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Returning 35 results for 'some of reveal driving vision'.
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Monsters
Curse of Strahd
insane. Only then did von Holtz reveal himself to be Strahd von Zarovich. Somehow the deva realized that any attempt to slay Strahd would be futile—that the ancient curse upon the land meant that the
in a flesh golem bride, but he enjoys corrupting this once angelic being and driving the Abbot to commit further acts of depravity.
The Abbot's Traits
Ideal. “I want to rid Barovia of its sickness. By
Monsters
Bigby Presents: Glory of the Giants
frigid air to freeze foes in place.
If the cradle is destroyed, its icy body shatters to reveal the awakened scion of Thrym inside it. Forming a double-bladed axe in its hand, the 70-foot-tall scion
protects the slumbering scion and follows its subconscious wishes, including driving off intruders. But if the cradle dies, the scion within fully awakens.Cold, PoisonFire, Lightning; Bludgeoning
Monsters
Bigby Presents: Glory of the Giants
, its icy body shatters to reveal the awakened scion of Thrym inside it. Forming a double-bladed axe in its hand, the 70-foot-tall scion rushes at any foe that dares to challenge it. Emulating sagas of
, including driving off intruders. But if the cradle dies, the scion within fully awakens.ColdFire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksEarth-Shaking Movement. The
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, some lost god or Celestial, or even another Fiend. Fraz-Urb’luu wears all these masks and more. He particularly delights in aiding demon-hunters against his demonic adversaries, driving the hunters
to greater and greater atrocities in the name of their cause, only to eventually reveal his true nature and claim their souls as his own.Fraz-Urb’luu’s Lair
Fraz-Urb’luu’s
Fraz-Urb'luu
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
. Fraz-Urb’luu wears all these masks and more. He particularly delights in aiding demon-hunters against his demonic adversaries, driving the hunters to greater and greater atrocities in the name
of their holy cause, only to eventually reveal his true nature and claim their souls as his own.Fraz-Urb’luu’s Lair
Fraz-Urb’luu’s lair lies within the Abyssal lair known as
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
you get to the inn. Your vision is hampered to the point you can only see clearly within thirty feet.
Lights coming from the inn reveal a strange scene. Six humanoid creatures stand at the main
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
knight from the previous vision is cast out from a group of other knights. The scene fades into a wedding between the knight and the elf woman from the previous vision. Quest. The knight receives a
vision from a beam of divine light. As his wife pleads with him, he dons his armor and mounts his steed, then heads off. Distraction. The knight’s encounters the attendants of the elf woman from the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
or celestial, or even another fiend. Fraz-Urb’luu wears all these masks and more. He particularly delights in aiding demon-hunters against his demonic adversaries, driving the hunters to greater and
greater atrocities in the name of their holy cause, only to eventually reveal his true nature and claim their souls as his own.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
or celestial, or even another fiend. Fraz-Urb’luu wears all these masks and more. He particularly delights in aiding demon-hunters against his demonic adversaries, driving the hunters to greater and
greater atrocities in the name of their cause, only to eventually reveal his true nature and claim their souls as his own.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
who have been experiencing a recurring vision that comes to them in times of great turmoil or doubt. This vision might be a recent occurrence or something they’ve been experiencing for a long time
, possibly since childhood. The read-aloud text below describes such a vision. You can add details that correspond to each character’s deity. For example, a character who worships Sirrion might find the
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
–79 Poltergeist 80–86 Spacial Warp 87–93 Spectral Vision 94–100 Vistani Visitors Haunting Descriptions The hauntings from the Bastion Hauntings table are detailed here in alphabetical order. Cursed
as long as the hireling remains possessed. The spirit departs after 14 days. Hidden Room. The spirits reveal a hidden closet within your Bastion. Add a 5-foot-square space to your Bastion. Something
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
first found the tunnels didn’t reveal their discovery to anyone, and to this day only a handful among the Council of Savants and the Gray Ghosts know about them. The long, gently curving tunnels have
Steelshadow V, the cultists plan to inflict a curse on the stone giants of Clan Cairngorm that causes them to grow second heads, driving them insane. WHORLSTONE TUNNELS: GENERAL FEATURES
The following
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
ideas never fully expressed in Tyranny of Dragons, while others reveal deeper depths to adventure elements hiding whole conceptual icebergs. Certain components central to the adventure also see extensive
, driving home the impact of the campaign’s most climactic moments. Whether this gallery serves as a game aid or inspires your own designs, use it as you please, further detailing the existing adventures or exploring Tyranny of Dragons stories yet to be told!
