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Returning 35 results for 'skull gain'.
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Magic Items
Dungeon Master’s Guide
some fell goal.
The wand is topped with a skull that once belonged to a human hero slain by Orcus. The wand can magically change in size to better conform to the grip of its user. All Holy Water
2 minor detrimental properties
1 major detrimental property
The detrimental properties of the Wand of Orcus are suppressed while the wand is attuned to Orcus.
Protection. You gain a +3 bonus to
Magic Items
Dungeon Master’s Guide
;
69–73
Sage
65–72
74–77
Skull
73–80
78–82
Star
81–88
83–87
Sun
—
88–91
Talons
89–96
92–96
Throne
which you are proficient appears on your person. The DM chooses the weapon.
Knight. You gain the service of a Knight, who magically appears in an unoccupied space you choose within 30 feet of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
original victim’s memories resonates within the skull. A skilled magic-wielder can attempt to extract memories from it to gain insight into the victim’s past or find lore that otherwise
transforms those slashed by the claws into statues.
As part of the ritual used to create a stone cursed, a fist-sized obsidian skull forms within the creature’s torso. The skull isn’t visible
Monsters
Baldur’s Gate: Descent into Avernus
Aura of Murder. As long as the reaper is not incapacitated, hostile creatures within 5 feet of it gain vulnerability to piercing damage unless they have resistance or immunity to such damage.
Innate
blade;night blades, whom Bhaal blesses with darkvision and superior stealth. Reaper of Bhaal;Reapers are the next rank up. They gain the ability to turn invisible and can use Bhaal's magic to evade
Monsters
Baldur’s Gate: Descent into Avernus
Aura of Murder. As long as the night blade is not incapacitated, hostile creatures within 5 feet of it gain vulnerability to piercing damage unless they have resistance or immunity to such
blesses with darkvision and superior stealth. Reaper of Bhaal;Reapers are the next rank up. They gain the ability to turn invisible and can use Bhaal’s magic to evade suspicion. The highest
Monsters
Baldur’s Gate: Descent into Avernus
Aura of Murder. As long as the death's head is not incapacitated, hostile creatures within 5 feet of it gain vulnerability to piercing damage unless they have resistance or immunity to such damage
darkvision and superior stealth. Reaper of Bhaal;Reapers are the next rank up. They gain the ability to turn invisible and can use Bhaal's magic to evade suspicion. The highest rank are the death's heads, who
Magic Items
Tyranny of Dragons
This horned mask of glossy ebony has horns and a skull-like mien. The mask reshapes to fit the face and head of a wearer attuned to it. While you are wearing the mask and attuned to it, you gain the
6.
Dragon Sight. You gain darkvision out to 60 feet, or to an additional 60 feet if you already have that sense. Once per day, you can gain blindsight out to 30 feet for 5 minutes.
Dragon Tongue
Magic Items
Tomb of Annihilation
This crooked staff is carved from bone and topped with the skull of a forgotten archmage whom Acererak destroyed long ago. Etched into the skull’s forehead is Acererak’s rune, which is
known on many worlds as a sign of death.
Beneficial Properties. While the staff is on your person, you gain the following benefits:
Your proficiency bonus to Intelligence (Arcana) and Intelligence
Monsters
Guildmasters’ Guide to Ravnica
mount gain advantage on Dexterity saving throws.Multiattack. The specter makes two scythe attacks.
Scythe. Melee Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Scythe
leathery skin is stretched tight over its skull, where its eyes are empty sockets. Its body is mottled with bony plates, and great wings stretch from its shoulders.
Undead Nature. A Nightveil specter
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
The Gnoll Lord is covered in matted fur and leathery hide, and his face resembles a grinning predator’s skull. He wields a triple-headed flail called the Butcher, which he can summon into his hand
most devoted followers gain the Gnashing Jaws action and the Rampage bonus action, while cult leaders gain the Aura of Bloodthirst trait.
Gnashing Jaws. Melee Weapon Attack: bonus to hit equal to
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
*
King of clubs
The Void
Queen of clubs
Flames
Jack of clubs
Skull
Two of clubs
Idiot*
Ace of spades
Donjon*
King of spades
Ruin
Queen of spades
Euryale
-handedly defeat the next hostile monster or group of monsters you encounter, you gain experience points enough to gain one level. Otherwise, this card has no effect.
