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Returning 35 results for 'some of rather delicate vessel'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
shape of an elf’s arms, capable of delicate movements. Although the creature is heavily muscled, it is graceful like an elf. Its bestial face features glowing red eyes, a doglike snout, and a
training, they typically take out their frustration on their creator’s enemies, rather than on their creator. A draegloth that can’t suppress its ambitions might abandon its creator and
Monsters
Spelljammer: Adventures in Space
another unwary vessel.
A jammer leech damages the hull of the ship to which it is attached and absorbs magic from the ship’s spelljamming helm. It can discharge this magic from time to time as a
defensive measure. If the crew of a ship becomes aware of leeches that have become attached, it’s customary for them to try to scrape the leeches off the hull rather than attack them with weapons
Monsters
Van Richten’s Guide to Ravenloft
their master had communed. They were given a mission: provide a person of nobility and might to serve as an earthly vessel for these powers to enter the world and conquer it. If they succeeded, their
immortality would be assured. A suitable vessel they did then find: Strahd von Zarovich. Working in shadows and through intermediaries, the priests whispered hatred to the count, and when his noble
Monsters
Van Richten’s Guide to Ravenloft
devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide a person of nobility and might to serve as an earthly vessel for these powers to enter the
world and conquer it. If they succeeded, their immortality would be assured. A suitable vessel they did then find: Strahd von Zarovich. Working in shadows and through intermediaries, the priests
Monsters
Van Richten’s Guide to Ravenloft
of nobility and might to serve as an earthly vessel for these powers to enter the world and conquer it. If they succeeded, their immortality would be assured. A suitable vessel they did then find
Boons of Undeath table. You can give a priest one or more of these boons of your choice before the priest faces adventurers. If you do so, the priest is Undead, rather than Humanoid, and a priest can
Priest of Osybus
Legacy
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monsters
Van Richten’s Guide to Ravenloft
curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide a person of nobility and might to serve as an earthly vessel for these
powers to enter the world and conquer it. If they succeeded, their immortality would be assured. A suitable vessel they did then find: Strahd von Zarovich. Working in shadows and through intermediaries
Monsters
Van Richten’s Guide to Ravenloft
given a mission: provide a person of nobility and might to serve as an earthly vessel for these powers to enter the world and conquer it. If they succeeded, their immortality would be assured. A suitable
vessel they did then find: Strahd von Zarovich. Working in shadows and through intermediaries, the priests whispered hatred to the count, and when his noble heart was corrupted, they were the ones
Monsters
Van Richten’s Guide to Ravenloft
a person of nobility and might to serve as an earthly vessel for these powers to enter the world and conquer it. If they succeeded, their immortality would be assured. A suitable vessel they did then
the Boons of Undeath table. You can give a priest one or more of these boons of your choice before the priest faces adventurers. If you do so, the priest is Undead, rather than Humanoid, and a priest
Monsters
Van Richten’s Guide to Ravenloft
of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were given a mission: provide a person of nobility and might to serve as an earthly vessel for
these powers to enter the world and conquer it. If they succeeded, their immortality would be assured. A suitable vessel they did then find: Strahd von Zarovich. Working in shadows and through
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
elementals that uses Khyber dragonshards. This closely guarded procedure requires delicate engineering, arcane skill, and rare materials from around the world, and different workshops employ varying esoteric
the largest size and finest quality is required to bind the elemental to the vessel, and a Siberys dragonshard is needed to craft the vehicle’s helm. Production of new vessels grinds to a halt without
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
airtight. The gnomes built these crablike contraptions to grip and move other objects, rather like crude forklifts. However, the contraptions are so clumsy that they are useless for delicate work. They are
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Works A standard airship (at least as far as standards have been defined for this relatively new creation) looks similar to an oceangoing ship but is rigged with control fins and rudders rather than
controls the vessel. The helm is typically situated near the rear of the ship, inside the shelter of a wheelhouse. Controlling the vessel (without the benefit of something like the conductor stones that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the threat. The drow prefer to take captives or render enemies unconscious rather than kill them. Captives are thrown in the brig (area J15) until Jarlaxle decides what to do with them, and their
(Athletics) check. A ship’s captain has keys to all locked doors aboard his vessel. Elevator Platforms Each ship is equipped with an elevator platform that can be lowered and raised with a lever to make
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
brave crews sail along with them. Feel free to think of the ship your heroes travel upon less in the terms of a pirate story (full of commonplace duties and dangers) and more like a vessel in a space
journeys is ultimately up to you and the players to decide, but consider cleaving to what the group thinks is fun rather than stretching for unnecessary accuracy (whatever that might mean for a world
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
campaigns to overturn it. Rather, her champions’ work often serves her immediate interests or embodies her ire about some recent slight. The Thassa’s Quests table suggests a few adventures the god’s
.
