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Morkoth
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
): dimension door, Evard's black tentacles
5th level (3 slots): geas, scrying
6th level (1 slot): chain lightningMultiattack. The morkoth makes three attacks: two with its bite and one with its
without expending a spell slot.
Regional Effects
The island surrounding a morkoth's lair is warped by the creature's presence, creating the following effects:
The morkoth is aware of any new
Monsters
Mordenkainen Presents: Monsters of the Multiverse
lair actions:
Cast a Spell. The morkoth casts darkness, dispel magic, or misty step, using Intelligence as its spellcasting ability and without expending a spell slot.
Hypnotize. The morkoth uses its
effect 1 minute later. The water can be as breathable and clear as air, or it can be normal water (ranging in clarity from murky to clear).
Locate Creatures and Objects. The morkoth is aware of any new
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
5th level (3 slots): geas, scrying
6th level (1 slot): chain lightning
Actions
Multiattack. The morkoth makes three attacks: two with its bite and one with its tentacles or three with its bite
. It doesn’t need to see the effect’s point of origin. The morkoth casts darkness, dispel magic, or misty step, using Intelligence as its spellcasting ability and without expending a spell slot
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
without expending a spell slot. Hypnotize. The morkoth uses its Hypnosis action, originating at a point within 120 feet of itself. It doesn’t need to see the effect’s point of origin. Regional Effects The
water within its lair that takes effect 1 minute later. The water can be as breathable and clear as air, or it can be normal water (ranging in clarity from murky to clear). Locate Creatures and Objects
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
and good, scrying
6th level (1 slot): word of recall
7th level (1 slot): divine word
8th level (1 slot): antimagic field
Actions
Multiattack. Isperia makes two claw attacks. She can cast a
turn.
Claw Attack. Isperia makes one claw attack.
Cast a Spell (Costs 2 Actions). Isperia casts a spell of 3rd level or lower from her list of prepared spells, using a spell slot as normal
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
vex other creatures. Their reasons for deception vary, ranging from harmless pranks to malicious infiltration. When a high fae impostor takes on the identity of another creature, the impostor magically
spell fails and has no effect, but the spell slot used to cast it is not expended.
High Fae Noble High fae nobles regard themselves as the natural and obvious superiors of all in Eldraine. Many have