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Returning 35 results for 'spire of reduced driven verdan'.
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Equipment
immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 Piercing damage and have its Speed reduced
Monsters
Monster Manual
water. Stake to the Heart. If a weapon that deals Piercing damage is driven into the vampire’s heart while the vampire has the Incapacitated condition in its resting place, the vampire has the
equal to that amount. A Humanoid reduced to 0 Hit Points by this damage and then buried rises the following sunset as a Vampire Spawn under the vampire’s control.Legendary Action Uses: 3 (4 in Lair
Monsters
Astarion's Book of Hungers
.
Running Water. The vampire takes 20 Acid damage if it ends its turn in running water.
Stake to the Heart. If a weapon that deals Piercing damage is driven into the vampire’s heart while the
(if any). The target’s Hit Point maximum decreases by an amount equal to the Necrotic damage taken, and the vampire regains Hit Points equal to that amount. A Humanoid reduced to 0 Hit Points by
Monsters
Icewind Dale: Rime of the Frostmaiden
.
Stake to the Heart. The vampire is destroyed if a piercing weapon made of wood is driven into its heart while it is incapacitated in its resting place.
Sunlight Hypersensitivity. The vampire takes 20
);{"diceNotation":"2d4","rollType":"damage","rollAction":"Bite","rollDamageType":"necrotic"} necrotic damage. The target’s hit point maximum is reduced by an amount equal to the necrotic damage taken
Monsters
Mordenkainen Presents: Monsters of the Multiverse
succeed on a DC 13 Constitution saving throw, or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if
its hit point maximum is reduced to 0.
A Humanoid slain by this attack rises 24 hours later as a zombie (see the Monster Manual) under the deathlock’s control, unless the Humanoid is restored
Monsters
Vecna: Eve of Ruin
Tovag, his Domain of Dread. He can be permanently destroyed only by having a stake driven through his heart and then being beheaded. The stake must be cut from a tree growing in soil from Oerth, Kas&rsquo
":"damage", "rollAction":"Bite", "rollDamageType":"necrotic"} necrotic damage. The target’s hit point maximum is reduced by an amount equal to the necrotic damage taken, and Kas regains a number of hit
Monsters
Bigby Presents: Glory of the Giants
"} necrotic damage, and the target must succeed on a DC 16 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target
a barrowghast. Though it looks like little more than an animated corpse, a barrowghast is filled with necrotic energy and driven by spite and malice. Its blood is a thick and toxic ichor that gives
Monsters
Bigby Presents: Glory of the Giants
speed is reduced by 10 feet until the end of its next turn.Blizzard Escape. Immediately after a creature the frostmourn can see hits it with an attack roll, the frostmourn momentarily dissolves into a
manner—perhaps poisoned, stabbed in the back, or killed while sleeping—the slain giant can rise as a frostmourn. Driven by its desire for vengeance, the frostmourn can turn the living into
Monsters
Mordenkainen's Fiendish Folio Volume 1
","rollDamageType":"slashing"} slashing damage plus 19 (3d12);{"diceNotation":"3d12","rollType":"damage","rollAction":"Scythe","rollDamageType":"necrotic"} necrotic damage. Any creature reduced to 0 hit points
of eternity. It has no sense of empathy or compassion, driven only to unmake so that the resulting base elements of reality can fuel the multiverse’s endless cycles of creation and destruction
Monsters
Guildmasters’ Guide to Ravnica
. Vuliev’s Innate Spellcasting trait includes misty step, which he can cast at will.
Xil Xaxosz: Lingering Spite. When Xil Xaxosz is reduced to 0 hit points, his incorporeal form explodes in a
succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. The target dies if its hit point maximum is reduced to 0. This reduction to
Vampire Spawn
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Monsters
Basic Rules (2014)
vampire takes 20 acid damage when it ends its turn in running water.
Stake to the Heart. The vampire is destroyed if a piercing weapon made of wood is driven into its heart while it is incapacitated in
","rollType":"damage","rollAction":"Bite","rollDamageType":"necrotic"} necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains
Monsters
Mordenkainen's Fiendish Folio Volume 1
shield takes a permanent and cumulative −1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. The khargra can detach itself by spending 5 feet
material is coughed up.
