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Returning 35 results for 'some of raging dark visits'.
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Genasi
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Species
Elemental Evil Player's Companion
guise and travel incognito.
During these visits, a mortal might catch a genie’s eye. Friendship forms, romance blooms, and sometimes children result. These children are genasi: individuals with
accustomed to a variety of different people.
GENASI ON ATHAS
Although any world that includes one or more elemental planes can feature genasi, on Athas, the world of the Dark Sun campaign setting
Backgrounds
Baldur’s Gate: Descent into Avernus
dozen adopted grandparents inviting you in for a meal.
3
Seeing a lost patriar after dark in the Outer City, you guided the wayward noble through back streets to safety. The patriar repaid your
for one last chance to win back the goodwill you’ve drunk away.
5
You once defeated a raging bugbear with a hand mirror, a mounted deer’s head, and two kicks to the groin. Later, you
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Plane, corrupted and laid waste to civilizations, and erected city-size monuments to its mighty predecessors. Such distortion and defilement didn’t go unnoticed by the Dark Powers. Multiple times the
during a once-in-an-era alignment of eclipses. With the magic of the Shadowfell enhanced, the Mists rose and drew in Cthulhu. Raging and grasping, Cthulhu dragged with it remnants of past conquests and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Introduction Under raging storm clouds, a lone figure stands silhouetted against the ancient walls of Castle Ravenloft. The vampire Count Strahd von Zarovich stares down a sheer cliff at the village
smile as his dark plan unfolds. He knew they were coming, and he knows why they have come—all according to his plan. He, the master of Ravenloft, will attend to them. Another lightning flash rips
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
and dwell there. However, they probably did not learn all of its secrets! Most of the staff employed at the Wayside Inn are cultists of Talos who follow the dark teachings of Fheralai Stormsworn, a
. This results in foul weather and raging skies appearing right above the inn, while the rest of the area is sunny and calm. If the adventurers can intervene in time, they can stop the ritual and save Leilon from destructive weather in their immediate future.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
CHARACTERS
The people of Richemulot know how unexpectedly death can arrive. The domain is predominantly populated by humans and halflings with dark hair colors and various rich skin tones, many of
Gnawing Plague visits Richemulot regularly. When the plague comes and the cities face quarantines, how do you stay safe? Do you keep a stockpile of food and other supplies for the inevitable lockdowns
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
forces of nature become instruments of destruction. A world in which Elemental Evil triumphed would exist only as an everlasting war of raging elements. Elemental Evil appears in different worlds
hate in their hearts, those whose minds are broken and therefore open to insinuation and dark whispers. These are the servants of Elemental Evil, and they can cause immeasurable harm if they aren’t
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
part of the city without your dozen adopted grandparents inviting you in for a meal. 3 Seeing a lost patriar after dark in the Outer City, you guided the wayward noble through back streets to safety
. You’re hoping for one last chance to win back the goodwill you’ve drunk away. 5 You once defeated a raging bugbear with a hand mirror, a mounted deer’s head, and two kicks to the groin. Later, you and the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
through that part of the city without your dozen adopted grandparents inviting you in for a meal.
3 Seeing a lost patriar after dark in the Outer City, you guided the wayward noble through back
admirers are losing hope. You’re hoping for one last chance to win back the goodwill you’ve drunk away.
