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Returning 35 results for 'some of refuge directly variety'.
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Species
Eberron: Forge of the Artificer
them in a variety of ways. They have symmetrical, slightly angular features, and their eyes often glow when they are concentrating or expressing strong emotions.
Kalashtar can’t communicate
directly with their quori spirits. Rather, kalashtar might experience them as a source of instinct and inspiration, drawing on the spirits’ memories when the kalashtar sleep. This connection grants
Kalashtar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
in a variety of ways. Kalashtar have symmetrical, slightly angular features, and their eyes often glow when they are focused or expressing strong emotions.
Kalashtar can’t directly communicate
Genasi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
of savage humanoids and weird cults in untamed lands. Others gain positions of great influence, especially where elemental beings are revered. A few genasi leave the Material Plane to find refuge in
accustomed to a variety of different people.
GENASI ON ATHAS
Although any world that includes one or more elemental planes can feature genasi, on Athas, the world of the Dark Sun campaign setting
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Features Those familiar with the Radiant Citadel know the following details: Hallmarks. The Radiant Citadel is an extraplanar refuge known for its collaborative society and ecological beauty. Local
city. This makes the population an ethnically diverse mix of humans, dragonborn, dwarves, elves, gnomes, and halflings, along with a variety of other races. Languages. Common is widely known, along with dozens of other languages.
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
Features Those familiar with the Radiant Citadel know the following details: Hallmarks. The Radiant Citadel is an extraplanar refuge known for its collaborative society and ecological beauty. Local
city. This makes the population an ethnically diverse mix of humans, dragonborn, dwarves, elves, gnomes, and halflings, along with a variety of other races. Languages. Common is widely known, along with dozens of other languages.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Random Encounters Chult is home to an immense variety of plants, beasts, monsters, and intelligent beings. Random encounters with the local wildlife are inevitable and help to make the party’s
, except for a few isolated outposts where Chultans and their allies take refuge behind walls. Map 2.1 shows where the undead are thickest. Characters passing through territories marked with black skull-and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the north and east. The coast from the Bay of Chult to Refuge Bay offers beaches on which to embark into the uncharted jungle. Along the entire coast, the Bay of Chult is the only spot where travelers
can find welcoming civilization. The rest of the peninsula is a breeding ground for bloodsucking, disease-bearing insects, monstrous reptiles, carnivorous birds and beasts of every variety, and
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
spiritual connection affects them in a variety of ways. They have symmetrical, slightly angular features, and their eyes often glow when they are concentrating or expressing strong emotions. Kalashtar
can’t communicate directly with their quori spirits. Rather, kalashtar might experience them as a source of instinct and inspiration, drawing on the spirits’ memories when the kalashtar sleep. This
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
directly related to items on display in the room, as the trophies provide clues to research a wide variety of other subjects. The work takes 7 days. When the research concludes, the hireling obtains up to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the group’s goals—your patron might grant requests for additional favors. A favor might take a variety of forms appropriate to the patron’s area of influence or expertise, such as small loans
, specialized equipment, or access to people and places you wouldn’t otherwise have. Patrons who you regularly find yourself in conflict with aren’t likely to grant you favors, unless doing so directly furthers
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
another, but those races have no shared heritage. In contrast, every true giant, regardless of type, can trace its ancestry directly to Annam the All-Father. Most giants believe that Annam took a number
of consorts in addition to his mate Othea, accounting for the variety in appearance and abilities among the types of giantkind. Giants and giant kin rank among the world’s most fearsome creatures
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
discovering they were both intended for execution and summary transformation into undead warriors in the dreaded Thayan army. On their way out of Thay, they were forced to take refuge on a broken-down
strung across the back of the chamber to serve as underwater beds, and a variety of hooks have been driven into the walls with netting attached to serve as shelving.
Caught up in the netting of the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
threats directly. Strahd ever seeks to escape his boredom and draws challenges out for as long as it entertains him. However, if insulted, the Darklord can turn all of Barovia against his foes. The Ancient
—and takes personal offense when his agents or the domain’s wolves are slain. Strahd can also manifest a variety of dramatic effects, such as causing his voice to be heard on the wind, making his visage
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
affects them in a variety of ways. Kalashtar have symmetrical, slightly angular features, and their eyes often glow when they are focused or expressing strong emotions.
Kalashtar can’t directly
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
short hallway widens into a square room with a plain set of furniture. Each piece has been carved directly from the rock that makes up this place. A pair of beds line opposite walls, while a table with
benches rests in the middle. Shelves and open cupboards are chiseled out of the walls, all of it smooth and perfectly formed. Cushions cover the benches, and mattresses rest on the beds. A variety of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
loved ones, and still others simply want to get rich. The Erebos’s Villains table suggests a variety of foes that might arise from among the god’s followers. Erebos’s Villains d6 Villain
1
priest of Erebos terrorizes a village, convinced that a particular Returned has taken refuge there.
Erebos’s Monsters Erebos has legions of fallen monsters, heroes, and villains that he can send back
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, the characters can hire Jarthra Farzassh (see “Frozenfar Expeditions”) as a guide. Targos to Kelvin’s Cairn By crossing open tundra, the characters can travel directly from Targos to Kelvin’s Cairn
mines, but they rarely venture to the surface nowadays except to forage and hunt. Characters can find refuge among the dwarves, who are civil if not friendly, but must leave within a day or two, since
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Bound to Spirits Every kalashtar has a connection to a spirit of light, shared by other members of their bloodline. Kalashtar appear human, but the spiritual connection affects them in a variety of
ways. Kalashtar have symmetrical, slightly angular features. The eyes of a kalashtar often glow when it is focused on a task or feeling strong emotions. The kalashtar can’t directly communicate with
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
his destructive rages, or they might earn his wrath more directly by displaying weakness or cowardice. Wayward champions are usually able to atone for their deeds and regain his favor when he is in a
better temperament, but in extreme cases, they could be forced to seek refuge with another god, thereafter contending with Purphoros as a villain.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, permeating every bit of matter and present in every manifestation of energy throughout the multiverse.
