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Returning 35 results for 'some of result dinner veins'.
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Monsters
Planescape: Adventures in the Multiverse
scales and have horns that are barely more than nubs. As they master the flow of time, their horns grow with branching, rainbow-hued veins suggestive of time’s paths and possibilities.
Ancient
-determining moments or to banish threats beyond the flow of time. As a result of their ability to travel between ages, time dragons often seem unstuck from the usual flow of time and have a flexible
Monsters
Planescape: Adventures in the Multiverse
wyrmling;Time dragon wyrmlings are born with shining scales and have horns that are barely more than nubs. As they master the flow of time, their horns grow with branching, rainbow-hued veins suggestive
creatures can travel anywhere in time to affect fate-determining moments or to banish threats beyond the flow of time. As a result of their ability to travel between ages, time dragons often seem unstuck
Monsters
Mordenkainen Presents: Monsters of the Multiverse
dinner, come with an empty stomach. Their goodwill extends to heaping portions.
Note to self: send some of my spring eladrin friends to visit Mordenkainen. That’ll teach him to lighten up.
TASHA
creatures as a result—those presented here are of the Fey variety. Some are still Humanoid, however, similar in that respect to their other elven kin. The magic flowing through eladrin responds to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
violence in their presence and move quickly to settle disputes, to ensure that peace continues to reign.
If an autumn eladrin invites you over for dinner, come with an empty stomach. Their goodwill
, they undergo physical changes to match their changes in temperament. Eladrin have spent centuries in the Feywild, and most of them have become Fey creatures as a result—those presented here are
Monsters
Planescape: Adventures in the Multiverse
the flow of time, their horns grow with branching, rainbow-hued veins suggestive of time’s paths and possibilities.
Ancient time dragon;Ancient time dragons can create temporal gates connected
a result of their ability to travel between ages, time dragons often seem unstuck from the usual flow of time and have a flexible view of what is, what was, and what will be.
Time dragons prize
Monsters
Planescape: Adventures in the Multiverse
have horns that are barely more than nubs. As they master the flow of time, their horns grow with branching, rainbow-hued veins suggestive of time’s paths and possibilities.
Ancient time
threats beyond the flow of time. As a result of their ability to travel between ages, time dragons often seem unstuck from the usual flow of time and have a flexible view of what is, what was, and
Genasi
Legacy
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Species
Elemental Evil Player's Companion
guise and travel incognito.
During these visits, a mortal might catch a genie’s eye. Friendship forms, romance blooms, and sometimes children result. These children are genasi: individuals with
an elemental heritage that’s lain dormant for generations.
Occasionally, genasi result from exposure to a surge of elemental power, through phenomena such as an eruption from the Inner Planes or
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Sleeping Beast Overgrown with bizarrely warped forests, this jagged mountain range stretches for miles along the domain’s southern border. A blanket of eerie calm hangs over its peaks, the result
veins of strange minerals were the beast’s bones and blood. They punished anyone who harvested minerals from the Sleeping Beast, since doing so risked waking the beast and precipitating an apocalyptic disaster.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
believe that spirits inhabit the plants and animals of the world, and the barbarians look to them for omens and power. Other barbarians trust only in the blood that runs in their veins and the steel
your family, or are they the result of personal experience? Superstitions d6 Superstition 1 If you disturb the bones of the dead, you inherit all the troubles that plagued them in life. 2 Never
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Material Plane, earth elementals often serve those who conjure them, or they appear in regions influenced by their home plane, such as crystalline nodes, energetic fault lines, or veins of magical ore. Earth
doesn’t change its statistics or have monetary value, it makes each elemental distinct. Roll on or choose a result from the Earth Elemental Compositions table to inspire an earth elemental’s features
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, lurching organs, and stranger discomforts. Rather than atoning for their offenses, fomorians harness the magic of their curse and turn it against others. Roll on or choose a result from the Fomorian
pustules. 2 Excessive sweating of rainbow-hued fluids. 3 Patches of wriggling hair. 4 Veins that bulge and lurch under the skin. Fomorian Huge Giant, Chaotic Evil
AC 14 Initiative +0 (10)
HP 172 (15d12
Monsters
Fizban's Treasury of Dragons
beings and their creations are ultimately doomed to death and decomposition, and the dragons’ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz
plentiful crystal formations and veins of topaz gemstones, particularly underground.
