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Returning 35 results for 'slips of reflect dark verdan'.
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Species
Acquisitions Incorporated
bred by empathy that helps them eventually sort out those who are sincere from those who are not.
Verdan Names
The oldest verdan names spring from goblinoid traditions, but more recent names reflect
The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing goblinoid things. But
Magic Items
Guildmasters’ Guide to Ravnica
insects or spiders. Applying the paint in this way takes 1 minute.
For the next 8 hours, the marks change to reflect your mental state. A creature that can see you and makes a successful DC 10 Wisdom
just saw around the corner, grief at the loss of a friend, or happiness derived from pride in your performance in combat. A dark elf has advantage on this check.
Monsters
Eberron: Rising from the Last War
as the Lords of Dust — scheme to unleash their ancient masters. The overlords gain strength when mortals embrace the dark paths laid down for them. And as they grow stronger, they gain more influence
.
Some thirty overlords are bound in Khyber. Two are described here: Rak Tulkhesh and Sul Khatesh, both of whom remain imprisoned and can't take physical form. The stat blocks provided here reflect the
Monsters
Mordenkainen's Fiendish Folio Volume 1
Hells—courted a mighty fey in hopes of luring him into trading away his soul. The attempt failed, but not before a troop of satyrs were corrupted by the dark delights of Phlegethos. The satyrs were
, set itself up as a petty lord, and rule over all those who fall into its grasp.
A Sinister Cycle. A forlarren in its fey aspect demonstrates self-destructive urges that reflect the inherent tension in
Monsters
Eberron: Rising from the Last War
strength as their servants — the fiends known as the Lords of Dust — scheme to unleash their ancient masters. The overlords gain strength when mortals embrace the dark paths laid down for them. And
form. The stat blocks provided here reflect the powers they would wield if they were ever unleashed upon the world.
Immortal Nature. An overlord doesn't require air, food, drink or sleep. It also
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Verdan Names The oldest verdan names spring from goblinoid traditions, but more recent names reflect the character of the different cultures these folk have encountered since coming out into the
sunlight. When a group of verdan live near dwarves, they might take on more dwarven-sounding names, only to change those names when they wander into a human area. A verdan is also not hesitant to change
Monsters
Mythic Odysseys of Theros
this happens, Hythonia heals many of her wounds and slips away from danger, and then she can choose one of her mythic actions when she uses a legendary action.
You might foreshadow Hythonia using her
worshipers dedicated to Pharika previously hoarded secrets and engaged in dark rituals.
Island of Potent Magic. Although Skathos’s location remains a mystery, stories tell of the island’s
Goliath
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
skills.
This dedication to competition has a dark side. Goliaths are ferocious competitors, but above all else they are driven to outdo their past efforts. If a goliath slays a dragon, he or she might
the goliath concept of fair play.
A permanently injured goliath is still expected to pull his or her weight in the tribe. Typically, such a goliath dies attempting to keep up, or the goliath slips
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red
reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
Species
Sword Coast Adventurer's Guide
. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red
reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
might continue to use the child name. Each elf’s adult name is a unique creation, though it might reflect the names of respected individuals or other family members. Little distinction exists
between male names and female names; the groupings here reflect only general tendencies. In addition, every elf bears a family name, typically a combination of other Elvish words. Some elves traveling among
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
provide torturous twists that the Dark Powers might employ to torment the Darklord and reflect their evil. Finishing Touches The story of a Darklord entwines with those of the adventurers and the domain
each Domain of Dread. The Dark Powers afford Darklords some control over the Mists bordering their domains. Does your Darklord allow the Mists to function undisturbed, or do the Mists also reflect the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Dreaming Dark in the War The chaos that reigned during the Last War enabled the agents of the Dreaming Dark to move and act with absolute freedom throughout Khorvaire. Any direct conflict among
Eberron’s humanoid populations is a boon to this group, which wants to destabilize all of them. Many of the intense battles near the end of the war might have been avoided, if not for Dreaming Dark
Monsters
Fizban's Treasury of Dragons
, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything they have to say.
3
I think of ships as
. The water’s edge on the map represents the lip of the shelf, which descends to a dark plain twelve hundred feet below.