Mortals can’t directly shape this raw magic. Instead, they make use of a fabric of magic, a
magic depends on the Weave, though different kinds of magic access it in a variety of ways. The spells of wizards, warlocks, sorcerers, and bards are commonly called arcane magic. These spells rely on
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Ephara’s Villains table suggests a variety of foes that might arise from among the god’s followers. Ephara’s Villains d6 Villain
1 A neighborhood leader enacts punitive laws, preventing
people from expressing themselves.
2 A guard imprisons people who worship gods opposed to Ephara, such as Phenax and Nylea.
3 A noble is building a new development directly in a forest, where
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Feygrove The southeastern side of the hill once held flourishing gardens: an idyllic refuge in an otherwise martial environment. When the abbey was destroyed, three dryads settled in the abandoned
of Ioun, once sacred to the knights who dwelled here. Those who drank directly from the font received visions of the past and future from this god of knowledge. Good characters who drink from the font
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
drow in their refuge. The constant fear of punishment, from one’s mistress or another, more powerful drow, keeps most slaves obedient, even when they aren’t directly supervised. The great cavern of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
to find a place of safety to rest and recover their strength between forays into the hall. If the group journeyed hence by some other method, they will have noted such a place of refuge about two
. There is a limit, though, to how far they can push their luck. Each time they venture forth from their refuge to raid the fire giant hall, there is a 10 percent cumulative chance that the hidey-hole
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
pursue the goals of the Solar Bastion, the order’s eponymous headquarters is staffed with a variety of scholars, researchers, diviners, and retired knights who train active members. Leadership The
. All members of the Solar Bastion report directly to him, and the knights are largely self-directed in choosing missions. Hilarion and the rest of the organization represent a pool of resources
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
might be compromised. So she addresses the problem by not dealing with it directly, but by trying to encourage her indolent followers to find purpose in meaningful activities that don’t involve plundering
a result, Tu’narath is cluttered (if not crowded) by a nearly infinite variety of objects that the githyanki have pirated from other planes, ranging in size from enormous buildings down to the
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
scorpion-god and strike terror into their enemies’ hearts. Umbragen Shadow Walker. Umbragen drow are the descendants of drow who fled the giants and found refuge underground. For countless generations, they
. For many years, people considered Mel-Aqat mere legend. Mentioned in a variety of ancient texts, this site was supposedly the prison for a mighty fiendish overlord. Until only a few years ago, most
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
directly for the them or pay tribute in exchange for independence. The Boromars control a vast network of extortion, blackmail, and graft that extends throughout the city, and their influence reaches
the Talenta Plains. Another third of the members are unrelated halflings, and the rest belong to other species. The syndicate employs a wide variety of bookkeepers and administrators as well as
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
explore a variety of sites across Eberron, including modes of travel, exploring tips, and rules for joining organizations such as the prestigious Wayfinder Foundation. For DMs, the book describes several
, home to the kalashtar and the villainous Inspired. It explores the mountain refuge of Adar, the vast empire of Riedra, and the mysterious lands of Syrkarn and the Tashana Tundra. Secrets of Xen’drik
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the Underdark. The only path back to the surface goes directly through a shadow dragon’s lair.
3 A young woman seeks heroes to retrieve a family heirloom stolen from her. The woman is actually a
renegotiated, but in the intervening century, the dragon has fallen to shadow.
6 A group of shadar-kai (elves native to the Shadowfell) arrive at a city’s gates, seeking refuge. They are fleeing the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
thus properly belongs to the Ordning, but others say he formed from Annam’s spilled blood. For a variety of reasons, he is never accorded equal status to the All-Father’s other children. Known as the
offers his followers—raw strength and fury in battle—appeals directly to the values shared by many frost giants, making him appear as an exemplar of the giants’ ideals. The fury of Kostchtchie in
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
devotion of a wide variety of criminals, rascals, and ne’er-do-wells across a multitude of worlds. He continues to meet his quota of souls, both despite his lack of mobility and because of it. Being
over Geryon. The displaced lord still schemes to supplant Levistus as ruler of the realm, but he can’t directly affect his foe, since the ice that imprisons Levistus is impervious to harm. Violence
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
variety of topics, but focused on theology and history. Runara spends nearly half her time in here, studying, copying, and annotating the library’s collection. Tarak and Varnoth also come here to read
an open-air temple that overhangs the cliff, supported by arched stone struts anchored to the cliff face. The north wall of the temple is carved directly into the rock, while the rest is open to the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
home, while others feel called to a particular god for a variety of reasons. Individuals often carry or wear a small token of their favored deity: a pendant or a pin in the image of the god’s holy
concern directly competes with that of an established deity. The methods of resolving such conflicts range from friendly dueling festivals or rites meant to emphasize the glory of one god over another
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Shape-Shifting The time a dragon spends in a humanoid form is not directly related to our opinion of said form. In fact, dragons generally disagree with mortals about visual taste.
Most of you are
,” which are variously described as “beautiful humans transformed into dragons” or as a distinct variety of metallic dragon. The world of Greyhawk has legends of similar dragons, called either Greyhawk