Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'slashing comes'.
Equipment
As a Bonus Action, you can use a vial of Basic Poison to coat one weapon or up to three pieces of ammunition. A creature that takes Piercing or Slashing damage from the poisoned weapon or ammunition
takes an extra 1d4 Poison damage. Once applied, the poison retains potency for 1 minute or until its damage is dealt, whichever comes first.
Magic Items
Dungeon Master’s Guide
Jester, the card reappears in the deck, making it possible to draw the same card twice. (Once the Fool or Jester has left the deck, reroll on the table if that card comes up again.)
Deck of Many Things
) Slashing damage plus 4 (1d8) Necrotic damage.
Star. Increase one of your ability scores by 2, to a maximum of 24.
Sun. A magic item (chosen by the DM) appears on your person. In addition, you gain 10
Grick
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
blends in with the rock of the caverns it haunts. When prey comes near, its barbed tentacles unfurl to reveal its hungry, snapping beak.Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
);{"diceNotation":"2d6+2","rollType":"damage","rollAction":"Tentacles","rollDamageType":"slashing"} slashing damage.
Beak. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
continuously absorb any water with which it comes into contact.
Split at the Seams. As a bonus action, you can press a button hidden on the weapon’s hilt to cause the sections comprising the
desiccated creature’s skin turns dry and brittle, rupturing with ease, and causing the creature to take an additional 1d4 slashing damage whenever it takes bludgeoning, force, piercing
magic-items
continuously absorb any water with which it comes into contact.
Split at the Seams. As a bonus action, you can press a button hidden on the weapon’s hilt to cause the sections comprising the
. A desiccated creature’s skin turns dry and brittle, rupturing with ease, and causing the creature to take an additional 1d8 slashing damage whenever it takes bludgeoning, force, piercing
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
continuously absorb any water with which it comes into contact.
Split at the Seams. As a bonus action, you can press a button hidden on the weapon’s hilt to cause the sections comprising the
desiccated creature’s skin turns dry and brittle, rupturing with ease, and causing the creature to take an additional 1d4 slashing damage whenever it takes bludgeoning, force, piercing
magic-items
continuously absorb any water with which it comes into contact.
Split at the Seams. As a bonus action, you can press a button hidden on the weapon’s hilt to cause the sections comprising the
desiccated creature’s skin turns dry and brittle, rupturing with ease, and causing the creature to take an additional 1d4 slashing damage whenever it takes bludgeoning, force, piercing
magic-items
continuously absorb any water with which it comes into contact.
Split at the Seams. As a bonus action, you can press a button hidden on the weapon’s hilt to cause the sections comprising the
. A desiccated creature’s skin turns dry and brittle, rupturing with ease, and causing the creature to take an additional 1d8 slashing damage whenever it takes bludgeoning, force, piercing
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
continuously absorb any water with which it comes into contact.
Split at the Seams. As a bonus action, you can press a button hidden on the weapon’s hilt to cause the sections comprising the
. A desiccated creature’s skin turns dry and brittle, rupturing with ease, and causing the creature to take an additional 1d8 slashing damage whenever it takes bludgeoning, force, piercing
magic-items
continuously absorb any water with which it comes into contact.
Split at the Seams. As a bonus action, you can press a button hidden on the weapon’s hilt to cause the sections comprising the
. A desiccated creature’s skin turns dry and brittle, rupturing with ease, and causing the creature to take an additional 1d8 slashing damage whenever it takes bludgeoning, force, piercing
magic-items
continuously absorb any water with which it comes into contact.
Split at the Seams. As a bonus action, you can press a button hidden on the weapon’s hilt to cause the sections comprising the
. A desiccated creature’s skin turns dry and brittle, rupturing with ease, and causing the creature to take an additional 1d8 slashing damage whenever it takes bludgeoning, force, piercing
magic-items
continuously absorb any water with which it comes into contact.
Split at the Seams. As a bonus action, you can press a button hidden on the weapon’s hilt to cause the sections comprising the
desiccated creature’s skin turns dry and brittle, rupturing with ease, and causing the creature to take an additional 1d4 slashing damage whenever it takes bludgeoning, force, piercing
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6
magic-items
This weapon is made from the harvested remains of a fallen dragon. With a properly reclaimed claw or tooth, the resource can be forged into a simple Piercing or Slashing weapon whose latent draconic
powers can appear in battle.
The first time you hit a creature on each of your turns with an attack roll you had Advantage on using this weapon, its draconic magic comes forth to deal an extra 1d6