Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 33 results for 'some of raised deities vicious'.
Other Suggestions:
some of raised deities various
some of raised deities visions
some of rise deities various
some of raider deities various
some of rimed deities various
Nilbog
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
, Tasha's hideous laughter, vicious mockery
1/day: confusion
Nilbogism. Any creature that attempts to damage the nilbog must first succeed on a DC 12 Charisma saving throw or be charmed until the end
this deity and dare not give it one, lest Maglubiyet use its name to ensnare and crush it as he did their other deities. They call the possessing spirit, and the goblin possessed by it, a nilbog (&ldquo
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
indolence offers no clue to how vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core
deities who are brothers, Hruggek and Grankhul. Hruggek is the fearsome elder sibling, possessed of legendary might and prowess in battle. Bugbears believe their strength and bravery come from him
Dhampir
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Van Richten’s Guide to Ravenloft
Poised between the worlds of the living and the dead, dhampirs retain their grip on life yet are endlessly tested by vicious hungers. Their ties to the undead grant dhampirs a taste of a vampire
raised above 20.
If you are replacing your race with a lineage, replace any Ability Score Increase you previously had with these.
Languages
Your character can speak, read, and write Common and one
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Dead Three Bane (the Lord of Tyranny), Bhaal (the Lord of Murder), and Myrkul (the Lord of Bones) make up the Dead Three. While these deities have lost much of their power, their faiths still command
, such claims have actually raised a figure’s standing in the public eye. For more details on the Dead Three, see “Dangers in Baldur’s Gate”.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dead Three Bane (the Lord of Tyranny), Bhaal (the Lord of Murder), and Myrkul (the Lord of Bones) make up the Dead Three. While these deities have lost much of their power, their faiths still command
, such claims have actually raised a figure’s standing in the public eye. For more details on the Dead Three, see “Dangers in Baldur’s Gate”.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
drastic option, but it allows for new stories and fresh character dynamics. Divine Council The characters find themselves before a council of deities who are arguing about the characters’ fate. The
to the world of the living. Imprisoned The characters wake up in cells, kept alive and imprisoned by their foes for some purpose. Raised by Another A powerful individual finds the adventurers’ bodies
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
The Gods of Two Peoples There are no half-elven gods, so half-elves follow elven or human deities of their choosing — although just as many religious half-elves believe that their gods choose them
. Half-elves often revere the gods of the culture in which they were raised, although some rebel against their upbringing, seeking out the gods of the other aspect of their heritage, or feeling a calling
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
intercommunity and regional disputes settled at the annual Meet. Held in Promise during the Awakening Festival, this public forum between community leaders seeks majority consensus on each issue raised
influence of the deities who founded Godsbreath is captured in the Covenant tales—verses of the Awakening Song that tell stories of the gods’ past exploits and share signs of their current influence
classes
Basic Rules (2014)
. Perhaps you had a secure and mundane childhood. There’s no good story to be told about that, so you might paint yourself as an orphan raised by a hag in a dismal swamp. Or your childhood might be
highest ability score, followed by Dexterity. Second, choose the entertainer background. Third, choose the dancing lights and vicious mockery cantrips, along with the following 1st-level spells: charm
classes
Basic Rules (2014)
character lives in a society where the Old Faith still thrives, or was raised by a druid after being abandoned in the depths of a forest. Perhaps your character had a dramatic encounter with the spirits of
might value the yucca tree and cactus plants.
DRUIDS AND THE GODS
Some druids venerate the forces of nature themselves, but most druids are devoted to one of the many nature deities worshiped in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
more subtle — and thus more open to interpretation — than others. The most common kind of communion that worshipers and priests find with their deities is in prayer, song, or meditation. Such
education, they are often ordained in a ritual in which a successful candidate is invested with the responsibilities of the priesthood. Conflicts and Persecution The moral and ethical values of the deities
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
HazlikHazlik The wizard Hazlik always stood one formula away from attaining his dreams. Raised among the merciless Red Wizards of Thay on the world of Toril, Hazlik steadily rose among the ranks of
many seasons as vicious adversaries and passionate lovers. They drove one another to feats of magical brilliance both revolutionary and unspeakable. For a time, the two ambitious wizards knew a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
be at least partially blinded by dark emotions, a state that might make them easy to manipulate by the followers of clever deities. The servants of the god of slaughter aren’t all mindless brutes
associated with vicious monsters bent on wholesale destruction. He isn’t at all concerned with subtlety, but rather with creating mayhem. Adventures that bring characters into conflict with agents of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Omuans. They disguised themselves as jungle creatures and promised great power in return for devotion. Desperate for redemption, the Omuans tore down their temple to Ubtao and raised shrines to these
nine trickster gods. The new deities were divisive and often cruel. Too weak to grant miracles to every follower, they concocted elaborate trials to winnow the clergy. On holy days, the mettle of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
help shape your story. Foundation of Faith d6 Foundation 1 You were raised in the faith. Your religion is an important part of your family and community. 2 Someone you care about—a mentor, a friend
, or a lover—introduced you to the faith. 3 You were raised in a different religion but became drawn to the ideals and beliefs of your current faith. 4 You never took your faith seriously. Then you
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
that the woods protected by the three mothers have fallen under the influence of an evil unicorn. “Just as goodly deities assign unicorns to protect sacred places,” Mother Stag explains, “Banrion serves
vicious kobolds. While wearing a crown, a character automatically fails any Intelligence (Investigation) check made to see through an illusion. An illusion that is touched still has its true nature
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
-worshipers to lend the weight of truth to all the rumors and suspicion. Tieflings who revere a god other than Asmodeus often worship deities who watch over and care for outsiders, including Ilmater
the Ability Score Increase trait.