Reluctant Predators. Khargras find living flesh disgusting, and they attack creatures only when driven by hunger and a lack of safer options. After securing a meal of whatever
Monsters
Mordenkainen Presents: Monsters of the Multiverse
maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Gaze. Demogorgon turns his
Demogorgon’s followers are typically lone killers driven by the whispering voice of their master. His most blessed followers gain the Two Minds of Chaos trait.
Two Minds of Chaos. This creature
Monsters
Spelljammer: Adventures in Space
own. The duplicate takes its turn immediately after the reigar. It vanishes after 1 hour or when it is reduced to 0 hit points.Reigar were once cephalopods similar to octopi. They inhabited the
land. When the endless battles there grew tiresome, some reigar ventured to the Astral Sea and Wildspace in search of glory. Many are driven by artistic pursuits, but each reigar has their own notion
Monsters
Fizban's Treasury of Dragons
sanctuary of ice and snow. Trusted guests might be invited into this part of the lair.
Central Spire. The central grand spire is hollow, and built into its upper recesses are several icy perches where
). The most favored of the crystal dragon’s acquaintances might even be gifted with a short trip to the very pinnacle of the central spire—the highest point in the local landscape—to
Monsters
Fizban's Treasury of Dragons
. Like the anterior spires, the grand spires enclose a multi-tiered sanctuary of ice and snow. Trusted guests might be invited into this part of the lair.
Central Spire. The central grand spire is
central spire—the highest point in the local landscape—to take in the breathtaking view.A Crystal Dragon’s Lair
Crystal dragons dwell in cold regions, where they construct ice and
Monsters
The Wild Beyond the Witchlight
Boon of Immortality. Endelyn is immune to any effect that would age her, and she can’t die from old age.
Eclipsed Doom. Endelyn can be killed only if she is reduced to 0 hit points during a
reflects the present, and the third reflects the future. These hags are utter wickedness distilled into corporeal forms, driven by a lust for secrets that can be used to manipulate their prey.
Skabatha
Monsters
Icewind Dale: Rime of the Frostmaiden
wearing perfume or carrying an open container of it.
Stake to the Heart. If a piercing weapon made of wood is driven into the vampire's heart while the vampire is incapacitated in its resting place, the
"} piercing damage plus 9 (2d8);{"diceNotation":"2d8","rollType":"damage","rollAction":"Bite","rollDamageType":"necrotic"} necrotic damage. The target’s hit point maximum is reduced by an amount
Monsters
Mythic Odysseys of Theros
Armor of Spiders (Mythic Trait; Recharges after a Short or Long Rest). If Arasta is reduced to 0 hit points, she doesn’t die or fall unconscious. Instead, she regains 200 hit points. In
; petty rivalries, Arasta was once one of Nylea’s most beloved dryad companions. Phenax’s bitterness saw her transformed into an arachnid monstrosity and driven into the darkest depths of the
monsters
Piercing damage is driven into Strahd’s heart while Strahd has the Incapacitated condition in his resting place, Strahd has the Paralyzed condition until the weapon is removed.
Sunlight. Strahd
reduced to 0 Hit Points by this damage rises the following night as a Vampire Spawn under Strahd’s control, unless the Humanoid is restored to life or its body is destroyed.
Spellcasting. Strahd
Vampire
Legacy
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Monsters
Basic Rules (2014)
water.
Stake to the Heart. If a piercing weapon made of wood is driven into the vampire’s heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is
point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target
Vampire Spellcaster
Legacy
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Monsters
Monster Manual (2014)
from one of the occupants.
Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.
Stake to the Heart. If a piercing weapon made of wood is driven into the
":"3d6","rollType":"damage","rollAction":"Bite","rollDamageType":"necrotic"} necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire
Vampire Warrior
Legacy
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Monsters
Monster Manual (2014)
from one of the occupants.
Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.
Stake to the Heart. If a piercing weapon made of wood is driven into the
);{"diceNotation":"3d6","rollType":"damage","rollAction":"Bite","rollDamageType":"necrotic"} necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken
Monsters
Waterdeep: Dungeon of the Mad Mage
acid damage if he ends his turn in running water.
