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Returning 35 results for 'skilled cast'.
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skill cast
skills cast
stilled cast
skilled class
Monsters
Arcana Unleashed: Deadfall
Tam makes three attacks, using Paralyzing Touch or Soul-Draining Ray in any combination. He can replace two attacks with a use of Spellcasting to cast Finger of Death.
Paralyzing Touch. Melee Attack
equal to the damage taken. Success: Half damage only. Failure or Success: Szass Tam can’t take this action again until the start of his next turn.
Withering Magic. Szass Tam cast Blight or Dispel
Monsters
Tomb of Annihilation
Innate Spellcasting. The yuan-ti's spellcasting ability is Charisma (spell save DC 12). The yuan-ti can innately cast the following spells, requiring no material components:
At will: animal
scaly patches of skin that betray her true nature. Salida is skilled at crafting colorful insults and concocting believable lies to cover her true background. Her wit makes her an enjoyable traveling companion — a trait that she leverages to the fullest to join the characters' expedition.Poison
Nezznar the Black Spider
Legacy
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Monsters
Lost Mine of Phandelver
disadvantage on attack rolls when he or his target is in sunlight.
Innate Spellcasting. Nezznar can innately cast the following spells, requiring no material components:
At will: dancing lights
1
, the Demon Queen of Spiders. Drow society is strictly matriarchal. Male drow are relegated to servitor roles, and while most train as warriors, a few, such as Nezznar, become skilled wizards.
Monsters
Storm King's Thunder
, requiring no material spell components and using Charisma as the spellcasting ability (spell save DC 17):
At will: detect magic, levitate, light
1/day each: control weather (cast as 1 action), water
breathing
Roleplaying Information
A skilled rider of rocs and whales, Shaldoor believes that Annam the All-Father shattered the ordning to push giants into war against the dragons. She is thrilled to
Monsters
Storm King's Thunder
, requiring no material spell components and using Charisma as the spellcasting ability (spell save DC 17):
At will: detect magic, levitate, light
1/day each: control weather (cast as 1 action), water
breathing
Roleplaying Information
Vaasha is a skilled hunter and tracker who doesn’t charge into danger without first assessing the risks. She’s not afraid to speak her mind, even to her
Monsters
Mythic Odysseys of Theros
Amphibious. The triton can breathe air and water.
Innate Spellcasting. The triton's spellcasting ability is Wisdom (spell save DC 12). It can innately cast the following spells, requiring no material
skilled at sabotaging ocean-going vessels, employing water-based magic, and otherwise whipping up the fury of the sea. Few dare insult tritons in their home environment, but those who do and survive often learn that the tritons' wrath doesn't end at the shore.Cold
Monsters
Icewind Dale: Rime of the Frostmaiden
.
Wand of Magic Missiles. While holding this wand, Vellynne can expend 1 or more of its 7 charges to cast the magic missile spell from it. She can expend 1 charge to cast the 1st-level version of the
family, based in the town of Longsaddle. Cold and dispassionate, she took to magic only a decade ago in her late forties and is skilled in the arcane tradition of necromancy. She has a lifelong struggle
Carrionette
Legacy
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Monsters
Van Richten’s Guide to Ravenloft
carrionette and the target die. A protection from evil and good spell cast on the controlled body drives the carrionette out and returns the consciousness of both creatures to their original bodies
malicious toys are skilled deceivers and, despite some having existed for generations, often affect unsettlingly childlike personalities. Among the most notorious of these terrors is the carrionette Maligno, Darklord of the domain of Odaire (detailed in chapter 3).Poison, Psychic
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
spell slot used to cast it is not expended.High fae mages are some of the mightiest magic users among the faeries of Eldraine. These skilled spellcasters have mastered the arcane art of dealmaking
Monsters
Mythic Odysseys of Theros
","rollAction":"Innate Spellcasting"} to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: ray of frost (see “Actions” below)
2/day
into conflict. In such cases, tritons prove skilled at sabotaging ocean-going vessels, employing water-based magic, and otherwise whipping up the fury of the sea. Few dare insult tritons in their home
Backgrounds
Guildmasters’ Guide to Ravnica
it might pull shadows or clouds of mist around you as you cast your spells. Using the encode thoughts cantrip described below, you can turn a creature’s thoughts (including your own
) into a thought strand that others can potentially read, share, or steal. These thought strands are treated as valuable currency among the Dimir.
