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Returning 25 results for 'smith of red divinity verdan'.
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Eberron: Rising from the Last War
, Church, Crunch, Crystal, Dagger, Dent, Five, Glaive, Hammer, Iron, Lucky, Mace, Oak, Onyx, Pants, Pierce, Red, Rod, Rusty, Scout, Seven, Shield, Slash, Smith, Spike, Temple, Vault, Wall
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Adventure Background For pious giants, position in the ordning is everything. Brimskarda, a legendary fire giant smith, is discovering what it means to fall in the ordning’s ranks. Various missteps
in recent years have imperiled her lofty station. To resecure her standing in the ordning and prove that she is still the greatest smith among giants, Brimskarda has reclaimed the legendary Star Forge
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
rescue the region’s greatest smith. The emissary explains that a fire giant named Brimskarda kidnapped the smith and took him to the Star Forge, a giant furnace built in the crater of a fallen star
aid if the characters compete in the monastery’s tests of strength. To reach the Star Forge, the characters confront or circumvent fire giants battling a red dragon atop the crater’s rim. Once in the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, Church, Crunch, Crystal, Dagger, Dent, Five, Glaive, Hammer, Iron, Lucky, Mace, Oak, Onyx, Pants, Pierce, Red, Rod, Rusty, Scout, Seven, Shield, Slash, Smith, Spike, Temple, Vault, Wall
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, Crystal, Dagger, Dent, Five, Glaive, Hammer, Iron, Lucky, Mace, Pants, Pierce, Red, Rusty, Scout, Seven, Shield, Slash, Smith, Spike, Stone, Temple, Vault, Wall, Wood.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Shallow Graves The shepherd Larmon Greenboot in Red Larch leads the characters to this site if they ask. The characters might also stumble across the site while traveling in the Sumber Hills near Red
Larch. On a barren hilltop a few miles from Red Larch, you find four freshly dug shallow graves. The earth scraped out for the holes is piled nearby, although hastily gathered stones cover the graves
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
gods of knowledge promote the practical knowledge of craft and invention, including smith deities like Gond, Reorx, Onatar, Moradin, Hephaestus, and Goibhniu. Knowledge Domain Spells Cleric Level
that uses either of those skills. Channel Divinity: Knowledge of the Ages Starting at 2nd level, you can use your Channel Divinity to tap into a divine well of knowledge. As an action, you choose one
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Menendez, David Nash, One Pixel Brush, Red Central Limited, Leroy Steinmann
Producers: Bill Benham, Siera Bruggeman, Rob Hawkey, Vanessa Hoskins, Andy Smith, Dan Tovar
Consultants: Elizabeth Banerjee, Shawn Banerjee, Daniel Delgado, Basheer Ghouse, Paige Leitman, Adrian Mejia, Pam Punzalan
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
polis. Skophos stands as a literal maze, its twisting streets carved from the red sandstone of the badlands. The walls of the maze rise as narrow buildings that serve as homes, shops, and defensible
priests—Haraksi, an ingenious smith and mother of eight, and Olakia the Torn, an oracle who experiences visions from both Mogis and Ephara—a school of minotaur philosophers aspires to a vision of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. The philosophy of the Blood of Vol teaches that divinity lies within all mortal beings and reveres the undead who have secured that immortality. Various cults are devoted to the demons and horrors
Flame drawn on silver or molded from silver The Blood of Vol, philosophy of immortality and undeath LN Death, Life Stylized dragon skull on red teardrop gem Cults of the Dragon Below, deities of
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
piece of red-hot metal at the anvil. Like the human, she wears dark-tinted goggles to protect her eyes from the blinding light of the furnace.
The giant smith is Brimskarda, a lawful evil fire giant
of the road is a broad-shouldered giant with dusky skin and flaming red hair. She wears intimidating armor made of jagged lava rock and wields a searing scepter.
“None shall pass,” the giant intones
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) necrotic damage.
Corrupted Vengeance. The orc reduces itself to 0 hit points, triggering its Corrupted Carrier trait.