4 Find a magically stolen vessel sequestered high in the mountains and return it to the ocean.
5 Capture a great beast of the land and bring it to the shore as an offering for a kraken
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. They also can’t trust the moronic squidlings to accomplish such a delicate task. For these reasons, the gnome ceremorphs need help. They have built a device that can detect the presence of psi
Deep Speech and is sensitive to the signal can translate the message: “Nautiloid down. Emergency protocols enabled. Crew safe, but vessel imperiled. Psi crystal needed. Come at once.”
The Crash Site As
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
weapons, armor, and magic items built for the battlefield—the more unique, the better. Stories matter to a bronze dragon, who would rather have the humble spear that felled a tyrant than a jeweled
natural whorls in the bark that form the words, “For service not forgotten”
5 A dragon-sized drinking vessel crafted from a behir horn
6 Framed blueprints of a siege engine called the Moonhammer
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of an organized defense. Because the githyanki strike to plunder rather than conquer, raiders linger over their target for no more than a few hours. By daybreak the attackers are gone, purposely
part in the inevitable battle that awaits the vessel at the end of its voyage. The rest of a ship’s crew is made up of warriors who manage the craft’s weapons and serve as lookouts. Astral Skiff An
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
claws; the other two are the size and shape of an elf’s arms, capable of delicate movements. Although the creature is heavily muscled, it is graceful like an elf. Its bestial face features glowing
typically take out their frustration on their creator’s enemies, rather than on their creator. A draegloth that can’t suppress its ambitions might abandon its creator and strike out on its own. Whether
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
creating delicate wood carvings. This versatility speaks to every adult elf’s eagerness for new experiences, because memories of adventures, escapades, and accomplishments will fuel the next and
.
Many elves, especially the younger ones, view the existence of half-elves as a sign of hope rather than as a threat — an example of how elf souls can experience the world in new ways, not bound to a single physical form or a particular philosophy.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
way to Yestabrod’s garden, attacking only if the characters stand in their way. Any character reduced to 0 hit points in this encounter is knocked unconscious rather than killed. If all the characters
giant mistress. They croon a strange, soothing song as they weave the substance of the giant figure into delicate lichen veils and a long, mycelium train like a bridal gown.
The vision ends when the
classes
Basic Rules (2014)
of nature itself or from a nature deity. Many druids pursue a mystic spirituality of transcendent union with nature rather than devotion to a divine entity, while others serve gods of wild nature
elements. Thus, druids oppose cults of Elemental Evil and others who promote one element to the exclusion of others.
