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Returning 31 results for 'some of race destiny void'.
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Backgrounds
Spelljammer: Adventures in Space
For longer than you can remember, you have traversed the Astral Sea. There, you experienced firsthand the wonders of the Silver Void: you stopped aging and no longer felt hunger or thirst. Driven by
of art and magic
2
Tymora, god of good fortune
3
Fharlanghn, god of horizons and travel
4
Istus, god of fate and destiny
5
Nuada, god of war and warriors
6
Zivilyn, god
Species
Spelljammer: Adventures in Space
Long ago, groups of elves ventured from the Feywild to the Astral Plane to be closer to their gods. Life in the Silver Void has imbued their souls with a spark of divine light. That light manifests
Astral Plane can live to be more than 750 years old.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the game
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
*
King of clubs
The Void
Queen of clubs
Flames
Jack of clubs
Skull
Two of clubs
Idiot*
Ace of spades
Donjon*
King of spades
Ruin
Queen of spades
Euryale
30 feet of you. The fighter is of the same race as you and serves you loyally until death, believing the fates have drawn him or her to you. You control this character.
Moon. You are granted the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
void that surrounds each of the worlds of the Material Plane: Chapter 1 contains new material for players, including two backgrounds and six race options. Chapter 2 gives players and DMs rules for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of destiny by defying nature’s order. (MAGALI VILLENEUVE) MYTHS OF KLOTHYS
Klothys is barely remembered in the mortal world, having sequestered herself in the Underworld while human civilization
was in its infancy. Some surviving myths speak of a personified “destiny” in a way that vaguely suggests the possibility of an actual god’s involvement.
Rage of Titans. The greatest threat to the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
sleep? Acq Inc allows employees to work all night if that fits their skill set. And if it was ordained at your birth by the seers and mystics that your destiny would one day see you bathe in the blood
environment? We’ve got the advice and narrative options you need. This chapter also presents a new race inspired by the chaotic drive to achieve that underlies every Acq Inc campaign, as well as a number of
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Astral Drifter Plasmoid Astral Drifter For longer than you can remember, you have traversed the Astral Sea. There, you experienced firsthand the wonders of the Silver Void: you stopped aging and no
magic 2 Tymora, god of good fortune 3 Fharlanghn, god of horizons and travel 4 Istus, god of fate and destiny 5 Nuada, god of war and warriors 6 Zivilyn, god of wisdom 7 Arawn, god of life and death 8
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
to defeat or destroy creatures of a particular kind, such as fiends, shapechangers, trolls, or wizards. 3 Protector: The item seeks to defend a particular race or kind of creature, such as elves or
figure. 8 Lore Seeker: The item craves knowledge or is determined to solve a mystery, learn a secret, or unravel a cryptic prophecy. 9 Destiny Seeker: The item is convinced that it and its wielder have key
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Heroes of Destiny The Rogue Destinies table provides narrative ideas inspired by the Deck of Many Things that players can use as prompts while developing characters. The entries in this table are
between you and your DM, or perhaps your character learned about these events through omens or a reading from a fortune teller. Your destiny doesn’t determine your story’s outcome. Consider it more
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Heroes of Destiny The Sage Destinies table provides narrative ideas inspired by the Deck of Many Things that you can use while developing your character. The entries in this table are geared toward
. Talons You seek to reclaim a stolen magical artifact. Throne You began your arcane scholarship as an apprentice to a court magician. Void You’ve glimpsed another plane of existence, but no one believes you. You strive to prove them wrong.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Things, complete with magical effects created by the constellations as well as a zodiac that might influence the destiny of those born under its signs.
The latter part of the chapter, intended for the
pockets of vacuum called Wildspace. A group of associated celestial and planetary objects is called a Wildspace system. Wildspace systems exist on the Astral Plane—an infinite void that surrounds all
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Your Character’s Abilities Take your character’s ability scores and race into account as you flesh out his or her appearance and personality. A very strong character with low Intelligence might think
noble line, but his clan was expelled from its homeland when Bruenor was very young. He grew up working as a smith in the remote villages of Icewind Dale. But Bruenor has a heroic destiny—to reclaim
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Heroes of Destiny The following table provides narrative ideas inspired by the Deck of Many Things that players can use as prompts while developing their characters. The tables’ entries are geared
attacked your hamlet, you found you had a way with weapons. Throne You honed your martial skills as a bodyguard to an important political figure. Void Slaying monsters is a welcome distraction to the growing emptiness inside you.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Heroes of Destiny The Fated Destinies table provides narrative ideas inspired by the Deck of Many Things that you can use as prompts while developing your character. The entries are geared toward
family of divinely favored folk, and they have big expectations for you. Void Your soul, or a loved one’s, is doomed to be taken by a Fiend, a powerful Undead, or another wicked power.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
successful life even more glorious—only to draw a destructive card that changed your destiny forever. Your desperation has driven you to the career of adventurer. You don’t seek out dark dungeons and their
responsible. Perhaps your character was imprisoned for years by the Donjon or Void card, and now everyone they knew has died. Maybe your character drew the Rogue card, and the person closest to them—a spouse
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
react to them.
