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Returning 33 results for 'some of ranger directly versions'.
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Magic Items
Dungeon Master’s Guide
This cloak shifts color and texture to blend with the terrain surrounding you. While wearing the cloak, you can use it as a Spellcasting Focus for your Druid and Ranger spells.
While you are in an area that is Lightly Obscured, you can Hide as a Bonus Action even if you are being directly observed.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
it as a spellcasting focus for your druid and ranger spells. While you are in an area that is lightly obscured, you can Hide as a bonus action even if you are being directly observed. Nature’s Mantle
Nature’s Mantle Wondrous item, uncommon (requires attunement by a druid or ranger) This cloak shifts color and texture to blend with the terrain surrounding you. While wearing the cloak, you can use
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
it as a Spellcasting Focus for your Druid and Ranger spells. While you are in an area that is Lightly Obscured, you can Hide as a Bonus Action even if you are being directly observed.
Nature’s Mantle Wondrous Item, Uncommon (Requires Attunement by a Druid or Ranger) This cloak shifts color and texture to blend with the terrain surrounding you. While wearing the cloak, you can use
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
playtest. This document presents a revised Psion class and revised versions of three of its four subclasses: Metamorph, Psykinetic, and Telepath. The Psi Warper subclass scored exceptionally well and
doesn’t need to go through another playtest. The material uses the rules in the Player's Handbook. Learn more about this playtest directly from the designers in this article!
Monsters
Fizban's Treasury of Dragons
future.
2
An ancient crystal dragon is stalked by a villainous ranger who has already claimed a dozen draconic trophies.
3
An ancient crystal dragon follows a pod of whales from one sea to
dragon issues that isn’t directly harmful to the creature.
Ice Passage. The dragon can open a passage through a wall of ice or snow that is up to 5 feet thick, creating an opening up to 30 feet
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
shipping business.
4
A talented young ranger is kidnapped by a deep dragon who wants a hunting partner.
5
A friendly young copper dragon seeks an entourage, hoping to impress the deep dragon
once every hundred years, when they choose targets for a deadly hunting spree.
3
Two ancient deep dragon;ancient deep dragons fight over territory. Unwilling to move against each other directly
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Barbatos The ranger Barbatos (a neutral evil male human; see appendix B for his stat block) uses his tracking, stealth, and combat prowess to trap creatures for selfish gain. He has long worked for
creatures directly into the ranger’s body. Barbatos is always accompanied by his animal companion, a hell hound named Sadie III.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
on a DC 14 Wisdom (Animal Handling) check can successfully quiet them. Barbatos The ranger Barbatos is either here or in area 12 (a 50 percent chance for either), accompanied by his hell hound
guide spend 1 charge in this area causes all the cage doors to rust with age and weaken, allowing the bears to break free. There is a 50 percent chance that both polar bears also age into undead versions
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
godhood by Mielikki, Gwaeron serves rangers as their intercessor with Mielikki. He is seen as a master ranger, the perfect tracker, a peerless animal handler, and a dedicated foe of rapacious creatures
addressed directly with their requests, but they consider Gwaeron Windstrom to be one of them and thus understanding of their needs. Gwaeron has no temples, but shrines dedicated to him can be found in
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
shining fruit you ate from a talking tree, the magic spring you swam in, or some other auspicious event. However you acquired your fey magic, you are now a Fey Wanderer, a ranger who represents both the
. Each spell counts as a ranger spell for you, but it doesn’t count against the number of ranger spells you know. Fey Wanderer Spells Ranger Level Spell 3rd charm person 5th misty step 9th dispel
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ranger Subclasses A Ranger subclass is a specialization that grants you features at certain Ranger levels, as specified in the subclass. This section presents the Beast Master, Fey Wanderer, Gloom
times your Ranger level (the beast has a number of Hit Dice [d8s] equal to your Ranger level)
Speed 40 ft., Climb 40 ft.