Suggested Characteristics
Skilled at infiltration
Monsters
Icewind Dale: Rime of the Frostmaiden
). She can innately cast the following spells, requiring no material components:
At will: chromatic orb (cold orb only; see “Actions” below), detect magic, misty step
2/day each: control
clutches, preserving them against the ravages of time. She hoards beauty in all forms, from art objects and flowers to skilled artisans and their wondrous works, freezing them in magical ice for her
Goblin
Legacy
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Species
Volo's Guide to Monsters
.
Hunters. The families of goblins that are skilled in the use of weapons but not privy to any other special knowledge have the second highest status in the tribe. Hunters are often the best wolf riders
. The goblin can cast a randomly determined 1st-level wizard spell once per day. Intelligence is its spellcasting ability.
Booyahg Wielder. This goblin found a magic item (a necklace of fireballs, a
Compendium
- Sources->Dungeons & Dragons->Arcana Unleashed
Goals and Activities Sheltering Hands members are skilled abjurers who focus on providing services to the needy. Faction members solicit donations of food, money, or land, then share them in directed
cast the appropriate spells usually know enough to recognize what spells are needed. Many of those the faction helps become members themselves, seeking to pay forward the support they’ve received and
Compendium
- Sources->Dungeons & Dragons->Arcana Unleashed
Goals and Activities Sheltering Hands members are skilled abjurers who focus on providing services to the needy. Faction members solicit donations of food, money, or land, then share them in directed
cast the appropriate spells usually know enough to recognize what spells are needed. Many of those the faction helps become members themselves, seeking to pay forward the support they’ve received and
Compendium
- Sources->Dungeons & Dragons->Arcana Unleashed
Goals and Activities Sheltering Hands members are skilled abjurers who focus on providing services to the needy. Faction members solicit donations of food, money, or land, then share them in directed
cast the appropriate spells usually know enough to recognize what spells are needed. Many of those the faction helps become members themselves, seeking to pay forward the support they’ve received and
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
magewright hirelings who are skilled in creating magic items. Crafting Assistants. If you create a magic item in your Bastion using the rules in the Dungeon Master’s Guide, one or both of this facility’s
the Arcana skill. The two hirelings assist each other, reducing the time required to craft the item. If the item allows its user to cast any spells from it, the hirelings have those spells prepared
Kobold
Legacy
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Species
Volo's Guide to Monsters
Kobolds are a lot less cute when they learn how to cast fireballs.
— Volo
Kobolds are often dismissed as cowardly, foolish, and weak, but these little reptilian creatures actually have a
against those who have disrespected him.
Expert Tunnelers
Kobolds are naturally skilled at tunneling. Similar to dwarves, they seem to have a near-instinctive sense of what sections of stone or
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
servitor roles, and while most train as warriors, a few, such as Nezznar, become skilled wizards. Nezznar the Black Spider
Medium humanoid (elf), neutral evil
Armor Class 11 (14 with mage armor
sunlight.
