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Returning 35 results for 'song speak'.
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Monsters
Ghosts of Saltmarsh
Amphibious. The croaker can breathe air and water.
Speak with Frogs and Toads. The croaker can communicate simple concepts to frogs and toads when it speaks in Bullywug.
Standing Leap. The croaker's
(1d6 + 2);{"diceNotation":"1d6+2","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Glaaar-pat (3/Day). The croaker sings a song of marshy doom. Each chosen creature
Magic Items
Princes of the Apocalypse
with it, the target takes an extra 1d6 lightning damage.
Air Mastery. You gain the following benefits while you hold Windvane:
You can speak Auran fluently.
You have resistance to lightning
damage.
You can cast dominate monster (save DC 17) on an air elemental. Once you have done so, Windvane canât be used this way again until the next dawn.
Song of the Four Winds. While inside an
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
their enormous size, supernatural strength, wicked cunning, and ability to speak.
Deep in the bowels of towns and cities, sewer kings reign over underground vermin, dreaming of the day when rats will
; whispered the monstrous rat. âYou have but one choice to make: Will you fall with it?ââ
âSong of the Vermin
LORD SKITTER OF EDGEWALL
Lord Skitter is a sewer king who
Magic Items
Bigby Presents: Glory of the Giants
harp resizes to suit you.
Stalwart Song. Whenever you make a Charisma check while attuned to the harp, you can treat a roll of 9 or lower on the die as a 10.
Feast of Plenty. If you spend 10 minutes
to a range of 120 feet.
The harp can speak, read, and understand Common and Giant. It can also communicate telepathically with the creature attuned to it.
The harp has a dramatic and pompous
Monsters
Quests from the Infinite Staircase
spellcasting ability (spell save DC 17):
At will: Druidcraft, Speak with Animals, Speak with Plants
2/day each: Awaken (as an action), Goodberry, Plant Growth (as an action only)
1/day each: Heroes' Feast
resistance to all damage from the triggering spell.The Gardener is an archfey who adores the splendor of nature, the joy of song, and the glow of shared merriment. This ancient being once wandered the
Eladrin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainenâs Tome of Foes
winter, all must watch out for themselves.
4
You speak only to point out the flaws in othersâ plans.
Spring
d4
Spring Personality Trait
1
Every day is the
greatest day of your life.
2
You approach everything with enthusiasm, even the most mundane chores.
3
You love music and song. You supply a tune yourself if no one else can.
4
You can
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
that âthe Companionâ referred to in the song is the name given to the artificial sun that burns over Elturel, protecting the city and its surrounding lands against undead. Characters who speak to Alan
sing a song of Elturel Of water, woods, and hill The sun dawns on her ruddy cliffs And fields green and still. This land of long-abiding joy Home of the strong and brave Renowned by all, across the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Skills Perception +4, Stealth +3
Senses passive Perception 14
Languages Bullywug
Challenge 2 (450 XP)
Amphibious. The croaker can breathe air and water.
Speak with Frogs and Toads. The croaker
: 5 (1d6 + 2) piercing damage.
Glaaar-pat (3/Day). The croaker sings a song of marshy doom. Each chosen creature within 30 feet of the croaker that can hear the song must make a DC 12 Wisdom saving
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Milil The Lord of Song, the One True Hand of All-Wise Oghma Milil is the god of poetry, eloquence, and song. He is a god of creativity and inspiration, of the entire song more than just the lyrics or
anyone preparing to entertain or speak before a crowd might offer Milil a brief prayer for a successful performance. Those who seek inspiration in a creative endeavor also pray to Milil. His icons
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
College of Creation One bardâs song of creation is the score to another personâs nightmares.
Tasha
Bards believe the cosmos is a work of artâthe creation of the first dragons and gods. That
creative work included harmonies that continue to resound through existence today, a power known as the Song of Creation. The bards of the College of Creation draw on that primeval song through dance
Magic Items
Infernal Machine Rebuild
150 feet but lose all other movement.
You are blinded.
02
You can cast the speak with animals spell at will, but can use it to speak with only one animal of your choice.
All animals despise
.
07
You can cast the speak with animals spell at will, but can use it to communicate only with insects.