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Belviews into mongrelfolk—maniacal humans with bestial deformities and traits. The Belviews were happy, albeit insane. Only then did von Holtz reveal himself to be Strahd von Zarovich. Somehow the deva
ladylike conduct so that “she” can be formally presented to Strahd and win his love. Strahd has no interest in a flesh golem bride, but he enjoys corrupting this once angelic being and driving the Abbot
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
ideas never fully expressed in Tyranny of Dragons, while others reveal deeper depths to adventure elements hiding whole conceptual icebergs. Certain components central to the adventure also see extensive
, driving home the impact of the campaign’s most climatic moments. Whether this gallery serves as a game aide or inspires your own designs, use it as you please, further detailing the existing adventures or
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
ideas never fully expressed in Tyranny of Dragons, while others reveal deeper depths to adventure elements hiding whole conceptual icebergs. Certain components central to the adventure also see extensive
, driving home the impact of the campaign’s most climactic moments. Whether this gallery serves as a game aid or inspires your own designs, use it as you please, further detailing the existing adventures or exploring Tyranny of Dragons stories yet to be told!
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
during a long rest, one of them experiences a waking vision that plays out like an ambient haunt. These nightmares gradually reveal details from the “Story Overview.” Relate these specifics to the
appropriate for the house to reveal its full malevolence. If characters prove especially persistent (or destructive), the house might wake earlier. If this occurs, the adventure’s horror takes on a more
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Tepest Adventures table. Tepest Adventures d10 Adventure
1 Toxic, vision-inducing fungi taint the ruined village of Briggdarrow. Recently, homesteaders outside Viktal discovered the fungus
the water warns of impending doom. The image insists they find the Seer’s Glass, which can reveal the past and future.
10 A strange old woman claims to have lost her child and begs the characters for help. Thus disguised, Lorinda hopes to have the party track down her runaway Laoirse.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
against his demonic adversaries, driving the hunters to greater and greater atrocities in the name of their cause, only to eventually reveal his true nature and claim their souls as his own. Fraz-Urb’luu
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Jarlaxle doesn’t want the demon lords rampaging through the Underdark or making it to the surface world. If the characters reveal that their ultimate goal is to send the demon lords back to the Abyss
the adventurers are committed to driving the demon lords back to the Abyss, Jarlaxle keeps his Bregan D’aerthe forces on the sidelines, ready to defend Menzoberranzan. XP Awards If the party gains the support of Jarlaxle Baenre, award each character 1,500 XP.
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
traditions, sacrifices to strange gods or placations to lurking monsters are everyday events. For outsiders, though, these practices reveal the subjectivity of normalcy and societal truth. Examples
deity, driving them to ever bloodier sacrifices. Folk Horror Adventures In folk horror tales, characters often discover that their beliefs aren’t as universally held as they assumed—and provide no
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
M11. Stage Workshop This workshop is accessible from area M2 by a staircase and from area M3 by an elevator. The curtain to area M2 is drawn. A pair of sliding wooden doors opens to reveal the
, she boastfully reveals the following information about her former crew: The leader of the League of Malevolence is Kelek, whose driving ambition is to steal the magic staff from his archenemy
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Guide, Athreos. All the mosaics are ruined now, but they can be repaired enough to reveal the gist of what they depicted if a creature spends an hour searching through the mud to find the missing pieces
these Returned a vision instructing them to locate the tomb and guard it. The sentries infiltrated the crypt while it was submerged and waited here, drifting in a torpor. Expecting Varyas, the sentries
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
seam in its stony slope comes into view. The fissure is filled with a lattice of rainbow-colored crystals. Tiny windows and distant figures reveal these crystals to be towers and bridges, interweaving
maintain their vision of equilibrium, no matter the cost. What does that mean? It means I’d rather deal with demons. At least with them I know what to expect!”
