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Returning 35 results for 'soul of reward down various'.
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Magic Items
Baldur’s Gate: Descent into Avernus
. Soul coins are a currency of the Nine Hells and are highly valued by devils. The coins are used among the infernal hierarchy to barter for favors, bribe the unwilling, and reward the faithful for
Soul coins are about 5 inches across and about an inch thick, minted from infernal iron. Each coin weighs one-third of a pound, and is inscribed with Infernal writing and a spell that magically binds
Monsters
Mythic Odysseys of Theros
":"slashing"} slashing damage plus 11 (2d10);{"diceNotation":"2d10","rollType":"damage","rollAction":"Ghostblade","rollDamageType":"force"} force damage.When a mortal soul traumatically sacrifices its
various types of eidolons, ghostblade eidolons typically arise from fallen warriors and believe they're endlessly embroiled in great battles.
Undead Nature. An eidolon doesn't require air, food, drink, or sleep.PoisonNecrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Mordenkainen Presents: Monsters of the Multiverse
abishai was once a mortal who somehow won Tiamat’s favor before death and, as a reward, found its soul transformed into a draconic devil to serve at her pleasure in the Nine Hells. Each type of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
before death and, as a reward, found its soul transformed into a draconic devil to serve at her pleasure in the Nine Hells. Each type of abishai is associated with one of Tiamat’s five dragon
Monsters
Mythic Odysseys of Theros
, it has advantage on the attack roll.When a mortal soul traumatically sacrifices its identity in order to escape the Underworld as a Returned, its identity manifests as a spirit-like eidolon. While
death. They care nothing for morbid reunions with their lost bodies or Returned remnants.
Of the various types of eidolons, flitterstep eidolons are the most common and wander without purpose.
Undead
Monsters
Mordenkainen Presents: Monsters of the Multiverse
ensure they can manipulate even the shrewdest opponents.
Abishais
Each abishai was once a mortal who somehow won Tiamat’s favor before death and, as a reward, found its soul transformed into a
Monsters
Van Richten’s Guide to Ravenloft
turn.Multiattack. The priest attacks twice.
Soul Blade. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Soul Blade"} to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2
);{"diceNotation":"2d4+2","rollType":"damage","rollAction":"Soul Blade","rollDamageType":"piercing"} piercing damage, and if the target is a creature, it is paralyzed until the start of the priest’s
Monsters
Van Richten’s Guide to Ravenloft
it is immune to poison and psychic damage. It has 15 hit points, but it regains all its hit points at the end of every combatant’s turn.Multiattack. The priest attacks twice.
Soul Blade. Melee
Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Soul Blade"} to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2);{"diceNotation":"2d4+2","rollType":"damage","rollAction
Priest of Osybus
Legacy
This doesn't reflect the latest rules and lore.
Learn More
monsters
Van Richten’s Guide to Ravenloft
it regains all its hit points at the end of every combatant’s turn.Multiattack. The priest attacks twice.
Soul Blade. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit
","rollAction":"Soul Blade"} to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2);{"diceNotation":"2d4+2","rollType":"damage","rollAction":"Soul Blade","rollDamageType":"piercing"} piercing damage, and if the
Monsters
Van Richten’s Guide to Ravenloft
and psychic damage. It has 15 hit points, but it regains all its hit points at the end of every combatant’s turn.Multiattack. The priest attacks twice.
Soul Blade. Melee Weapon Attack: +5
;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Soul Blade"} to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2);{"diceNotation":"2d4+2","rollType":"damage","rollAction":"Soul Blade
Monsters
Van Richten’s Guide to Ravenloft
points, but it regains all its hit points at the end of every combatant’s turn.Multiattack. The priest attacks twice.