Donjon. You disappear and become
Monsters
Mordenkainen Presents: Monsters of the Multiverse
by a skull-shaped minaret. There, Demogorgon’s heads contemplate the mysteries of the arcane while arguing about how best to obliterate their rivals. The bulk of this palace extends deep
Demogorgon’s followers are typically lone killers driven by the whispering voice of their master. His most blessed followers gain the Two Minds of Chaos trait.
Two Minds of Chaos. This creature
Monsters
Mordenkainen Presents: Monsters of the Multiverse
rot. Great bat wings sprout from his shoulders, and his head is like the skull of a goat, the flesh nearly rotted from it. In one hand, he wields the legendary Wand of Orcus, which is described in the
", "rollType":"roll", "rollAction":"Days"} days.
Cultists of Orcus
Orcus grants his rank-and-file cultists the Undying Soul trait, and his cult leaders can gain the Aura of Death trait.
Undying Soul
Magic Items
Lost Laboratory of Kwalish
King of clubs
The Void
Queen of clubs
Flames
Jack of clubs
Skull
Two of clubs
Idiot
Ace of spades
Donjon
King of spades
Ruin
Queen of spades
Euryale
Jack of
attempting to slay you. If the Grand Master has already been defeated, you gain the enmity of Garret Levistusson’s patron — a similarly powerful devil.
Fool. For the duration of the
Wand of Orcus
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
.
Made from bones as hard as iron, the wand is topped with a magically enlarged skull that once belonged to a human hero slain by Orcus. The wand can magically change in size to better conform to the
while the wand is attuned to Orcus himself.
Protection. You gain a +3 bonus to Armor Class while holding the wand.
Spells. The wand has 7 charges. While holding it, you can use an action and expend 1
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Black Dragon Mask Wondrous item, legendary (requires attunement) This horned mask of glossy ebony has a skull-like mien. Its damage type is acid. While you wear the mask, you gain the following benefit, in addition to those the dragon masks share. Water Breathing. You can breathe underwater.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
for the alchemy used to create these horrors, a faint echo of the original victim’s memories resonates within the skull. A skilled magic-wielder can attempt to extract memories from it to gain insight
skull forms within the creature’s torso. The skull isn’t visible while the stone cursed is active, but when it is slain, the statue shatters and the skull clatters to the ground. Because it is the nexus
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
for the alchemy used to create these horrors, a faint echo of the original victim’s memories resonates within the skull. A skilled magic-wielder can attempt to extract memories from it to gain insight
skull forms within the creature’s torso. The skull isn’t visible while the stone cursed is active, but when it is slain, the statue shatters and the skull clatters to the ground. Because it is the nexus
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
for the alchemy used to create these horrors, a faint echo of the original victim’s memories resonates within the skull. A skilled magic-wielder can attempt to extract memories from it to gain insight
skull forms within the creature’s torso. The skull isn’t visible while the stone cursed is active, but when it is slain, the statue shatters and the skull clatters to the ground. Because it is the nexus
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
create a stone cursed, a fist-sized obsidian skull forms within the creature’s torso. The skull isn’t visible while the stone cursed is active, but when it is slain, the statue shatters and the skull
clatters to the ground. Because it is the nexus for the alchemy used to create these horrors, a dim echo of the original victim’s memories resonates within the skull. A skilled magic-wielder can attempt
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
create a stone cursed, a fist-sized obsidian skull forms within the creature’s torso. The skull isn’t visible while the stone cursed is active, but when it is slain, the statue shatters and the skull
clatters to the ground. Because it is the nexus for the alchemy used to create these horrors, a dim echo of the original victim’s memories resonates within the skull. A skilled magic-wielder can attempt
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
create a stone cursed, a fist-sized obsidian skull forms within the creature’s torso. The skull isn’t visible while the stone cursed is active, but when it is slain, the statue shatters and the skull
clatters to the ground. Because it is the nexus for the alchemy used to create these horrors, a dim echo of the original victim’s memories resonates within the skull. A skilled magic-wielder can attempt
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
from their niches or when combat ends. Each skull has AC 9, 1 hit point, and immunity to poison and psychic damage. As long as one or more skulls are chanting, all yuan-ti in the room gain the following
the middle of this room. It has shackles bolted to its top and niches carved into its sides. Housed in each niche is a human skull. Grooves run down the altar to gutters on the floor, allowing spilled
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
from their niches or when combat ends. Each skull has AC 9, 1 hit point, and immunity to poison and psychic damage. As long as one or more skulls are chanting, all yuan-ti in the room gain the following
the middle of this room. It has shackles bolted to its top and niches carved into its sides. Housed in each niche is a human skull. Grooves run down the altar to gutters on the floor, allowing spilled