Mod Save
STR 14 +2 +2
DEX 14 +2 +2
CON 15 +2
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
single large bed, but room for up to five people in a pinch. Rainbow Hot Spring Stairs lead from what was once a plaza, now crumbling and overgrown, directly into this hot spring’s steaming, prismatic
contains both women’s private living quarters as well as a small observatory and library. Asteria keeps a fantastic collection of magical cards in this library, including multiple versions of the Deck of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
characters stand in the way, and how the conflict could be resolved. Ideally, a rival’s goal directly involves the characters or something they care about. Assets. Think about the resources the rival can
plans to fruition, and jot down three or four kinds of actions the rival might undertake. Some of these might be versions of the downtime activities described later in this section, but these are more
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
example, if a beholder intends to shoot charm, slowing, and sleep rays at a ranger, and the ranger succumbs to the charm, the beholder could use its remaining rays against other targets. Use Legendary
vanquish invaders without directly confronting them. Devious and hidden traps are liable to be lurking around every corner, and might be blatantly obvious in some places, yet no less lethal. In similar
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Wisdom Monk Strength, Dexterity, or Intelligence Paladin Strength, Wisdom, or Charisma Ranger Strength, Dexterity, or Wisdom Rogue Dexterity, Intelligence, Wisdom, or Charisma Sorcerer Intelligence or
proficiencies. Instead, a character can add his or her proficiency bonus to any ability check directly related to the character’s positive personality traits. For example, a character with a positive
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
two-legged beasts, and one no-holds-barred “unchained” race. Many of the dinosaurs involved are juveniles, since fully grown versions can be too large and too difficult for riders to manage. The
, you’ll need to play out the race. This can be quite a bit of fun, especially if you let players whose characters aren’t directly involved take over at least some of the NPC racers. Encourage everyone to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, Abriymoch, is a pleasure palace of sorts for devils that are enjoying a respite from their duties. Abriymoch is filled with devilish versions of taverns, theaters, casinos, and other entertainments. In
Fierna have a quota of souls they must meet. Belial largely leaves this task to Fierna, even turning over to her the mortals that directly contact him. Fierna offers her supplicants the gift of personal
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters can attack it from a distance or fly in close. The airship can’t land on the Morkoth, but it can float in the water nearby or hover directly overhead, out of the line of fire of the Morkoth’s
owes his life to an Emerald Enclave ranger who helped him after the two were stranded together on a monster-infested island in the Korinn Archipelago. This service repays Klarz’s debt to the Emerald
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon neighbor.
3 A disguised deep dragon offers access to rare artifacts—to a party who is willing to partner up on a seafood shipping business.
4 A talented young ranger is kidnapped by a
ancient deep dragons fight over territory. Unwilling to move against each other directly, they use local settlements—and any competent visitors—as pawns in their struggle.
