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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    This item appears to be a sword hilt.
Blade of Radiance. While grasping the hilt, you can take a Bonus Action to cause a blade of pure radiance to spring into existence or make the blade disappear
                                                
                                            
                                        
                                                     Magic Items
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    Lost for ages in the Underdark, Dawnbringer appears to be a gilded longsword hilt. While grasping the hilt, you can use a bonus action to make a blade of pure radiance spring from the hilt, or cause
                                                
                                            
                                        
                                                    Sun Blade
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade
                                                
                                            
                                        
                                                    Eladrin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                     eladrin of spring, and fury might cause an eladrin to change to summer.
The following tables offer personality suggestions for eladrin of each season. You can roll on the tables or use them as
                                                
                                            
                                                
                                                    , when the vibrant energy of the world slumbers.
Spring is the season of cheerfulness and celebration, marked by merriment as winterâs sorrow passes.
Summer is the season of boldness and aggression
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     vibrant energy of the world slumbers. Spring is the season of cheerfulness and celebration, marked by merriment as winterâs sorrow passes. Summer is the season of boldness and aggression, a time of
                                                
                                            
                                                
                                                    , an eladrin might shift to autumn if filled with contentment, another eladrin could change to winter if plunged into sorrow, still another might be bursting with joy and become an eladrin of spring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Sun Blade Weapon (Longsword), Rare (Requires Attunement) This item appears to be a sword hilt. Blade of Radiance. While grasping the hilt, you can take a Bonus Action to cause a blade of pure
                                                
                                            
                                                
                                                     radiance to spring into existence or make the blade disappear. While the blade exists, this magic weapon functions as a Longsword with the Finesse property. If you are proficient with Longswords or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Sedgemoor Locations The following locations are keyed to map 3.6. All descriptions assume the characters are exploring this area during the day. Area S7 holds the contaminated spring that is the root
                                                
                                            
                                                
                                                     cause of the strange manifestations of magic on campus over the previous months. If youâre running this as a campaign, Murgaxorâs journal is also in area S7. As the characters explore, you can have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     the hilt, you can use a bonus action to make a blade of pure radiance spring from the hilt, or cause the blade to disappear. Dawnbringer has all the properties of a sun blade (see chapter 7, âTreasure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Sun Blade Weapon (longsword), rare (requires attunement) This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Sun Blade Weapon (longsword), rare (requires attunement) This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Sun Blade Weapon (Longsword), Rare (Requires Attunement) This item appears to be a sword hilt. Blade of Radiance. While grasping the hilt, you can take a Bonus Action to cause a blade of pure
                                                
                                            
                                                
                                                     radiance to spring into existence or make the blade disappear. While the blade exists, this magic weapon functions as a Longsword with the Finesse property. If you are proficient with Longswords or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , most are drawn to it by strange visions and corrupting madness. Like weeds breaking through the foundation of Khorvaire, Cults of the Dragon Below can spring up anywhere, at any time. Unlike other
                                                
                                            
                                                
                                                     An arcane think tank has become a cult of Sul Khatesh; the members believe they can heal the damage of the Mourning, but the eldritch machine they are building will surely cause more horror. 8 A cult
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     bliss. Your pact with that being allows you to experience the barest touch of the holy light that illuminates the multiverse. Being connected to such power can cause changes in your behavior and beliefs
                                                
                                            
                                                
                                                     turn, you can instead spring back to your feet with a burst of radiant energy. You regain hit points equal to half your hit point maximum, and then you stand up if you so choose. Each creature of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     corruption that grows stronger over time as the natural order decays. Secret cults spring up, institutions are debased, and the fundamental laws governing the seasons begin to weaken. As Elemental Evil
                                                
                                            
                                                
                                                     hate in their hearts, those whose minds are broken and therefore open to insinuation and dark whispers. These are the servants of Elemental Evil, and they can cause immeasurable harm if they arenât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     at 3rd level, you gain the following two Channel Divinity options. Natureâs Wrath. You can use your Channel Divinity to invoke primeval forces to ensnare a foe. As an action, you can cause spectral
                                                
