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Returning 35 results for 'some of return destroys variety'.
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some of return destroy variety
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Carrion Stalker
Legacy
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monsters
Van Richten’s Guide to Ravenloft
zombies. The embedded carrion stalkers ride along in their freshly animated conveyances, bursting forth once they detect living creatures nearby. This destroys the zombie, but unleashes a new horror
they root among filth. The crawlers then spread these grubs, potentially infecting whole sewers, graveyards, or battlefields with carrion stalkers. In return, carrion stalkers avoid preying on carrion crawlers.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
death.
Sea spawn come in a wide variety of forms. An individual might have a tentacle for an arm, the jaws of a shark, a sea urchin’s spines, a whale’s fin, octopus eyes, seaweed hair, or
by a kraken (see the Monster Manual) named Slarkrethel. The experience transforms the children into fanatics dedicated to the kraken. They return from the sea as humans, but when they reach old age
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Soul Feeding. The barghest can feed on the corpse of a Fey or Humanoid it killed within the past 10 minutes. This feeding takes at least 1 minute, and it destroys the corpse. The victim’s soul is
day when it can complete its mission, return to Gehenna, and serve the General directly in his yugoloth legions, but it doesn’t kill goblinoids indiscriminately. By devouring the souls of
Triton
Legacy
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Species
Volo's Guide to Monsters
foes when they found them and drove the rest into hiding.
With their foes banished to the deepest reaches of the sea, tritons settled in to watch for any sign of their return. Over time, the tritons
variety of social institutions, kingdoms, and other customs bewildering. For all their proud culture, they remain innocent of the surface world. The typical triton protectorate is tightly regimented
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Cove. The characters must foray into Cobblehook Cove, the pirates’ lair, to reclaim the gems. There, they discover that an evil dragon named Sablewing has goaded the pirates toward violence. The characters must contend with the dragon and return the gems before an imminent storm destroys Respite.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Encounter with Iymrith This encounter takes place after the adventurers return to area 6 from area 11, having delivered one or more giant relics and chosen a giant lord to defeat. Iymrith appears as
crew deals damage to her, she destroys the airship’s balloon with her breath weapon and casts ice storm on the crew. The dragon cultists, if they’re still aboard the airship, recognize her and stay out
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
locations. Each vault also functions as a chapter house or a sanctuary for a local cell. Library Vault Features Library vaults can be found in a variety of locations. Some of them are crypts or
a powerful necromancer that’s being held in the vault’s collection. 3 Trade a powerful dark magic weapon in return for the rescue of important hostages taken by the order. 4 Steal a suit of armor
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. Vaults These chambers have 15-foot-high, flat ceilings. 9a. Hall of Staffs Mosaics. Tiled mosaics depicting a variety of magic staffs cover the walls. (Hidden behind a mosaic depicting a staff of
spells and similar magic have no effect on the secret door, but a disintegrate spell destroys it. No amount of physical force can open the secret door from this side, but the door opens easily from
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Escaping the Sphere The “Donjon Core Locations” section later in this chapter includes a variety of areas where prisoners could be found; in particular, a trapped character is likely to be found in
sphere. If it would better fit your group, a trapped character can mysteriously reappear after a few in-game hours or days, rejoining the party on their own. Those who return from the sphere in this
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
following ability scores: Strength 12, Dexterity 12, Constitution 10, Intelligence 18, Wisdom 14, Charisma 10. Reducing the staff to 0 hit points destroys it. The staff is friendly toward Ezzat and
Strength (Athletics) check. Breaking the staff in this manner destroys it. Treasure The game on the table is called Coroniir, more commonly known as crowns. A game of strategy like chess, it enables
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
and introduces an additional requirement: the spell on the scroll must be on your class’s spell list for you to read the scroll. A spell scroll can be named in a variety of ways: spell scroll , scroll
magic weapons with the thrown property (javelins and the like) assumed to return to their owner after being thrown? If a magic weapon returns to you after you throw it, its description says so, as in the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
their armor. Their soldiers were a variety of races, including humans, a minotaur with a permanent scowl on her face, an impatient-looking goblin, and even some kind of humanoid fire elemental, whose
Boros armor floated in protective positions over its animate flame.