Orc Red
Fang of Shargaas Shargaas is the orc deity of deep darkness and sneakiness, a murderous god who hates anything that lives that isn’t an orc. Orcs consider Shargaas to be a divinity suited to pariahs and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
d8 Encounter 1 A thunder-voiced Mind’s Eye matter smith (see Morte’s Planar Parade) admonishes passersby to realize the power inside themselves. As a demonstration, the matter smith reshapes
tracts undermining the gods’ divinity litter the broken streets near the Shattered Temple. Defiers sometimes seed these tracts with details of scandals to discredit clerics and other worshipers. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
square heads pressed against the floor. The west wall bears a cracked mosaic that depicts a dwarf smith at a forge, crafting dwarves out of black metal and diamonds. (In the south end of the wall is a
that the stone hammer being wielded by the smith in the fresco on the south wall can be taken away from where it rests. When removed, it leaves a hammer-shaped indentation in the wall. Etched into the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Cabal void soother, and an uplifting Mind’s Eye matter smith (see Morte’s Planar Parade for these stat blocks). Their dispute concerns the legitimacy of gods in the grand scheme of the multiverse. Their
following text: A hush washes over the area, eclipsed by the march of heavy boots. Three officers of the Harmonium—burly guards in spotless, red plate armor—brandish menacing, clawed polearms in your
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
(attitude for all: 1d10)
7 2 fire elementals (attitude: 1d8) flitting adoringly around a bonfire
8 1 young red dragon (attitude: 1d4 + 1) picking through the remains of a burned-out caravan
prey
8 1 marilith (attitude: 1d4 + 2) searching for a renowned giant smith to forge six new swords
9 1 cambion (attitude: 1d8) trading verbal jabs with 1 succubus (attitude: 1d12)
10
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
6 2 trolls (attitude: 1d10 + 3) terrified to disobey the orders of 1 fire giant (attitude: 1d6)
7 1 soot-caked iron golem (attitude: 1d6)
8 1 fire giant smith (attitude: 1d10) working on
a breastplate sized for a Large creature
9 2d4 goliath giant-kin* (attitude: 1d8 + 2) hauling a load of ore from a mine
10 3 fire giants (attitude: 1d6 + 1) battling an adult red dragon
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
halfling gods are viewed as folk heroes — mortal beings who ascended to divinity, rather than divine entities who descend from their realms to influence the world. Because of this outlook, halflings
lair of a young red dragon. The greedy troll was swiftly incinerated. Cyrrollalee returned a hero, and from that day forward all the townsfolk remembered her with a word of thanks when baking pies
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
harnessed horses or oxen can be driven through the water to bathe them, drive off flies, and let them drink. It also boasts a tanner, a smith, some horse dealers and trainers who keep extensive stables, and
). Beorunna’s Well The spirit mound of the Black Lion and Red Tiger tribes of Uthgardt rests in the heart of the Druarwood. It’s not a mound per se, but an ice-cold cavern whose ceiling is partially open to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
steel, Sarin is a decisive factol who promotes honor, dignity, and peace in word and deed. Faction Attire. Most Hardheads wear the faction’s standard-issue armor, a distinctive suit of red plate with
transcend their potential and attain the power of gods. Even still, Seekers suspect that divinity isn’t the ultimate expression of their core beliefs, but rather a stepping stone to an unknowable
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
tunnels beneath the warehouse were dug as smugglers’ byways. Later, worshipers of That-Which-Endures (see the sidebar in the “New Race: Verdan” section in chapter 3) excavated chambers beneath the ground
characters must enter all four pools, whether the outcome is good or bad. When a character is submerged in the last pool, a silver key studded with polished red garnets appears in midair in the center of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
roaring alight with blazing red fire, charges toward you with a piercing screech.
The iron drill is a fiendish auger (see appendix A), a remnant of the ancient duergar mining operation. It attacks
the characters who enter the chamber. Treasure. In total, the various open crates around the chamber hold 30 pounds of unrefined iron ore. Characters can take this ore to the smith in Phandalin, who
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
three-story tower is home to the town’s resident sage and wizard, Keledek the Unspoken (LE male human mage). Keledek’s dusky skin, bald head, and bright red silk turban — not to mention his height of
, nails, harpoons, knives, fishing weights, and much more all day. Their master smith is an elderly, dark-skinned woman named Mafera (LG female human commoner); her son, Jasker (LG male human commoner
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, including mutated tadpoles, lie on the floor near the rift, where two hideous, frog-like bipeds—one red and one blue—stand.
A red slaad and a blue slaad have been on guard here for nearly a week. The
elsewhere, pieces of the God-Brain sloughed away and awoke to sentience. This is Ilvaash, the Dissonant Psyche, which Gulguush considers to be true heir to the Far Realm and Ilsensine’s divinity. Godlet’s
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
enters this chamber, the three skeletons animate, pinpoints of red fire sparkling in their eye sockets as they rise. Treasure. Each skeleton has twenty arrows, 2d10 sp, 1d10 gp, and one +1 arrow in a
the chamber stands a ten-foot-tall sculpture of a coiled dragon carved from red-veined white marble.
Dragon Sculpture. If a creature moves within 5 feet of the dragon statue, a magic mouth spell