Devil’s Tongue. You know the vicious mockery cantrip. When you reach 3rd level, you can cast the charm person spell as a 2nd-level spell once with this trait. When
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
his rightful home by a vicious younger brother. The young girl took pleasure in lording that fact over other peasant children, proclaiming herself superior by birth despite her present circumstances
, unable to have children of his own, claimed the servant’s infant son and raised him. Later, that servant was caught stealing from the kitchen and fled the house with his young daughter. Enraged to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Perhaps you had a secure and mundane childhood. There’s no good story to be told about that, so you might paint yourself as an orphan raised by a hag in a dismal swamp. Or your childhood might be worthy of
ability score, followed by Dexterity. Second, choose the entertainer background. Third, choose the dancing lights and vicious mockery cantrips, along with the following 1st-level spells: charm person
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Home” in the Giant language) stood as the capital of Ostoria for millennia. It was an awe-inspiring structure of iron and stone, raised by magic as much as by mortal hands. Some attributed its
rulers of the world. Giants, therefore, don’t pray to Annam, who refuses to hear them. Instead, they revere his divine children, as well as a host of other hero-deities and godly villains that are minor
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
godhood, assuming the responsibilities of the dead deities. The Return of Netheril In 1374 DR, the Empire of Netheril rose again when the floating city of Thultanthar, commonly known as Shade
dead. The return of Bhaal and his apparent reclamation of the domain of murder from Cyric led some scholars and sages to believe that the rules by which all deities must abide were in flux. In 1484
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
other deities. They call the possessing spirit, and the goblin possessed by it, a nilbog (“goblin” spelled backward), and they revel in the fear that a nilbog sows among the ranks of the bugbears and
, requiring no material components:
At will: mage hand, Tasha’s hideous laughter, vicious mockery
1/day: confusion
Nilbogism. Any creature that attempts to damage the nilbog must first succeed on a DC 12
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the goals of your franchise. But at the same time, you understand that the greatest thing about the gods is their prolificacy. With so many deities in so many pantheons, all of them have their own
Those other clerics don’t love your deity like you do.
8 You were raised religious, but you only really go to church on the high holidays.
9 Your deity’s grace gives you peace. Their anger
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core, bugbears are ambush predators
gathering food, and gangs sometimes come together peacefully to exchange members and goods between them. Malevolent Worship of Malign Gods Bugbears worship two deities who are brothers, Hruggek and Grankhul
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
helping to teach important lessons to the next generation. The Halfling Deities table lists the members of the halfling pantheon. For each god, the table notes alignment, province (the god’s main
areas of interest and responsibility), suggested domains for clerics who serve the god, and a common symbol of the god. Each of the gods in the table is described below. Halfling Deities Deity
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
area. All the sahuagin in the gallery have their usual weapons and equipment. In the arena proper, two sahuagin are locked in mortal combat, each unarmed and tearing at the other with vicious claws
.
Several well-armed sahuagin occupy this room.
Two sahuagin champions (see appendix C) and six sahuagin keep watch in this area. The bronze gate is normally closed (down). It can be raised and lowered by
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mentions having seen vicious spirits amid the ruins (a reference to the wraiths in area Y5). The otyugh attacks if any creature tries to enter area Y3 before the otyugh has been fed. Treasure. A character
raised platform bears a bronze throne decorated with carved dragons holding bronze orbs.
Portions of this audience chamber have crumbled, but hints of its former splendor remain. Dragon Throne. The
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
truth Tholtz can only receive telepathic messages from the kraken, and such messages are rare and tend to give him nosebleeds. Tholtz’s first mate is Rool (NE male half-orc assassin), a vicious
Morkoth View Player Version 1. Forecastle This raised deck has two loaded ballistae mounted on swivel turrets. Four Kraken Society cultists are stationed here, ready to aim and fire the ballistae on
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
: Shattered Temple Aligned Plane: Astral Plane Members: Disillusioned worshipers, skeptics Epithet: Defiers The Athar believe that the gods are impostors. For all their might, the so-called deities are
might be true deities that oversee everything, but such beings are beyond comprehension. They assert that worshipers of the gods draw their power from unknowable sources—false gods simply take the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the ceiling.
If the goblin sentries in area C3 raised the alarm, then the goblins and hobgoblins in areas C4 and area C6 run through the north and south doors at the same time. They attack from both
are always getting into fights, they don’t pay attention to noise in areas C2 or area C3. However, they’re quick to defend their tower if any intruders appear, or to respond to an alarm raised by the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
.
If the goblin sentries in area 3 raised the alarm, the goblins and hobgoblins in areas 4 and 6 come running out of the north and south doors at the same time. They attack from both directions
tower if any intruders appear, or to respond to an alarm raised by the goblin sentries.
Treasure Mounted to the walls are five spears, four longswords, three morningstars, two greatswords, and a fine
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
key so that Leo can’t be raised from the dead. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it is in the iron chest that contains Leo Dilisnya’s bones. N4p. Library The
have the run of the library. These family pets have vicious dispositions, attacking anyone who tries to pick them up. Characters who have a passive Wisdom (Perception) score of 10 or higher notice that
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Trade Route Maps. When the characters reach the crow’s nest, even if they raised the alarm, they have time to look around. On the main deck below the crow’s nest, a female elf dressed in green leather
have the characters think about their life choices. Treasure. In thanks, Torwyn and her crew offer the party a wand of magic missiles, a +1 vicious rapier, and a rope of entanglement. The rope is