Stake to the Heart. If a piercing weapon made of wood is driven into Zorak's heart while he is incapacitated in his resting place, Zorak is paralyzed
","rollAction":"Bite","rollDamageType":"necrotic"} necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and Zorak regains hit points equal to that
Monsters
Waterdeep: Dungeon of the Mad Mage
.
Harmed by Running Water. Keresta takes 20 acid damage if she ends her turn in running water.
Stake to the Heart. If a piercing weapon made of wood is driven into Keresta's heart while Keresta is
","rollType":"damage","rollAction":"Bite","rollDamageType":"necrotic"} necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and Keresta regains hit
Monsters
Quests from the Infinite Staircase
successful save, the creature takes half as much damage only. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
A creature reduced to
Hells in disgust, banishing the elder evil to the Material Plane. The horn was driven deep into the earth where it fell, entombing Zargon below.
Eventually a civilization arose above Zargon’s
Strahd von Zarovich
Legacy
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monsters
Curse of Strahd
.
Stake to the Heart. If a piercing weapon made of wood is driven into his heart while he is incapacitated in his coffin, he is paralyzed until the stake is removed.
Sunlight Hypersensitivity. While
","rollDamageType":"necrotic"} necrotic damage. The target’s hit point maximum is reduced by an amount equal to the necrotic damage taken, and Strahd regains hit points equal to that amount. The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
reduced to half its hit points or less, its rider disengages and retreats. If any two riders are killed or retreat, the third flees. Treasure None of the riders carry treasure, but one of them has a
map tucked into his boot. (Whichever villain the characters defeat has the map — the characters should find it.) The map shows a crude sketch of the Dessarin Valley and marks a place called “the Spire
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
defeat became inevitable, the two unleashed their full might. Tarkanan’s power reduced the early towers to rubble, and the Lady of the Plague called forth a horde of disease-infested vermin.
For
district came early in the Last War. A team of Aundairian saboteurs brought down one of Sharn’s floating towers, and the falling spire struck Godsgate. Buildings collapsed, and hundreds died. Untended
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Nightfang Spire. Gulthias was undone when a hero plunged a wooden stake through his heart, but as the vampire was destroyed, his blood infused the stake with a dreadful power. In time, tendrils of new
blights, trees and plants grow with supernatural speed. Vines and undergrowth rapidly spread through buildings and overrun trails and roads. After blights have killed or driven off their inhabitants
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Knights’ Quest Savra Belabranta escorts the characters through the spire and up to the pinnacle where Thurl Merosska surveys the territory. Briefly describe any other rooms or inhabitants of the
courtier.
“Welcome to Feathergale Spire, retreat of the Feathergale Society. I am Thurl Merosska, the lord commander.”
Thurl Merosska offers the hospitality of the tower, inviting the characters
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
spire-studded cityscape below. As the morning fog dissipates under the chill autumn sun, the city spreads out as far as she can see: lofty cathedrals, squat courthouses, towering apartments, sprawling
riders toward the fires raging in Precinct Three. Soldiers on the ground will put out the flames, while it’s her job to deal with their source: the dragon she can just make out, clinging to the spire of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Spire of Iriolarthas (Y19a-Y19h) A shimmering force field surrounds this 1,200-foot-tall obsidian citadel, which rises from the center of Ythryn and dwarfs all neighboring structures. Creatures can’t
pass through it, nor can they teleport to any location inside it. Any creature that performs the Rite of the Arcane Octad (see "Rite of the Arcane Octad") near the spire can pass through the force
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Landgrave’s Folly The temple at Landgrave’s Folly, shown in map 8.4, is in ruins and under 40 feet or more of water, though its weed-encrusted spire extends above the ocean surface even at high tide
into Landgrave’s Folly: descending the spire that projects above the waves, going through the front doorway, or moving through a hole in the north wall. All areas of the temple are lightly obscured by
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Catching the Train Embedded in Glitch’s body is an amulet of the planes that turns to dust (along with the rest of the quadrone) if Glitch is reduced to 0 hit points. Glitch uses this built-in amulet
train to arrive. As the train approaches the characters’ location, read the following text: You pass the time on a grassy plain, waiting for the train to arrive. A few miles away, a colossal spire of