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Returning 35 results for 'spring of remove deeply verdan'.
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Species
Acquisitions Incorporated
bred by empathy that helps them eventually sort out those who are sincere from those who are not.
Verdan Names
The oldest verdan names spring from goblinoid traditions, but more recent names reflect
The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing goblinoid things. But
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Verdan Names The oldest verdan names spring from goblinoid traditions, but more recent names reflect the character of the different cultures these folk have encountered since coming out into the
sunlight. When a group of verdan live near dwarves, they might take on more dwarven-sounding names, only to change those names when they wander into a human area. A verdan is also not hesitant to change
Ezmerelda d'Avenir
Legacy
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monsters
Curse of Strahd
. The curse lasts until ended with a greater restoration spell, a remove curse spell, or similar magic. When the curse ends, Ezmerelda takes 3d6;{"diceNotation":"3d6","rollType":"damage","rollAction
they had given him. Ezmerelda witnessed van Richten’s act of mercy and was deeply moved by it.
Van Richten’s Tragic Tale. At the age of fifteen, Ezmerelda, still troubled by what her
Dhampir
Legacy
This doesn't reflect the latest rules and lore.
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Species
Van Richten’s Guide to Ravenloft
. Their reasons are often deeply personal. Some seek danger, imagining monsters as personifications of their own hungers. Others pursue revenge against whatever turned them into a dhampir. And still
other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
2. Concealed Passage If the guards at the entrance spotted the characters’ approach, they wait here until the characters come into view, then try to spring an ambush. Determine surprise normally. The
passage at the end of this alcove is deeply shadowed and hidden by a cleverly cut fold in the rock. It’s obvious to anyone who walks to the end of the alcove, but from elsewhere in the cavern, it can
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
2. Concealed Passage If the guards at the entrance spotted the characters’ approach, they wait here until the characters come into view, then try to spring an ambush. Determine surprise normally. The
passage at the end of this alcove is deeply shadowed and hidden by a cleverly cut fold in the rock. It’s obvious to anyone who walks to the end of the alcove, but from elsewhere in the cavern, it can
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
on temporary—and dangerous—magical properties. Professor Totsky gives the characters a flask of holy water and explains that pouring it into the underwater spring whose waters are used to create
eldritch balm will settle the waters and prevent further corruption. She describes the location of the spring (area S7 on map 3.6) to help the characters find it. She urges the characters to take on this
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Each spring, communities observe the festival of the First Hunt, the Protokynion. In ancient times, the festival involved hunting, but in the modern form of observance, it is a day of picnics, outdoor
games, and frolicking that has little to do with Nylea except that it celebrates the full flowering of spring. Tales tell of Nylea being passingly bitter about the celebration and, annually, visiting
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
rites among the Felhide minotaurs involve devouring those who fell in battle, to remove their shame from memory and fuel the survivors’ revenge. Should another scavenger reach a fallen Felhide before the
ferocious of their kind, deeply infected by the bloodlust of Mogis. Ragegores never withdraw from a battle, entering a frenzy of furious delight at the sight of an enemy’s blood. While in the heat of battle
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. The cauldron’s lid is held shut by an arcane lock spell, the password for which is “spittlespew.” If anyone tries to remove the lid without first speaking the password, the cauldron scuttles away; it
magmin dives under the coals and disappears. Animated Coals. If the characters attack the magmin, eight of the coals from the bed spring to life and come to the magmin’s defense. See the “Animated
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
whether a spring is pure or tainted, creatures might need to drink the water to experience the spring’s effects, simply touch the water, or bathe in it for a minute to trigger an effect. Bottling an
enchanted spring’s water removes its magical properties, unless the bottle is a specially prepared vial blessed by whatever being enchanted the spring in the first place. Enchanted Spring Enchanted
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
murder to keep order among their ranks and remove threats to their organization. So-called “snuff streets” hold the bodies of the dead, dumped by their murderers in piles along the lane. The most
the frequency of murders, or if the murders spring from the worship of Bhaal. The Flaming Fist suspects a group of Bhaal worshipers behind a spate of recent similar murders, the victims stabbed to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Remove these Bastion Defenders from your Bastion’s roster. If the Bastion has zero Bastion Defenders, one of the Bastion’s special facilities (determined randomly) is damaged and forced to shut down. A
no cost to you. Extraordinary Opportunity Ralph Horsley A hero’s Bastion hosts a spring festival to which everyone is invited Your Bastion is given the opportunity to host an important festival or
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
gricks lair in a cave. They spring out from hiding to attack any creature that stumbles into their territory. Mold Pit One party member (determined randomly) steps on a pit of soft mold hidden beneath a
myconid parade. The creature can repeat the saving throw at the end of each hour, ending the effect on itself on a success. Casting lesser restoration, greater restoration, remove curse, or similar
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