–Sazraen Tildoma, Fraternity of Order
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
smoke blocks vision entirely, and creatures in the smoke are effectively blinded. Each brazier bowl contains dozens of tiny holes through which the smoke seeps. Liquid poured into a brazier drains
. (A secret door hidden behind one hanging corpse pulls open to reveal a tunnel leading to area 25.)
Pneumatic Tubes. Attached to the north wall is a row of thirteen copper pneumatic tubes. Empty
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
don’t take kindly to interruptions, but characters who approach respectfully can talk to them after the ceremony, assuming they are able to speak the dogs’ language. The blink dogs reveal that their
companion was slain while scouting out Loomlurch and the surrounding area. They urge any characters heading for the hag’s lair to be cautious. The blink dogs can reveal the following information about
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
attack with a +8 bonus against a random target within 10 feet of the pressure plate (vision is irrelevant to this attack roll). (If there are no targets in the area, the darts don't hit anything.) A
reveal the trapdoor. Wedging an iron spike or other object under the pressure plate prevents the trap from activating. Activation of the sphere requires all creatures present to roll initiative. The
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
behind a bookshelf, and any character who searches the wall for secret doors finds it automatically. The secret door can be pulled open to reveal part of a stone bridge that used to connect to the
cases, a vision of Charmayne as seen by the victim: Figurine 1 is full of terror. A momentary vision shows Charmayne (an auburn-haired woman in a scarlet robe) casting a fiery spell. Figurine 2 holds the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
panel along one wall of the room can be noted with a successful DC 25 Wisdom (Perception) check. It slides open to reveal a meditation room (area T3a) that holds a number of rotting cushions and two
which it was used to slay her. Not willing to destroy the weapon for fear of thwarting the first vision, she has kept the hilt hidden in an attempt to keep the second vision from coming to pass. Each
Magic Items
Infernal Machine Rebuild
check or saving throw, you receive a grim vision of the DM’s determination, imposing disadvantage on your next attack roll, ability check, or saving throw.
53
As an action, you can become
all the local area you are aware of. This map doesn’t reveal anything you don’t know, but grants advantage on ability checks to find secret doors and to navigate back to where you’ve
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the ground, gathering evil energy around himself in glowing wisps. The desiccated man then screamed and the energy exploded, causing something terrible to happen. This vision terrified Sarcelle. A
character who interacts with Sarcelle and succeeds on a DC 14 Wisdom (Insight) check realizes that something is bothering the sorcerer. If asked about what’s upsetting her, Sarcelle shares her vision
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
take damage, the characters’ attacks appear to injure it. The aboleth doesn’t reveal its presence unless a tempting target approaches within its 10-foot reach of the flooded stairwell. It can also use
the aboleth’s defenses around the Styes, and are just as much a threat to the district and its people as to it. If the characters are so inclined, Sgothgah says, it could use their help in driving them
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
champion. That said, the gods are tremendously knowledgeable, with perfect recall of their past experiences and a reliable ability to predict the short-term future. The gods don’t like to reveal their
truthful reply to the caster’s questions. The reply takes the form of a simple “yes” or “no,” a cryptic rhyme, or an omen. It might be transmitted through a disembodied voice, a vision only the caster
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
paraphrase the following: A blinding flash leaves an indelible mark in your brain as you step into the lens. When your vision clears, you find yourselves in the corner of a stone chamber filled with
bookcase swivels open to reveal a passage beyond. Talanatha is also aware of the doorway, having seen Hoobur open it to toss garbage into the hallway beyond.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
save shattered thrones, with no rulers but the dead. Dragons shall rule the world entire …” Guided by this new vision, Severin has worked tirelessly to bring about the ascendance to power of living
Cult of the Dragon has been sharply divided. Some of its members pursue Severin’s new vision for the cult, keeping their focus on his reinterpretation of the prophecy. Others still support the