— Doug Beyer, Return to Ravnica: The Secretist
Clad in shining armor and fueled by righteous zeal, the soldiers of the Boros
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
The Kingfisher Festival When the characters return to town after visiting Thornwall Keep, the Kingfisher Festival is in full swing. Happy villagers drift from their homes toward the sounds of
dance. From the various stalls in the circle, characters can buy a variety of fish-filled pastries, sweet drinks, and kingfisher-shaped crafts for 3 cp each.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
with the terms of the contract written in Infernal. Casting the contract into the River Styx or immersing it in molten magma of one of Avernus’s active volcanoes destroys it instantly. Destroying
down his devilish incarnation on Avernus after they return. Mercy for the Fallen. If the characters threaten him, Thavius snivels and begs for his life. He also claims to know where the original
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
meaning of your words, though you have no special ability to understand them in return. Guardians of the Depths. Adapted to even the most extreme ocean depths, you have resistance to cold damage
cause the area of the wall they pass through to freeze solid (at least a 5-foot square section is frozen). Each 5-foot-square frozen section has AC 5 and 15 hit points. Reducing a frozen section to 0 hit points destroys it. When a section is destroyed, the wall’s water doesn’t fill it.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
magic items wedged between the blades are knocked aside as the propeller turns. The propeller destroys all nonmagical objects lodged between its spinning blades. While the propeller is motionless, a
is ejected north of the propeller. If the propeller is jammed for 3 consecutive rounds, it breaks down and becomes nonfunctional. At dawn the next day, Withers sends tomb dwarves to repair the damage and return the trap to its operational state.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Beden-Moon. The journey back to Djaynai is uneventful. How the adventure concludes depends on who the characters return the tomes to. If the characters bring the tomes to Atiba-Pa, he is overjoyed
comprehensively before returning them to Djaynai. If the characters deliver the books to Brother Broumane, he scans the books for knowledge he believes the Untethered can improve upon before he destroys them
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
both useful to the cause. Devils constantly strive to recruit mortals into their ranks by offering them rewards in return for their service. While they live, these cultists carry out the wishes of
in a city, they might deal with the threat by starting a fire that not only destroys the cult but burns through several neighborhoods and kills hundreds of innocents. A demon might unleash a plague
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
several years beyond that time frame. Most students eventually graduate, though, and they walk a variety of paths after leaving the university. Many return to whatever home they came from, putting what
alumni return to Strixhaven, sooner or later, as instructors themselves, and a small, select number join the Dragonsguard, an elite force of mages who work with the Founder Dragons.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Planeswalkers, he spends extended periods of time away from Ravnica. During his absences, Ravnica has to fend for itself, and that means that the guilds return to their old habits of fighting with each other
over the smallest scraps of influence that could tilt the balance of power in their favor. These conflicts erupt in a variety of forms. Sometimes guilds clash violently in the streets: Boros forces try
Magic Items
The Book of Many Things
the transformation early. When you revert to your normal form, you return to the same state you were in when you initially transformed.
Book. You gain the ability to speak, read, and write 1d6 + 2
Disintegrate spell destroys the chains instantly, freeing you. Another creature can also free you by succeeding on a DC 30 Dexterity check using thieves’ tools.
