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Returning 11 results for 'spire of ranges diverse verdan'.
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Monsters
Planescape: Adventures in the Multiverse
balance between the planes through martial force. They vigilantly defend the Spire and fight at the command of Aurumach Rilmani;aurumachs to protect the neutrality of the multiverse. Ferrumachs gleam
living metal that ranges in appearance from cold iron to brilliant gold. Most have smooth faces with few features, and their extraordinary anatomies often act in defiance of natural forces.Psychic
Monsters
Planescape: Adventures in the Multiverse
spellcasting ability (spell save DC 19):
At will: detect magic, detect thoughts
1/day each: fly, geas (as an action), slow, suggestionFrom redoubts near the Spire in the Outlands, aurumachs oversee the
overexerts itself on the Concordant Opposition.
Rilmani are bipedal, with bodies of living metal that ranges in appearance from cold iron to brilliant gold. Most have smooth faces with few features, and
Species
Acquisitions Incorporated
became the verdan covered an enormous area. As the verdan fled to the surface world, they emerged in culturally diverse locations. Some found themselves near dwarven strongholds, others near elven
The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing goblinoid things. But
Species
Dragonlance: Shadow of the Dragon Queen
diminutive Humanoids who look like humans with pointed ears and diverse appearances. Kender have a supernatural curiosity that drives them to adventure. Due to this inquisitiveness, many kender find
multiverse is about a century, assuming the character doesn’t meet a violent end on an adventure.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Cultural Chameleons The clan homes of the Underdark goblinoids who became the verdan covered an enormous area. As the verdan fled to the surface world, they emerged in culturally diverse locations
. Some found themselves near dwarven strongholds, others near elven enclaves, and others near the widespread human settlements of Faerûn. Without a cultural identity or memory of their own, the verdan
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
and conquest, humans are more physically diverse than other common races. There is no typical human. An individual can stand from 5 feet to a little over 6 feet tall and weigh from 125 to 250 pounds
, Zasheida; (surnames) Basha, Dumein, Jassan, Khalid, Mostana, Pashar, Rein
Chondathan
Chondathans are slender, tawny-skinned folk with brown hair that ranges from almost blond to almost black. Most are
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
impartial and balanced canvas of the Outlands: a broad region whose boundless terrain blends to match the extreme forces that shape it. Arid, flame-scarred plains give way to heroic mountain ranges
the extraplanar realms of the Outlands, their inhabitants, and life at the center of the Great Wheel. One Pixel Brush An impossibly tall pillar of rock, the Spire, towers over
the vast and varied environments of the Outlands
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
primal beauty that is found nowhere else that I know of. Hartsvale is far in the windswept north, a fertile mountain valley where the Ice Spire Mountains abut the High Ice. The Clear Whirl River, easily
behavior. The Ogres For reasons I can’t fathom, Harstvale and its surrounding mountain ranges host many tribes of ogres — indeed, not mere family groups, but whole tribes of them! Whereas elsewhere ogres
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
many colorful characters and shops in this section of the city. It is the most diverse, culturally varied portion of Greyhawk City. Below is a list of a few locations and the information found at each
order in such a diverse area of the Free City of Greyhawk. Currently, all the Watch are out of the station except for Laevella Freeleaf (Medium, Lawful Neutral Guard). She is posted to keep an eye on
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
tower’s roof is missing.
A detect magic spell cast here reveals an aura of divination magic. When the characters reach the top floor of the spire, read: Large gashes in the roof allow you to see the
mountain ranges, deserts, and forested streams, all now draped in ice. At the heart of this mixture of landscapes stands the machine that brought the menagerie’s creatures into existence. Chimeric Creator
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Shining White, which gets its name from a 280-foot-tall spire of white chalk that rises atop the hill. This landmark is visible for miles. The menhirs and altar that once stood atop the spirit mound were
by a griffon-shaped indentation in the earth, the form of which isn’t readily apparent until one takes to the air or climbs to the top of the rocky spire. The stone giants smashed the marble altar to