As a race, orcs have no noteworthy universal social traits, but some commonality does exist in the crude written communication that all orcs employ and in the way that they use
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, trolls, or wizards. 3 Protector: The item seeks to defend a particular race or kind of creature, such as elves or druids. 4 Crusader: The item seeks to defeat, weaken, or destroy the servants of a
, learn a secret, or unravel a cryptic prophecy. 9 Destiny Seeker: The item is convinced that it and its wielder have key roles to play in future events. 10 Creator Seeker: The item seeks its creator and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
A Race Divided Once we followed in Corellon’s footsteps, but we strayed from that path. For our whole existence, we pay penance for a misstep. It is just? Mayhap not, but when is love just? Is loss
Corellon as their father, the one who had sired them, and Lolth as their mother, the one who set them on the path to their destiny. Each of the other primal elves, as children will do, favored one
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
character’s ability scores and race into account as you flesh out his or her appearance and personality. A very strong character with low Intelligence might think and behave very differently from a very
expelled from its homeland when Bruenor was very young. He grew up working as a smith in the remote villages of Icewind Dale. But Bruenor has a heroic destiny—to reclaim his homeland—so Bob chooses
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
companions so they’re all ready when destiny calls. Tenets of Glory The tenets of the Oath of Glory drive a paladin to attempt heroics that might one day shine in legend. Actions over Words. Strive to be
Oath of Glory feature You emanate an aura that fills you and your companions with supernatural speed, allowing you to race across a battlefield in formation. Your walking speed increases by 10 feet. In
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
believe they and their companions are destined to achieve glory through deeds of heroism. They train diligently and encourage their companions so they’re all ready when destiny calls. Tenets of Glory
supernatural speed, allowing you to race across a battlefield in formation. Your walking speed increases by 10 feet. In addition, if you aren’t incapacitated, the walking speed of any ally who starts
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
diamonds Star Two of diamonds Comet* Ace of hearts The Fates* King of hearts Throne Queen of hearts Key Jack of hearts Knight Two of hearts Gem* Ace of clubs Talons* King of clubs The Void Queen of
the service of a 4th-level fighter who appears in a space you choose within 30 feet of you. The fighter is of the same race as you and serves you loyally until death, believing the fates have drawn
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
diamonds Star Two of diamonds Comet* Ace of hearts The Fates* King of hearts Throne Queen of hearts Key Jack of hearts Knight Two of hearts Gem* Ace of clubs Talons* King of clubs The Void Queen of
. The fighter is of the same race as you and serves you loyally until death, believing the fates have drawn him or her to you. You control this character. Moon. You are granted the ability to cast the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
one) can shape the destiny of nations. The scale of a revolution need not involve the common masses against the nobility. A revolution can be as small as a merchants’ guild revolting against its
. The lost resource might be a precious metal, a species of plant or animal that held an important place in the local ecology, or an entire race or culture of people. Its absence causes a chain
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
a villain, that soul has been marked for dark deeds and an evil destiny.
screaming devilkin
Small fey, lawful evil
Armor Class 17 (natural armor)
Hit Points 18 (4d6 + 4)
Speed 0 ft., fly 40
its scythe.
Teleport. Ygorl uses its Teleport action.
Call the Void (Costs 3 Actions). Each creature that is not a construct or undead within 30 feet of Ygorl must make a DC 22 Constitution saving
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
presided over a court that included representatives of every race of giant, from mighty storm giants to lowly hill giants. He used the power of the Wyrmskull Throne — a gift given to him by his wife
convinced her that she has an important destiny to fulfill, and that the gods will reward her if she brings about the return of Ostoria. Serissa When King Hekaton disappears, Princess Serissa finds herself
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
is Gruumsh One-Eye, who created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the
bursting the orcs apart. If it was not for the followers of Luthic, it is possible that the race of orcs would be no more than small bands of warrior-nomads, scratching out a meager existence, rather
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
whichever characters dealt it the most damage in the previous round. If any part of the chaos quadrapod is pushed back through the door, it can be forced to return to its void of origin if the door is
human scouts among the Six operatives, two stay behind and fire arrows at the party, while the other two scouts and a human cult fanatic race toward the barges. The intention of the Six operatives is to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
raid on the surface, the matron of a rival house being struck down by an inexplicable illness, or an heiress to the house being born under propitious omens. DROW TRANCE: ENTERING THE VOID
Drow enter
unknown, as is Corellon, yet elves called “dark” exist in this world. These are elves whom others believe have betrayed their people, but to the eye, they bear none of the physical hallmarks of drow. I wonder if, with so mutable a race as elves, that state is permanent.
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
glances at the note again and wrinkles his nose. “They say Onella speaks the river of destiny in service to Istus. Can’t say how truthful her words are, though. I’m a bit of a skeptic myself.” A Spot
: a broken sign shaped like a blue fish, water trickling over cut stone, and a void of endless black. Onella narrows her eyes when she realizes they are tapping into her sight. “Greedy, are we?” Silent
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
this room. Through this wall of bars, one can see the palace’s central tower suspended above a stormy void (area P13). The bars can be bent with a successful DC 20 Strength (Athletics) check, creating
, intelligence or wisdom? Are we at the mercy of fate, or do we create our own destiny? Which has more power, the sword or the quill? The door enthusiastically debates either side of each point. There are no