Soul Blade. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
hit","rollAction":"Soul Blade"} to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2);{"diceNotation":"2d4+2","rollType":"damage","rollAction":"Soul Blade","rollDamageType":"piercing"} piercing damage, and
Monsters
Van Richten’s Guide to Ravenloft
15, and it is immune to poison and psychic damage. It has 15 hit points, but it regains all its hit points at the end of every combatant’s turn.Multiattack. The priest attacks twice.
Soul Blade
. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Soul Blade"} to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2);{"diceNotation":"2d4+2","rollType":"damage
Monsters
Mordenkainen Presents: Monsters of the Multiverse
destruction on the battlefield.
Abishais
Each abishai was once a mortal who somehow won Tiamat’s favor before death and, as a reward, found its soul transformed into a draconic devil to serve at her
Monsters
Mordenkainen Presents: Monsters of the Multiverse
somehow won Tiamat’s favor before death and, as a reward, found its soul transformed into a draconic devil to serve at her pleasure in the Nine Hells. Each type of abishai is associated with
Reborn
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Van Richten’s Guide to Ravenloft
to those of various undead or constructs. The Reborn Origins table provides suggestions for how your character became reborn.
Reborn Origins
d8
Origins
1
You were magically
Domains of Dread (detailed in Van Richten’s Guide to Ravenloft):
Har’Akir. You died and endured the burial rites of this desert realm, yet somehow a soul—yours or another’s&mdash
Backgrounds
Ghosts of Saltmarsh
scavengers. (Evil)
5
Balance. Do not fish the same spot twice in a row; suppress your greed, and nature will reward you. (Neutral)
6
Hard Work. No wave can move a soul hard at
Backgrounds
Baldur’s Gate: Descent into Avernus
Baldur’s Gate has a modest academic community centered around the libraries of the High Hall and the various temples dedicated to gods of learning and innovation. Lecturers, researchers, and
tomes related to a specific field of lore.
5
I’ve been searching my whole life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do great deeds and win it
Monsters
Van Richten’s Guide to Ravenloft
","damageType":"necrotic"}) necrotic damage.Necromancers of deep evil, the priests of Osybus steal the souls of others to fuel the priests’ malevolent magic. Using this soul power, each priest can defy
priests sought to loose upon the world; thus they were denied their reward of immortality.
To this day, the priests of Osybus seek to unleash Strahd from the mists, often using adventurers as their
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
reward. If Syndra dies but her soul is saved before the atropal devours it, she is raised from the dead within a tenday of the Soulmonger’s destruction and honors her agreement with the party. In the
event that Syndra dies and her soul is devoured, her body lies in state pending a funeral and proper burial.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Soul Coin Wondrous item, uncommon Soul coins are about 5 inches across and about an inch thick, minted from infernal iron. Each coin weighs one-third of a pound, and is inscribed with Infernal
writing and a spell that magically binds a single soul to the coin. Because each soul coin has a unique soul trapped within it, each has a story. A creature might have been imprisoned as a result of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
purchase favors, bribe the unwilling, and reward the faithful for services rendered. A single Soul Coin can be exchanged at the casino for 300 talons and vice versa. Soul Coin Wondrous Item, Uncommon
exhaustion, as the rampant avarice takes a physical toll. Soul Coins. The devils of the Nine Hells also use a type of currency called Soul Coins. Soul Coins are used among the infernal hierarchy to
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
negotiate with Kwalish, the gnome asks only for a single bit of soul energy from any one character. If unsuccessful, he demands one bit of soul from each character in exchange for his aid or information. The
magically enhanced demilich skull built into the lab’s instrumentation panels is used to channel a character’s soul energy once the bargain is struck. A character who has a portion of their soul
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, the characters hear a blood-curdling scream as his soul is dragged into the Abyss. All the victims of sereno are immediately freed from the curse, but Doña Rosa falls into despair and refuses to
speak to the characters again. When the fiend is defeated, Paloma grants the characters their promised reward when they return to Milpazul. She also invites them to join her outlaw gang. The villagers freed from sereno’s effects also express their gratitude to the characters.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
before Erebos’s eyes. Suspecting that either Heliod or Kruphix knows where Kytheon’s soul went, Erebos will reward anyone who can tell him.