5 You once defeated a raging bugbear with a hand mirror, a mounted deer’s head, and two kicks to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
3rd Filled with a rage that channels the primal magic of the storm Barbarian Path of the Zealot 3rd Fueled by a religious zeal that visits destruction on foes Bard College of Glamour 3rd Wields the
who refuse mercy or righteousness Ranger Gloom Stalker 3rd Unafraid of the dark, relentlessly stalks and ambushes foes Ranger Horizon Walker 3rd Finds portals to other worlds and channels planar
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
attendant will help them only if they help her. A Dran Enterprises cargo ship caught in a raging storm, and which will founder on rocks unless the characters lend the crew a hand. Another cargo ship
fact has nothing to do with the attacks against the two Acquisitions Incorporated franchises. Moreover, Dran Enterprises is also aware of the dark power of the Orrery of the Wanderer — and its
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Bedine obey a code of hospitality and honor, and they provide shelter, food (goat cheese and dates), and drink (strong tea or water) to anyone who visits the desert unless the visitors prove unworthy
it brings destruction and ruin. Bedine are dark-haired and olive-skinned, with brown eyes. They wear a loose-fitting, linen robe called an aba, covered by a dark cloak called a jellaba. They carry
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
concentrated form, where they can work through their spiritual bondage to express their dark desires such as cruelty, covetousness, the need to control, the craving for power, and uncontrolled greed. Hell
For characters of level 7 and higher
This traveling market visits all corners of Avernus. Adventurers who happen upon the Wandering Emporium can rest, trade goods, and dine at a restaurant run by a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, only to form anew, again and again. Beneath the ruby glow lay a dark nightmare land of bare rock and flumes of sparks and gouting flame, where things slithered and scrambled half-seen in the shadows
there. When a good creature visits Elysium, for example, it feels in tune with the plane, but an evil creature feels out of tune and more than a little uncomfortable. The Upper Planes are the home of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, she provides valuable clues about Prismeer. For details, see “Catching Kettlesteam” later in the chapter. Thieves of the Coven Each member of the Hourglass Coven employs a thief that visits the
of the carnival, they haunt the dark spaces between wagons and attractions, scanning the crowds for ticketless interlopers. Characters who have tickets or who work at the carnival are not targets for
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Durnan as a trophy of their success. Other adventurers leave such curios to mark their visits to the tavern, or relinquish them after losing a bet with Durnan, who likes to wager on the fate of
, glowing crystal shard 16 A statuette of a panther, wooden and painted black 17 A piece of parchment, listing fourteen magical pools and their effects when touched 18 A vial filled with a dark, fizzy liquid
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. All dark elves constantly watch for signs of her favor. Any incident or physical feature can be interpreted as such a sign, and priestesses are quick to attach meanings to obscure omens that benefit
into a drider. When Lolth is well served, she rewards her faithful with favors. When she is defied, she visits the Underdark in one of her forms and takes a direct hand in punishing the malefactor in a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
simply imperceptible to all but one character. They never manifest for the entire group. Haunts may favor appearing for certain characters, perhaps due to Dark Gifts or backgrounds individuals possess
. Suggested Haunts. Some encounter areas suggest ambient haunts specific to that location. Don’t hesitate to save these haunts for the party’s later visits to an area. Creating Ambient Haunts. The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
you can see the marshy shore. Dark shapes move under the surface, and flashes of red carapace draw the eye. This is not a safe place.
Getting to the village is the characters’ first challenge
characters come upon a low wall that the grippli have constructed to keep sea creatures away from the village and to protect the lagoon on the other side from rough water when a storm is raging. This
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Abyss, demons search for portals to the other planes. They crave the chance to slip free of their native realm and spread their dark influence across the multiverse, undoing the works of the gods
and a day. Demonic Cults. Despite the dark risks involved in dealing with fiends, the mortal realm is filled with creatures that covet demonic power. Demon lords manipulate these mortal servants into
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
her sisters are kindred souls, like the members of a dark sorority or sisterhood. Even though hags don’t like each other, they share knowledge and trade secrets, helping them to keep abreast of worldly
events and possible dangers. Even a hag living in a remote, isolated location is aware of goings-on that involve her neighboring hags, whether through magical communication, personal visits, or
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
animal. On close inspection, its eyes show a faint spark of unnatural intelligence and might glow red in the dark. Evil lycanthropes hide among normal folk, emerging in animal form at night to spread
