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Returning 4 results for 'some of realm divides vash'.
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Kalashtar
Legacy
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Species
Eberron: Rising from the Last War
for any noble cause.
10
You are obsessed with Dreaming Dark conspiracies.
Hunted by Nightmares
The virtuous spirits tied to the kalashtar fled from the dream-realm of Dal Quor to escape
name of their spirit and take names from another source.
Quori Names: Ashana, Ashtai, Ishara, Hareth, Khad, Kosh, Melk, Nari, Tana, Tari, Tash, Ulad, Vakri, Vash
Kalashtar Names: Coratash, Dalavash
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
trickery. Shalghast asks the characters whether they’ve come “to worship Ilvaash, who bleeds from the Far Realm,” or whether they are bringing more “obelisk pieces for the masters.” The mind flayers don’t
goblins drank in a recent game of drink-or-dare. Rift in Reality. The rift leads into the Far Realm to a location called the Feeder Trenches. The Feeder Trenches are described in the “Far Realm Rifts
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
, have become the best-known ruins in Xen’drik. Bazek Mohl. Ancient giants built their so-called “City of Shadows” underground, in a manifest zone linked to the plane of Mabar, the realm of eternal night
Sulatar (“firebinders”). It lies at least eight hundred miles upriver from Stormreach. Pra’xirek. Pra’xirek is a ruined giant city near one of the heads (sources) of the Hydra—the great sound that divides
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, and so forth) worth a total of 100 gp. 3. Hall with Pit Defaced murals and metal etchings, probably once quite beautiful, adorn this hallway. An open pit divides the passage’s eastern and western ends
success, the character discerns that the runes are connected to a ritual that could open a rift to the Far Realm. The dead humanoids were likely victims sacrificed to power the ritual. Something went