous near windows or doorways. If the character moves through such a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
railings or battlements. Giants once stood atop these ledges, ready to hurl rocks at interlopers that passed below. Five niches are carved into the back wall of each ledge. Each one holds an iron sconce
investigate. Barbarians at the Gate As the characters cross this hall from west to east, they see the flickering light of a single torch and can hear human grunts and groans ahead. Characters carrying
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Only the priests of Mogis can force the city’s leaders to put aside their quarrels and work toward a single goal. Lesser Peristyle The minotaurs of Skophos acknowledge the entire pantheon of gods, though
starting point, they pursue their vision of a better way of life, aspiring to nobler principles than senseless slaughter and better governance than iron-fisted tyranny. Under the leadership of the temple’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
see the outcome of the Seadeeps conflict but stand ready to assist should the githyanki need help. The leader of this githzerai band, Yrlakka, is a member of the Sha’sal Khou, a faction of renegade
githyanki and githzerai who seek to reunify the gith races. By helping the githyanki defeat a common foe, Yrlakka hopes to demonstrate the merits of a single unified gith race — not only to the evil
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
that work has been going on behind the scenes of the campaign during a character’s early adventuring career, so the Bastion is ready when the character reaches level 5. The shape, style, and function
fortified as a Fighter’s stronghold. And multiple characters can combine their Bastions to form a single large structure (see “Bastion Map”). Every Bastion has facilities that serve basic needs as well as
Kobold
Legacy
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Species
Volo's Guide to Monsters
him to grant spells to mortals and for those mortals to receive his favor. Furthermore, kobolds are so frail that a single hit from a human’s weapon can kill one of them, so a tribe has little
room to dig, and ready sources of food. Although lairing in these locations puts kobolds in competition with surface-dwelling humanoids, their ability to avoid detection often means their warrens go
Compendium
- Sources->Dungeons & Dragons->Rrakkma
area with additional details. It is highly recommended, to get the maximum enjoyment out of this adventure, that you have six players ready to play each of the pregenerated characters. Due to the
complete their mission. If they take a long rest, it counts as three short rests. They could feasibly take a single long rest and a single short rest and still accomplish their mission. Any more rests however, and they fail.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Arveiaturace Arrives Arveiaturace, an ancient white dragon whose vision is hampered by cataracts, carries the body of her former master, the wizard Meltharond, in a saddle on her back (see
immense dragon fills the bowels of the ship. “I smell warm flesh and hear the panic of beating hearts. Ready your spells, Meltharond! We have uninvited guests.”
If one or more characters are topside
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Starting the Adventure If the characters are 1st level, use the adventures at the start of chapter 6 to get them to 3rd level, at which point they’re ready for the main adventure (which begins with
for platinum ingots is quite good in more easterly lands and anticipates a tidy profit. After receiving a vision, Sister Garaele of the Shrine of Luck decides to become intendant at the Allfaiths
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
single god, interpreting their intentions for the wider world. Others aren’t aligned with a god and observe the night sky, reading Nyx like a vast, cryptic scroll for insights. Divine Influence. Just
chapter 4) might seek out an oracle to gain a clearer vision of the god’s intentions. Finding an oracle, though, or one experienced in interpreting certain types of visions, might prove to be an adventure
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the god of the ending of things and hopelessness, as much as Lathander is the god of beginnings and hope. Folk don’t pray to Myrkul so much as dread him and blame him for aching bones and fading vision
of Myrkul’s faith. There is little space set aside for the living in such a location, usually a single modest shrine, but its catacombs and ossuaries are vast. In the deepest chamber of each temple
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Meeting Kwalish You have several options for having Kwalish appear to the characters, depending on how much time you wish to dedicate to the party’s exploration of the city of Daoine Gloine. Quick
negotiate with Kwalish, the gnome asks only for a single bit of soul energy from any one character. If unsuccessful, he demands one bit of soul from each character in exchange for his aid or information. The
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
two thrilling tales, Hoard of the Dragon Queen and The Rise of Tiamat, combining them into a single campaign- spanning Dungeons & Dragons adventure. This adventure is designed for a party of four to
alliance intent on unleashing a draconic apocalypse upon Faerûn. The Cult of the Dragon, the Red Wizards of Thay, and a conspiracy of other villains plot to reshape the world, making it ready for the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
two thrilling tales, Hoard of the Dragon Queen and The Rise of Tiamat, combining them into a single campaign- spanning Dungeons & Dragons adventure. This adventure is designed for a party of four to
alliance intent on unleashing a draconic apocalypse upon Faerûn. The Cult of the Dragon, the Red Wizards of Thay, and a conspiracy of other villains plot to reshape the world, making it ready for the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
thrilling tales, Hoard of the Dragon Queen and The Rise of Tiamat, combining them into a single campaign-spanning Dungeons & Dragons adventure. This adventure is designed for a party of four to six
alliance intent on unleashing a draconic apocalypse upon Faerûn. The Cult of the Dragon, the Red Wizards of Thay, and a conspiracy of other villains plot to reshape the world, making it ready for the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
and Amy, what are your characters doing?
Russell (as Shreeve): I stand near the door, sword drawn, ready for danger. This place is creepy!
Amy (as Auro): I go near the fireplace. A warm fire sounds
to the description of a spell before you cast it. Don’t expect the DM to know how your spell works, and be ready to answer any questions about it.
6 Jared: Great! That puts out the fire. Without the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, ready to emerge and attack when commanded to do so. While inside the cask, they have total cover against attacks that originate outside the cask. Twig Blight The druid is poisoning the fermentation
. The key to the padlock can be found in the office (area W20). The single door leading to area W5 is barred shut from the inside, as is the single door leading to area W2.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
appears (see the “Omens of Apocalypse” section at the end of this chapter), the hierophants bring the aspirants deemed ready to a sanctum for initiation (see the “Sanctum of the Heralds” section). The
readings. At the rite’s conclusion, the initiates receive a vision of the All-Consuming Star. As part of this initiation, new members of the Heralds of the Comet shed their old identities and take on new
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
celebrating each other’s courage and integrity, all in a single evening. Elves who live on Arvandor are no different from elves living anywhere else, except for the intensity of their passion. All
who were not born in the place. The native elves are boisterous, tempestuous, and ready to draw blood over the slightest insult or lapse of tradition. The plane’s beauty is both overpowering and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running the Test To conduct the Test of High Sorcery, the mage Demelin conjures a vision of Onyari’s fall When a test-taking character is ready to begin the test, Demelin instructs them to move to
suddenly the ground shifts beneath you. Wind lashes your face, and the air fills with screams. Your vision clears, and you find yourself above the clouds, standing at the edge of an exquisite
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Scholar of Impossibilities Run this encounter when you’re ready to bring the hunt for R04M to an end. The tunnel ends in a ledge overlooking a vast, empty crevasse. No path clearly proceeds above or
this one and those that came before. It believes that when the time comes, it will be able to change the multiverse to suit its vision of profane perfection. The Scholar will share a secret no mortal