Disturbing whispers on the edge of hearing haunt all creatures within 30 feet of you
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Ashtyrranthorâs life when she was a wyrmling, and she has cared for him since his injury. Characters who speak Gith and succeed on a DC 12 Charisma (Deception) check can convince Jerath that they are githyanki
are not githyanki, he tries to keep them in this area with conversation or a song. He knows that Ashtyrranthor crawls by the window slits once every 10 minutes to check on him. If she sees or smells intruders in Jerathâs presence, she storms into area 12f, makes her way here, and dispatches them.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Someone... 1 Bearing the gear of a hero the pegasus aided. 2 Offering magical fruit or holy spring water. 3 Singing a song in Celestial, Druidic, or Sylvan. 4 Wearing the garb of an ancient heroic
Score Mod Save Int 10 +0 +0 Wis 15 +2 +4 Cha 13 +1 +3
Skills Perception +6
Senses Passive Perception 16
Languages Understands Celestial, Common, Elvish, and Sylvan but canât speak
CR 2 (XP
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Perception 10
Languages Common
CR 1 (XP 200; PB +2)
Actions
Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 6 (2d4 + 1) Slashing damage.
Luring Song. The harpy sings a magical melody, which lasts
until the harpyâs Concentration ends on it. Wisdom Saving Throw: DC 11, each Humanoid and Giant in a 300-foot Emanation originating from the harpy when the song starts. Failure: The target has the
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
are magically replaced by a pair of soft, fuzzy donkey ears. Moreover, when you try to speak, you instead bray. 2 You gain 1d3 levels of exhaustion. Until the curse ends, these levels of exhaustion
Whenever you tell a lie, you lose the ability to speak for 1d8 hours. A remove curse spell or similar magic is usually enough to end a Fey curse on a creature, but some Fey curses are tenacious and
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
Sewer King Jesper Ejsing ââThe human world will fall,â whispered the monstrous rat. âYou have but one choice to make: Will you fall with it?ââ
âSong of the Vermin
Sewer kings are hulking
, monstrous rats empowered by fiendish blood. This unholy influence gives sewer kings their enormous size, supernatural strength, wicked cunning, and ability to speak. Deep in the bowels of towns and cities
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
while, but he came back. If asked where Culley is now, Kianna fearfully says heâs sleeping after having fed. She believes her song helps keep him quiet, but sheâs tired. As the characters speak with
tunnel see a faint light emanating from around a bend. Tunnel Song. As the characters move through the tunnel, the songâs volume increases. The characters recognize this as part of the Awakening Song
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
to tell them what she knows in return for a gift. This can be anything the characters think a sphinx might likeâperhaps a song, a story, a meal, a future visitâor treasure worth at least 300 GP. If
they answer the riddle correctly, she makes the same offer without demanding a gift. Passphrase. Oliekintara confirms that she knows how to enter Haskasori: one must stand before the gates and speak or
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, and dramatic performance. Students from other colleges often take Silverquill courses to improve their communication skills, learning to speak and write more effectively about their primary field of
, bathing others in the light of inspiring words Radiance 7 Vainglory, wielding the power of a perfectly crafted compliment to enhance a personâs best qualities Radiance 8 Warsinger, stirring hearts through poetic performance and song Radiance
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
spell that lasts for 24 hours on a successful check (no effect on a failure). The campestris arenât clever enough to answer complex questions about Thither or offer reliable directions, and they speak
by mimicking words they can hear. The campestrisâ love for singing is obvious. Any character who tries to teach them a new song can make a DC 13 Charisma (Performance) check. On a successful check
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
with a song (see the âIchthyglugâs Songâ sidebar). As he sings, Ichthyglug uses his magic to cause fountains of water to erupt from the pool as quippers leap out of the water around him. Ichthyglug is
neither good nor evil, but always unpredictable. His attitude toward the characters reflects their attitude toward him. After concluding his song, Ichthyglug floats up to characters who seem receptive
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
4 Lemure kiss
5 Song of the devil
6 Written in stone
Baby Dolls. The devil produces two baby dolls made of dirty rags or rotting wood. The dolls recite the deal in high-pitched
damage except radiant damage. No spell can turn it back into a lemure. Destroying the statue voids the contract. Song of the Devil. The devil produces sheet music with the deal written on it. To enter
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
in which these shape-shifters are sometimes erroneously identified as unique varieties of metallic dragons.