4 An ancient deep dragon
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
halfway point of the circular corridor, directly “opposite” the intersection, is an invisible planar gate that cannot be detected with magic. Any creature passing through this gate emerges into a
dwarf cleric of Moradin), Seward (a Chondathan human ranger), and Sephirius (a dragonborn paladin often referred to as “Seph”). Treasure A search of Devlin’s body also turns up an ink pot that never
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
rise has emboldened evil creatures that aren’t directly serving the Dragon Queen. Power of the Cult The Cult of the Dragon expands its operation in larger and bolder ways. Its leaders send diplomatic
might kill her rather than leave her in the adventurers’ hands. Fallen Hero The adventurers meet a seriously injured elf ranger—a well-known hero named Cylanestriel. She speaks of her capture by the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
rise has emboldened evil creatures that aren’t directly serving the Dragon Queen. Power of the Cult The Cult of the Dragon expands its operation in larger and bolder ways. Its leaders send diplomatic
might kill her rather than leave her in the adventurers’ hands. Fallen Hero The adventurers meet a seriously injured elf ranger—a well-known hero named Cylanestriel. She speaks of her capture by the Cult
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
successful DC 20 Strength check is required to pull up the encrusted door. Magic such as knock or passwall can also help open or bypass the door. Directly beneath the door is a 20-foot-square
people rose up to overwhelm the wizard's lackeys and marched on his keep, where, led by a powerful and good cleric and his ranger acolytes, they destroyed Keraptis's final guardians. The great wizard
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
rise has emboldened evil creatures that aren’t directly serving the Dragon Queen. Power of the Cult The Cult of the Dragon expands its operation in larger and bolder ways. Its leaders send diplomatic
might kill her rather than leave her in the adventurers’ hands. Fallen Hero The adventurers meet a seriously injured elf ranger—a well-known hero named Cylanestriel. She speaks of her capture by the
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Darklord, consider the following types of allies: Advisers. Advisers grant the villain insights or control they wouldn’t otherwise possess. Copies. Some servants are lesser versions of the Darklord. They
or worshippers. Grudging Allies. Some servants obey because they must. They might serve the Darklord to keep loved ones safe or out of a sense of duty. Incidental Allies. Some allies don’t directly
Equipment
creatures within 60 feet of the triggering creature begin to transform into plantlike versions of themselves. Their skin becomes bark, they grow leaves and buds from their flesh, and creak as they move
Flying speed of 15 feet, you can control them as you normally would, they have an AC of 10 and any damage dealt to them is dealt directly to you.
95–96
The area erupts with unnatural, alien
Equipment
;76
All creatures within 60 feet of the triggering creature begin to transform into plantlike versions of themselves. Their skin becomes bark, they grow leaves and buds from their flesh, and creak as
. They gain a Flying speed of 15 feet, you can control them as you normally would, they have an AC of 10 and any damage dealt to them is dealt directly to you.
95–96
The area erupts with
Equipment
within 60 feet of the triggering creature begin to transform into plantlike versions of themselves. Their skin becomes bark, they grow leaves and buds from their flesh, and creak as they move. For
speed of 15 feet, you can control them as you normally would, they have an AC of 10 and any damage dealt to them is dealt directly to you.
95–96
The area erupts with unnatural, alien
Equipment
creatures within 60 feet of the triggering creature begin to transform into plantlike versions of themselves. Their skin becomes bark, they grow leaves and buds from their flesh, and creak as they move
Flying speed of 15 feet, you can control them as you normally would, they have an AC of 10 and any damage dealt to them is dealt directly to you.
95–96
The area erupts with unnatural
Equipment
creatures within 60 feet of the triggering creature begin to transform into plantlike versions of themselves. Their skin becomes bark, they grow leaves and buds from their flesh, and creak as they move
Flying speed of 15 feet, you can control them as you normally would, they have an AC of 10 and any damage dealt to them is dealt directly to you.
95–96
The area erupts with unnatural
Equipment
creatures within 60 feet of the triggering creature begin to transform into plantlike versions of themselves. Their skin becomes bark, they grow leaves and buds from their flesh, and creak as they move. For
Flying speed of 15 feet, you can control them as you normally would, they have an AC of 10 and any damage dealt to them is dealt directly to you.
95–96
The area erupts with unnatural, alien
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ranger who knows the forest pretty well and has friends among the wood elves who live there. Weathercote Forest For reasons unknown, no divination spell or scrying sensor can penetrate the dry patch of
; see the “Bargewright Inn” section for more information on this creature. Xantharl’s Keep Xantharl was a well-known ranger and explorer of the North. The fortified village that bears his name stands in
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
.
This building’s entrance lies unattended. Ythryn’s mages would visit here to conjure up one-of-a-kind pets. Small-scale versions of natural habitats were constructed throughout the park: miniature
action that would directly benefit one of their allies. Bewitched’s Script. The cursed character hears the voice of an imaginary fey creature whispering in their ear. Whenever presented with a choice, the