Coral Reef. The rocky cliff side depicts the contours of a coral reef that
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
other means of seeing in the dark. Moonlight Mirrors Several areas in the vault contain objects known as moonlight mirrors, which each reflect a powerful beam of light from one of Krynn’s moons
slabs set on brass hinges. Unless otherwise noted, each door is unlocked. Lighting Unless otherwise noted, interior areas are dark. Area descriptions assume the characters have a light source or some
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
traipsed about inside it and comes looking for revenge. Able to fly as easily as it drifts through the Endless Void, the Nematode slips through the planes until it soars above Phandalin. The Nematode
arrives on a dark night, its darker shadow against the starlight the only indication of its presence. The people of Phandalin don’t initially realize the Nematode is anything other than a cloud passing
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
positive forces, the Dark Six are the source of fears. Arawai and Balinor reflect the positive aspects of nature. The devastating storm, the earthquake, the wildfire? These are the work of the Devourer
Dark Six The Dark Six are the shadows of the Sovereign Host. These dark gods shape the world and are present at all times, speaking to those willing to hear them. Where the Sovereigns govern
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
2. Fungus Cave A variety of fungi blankets this dark, 15-foot-high cavern. Every 10 minutes spent foraging here yields 1d3 pounds of edible fungi per forager (to a maximum of 30 pounds). The passage
slips and tumbles down to the bottom of the slope, taking no damage. If someone at the top of the slope lowers a rope to help other characters climb, no check is necessary. Worm Nursery: General
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the Material Plane are infinitely diverse, for they reflect the creative imagination of the DMs who set their games there, as well as the players whose heroes adventure there. They include magic
Realms, Mystara, Birthright, Dark Sun, and Eberron, among others. Each of these worlds boasts its own cast of heroic adventurers and scheming villains, its own ancient ruins and forgotten artifacts, its
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
outlook means that religion is driven by faith, as opposed to the concrete actions of deities. The faithful believe that their triumphs reflect the assistance of a divine influence. They don’t expect a god
their posts to fool around elsewhere. Exceptions do exist, such as the daelkyr and the Dreaming Dark, but by and large these natives of other planes are exclusively concerned with where they live. As
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
them across the sea. The Dreaming Dark is an enigmatic order of monks, assassins, warlocks, and mystics. Their ultimate agenda remains unknown, but they hunt the kalashtar and some believe they can
control people by manipulating their dreams. While most people dismiss the Dreaming Dark as a foolish story, you might uncover the truth behind the tales. Both the Inspired of Riedra and the kalashtar
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Flumph Colors A flumph’s extremities change color to reflect its mood. The Flumph Colors and Emotions table summarizes common flumph colors and the human emotions to which they most closely
correspond. Flumph Colors and Emotions Color Emotion Blue, Dark Sadness Blue, Light Happiness Green Curiosity Magenta Unknown* Orange Confusion Pink Amusement Purple Fear Red Anger Teal Serenity Yellow
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
can sneak in anywhere. Finally, you don’t think of the troll as a minion, but you give it the Alien Mind trait to reflect its tormented psyche. Then you flesh out its story and give it a name: the
-between place transformed the adventurer into a monstrous creature. Now, every night, the Bagman slips out from a random bag of holding. If he doesn’t find his home, he drags someone back into the bag with
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
agendas and disposition are unknowable to mortals. As the ultimate mimic, it can change its personality to reflect whatever most appeals to its current victim. Adventures with the Caller The Caller uses
, and truths hinting at the nature of the Dark Powers. Consider the following plots when featuring the Caller in an adventure: One of the characters’ allies requests they check in on the ally’s brother
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Dread Details The domain’s buildings, natural elements, landmarks, and creatures reflect the Darklord’s vile past. This section provides prompts for developing elements of your domain and connecting
smells within the domain should hint at the Darklord’s past villainy or serve as a means for the Dark Powers to torment the domain’s central prisoner. Choose or randomly generate at least three questions
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
world of the Material Plane but reflect those features into different forms—more marvelous and magical in the Feywild, distorted and colorless in the Shadowfell. Where a volcano stands in the Material
the puny to the sublime. Its dark reflection is the Negative Plane, the source of necrotic energy that destroys the living and animates the undead.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
might be the first to inquire after obvious inconsistencies or to notice plain impossibilities. But why has no one before them sought answers to such unignorable questions? The Dark Powers, the Mists
, and the nature of domains and Darklords all claim part of the answer, but ultimately they reflect aspects of the same cause: nightmare logic. Ravenloft is inherently a vast nightmare. Most of those
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
11. Throne Room During the day, sunlight slips through cracks in the ceiling and a window in the west wall, dimly illuminating the area. On clear nights, moonlight does the same. The sound of
pairs of wooden statues of turtle-like humanoids stand on opposite sides of the room. Between the southern pair extends a dark hallway. A dais against the east wall supports a granite throne carved to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
corner of the room. Within this dark chasm, worms pursue the fleeing forms of naked people.
In the south corner of the room on the eastern wall is a barred door.
The light in the ceiling comes from
the walls of a chute that glows in the dark. The chimney can be reached by someone who climbs on the shoulders of another character, but to enter it, the character must brace back and legs against
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Hags Hags represent all that is evil and cruel. Though they resemble withered crones, there is nothing mortal about these monstrous creatures, whose forms reflect only the wickedness in their hearts
also return the child to its grieving parents, only to watch from the shadows as the child grows up to become a horror. Dark Bargains. Arrogant to a fault, hags believe themselves to be the most
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
to their way of life. Zhentarim bonds of oath and honor hold the network together and galvanize its members in united purpose. More importantly, those bonds reflect the pattern of tight control that
to Mantol-Derith. Davra is an assassin. In addition to her weapons, she carries dust of disappearance and wears goggles of night while roaming the dark halls of Gauntlgrym.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
The Black Lake The darkest and most remote corner of the Glitterhame’s cavern system, the Black Lake is a large, winding cavern filled with water that drains from the Dark Mere through a submerged
seem to indicate a very sizable cave.
Creature. When Nightscale becomes aware of intruders, the young black dragon slips into the water, quietly swimming to a point near the three stepping stones
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
experiences of dreamers. There is a dark core at the heart of the plane, shaped by the nightmare force known as the Dreaming Dark. For reasons unknown to the general populace, Dal Quor is always remote
home to massive beasts, lycanthropes, elementals, and other things that reflect the power of nature. Mabar: The Endless Night. Mabar is the darkness that hungers to consume light and life. It is the
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
deadly wildernesses and beasts reinforce themes of predation. When a domain’s terrifying forces reflect aspects of its Darklord, that villain becomes a terrifying culmination of the evil in the land
. Each domain is a complete setting that the Mists might isolate from all other lands. Locations within a domain are often isolated by dark, monster-haunted wildernesses. Even settlements and sanctuaries
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
enforced entry toll for non-residents and those without Watch tokens or escorts effectively bars the poor from setting foot within this district. A patriar caught outside the Upper City after dark
, whispers “not ... shellfish,” and passes out.
2 A smirking valet eyes the party, slips over, and hands them an elegant crimson envelope: an invitation to a gathering at Eomane House.
3 A