Innate Spellcasting. Nezznar can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness, faerie fire (save DC 12
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
married couple: a fire genasi named Embric and a water genasi named Avi. Both are members of the Most Careful Order of Skilled Smiths and Metalforgers. As an armorer, Avi also belongs to the Splendid
statistics of a bandit captain, with these changes: Embric is neutral good. He has these racial traits: He can cast produce flame at will. (Constitution is his spellcasting ability, and he has a +4 bonus to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Upper Tavick’s Landing This ward is effectively a self-contained city catering to the nobles that live there. It has fine housing, skilled services, a luxurious mercantile district, and even an
to a clerk. Any Blademark or member of the watch can demand to see your license and might confiscate unauthorized weapons. You also need a license to cast spells in the ward. It costs 10 gp, and you
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Upper Tavick’s Landing This ward is effectively a self-contained city catering to the nobles that live there. It has fine housing, skilled services, a luxurious mercantile district, and even an
license and may confiscate unauthorized weapons. You also need a license to cast spells in the ward. This costs 10 gp and you must specify the spells you wish to cast. A fine can be levied for any
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
happen to serve. Hydroloths are skilled at finding lost things, especially those that have been swallowed up in the deeps. For amphibious assaults or underwater conflicts, hydroloths have no equal among
hydroloth’s innate spellcasting ability is Intelligence (spell save DC 16). It can innately cast the following spells, requiring no material components:
At will: darkness, detect magic, dispel magic
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
of your choice. (This is included above.) Versatile. You gain an Origin feat of your choice. Skilled is recommended. (This is included above.) Feats Skilled Origin Feat You gain proficiency in any
Melee. Being within 5 feet of an enemy doesn’t impose Disadvantage on your attack rolls with spells. Increased Range. When you cast a spell that has a range of at least 10 feet and requires you to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Spellcasting (Psionics). The githzerai’s innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no components:
At will: mage hand (the hand is invisible)
3/day
those githzerai who are the wisest teachers and the most skilled at physical and mental combat become leaders. The githzerai revere great heroes and teachers of the past, emulating those figures
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, Magic Initiate, or Skilled feat (your choice). Your choice of feat reflects the transformation that changed your life. An encounter with a genie who gave you three wishes might have resulted in
magical powers represented by Magic Initiate. If you paid off all your family debts with a fortuitous round of three-dragon ante, you might be Lucky instead. Alternatively, you could use the Skilled feat to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
would otherwise go to the gods or be cast adrift somewhere other than the Nine Hells. If you are already a creature of Law and Evil devoted to no other entity, your damned spirit is of meager value
souls of skilled wizards and cunning sages, exactly the sort of folk he needs to further his research. Curiosity and ambition are motivating factors that entice such souls into his service — often, a mage
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
fight off tyrants and establish freedom in your city.
4 Your family members have all been architects, going back several generations, and all worshiped Ephara.
5 You are a highly skilled
breaking just laws for personal gain Ephara’s Devotee Piety 3+ Ephara trait Ephara grants you insight into how people communicate. You can cast comprehend languages with this trait, requiring no
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the god’s influence in the world in a concrete way through acts such as these: Achieving a great victory Overcoming long odds honorably Defeating a skilled foe in single combat Winning a great feat of
in his name. You can cast compelled duel with this trait a number of times equal to your Charisma modifier (minimum of once). You regain all expended uses when you finish a long rest. Charisma is your
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
tremendous power and a supernatural connection to the ancient spiders of the Demonweb Pits, channeling magic from that dread place. Drow mages can be quite learned and skilled in magic. Some of them can
even cast my spells. Drow Arachnomancer
Medium humanoid (elf), chaotic evil
Armor Class 15 (studded leather)
Hit Points 162 (25d8 + 50)
Speed 30 ft., climb 30 ft.
STR
11(+0)
DEX
17
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
poppets, murderous jewelry box ballerinas, and so forth might be carrionettes. These malicious toys are skilled deceivers and, despite some having existed for generations, often affect unsettlingly
to the target’s knowledge, class features, or proficiencies.
If the carrionette’s body is destroyed, both the carrionette and the target die. A protection from evil and good spell cast on the
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
your choice. (This is included above.) Versatile. You gain an Origin feat of your choice. Skilled is recommended. (This is included above.) Feats Ability Score Improvement General Feat (Prerequisite
Points. (This is included above.) Ranger Class Features Level 1: Favored Enemy You always have the Hunter’s Mark spell prepared. You can cast it twice without expending a spell slot, and you regain all
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
your choice. (This is included above.) Versatile. You gain an Origin feat of your choice. Skilled is recommended. (This is included above.) Feats Ability Score Improvement General Feat (Prerequisite
Hit Point maximum increases by an additional 2 Hit Points. (This is included above.) Cleric Class Features Level 1: Spellcasting You have learned to cast spells through prayer and meditation. Cantrips
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
of your choice. (This is included above.) Versatile. You gain an Origin feat of your choice. Skilled is recommended. (This is included above.) Feats Great Weapon Master General Feat (Prerequisite
. Immediately after you score a Critical Hit with a Melee weapon or reduce a creature to 0 Hit Points with one, you can make one attack with the same weapon as a Bonus Action. Skilled Origin Feat You gain
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
courthouse using mundane disguises or magic. Impersonating an official or using magic to influence one is a crime (see the Code Legal handout in appendix C), so they must be stealthy or skilled at
sharing lengthy educational anecdotes and parables. Unknown to all but her closest aides, the magister has the innate psionic ability to cast the detect thoughts spell without somatic or material