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Returning 21 results for 'some of raven direct variant'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
Amphibious. The grung can breathe air and water.
Poisonous Skin. Any creature that grapples the grung or otherwise comes into direct contact with the grung’s skin must succeed on a DC 12
Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Amphibious. The grung can breathe air and water.
Poisonous Skin. Any creature that grapples the grung or otherwise comes into direct contact with the grung’s skin must succeed on a DC 12
Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Amphibious. The grung can breathe air and water.
Poisonous Skin. Any creature that grapples the grung or otherwise comes into direct contact with the grung’s skin must succeed on a DC 12
Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on
Backgrounds
Sword Coast Adventurer's Guide
easily pick out the dens of criminal activity in a community, although you’re more likely to be welcome in the former locations rather than the latter.
Variant: Investigator
Rarer
hell hound without flinching.
6
I enjoy being strong and like breaking things.
7
I have a crude sense of humor.
8
I face problems head-on. A simple, direct solution is the best path to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragonborn race in the Player’s Handbook is the most direct way to reflect a character with dragons somewhere far back in their ancestry. But for players who want to try a more nuanced approach, this
section offers three variant dragonborn race options that can be used to create a character with clear connections to a specific draconic ancestry. When you’re making a new character using one of these races, use the rules under “Creating Your Character” to fill out the details.
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
yuan-ti know they can’t resort to direct attacks in order to reclaim their rightful place in the world. Operating out of the subterranean ruins of their buildings in foreign lands, yuan-ti
can more easily pronounce the name in this altered form. An adopted name of this sort is recognized as a variant of the birth name, rather than a unique name unto itself. A yuan-ti might refer to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
effect based on the grung’s color (see “Variant: Grung Poison”). They also use this venom to poison their weapons. Variant: Grung Poison A creature poisoned by a grung can suffer an additional effect
Challenge 1/4 (50 XP) Proficiency Bonus +2
Amphibious. The grung can breathe air and water.
Poisonous Skin. Any creature that grapples the grung or otherwise comes into direct contact with the
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Running the Encounter Use the following guidance for running and resolving the encounter between the characters’ hammerhead and the githyanki ship. The Battle Begins Using the side initiative variant
nearest creatures. Roll a d20 for the shadows’ initiative, again with no modifier. Alternative Scenarios Some characters might want to resort to options other than direct ship-to-ship combat when the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is
or until its concentration ends (as if concentrating on a spell). Any equipment the imp wears or carries is invisible with it.
VARIANT: IMP FAMILIAR
Imps can be found in the service to mortal
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Illuskan Illuskans are tall, fair-skinned folk with blue or steely gray eyes. Most have raven-black hair, but those who inhabit the extreme northwest have blond, red, or light brown hair. Illuskan Names
, Ramondo VARIANT HUMAN TRAITS
If your campaign uses the optional feat rules from chapter 6, your Dungeon Master might allow these variant traits, all of which replace the human’s Ability Score
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
harmless to them but poisonous to other creatures. A grung also uses venom to poison its weapons. VARIANT: GRUNG POISON
Grung poison loses its potency 1 minute after being removed from a grung. A
)
Amphibious. The grung can breathe air and water.
Poisonous Skin. Any creature that grapples the grung or otherwise comes into direct contact with the grung’s skin must succeed on a DC 12 Constitution
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, the spirit of Sylphene manifests in the room as a poltergeist that uses the specter stat block, with the modifications in the “Variant: Poltergeist” sidebar that appears alongside the stat block in the
with crimson fletching. Wardrobes. Members of the Scarlet Sash come here and hang up their robes and sashes before taking raven form, storing them and their extra clothes in the wardrobes and using
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
molydeus. Voice of the Master. A demon lord has a direct link to its molydeus and uses the serpent head to communicate its wishes. A molydeus is, therefore, said to utter its master’s will
lord to which it belongs into doing its bidding, or can strand it in the Abyss if the amulet is destroyed. VARIANT: DEMON SUMMONING
You can give a molydeus the ability to summon other demons
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Attack action on your turn. Moreover, you can cast one of your cantrips in place of one of those attacks. Song of Defense Beginning at 10th level, you can direct your magic to absorb damage while your
by elves. Eagle-style bladesingers use small handaxes, and many maneuvers in the style involve fluid ways to throw the weapon and draw a new one. Raven style uses a war pick, and spells associated
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
boulder Kayalithica Raven Rock Magma ring
Bone greatclub
Zalto
Guh
Shining White Porcelain mask Sansuri Stone Stand Frost giant skull Storvald Harshnag’s Map Harshnag knows the names and
magical ability to know the shortest, most direct physical route to the lair of the chosen giant lord. This ability lasts until they reach their destination. If the characters have a conch of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
nursery (area C15). 6 Vinique mimics a dying man’s scream, which sounds like it’s coming from the storage cellar (area C1). The wereravens are wary of visitors, particularly armed ones, and avoid direct
form or raven form and flee the chalet by the most expedient route, returning nevermore. (Other members of the kindness are warned to stay away from the chalet as well.) Joining the Scarlet Sash One
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
the skull, where it has lain forgotten ever since. 7. Chamber of the Chief’s Wife Grutha, the chief’s wife, is at feast in the great hall (area 11), while her pet cave bear (use the cave bear variant
chief. The chief’s cave bear (use the cave bear variant with the polar bear statistics) is licking up spills under the head table at Nosnra’s feet. The subchief, also seated at the head table, is a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
on each head that direct the beast by controlling the view of its blinkered eyes. Former slaves, often soldiers who once fought against the host, who now fight alongside the host to gain better
, behind, and on both sides of the main group. The ravens can distinguish between individuals from a great height and navigate over long distances. Thus, a raven can fly back to the main body when it
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, Cipolla and Porro silently direct the hands to attack. Meanwhile, the sages flee toward Piyarz in the scholars’ hall (area T17), where they can more freely use their magic. Once there, Cipolla or Porro
oak dominates the room.
Next to the table stands a short human mage with a goatee and gray robes. His arms are covered with intricate gray tattoos, and a small raven perches on his shoulder. Standing
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
beanstalk in here is one result of this study; Zybilna’s quasit, Iggrik, pilfered and used a more potent variant of this potion to create the enormous beanstalk in area P17. Treasure. Characters who
depicts a young woman with raven-black hair. The middle jar displays a middle-aged woman with long white hair. The highest jar shows a white-haired crone or hag. The jars are stuck to the table with
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. There is a 50 percent chance that they’re heading home with 2d6 animal pelts worth 5 gp each. They know the wilderness well and can direct or guide characters to the nearest settlement. If the
there’s really no corner safe from the Uthgardt tribes that hunt here (primarily Black Raven and Thunderbeast barbarians). Goblinoids, wolves, and dire wolves also prowl these woods. Luskan The City