Negative Energy. When a creature finishes a long rest within 6 miles of the lair, the creature must first succeed on a
Compendium
- Sources->Dungeons & Dragons->Rrakkma
, struck through with veins of a strange blood-red stone, stand at the perimeter of this chamber. A massive humanoid figure, also carved from the strange marble, stands the center of the chamber, its arms
chamber from passage by creatures that aren’t mind flayers or star spawn. What do they know? The eidolon is aware of the illithids’ goal and is most ready and willing to do its part, as the result
Monsters
Fizban's Treasury of Dragons
creations are ultimately doomed to death and decomposition, and the dragons’ demeanor is typically morbid and curmudgeonly as a result.
Gleaming Gold
Upon hatching, topaz dragon wyrmling;topaz
veins of topaz gemstones, particularly underground.
Negative Energy. When a creature finishes a long rest within 6 miles of the lair, the creature must first succeed on a DC 15 Constitution saving
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
objects or creatures to smash. Gruesome Gluttons. Ogres eat almost anything, but they especially enjoy the taste of dwarves, halflings, and elves. When they can, they combine dinner with pleasure, chasing
freely with goblinoids, orcs, and trolls, and practically worship giants. In the giants’ complex social structure (known as the ordning), ogres rank beneath the lowest giants in status. As a result, an ogre will do nearly anything a giant asks. “Worst. Dancers. Ever.”
— Riddlefiddle the Satyr, on ogres
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
of the portal Alustriel has tweaked to lead to numerous multiplanar locations. Garden. The greenery is the result of Alustriel’s dabbling in magical gardening. The plants here need no tending. Lauren
lounge. Alustriel is known for her sumptuous dinner parties. Discreet drawers in the bottoms of the couches store fine china and cutlery for when Alustriel transforms the center table into a dining
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
“black robes” as a result) and the City Guard force that always accompanies them. Be aware that magisters can pass a sentence without a trial. It behooves you to treat them with proper respect. If you
harbor, the gates, or the city courts. Discovery of your failure to do so can result in a fine or forced labor. Of course, registration subjects you to monthly taxation. But as a truculent old
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
result of divine intervention.
7 Spontaneous Formation. Dragon eggs arise naturally in certain regions, often in underground veins of metal ore or gems for metallic and gem dragons, respectively, or
Gift. Love occasionally blossoms between dragons and creatures of other kinds, and this life bond can result in half-dragon children. Most half-dragons born of love are created as a magical gift
Equipment
nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53–54
Strange glowing fungus sprouts in a 20-foot radius around the
pouring glittering rain falls for 1 minute. The area below the cloud becomes heavily obscured. A creature who starts its turn in the area must roll a d6, on the result of a 1 they are struck by
Equipment
the nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53–54
Strange glowing fungus sprouts in a 20-foot radius
above as pouring glittering rain falls for 1 minute. The area below the cloud becomes heavily obscured. A creature who starts its turn in the area must roll a d6, on the result of a 1 they are struck
Equipment
the nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53–54
Strange glowing fungus sprouts in a 20-foot radius around
above as pouring glittering rain falls for 1 minute. The area below the cloud becomes heavily obscured. A creature who starts its turn in the area must roll a d6, on the result of a 1 they are struck by
Equipment
teleported to the nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53–54
Strange glowing fungus sprouts in a 20-foot
300 feet above as pouring glittering rain falls for 1 minute. The area below the cloud becomes heavily obscured. A creature who starts its turn in the area must roll a d6, on the result of a 1 they are
Equipment
the nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53–54
Strange glowing fungus sprouts in a 20-foot radius around
above as pouring glittering rain falls for 1 minute. The area below the cloud becomes heavily obscured. A creature who starts its turn in the area must roll a d6, on the result of a 1 they are struck by
Equipment
nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53–54
Strange glowing fungus sprouts in a 20-foot radius around the
as pouring glittering rain falls for 1 minute. The area below the cloud becomes heavily obscured. A creature who starts its turn in the area must roll a d6, on the result of a 1 they are struck by
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
wear one of these rings like a bangle. Also within the pile is a stone medallion the size of a dinner plate, inscribed with the fire rune. A character can repair the cracked runestone in area 5 by
veins of magma. One pillar glows notably brighter than the others. A runestone halfway up the brightly glowing pillar is cracked.