                                            
                                                
                                                     vines to spring up and reach for a creature within 10 feet of you that you can see. The creature must succeed on a Strength or Dexterity saving throw (its choice) or be restrained. While restrained by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                     door contains a mechanical trap with a magical sensor. When a creature enters this area, giant spring-loaded gears hidden in the walls cause blocks of stone on either side of the hall to slam
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     island never gets visitors. The charactersâ arrival is cause for a peculiar but earnest celebration. 4 The islandâs leader is a long-lost relative or friend of a characterâs family.  Wild Island
                                                
                                            
                                                
                                                     treants 19 1 roc 20 1d4 veteran explorers   Wild Island Story Hooks   d4 Story Hook   1 The island hides a spring that restores life to anyone washed in it, as per the raise dead spell. A creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     misfortune they endure is eventually balanced by good tidings. Many Balances live up to their birth signâs moniker by becoming traders or merchants. Sage The Wise One; Most Prominent in Early Spring In
                                                
                                            
                                                
                                                     family, run a professional guild, or rise to prominence in a temple. Key The Child; Prominent in Late Spring Many artistsâ interpretations of this constellation show a child holding a silver Key in one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     no cost to you. Extraordinary Opportunity Ralph Horsley  A heroâs Bastion hosts a spring festival to which everyone is invited Your Bastion is given the opportunity to host an important festival or
                                                
                                            
                                                
                                                     defends your Bastion once or when you send it away.  Lost Hirelings One of your Bastionâs special facilities (determined randomly) loses its hirelings. The cause of their departure is up to you. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     checks or the one she likes best (a purely subjective choice on her part). T5. Bath and Hot Spring A floor of polished white marble surrounds a large central pool of steaming turquoise water in this
                                                
                                            
                                                
                                                     in the air.
 This bathhouse is built around a natural hot spring. The pool is 10 feet deep, and its magically infused waters grant several benefits. Water removed from the pool loses its magic in 10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Mournland Environment The arcane energies that caused the Day of Mourning and that linger in the remains of Cyre are mysterious and unpredictable, so they can be the cause of any bizarre magical
                                                
                                            
                                                
                                                     location, and those that spend any significant time near the Glowing Chasm mutate further, becoming more twisted and misshapen than before. Crimson Water. Before the Mourning, a spring in the eastern
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     time when the boundaries between the planes thinned, the hags became aware of the magic spring controlled by Sylvarieâand decided to control and corrupt it for their own purposes. The covetous hags
                                                
                                            
                                                
                                                     appears as a hunched figure with one muscular and one withered arm. She has catlike eyes, and rust-red hair covers her head, back, and arms. Her sharp fangs cause her to slur when she speaks, and she
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     openings overlook the snow-covered grounds outside the stronghold.
 Unless she has cause to leave the overlook and raise the drawbridge in area O2, a duergar named Urthhild stands guard here, stamping
                                                
                                            
                                                
                                                     he moves the lever to trigger a trap.  Trap. When the lever is pulled, iron spikes spring out from the floor and ceiling to form barriers across each doorway. A creature in either opening must succeed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     lair actions. On initiative count 20 (losing initiative ties), Nâghathrod can take one lair action to cause one of the following effects:
  Nâghathrod creates a magical duplicate of itself anywhere
                                                
                                            
                                                
                                                     letters. Packed in peanuts are three gnome inventions: a spring-loaded pogo stick (25 gp), a wind-up tomato masher (125 gp), and a strap-on helmet with a wooden propeller mounted to the top of it. This
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     delicate perfumes. Removing the fungi from the pool is forbidden, by order of King Groak. The elevated pool at the back of the shrine is fed by an underground spring. King Groak (a gold-skinned grung
                                                
                                            
                                                
                                                     elite warrior with a circlet of blasting; see the âGrungs of Dungrunglungâ sidebar) issues commands from the pool during the day and sleeps here at night. He rarely has cause to leave the shrine these
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     that is actually armor of vulnerability (DMâs choice) Strong vibrations here, such as from loud noise, can cause a cave-in like that described in area 3. 6. Provisions Various pieces of frozen meat, some
                                                