In the world of the Forgotten Realms, stories speak of âweredragonsâ or âsong dragons
, activists, or the spouses of rulers. DRAGONS OF SONG AND STEEL
The propensity of some metallic dragons to spend long periods of time in Humanoid form has led to numerous bits of folklore, including tales
Compendium
- Sources->Dungeons & Dragons->Monster Manual
specific cookâs signature dessert. 8 Time-consuming beauty treatments. 9 To hear a bedtime story or favorite song. 10 Trophies and important-sounding titles. If you want to keep a pseudodragon happy
ft., Darkvision 60 ft.; Passive Perception 15
Languages Understands Common and Draconic but canât speak
CR 1/4 (XP 50; PB +2)
Traits
Magic Resistance. The pseudodragon has Advantage on saving
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
cave appears to hold nine boulders, but three are Galeb Duhr that are singing while rolled up. Their song is quiet but deep and resonant, causing vibrations in the floor. If the galeb duhr notice the
leave, the galeb duhr return to their quieter song. Development. The Hill Giants outside the dragonâs lair notice the galeb duhrâs loud singing. If the giants arenât aware of the charactersâ presence
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
About the Tavern Elfsong Tavernâs location is marked on map 1.1, while map 1.2 shows its interior. From time to time, the disembodied voice of a female elf fills the tavern with a melancholy song
the tavern in the hopes of hearing it. Those who speak Elvish can understand the lyrics, which lament an unnamed lover lost at sea. No one is sure how the spirit came to haunt the tavern, just as no
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
canât speak
Challenge 8 (3,900 XP) Proficiency Bonus +3
Legendary Resistance (1/Day). If the slasher fails a saving throw, it can choose to succeed instead.
Shrouded Presence. The slasher is
ft., passive Perception 16
Languages understands all languages but canât speak
Challenge 12 (8,400 XP) Proficiency Bonus +4
Legendary Resistance (3/Day). If the juggernaut fails a saving throw
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
needs come first. In winter, all must watch out for themselves. 4 You speak only to point out the flaws in othersâ plans. Spring d4 Spring Personality Trait 1 Every day is the greatest day of your
life. 2 You approach everything with enthusiasm, even the most mundane chores. 3 You love music and song. You supply a tune yourself if no one else can. 4 You canât stay still. d4 Spring Flaw 1
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
acting strangely. Read or paraphrase the following: As part of the crowd begins another verse of the Awakening Song, four people wearing the garb of farm folk wander into their midst. Rather than singing
keep their crimson hue. If the farmers are healed or roused from unconsciousness, they refuse to speak. They donât attack again, but the locals keep them restrained. The characters likely donât have
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
that many come to her for guidance and for stewarding their own stories. Personality Trait. âI seek to honor the gods with every song I sing and every word I speak.â Ideal. âThe history of our land is
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Delight in song and laughter, in beauty and art. If you allow the light to die in your own heart, you canât preserve it in the world. Be the Light. Be a glorious beacon for all who live in despair
ensnaring strike, speak with animals 5th misty step, moonbeam 9th plant growth, protection from energy 13th ice storm, stoneskin 17th commune with nature, tree stride Channel Divinity When you take this oath
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
, when I followed a haunting song or a wisp of light among the roiling fogs of the Greycloaks, picked sweet berries in the hollows of the hills, and swam in the cold streams that flowed out of their
folk have taken it upon themselves to speak on such topics rather heatedly. Iâm hopeful that the coming decades will smooth over these differences and sooth the contentions. Evereska is a beautiful place, and I see no reason to mar that beauty with an argument among friends.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
century ago, children passing through the alley still sing a song: âHop for the hollows, hop for the dead, hop on the flagstones, hop on their heads.â As you stroll down Warriorâs Way or the Street
see some version of this display of civic spirit. SPEAK LIKE A NATIVE
The many idioms and slang expressions of Waterdavians would take a whole book to explore, but here I explain a few that might
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
performerâs song. As an action, a dancing creature can repeat the saving throw to end the effect on itself, whereupon it falls 20 feet and takes 2d6 bludgeoning damage. If a creatureâs saving throw to
12 Wisdom saving throw or be blinded, deafened, and rendered unable to speak for 1 minute. Additionally, an illusion makes it appear that the creature has had its face erased. The remove curse spell
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
container, chamber, vault, or other entryway. 10 Language. The bearer can speak and understand a language of the DMâs choice while the item is on the bearerâs person. 11 Sentinel. Choose a kind of creature
that is an enemy of the itemâs creator. This item glows faintly when such creatures are within 120 feet of it. 12 Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a