The runestones embedded in these pillars form a magical ward. This ward
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
nubs. As they master the flow of time, their horns grow with branching, rainbow-hued veins suggestive of time’s paths and possibilities. Ancient time dragons can create temporal gates connected to
specific times and places in the multiverse. Using these, they and allied creatures can travel anywhere in time to affect fate-determining moments or to banish threats beyond the flow of time. As a result
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
make sure that the new race doesn’t pale in comparison to the existing options (which would result in the race being unpopular) or completely overshadow them (so that players don’t feel as if the other
: Aasimar Whereas tieflings have fiendish blood in their veins, aasimar are the descendants of celestial beings. These folk generally appear as glorious humans with lustrous hair, flawless skin, and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, get the same result as on a previous roll, and don’t like the repetition, choose a different encounter that you think would be fun. Random Encounters in Thither d8 Encounter 1 Blink dogs 2
to rub melted butter into its flesh and has promised it a hot bath before dinner. Kro’ah is gathering firewood but should be back soon! Persuading the campestri to leave the campsite requires a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
in this book’s introduction for details. If a character isn’t slain here, seek other opportunities for reckless actions to result in temporarily mortal consequences.
M6: Corpse Retrieval A metal
hollow voice, “Dinner is served.”
Heralds of Dust enjoy their last meals in this lavish hall before undergoing necromantic rituals. The table is set for the number of characters in the party. Kingsley
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
result—those presented here are of the Fey variety. Some are still Humanoid, however, similar in that respect to their other elven kin. The magic flowing through eladrin responds to their emotional
see the attacker.
If an autumn eladrin invites you over for dinner, come with an empty stomach. Their goodwill extends to heaping portions.
Note to self: send some of my spring eladrin friends to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Calishite pasha. She died on a mission, but her benefactor paid a handsome price to raise her from the dead. As a result of her misfortune years ago, Jessamine is now suffering from the effects of the
royal blood in her veins, and few have the courage to dispute the wise, old trader. She’s a secret member of the Ytepka Society (see “Factions and Their Representatives”), and she has forged ties with
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
first tier is black stone shot through with veins of violet. A great drum of blackened skin and chitinous material rests on the western side of the first tier. On the eastern side is a rack from which
indicated type (save DC 15): d12 Result 1 Death 2 Discord 3 Fear 4 Hopelessness 5 Insanity 6–12 No effect (looked away in time) Except for the death effect, these effects are curses and can be removed
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
and deep appetites, challenging expectations about food and the forms it takes. A three-course dinner at the Gastrognome might consist of a gravity-defying salad cloud, a whispering Shadowfell steak
, and their efforts require them to maintain intense concentration in the cooperative. As a result, they often assign worthy adventurers to deal with threats at their sources.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
from the middle of the floor and join the battle. These elementals have veins of glowing purple crystal; each sheds bright light in a 15-foot radius and dim light for another 15 feet beyond that. G2
Falls The dull roar of splashing, churning mud fills this cavern, the walls and ceiling of which are streaked with glittering veins of glowing violet crystal. A stream of mud pours through a gash in the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
). Each time a character makes a check, compare the check result to the Figuring Out Alien Technology table in the Dungeon Master’s Guide. N3. Cryogenic Stasis Pods Each of these four rooms contains a
other mind flayers flowing through its veins. The chaotic neutral gnome ceremorph is equipped with two nonmagical items: Laser Pistol. Rules for laser pistols appear in the Dungeon Master’s Guide. This