Menelaia’s Song. Long ago, a master lyrist named Menelaia
Xenagos. Daxos’s soul passed into the Underworld, and Elspeth sought Erebos’s help to travel into Nyx. After passing Erebos’s test for admittance, Elspeth demanded an additional reward: she would trade her
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
standing on a box, yelling about various local happenings, including the recent evacuation of workers from a nearby mine that has been overrun by kobolds. A reward of 50 gp is offered to anyone who can rid
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Guide that appear in this adventure. Characters can acquire these items during play. At your discretion, the characters might earn one or more of these treasures as a reward for completing this
adventure. Appendix B details various creatures encountered in this adventure. Their names appear in bold in the adventure.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
both a mysterious power and insidious influence. Work with your DM to determine how your character gained this Dark Gift. Is it the manifestation of a family curse? Is it a reward for a sacrifice you
? Each Dark Gift can be expressed in various ways, with the following options exploring various manifestations to spark your imagination. Dark Gifts are intended for starting characters, but characters
classes
Tasha’s Cauldron of Everything
members of this class. The strange technologies in the Barrier Peaks of the world of Greyhawk have inspired some folk to walk the path of the artificer, and in Mystara, various nations employ artificers
12
6
4
4
3
3
3
2
20th
+6
Soul of Artifice
12
6
4
4
3
3
3
2
Multiclassing and the Artificer
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Farmers’ Story If any of the farmers survived, the crimson hue vanishes from their eyes after the soul shaker’s destruction, and they thank the characters for saving them. Even if the farmers in
. The farmers can also relate details from the adventure’s background or about Cradlelace Lake if asked. Although the farmers can’t reward the characters with much in the way of wealth, they gift the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
lingering spirits reward the party (see “Gifts of the Deep” below). Should one or more of the characters refuse, Derek and Violette quietly fade away. Gift of the Deeps After the characters agree to return
Blackmist Way and Blackthrone Arts that ease the distinction between body and soul, this charm allows you to cast the gaseous form spell as an action, with no spell components required. Once used three times, the charm goes away.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Getting the Quest If the characters offer to retrieve the stolen casks, the locals can’t reward them with much more than free lodging and drink for a tenday. If the characters accept these terms
, various townsfolk can point in the direction the verbeeg went after stealing the casks. As the characters make their way to the edge of the forest, read: A figure in cold weather clothing lurches out of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
hesitate to respond to their aggressiveness with substantial difficulties as a consequence of their acting rashly and without thought. Conversely, reward the characters for careful planning
is summarized on the Lizardfolk Roster table, which also provides information on how the occupants of various areas might react as the adventure unfolds. Patrols in the Lair The lizardfolk patrol the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Devils: Archdevils At the top of the hierarchy of the Nine Hells stand the archdevils, a vicious and backbiting group made up of the Hells’ elite devils. They include the various lords, the nobles
desires. In exchange for this gift, the devil expects and receives total power over a soul and usually claims it upon the mortal’s death. An archdevil can’t fulfill its own wish. Bael, Geryon, Hutijin
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Adventure Hooks Use the following table to launch adventures anywhere in Sigil.
Sigil Adventure Hooks d10 Adventure Hook
1 A lost soul asks the party to escort them to the home of their
the scoundrel.
9 An archmage new to the city offers to reward the characters with a magic item if they serve as their touts and sedan chair carriers for a day.
10 A dabus (see Morte’s Planar
Magic Items
The Book of Many Things
various worlds. While it can include fewer or different cards, it frequently appears with a Deck of Many Things as part of a combined deck of sixty-six illuminated cards. The combined deck is usually
nature of this deal is up to the DM, but usually the Fiend offers some material reward in exchange for you and your allies completing a task for the Fiend. The Fiend is indifferent to you and can be