                                            
                                                
                                                     giants occupy the largest of these caverns. At the back of this cave is a clear spring of water about 2 feet deep, at the bottom of which are two hundred seventy-eight clear rock crystals worth 10 gp each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     intruders. It might cause a bell or a gong to sound. This type of trap rarely involves a saving throw, because the alarm canât be avoided when the trap goes off. Delay. Some traps are designed to slow
                                                
                                            
                                                
                                                     simple. Their effects include poisoned needles that spring out when a lock is tampered with, blasts of fire that fill a room, poison gas, and other lethal measures. Saving throws â usually Dexterity
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     into the landscape so that most travelers would pass by without a second glance. To the halflings, Yondalla is responsible for the spring in their step and the bubbly excitement they feel from knowing
                                                
                                            
                                                
                                                     the intruders, as though nature herself were aiding the halflingsâ cause. On nights when the moon is full, especially during the planting and harvesting seasons, the elders tell stories about Sheela
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    ; from just about any point the characters find the canal, they can see one of the bridge torches. The dwarves of Besilmer built the canal to channel the spring in area C26 away from their delvings and
                                                
                                            
                                                
                                                     a well-engineered system that taps the hidden spring in area C26. An ancient blessing provides the fountain with modest healing powers; anyone who drinks from it gains the benefits of having finished
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     tribe, it lairs in the western corner of the room, on a rocky shore next to the spring. The shore is strewn with humanoid and animal bones â the remains of the manticoreâs kills. The manticore joins any
                                                
                                            
                                                
                                                     help solve local problems. Given the villageâs proximity to the Evermoors, few villagers have cause to complain about Tamalinâs protection racket. She keeps them safe from orcs, trolls, and other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     breeze!â
 Ideal. âThe pursuit of true love compels me! Never shall I wilt if I have such a cause to champion.â
 Bond. âThe beautiful Pollenellaâa vision in stripes.â
 Flaw. âI cannot resist a pretty
                                                
                                            
                                                
                                                     spring, finding childlike wonder in everything from a story told by a stranger to a drop of morning dew. The sapling hails from a line of Feywild treants and travels as the Witchlight Carnivalâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                    !â
 Ideal. âThe pursuit of true love compels me! Never shall I wilt if I have such a cause to champion.â
 Bond. âThe beautiful Pollenellaâa vision in stripes.â
 Flaw. âI cannot resist a pretty face
                                                
                                            
                                                
                                                     spring, finding childlike wonder in everything from a story told by a stranger to a drop of morning dew. The sapling hails from a line of Feywild treants and travels as the Witchlight Carnivalâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     inspecting the bookshelf spots the fake book with a successful DC 13 Intelligence (Investigation) check. Unless the secret door is propped open, springs in the hinges cause it to close on its own. Beyond the
                                                
                                            
                                                
                                                     roomâs south wall. When a creature opens this chestâs lid, poison-tipped darts shoot from a spring-loaded mechanism attached to the lidâs underside. Each creature within 10 feet of the chest that isnât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     western walls, and in winter, this moisture can cause treacherous build-ups of ice. Sometimes entire towers along the western edge of the keep have to be abandoned for the season, they become so
                                                
                                            
                                                
                                                     facility that draws water from the natural spring beneath the keep. On the other side of the baths is the Hearth, a great eating-place and social hall for seekers, which has shrines to Deneir, Gond
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     spring hold curative powers â curing disease, healing wounds, even restoring lost senses. 2 Clusters of radiant crystals sprout from the earth. A spell of 1st level or higher cast within 30 feet of
                                                
                                            
                                                
                                                     creature that succeeds on a DC 14 Wisdom (Nature) check as an action can alter a 20-by-20-foot square of terrain in some way. For example, they might choose to turn the earth to mud, cause stony spikes
                                                
                                            
                                        