Druids are also concerned with the delicate ecological balance that sustains plant
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
hull of the ship, while others float off, waiting to attach themselves to another unwary vessel. A jammer leech damages the hull of the ship to which it is attached and absorbs magic from the ship’s
the leeches off the hull rather than attack them with weapons. Killing a leech while it is attached to the ship is dangerous, because the trauma of its death can be felt by the ship’s spelljammer
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
guests and visiting high-ranking officials along for the journey. Since warships often have a greater need to house prisoners rather than guests, each bed aboard such a vessel also has a set of
from the crash is applied to the naval ram rather than to the ship. These benefits don’t apply if another vessel crashes into the warship.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
13. The Scavenger The Scavenger is a 290-foot-long, 50-foot-wide, 25-ton spelljamming vessel — a ship designed to travel through space. Halaster detected the vessel as it orbited Toril and lured it
through a magic gate into Undermountain. He then boarded the vessel, stole its spelljamming helm (the magic device that propels and steers the craft), and took the helm to level 23, leaving the captain
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
The Lucent Edict The vessel is the Lucent Edict, a nautiloid. After the characters sight the craft, read: As the nautilus-shaped vessel drifts closer, Captain Sartell lets out a sigh of relief. “It’s
that something is aboard the derelict vessel but can’t say what. He shares this information with Sartell and any characters with whom he has forged a close bond. Captain Sartell orders Flapjack to bring
Compendium
- Sources->Dungeons & Dragons->Divine Contention
vessel: spare rope, buckets, tubs of grease, and other mundane tools. A character who hides inside a locker gains advantage on any Dexterity (Stealth) checks made to evade the crew. D6. Captain’s Cabin
death but is terrified of failing Talos: if the characters enter her cabin, she chooses to drunkenly unload the details of her plight rather than fight them. Did she not honor her god with chaos and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
complex relationship with her homeland. While she loves Akharin Sangar, she refuses to bend to the will of its angelic ruler, Atash. Rather than oppose him directly, she plays a delicate political game
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
or delicate movements. A housekeeper named Damien takes care of the cooking and cleaning. He is a constructed commoner and the only full-time staff member in the manor, although some local villagers
have been drafted to serve as waiters during the party in the ballroom (see “Quill’s Party” later in the adventure). Renekor’s presence is slowly warping the demiplane, causing these servants to shift allegiance, becoming loyal and obedient to the beholder rather than to Quill or the Harpers.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
mortals to evil, but he and his minions never breached a contract and explained the terms clearly. Had they not obeyed the rule of law in doing so? Was it not mortal ambition, rather than infernal deception
who, if left to their own devices, will turn the cosmos into a demon-infested maelstrom. The powers of good are sentimental fools, too delicate and soft to do what must be done. In his mind, Asmodeus
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
backstory that complements a franchise’s evolution over time. A sage might research how the franchise gains new capabilities. Or perhaps the majordomo was the pilot of a vessel capable of planar travel
(sailors for a seagoing franchise, engineers for a giant hollow statue, and so on). Crew do not leave a franchise and cannot perform franchise tasks. They typically run rather than fight back when attacked
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
complex relationship with her homeland. While she loves Akharin Sangar, she refuses to bend to the will of its angelic ruler, Atash. Rather than oppose him directly, she plays a delicate political game
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
character sitting in a floating barrel or other watertight container, either steering with a paddle or flowing with the current. Such a vessel has a speed of 1 mph, requires a crew of 1, allows for no
encounter each hour that characters are swimming, rather than every 4 hours of travel. A swimming character must succeed on a DC 10 Constitution saving throw for each hour of swimming or gain one level of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
business practice activity. With treasure aboard, the ship is ready for the characters’ eventual return. Ongoing Story Rather than treating franchise tasks as isolated episodes, the DM can weave the story of
franchise, the ship that fought off the franchise’s pirates might remember a few details about the franchise crew. Or perhaps the plundered vessel belongs to a franchise rival, or even a foreign dignitary
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
people will pay more for than merriment, happiness, and fun. As a cleric worshiping Lliira, you open yourself up to become a vessel for the goddess’s joy — for a price, of course. Because surely, if joy
the rhetorical question, “Would you rather be lucky or good at something?” Because no matter how good you are, you’ll eventually have the bad luck of facing off against someone who’s a whole lot