Ring. A rare or rarer magic ring appears
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
. Casting Remove Curse on the monster destroys the skeleton. However, if a character touches the skeleton (while it’s animate or otherwise), its spirit whispers to the character, bidding them to end its
ancient curse. Doing so destroys the skeleton and grants the character the Second Skin Dark Gift (see chapter 1). A character who already has a Dark Gift can’t accept the curse. Returning to Urwin. If the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
deals to the dragon in return, and how much time the dragon spent at that town. Adjust the dragon’s timeline and the extent of the damage as you see fit. The Dragon Flight Times table shows how long it
The dragon destroys every structure in town, including the docks, in 30 minutes. It leaves the Twenty Stones of Thruun untouched. (It was always Xardorok’s intention to study this ancient site to see
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
the day when it can complete its mission, return to Gehenna, and serve the General directly in his yugoloth legions, but it doesn’t kill goblinoids indiscriminately. By devouring the souls of goblinoid
Feeding. The barghest can feed on the corpse of a Fey or Humanoid it killed within the past 10 minutes. This feeding takes at least 1 minute, and it destroys the corpse. The victim’s soul is trapped in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. The embedded carrion stalkers ride along in their freshly animated conveyances, bursting forth once they detect living creatures nearby. This destroys the zombie, but unleashes a new horror. Carrion
crawlers then spread these grubs, potentially infecting whole sewers, graveyards, or battlefields with carrion stalkers. In return, carrion stalkers avoid preying on carrion crawlers. Carrion Stalker
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
farewell and invites them to return whenever they feel like it. Treasure. A 1-foot-thick, 10-foot-square patch of luminous but soot-blackened purple mold covers the roof of the northern alcove
sticky tendrils, which it uses to lower the potions within easy reach. Sunlight, any effect that cures disease, or any effect that deals radiant or necrotic damage destroys the mold. If the mold is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
breathe in water as well. Tales provide myriad reasons for these strange transformations. “Be wary of falling in love with a sea elf or a merfolk,” some say. “Return to port before a storm, no matter how
long without courting death. Anatomical Diversity. Sea spawn come in a wide variety of forms. An individual might have a tentacle for an arm, the jaws of a shark, a sea urchin’s spines, a whale’s fin
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Enemies All Around If the dwarves weren’t so good at accumulating treasure, it’s likely that they wouldn’t have as many enemies. As things stand, however, almost every variety of marauding humanoid
with it in return for the promise of great wealth. Dwarves who have been touched by Abbathor might succumb to this temptation — only to find themselves imprisoned in the dragon’s lair, sentenced to a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
effort to prevent this from happening because it intrigues him to see part of Undermountain pulled away in such a manner. He’s happy to let adventurers kill the dragon and return Umbraxakar’s shadowy
checks are needed to rid the dragon of his despair, whereupon he dismisses any remaining undead under his command, causing them to vanish and never return. His spirits lifted by the characters’ gifts
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
totaled seventeen. A barghest hungers for the day when it can complete its mission, return to Gehenna, and serve the General directly in his yugoloth legions, but it doesn’t kill goblinoids indiscriminately
it killed that has been dead for less than 10 minutes, devouring both flesh and soul in doing so. This feeding takes at least 1 minute, and it destroys the victim’s body. The victim’s soul is trapped
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
on the eyepiece causes the eyepiece to become inactive for 24 hours. Breaking off the eyepiece requires only a firm blow, which destroys its magic for good. L3: The Rolling Eye The center portion of
some planning. The first step is to reach area L4; from there, the characters must spin the orb to connect area L4 to area L5. Once in area L5, the characters must then return the orb to its initial
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Points Divide 50 XP equally among the characters if the party destroys the twig blights. 2. Blighted Cottages Wind and weather have done their work here, and little remains of these houses or their
XP equally among the characters if the party destroys these twig blights. 3. The Brown Horse This was formerly the Brown Horse, a tavern renowned for its excellent ale. A weathered signboard by the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
tongue, the more delicious the food is considered. Peppers appear in every meal in a variety of forms. Festivals often feature turkey covered in molli, a thick, sweet-spicy sauce made from a mix of
of foodstuffs and colorful crafts—are dropped into the volcano, where it’s believed they’re conveyed to the realms of the gods. On the travelers’ return, villagers celebrate for several days
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
North Ward Nobles aplenty live in the North Ward, but the character of this ward is more peaceful than that of the Sea Ward. Though it has taverns and shops to suit a variety of tastes, the tenor of
and then settles again into quiescence, until later in the day when the process reverses itself, as residents return from work and servants leave. The liveliest, and perhaps the loveliest, part of the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
pursue the goals of the Solar Bastion, the order’s eponymous headquarters is staffed with a variety of scholars, researchers, diviners, and retired knights who train active members. Leadership The
, the angel chose to establish the Solar Bastion rather than return to his god’s service. A powerful and immortal Celestial, Hilarion sees no reason for additional tiers of leadership in the organization