curse, a lycanthrope retains its normal alignment and personality while in humanoid form. It lives its life as it always has, burying deep the bestial urges raging inside it. However, when the full moon
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
outside the encounter area, the choice of location is up to you. Portals d6 or d8 Portal
1 Far Realm horror
2 Guarded warehouse
3 Raging storm
4 Amid the rigging
5
total. Portal 1: Far Realm Horror A month ago, an encounter with operatives of the Six led Dran Enterprises to try to fight that group using its own dark magic. Sadly, that attempt failed, and this
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
something of the nature of the plane beyond. Kent Davis The Radiant Citadel is a refuge in the Ethereal Plane, despite its proximity to a raging ether cyclone Ethereal Curtains 1d12 Plane Curtain Color
Water Green 9 Para-elemental Plane of Ash Dark gray 10 Para-elemental Plane of Ice Aquamarine 11 Para-elemental Plane of Magma Maroon 12 Para-elemental Plane of Ooze Chocolate Traveling through the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
on her by the headmaster. She also speaks of an imaginary lover named Acamar, who comes from the void beyond the sky, and talks about visits to the Far Realm in her dreams. She makes a passing
, contains an intricately engraved wand of dark wood, a poisoner’s kit, and a vial of exquisite perfume (75 gp). 11c. Vacant Room This room is unoccupied. 11d. Cephalossk’s Room The rolltop desk in this room
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Friends d4 Encounter
1 Awakened tree (coniferous only)
2 Awakened mountain goat (see appendix C)
3 Awakened reindeer (use the elk stat block) with glow-in-the-dark antlers that
emit dim light in a 10-foot radius
4 Awakened walrus (see appendix C)
Frost Giant Riding a Mammoth Frost Giant Riding a Mammoth Even a raging blizzard can’t conceal the presence of a frost
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is no longer blinded or restrained by the avalanche. The yeti of Icewind Dale like to stalk their prey in raging blizzards Blizzards The blizzards that ravage Icewind Dale and harry travelers on the
. Icewind Dale is otherwise dark until Auril’s aurora or the full moon appears in the night sky. Overland Travel The fastest way to travel across the tundra is by dogsled (see “Getting Around Ten-Towns
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Duhg, needs light to see, which is why he keeps a bonfire lit in area V3 and carries a torch when he visits the darker corners of his lair.Map 1.13: verbeeg lair View Player Version The following
Stream To the north along the frozen stream, the tunnel splits, with one way continuing north and the other veering east. The stream follows the dark northward tunnel. Light from a distant fire is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
deep canyons lead to the dreaded Iron City of Dis. Minauros Acid falls like rain on putrid bogs and decaying cities. Phlegethos Obsidian fortresses bask in the heat of raging volcanoes and magma
wind, choking smoke, and volcanic ash. Within the fire-filled caldera of Phlegethos’s largest volcano rises Abriymoch, a fortress city made of obsidian and dark glass. With rivers of molten lava
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
a villain, that soul has been marked for dark deeds and an evil destiny.
screaming devilkin
Small fey, lawful evil
Armor Class 17 (natural armor)
Hit Points 18 (4d6 + 4)
Speed 0 ft., fly 40
after Primus unleashed the Spawning Stone upon Limbo. A powerful being suffused with entropic power, Ygorl delights in the act of unmaking and bringing chaos to any ecosystem it visits. Lesser slaadi
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the sea, so that Stronmaus could find the chain-tunnels that allowed him to pull the tarrasque down to the bed of the ocean where at last it would drown.
Life in the Dark Stone giants see well in
darkness, and the caves and grottoes where they live are kept dark most of the time. They don’t prefer to use illumination for any purpose that’s not related to creating or displaying art. Most of a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
giant is incapacitated. While raging, the giant gains the following benefits:
The giant has advantage on Strength checks and Strength saving throws When it makes a melee weapon attack, the giant
Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 26 (3d12 + 7) slashing damage, or 30 (3d12 + 11) slashing damage while raging.
Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
area S7. S3: Dining Hall Large windows on the west wall of this opulent dining hall look toward the ashen city. Fourteen plush chairs surround a dark walnut table. Three seats at the head of the table
him all that he sought.
The next match would give him a soul bright and stark,
Three matches to go, while the world faded dark.
Charmayne drew upon this tale for inspiration while plotting the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
holding fast against a raging blizzard.
The blizzard rages for the duration of the test and is inescapable. This camp is home to the King of the Bear Tribe, Gunvald Halraggson (see appendix C). If
and ice. When your vision clears, you find yourself in a raging snowstorm, standing at the edge of a Reghed tribe’s camp in the process of being dismantled. The nomads work feverishly to tear down their
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
north wall of the room.
The black rose bearer (see appendix A) trapped here is raging at everything in sight. Akaazi (see area V34) locked the bearer in here to prevent it from wreaking havoc
visits the Three Moons Vault, this chamber is set aside for him to glower over his subjects. Black Moonlight Mirror. The mirror affixed to the throne is a black moonlight mirror. Removing the mirror from