murder to keep order among their ranks and remove threats to their organization. So-called “snuff streets” hold the bodies of the dead, dumped by their murderers in piles along the lane. The most
whether the rise of Bhaal’s faith in Baldur’s Gate stems from the frequency of murders, or if the murders spring from the worship of Bhaal. The Flaming Fist suspects a group of Bhaal worshipers behind a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
and onto the glyph causes a wall of fire spell to spring up in the doorway, with the damaging side facing away from the character who entered. The wall remains in place for 1 minute. Creature. Within
(escape DC 15). A creature is restrained while grappled in this way. Roll initiative. Six mechanical needles spring out from the sides of the chest on initiative count 0. The needles can be attacked
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
random place on their body. Only a remove curse spell or similar magic removes the scar. 6 When a creature that isn’t an inhabitant of the island completes a long rest there, it must succeed on a DC 15
treants 19 1 roc 20 1d4 veteran explorers Wild Island Story Hooks d4 Story Hook 1 The island hides a spring that restores life to anyone washed in it, as per the raise dead spell. A creature
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
) A morose, rail-thin figure, Rennick is cautious and wise beyond their years. They respect their fellow wereravens but are deeply mistrustful of others. Rennick frightens away unwanted visitors by
restoration spell, a remove curse spell, or any other magic that ends a curse, that character is no longer afflicted with wereraven lycanthropy but can choose to remain a member of the Scarlet Sash.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
had given him. Ezmerelda witnessed van Richten’s act of mercy and was deeply moved by it. Van Richten’s Tragic Tale. At the age of fifteen, Ezmerelda, still troubled by what her family had done to van
ended with a greater restoration spell, a remove curse spell, or similar magic. When the curse ends, Ezmerelda takes 3d6 psychic damage.
Evil Eye (Recharges after a Short or Long Rest). Ezmerelda
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
entrance into the outpost’s hidden hot spring (area Z6). Z6: Hot Spring A large, natural pool brimming with turquoise water burbles at the center of this chamber. Steam coils off the water’s surface
, rising to a vent in the cave ceiling. The water itself sparkles with an inviting, tranquil glow.
The hot spring has magical restorative properties that were used by the ancient duergar who inhabited the
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Feywild explorer is that most fey contracts can be broken with a remove curse spell or similar magic. Only the most powerful fey contracts are hard to break—ones woven by ancient hags, the queens of the
in the Fey’s company for an agreed-upon period of time) 4 The color in your eyes 5 The memory of your first kiss 6 The spring in your step or the sparkle in your eyes 7 A lock of your hair 8 Your name
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, which the rakshasa is loath to disclose: Curse. As long as you wear this item, you are cursed. The item can’t be removed until you are targeted by a Remove Curse spell or similar magic. While cursed
). This service takes 1 hour and includes a relaxing hot spring bath and massage. A creature who partakes in this service gains 4d10 + 4 temporary hit points in addition to the benefits of a short rest
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Bazaar Chase As the two masked thieves soar away on the carpet, the characters can give chase. Give the characters a moment to spring into action and swiftly come up with their own ways to fly after
flying, a creature drops out of the chase if its exhaustion reaches level 5, since its speed becomes 0. A creature can remove the levels of exhaustion it gained during the chase by finishing a short or
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk
preparing her next script by talking at length with any adventurers who pass through. Furnok of Ferd. A dwarven archaeologist from the Grey College in the City of Greyhawk. He arrived in the spring with
meantime, he keeps trying to convince adventurers to explore the ruins of the moathouse with him. Managing Time
If you’re running this adventure in three hours, remove Turuko and Zert from the list of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
into the landscape so that most travelers would pass by without a second glance. To the halflings, Yondalla is responsible for the spring in their step and the bubbly excitement they feel from knowing
returned. They could see that Urogalan had been deeply affected by his experiences, since he didn’t speak for a long time. He merely sat in a white robe with his hound by his side, watching the world go by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
ring must succeed on a DC 18 Dexterity saving throw or be struck by rays of magical fire that spring from the statue’s eyes, dealing 22 (4d10) fire damage. The trap doesn’t trigger if the target has
attacks only in defense of itself, the staff, or the gold. The only individuals authorized to remove the gold under Aurinax’s watch are Dagult Neverember and his appointed vassals, none of whom are
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
solid: either remove the current prank on his sign or pull off a clever prank in return against the Silver Dragon Inn. Doing both, he says, may earn the party an even greater reward; perhaps a free
beyond the backstreets of the Free City.
Quick-Witted, Curious, Big-Hearted. Caset’s pranks often spring from a desire to protect those they care about. Beneath that roguish smirk lies a determination
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Modrons” above. If the characters disturb any tarp covering a monodrone, the constructs all spring to life, whirring and clanking. Issuing a metallic cry of “Intruders!”, the replica monodrones attack
replica duodrones, activated by the door opening, are tasked with maintaining circuits in this room, which have become badly corroded over time. Their second task is to remove intruders who attack them
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the collapse proved too extensive for even the skilled tunnelers to safely excavate. The isolated svirfneblin began to rely on traders from Talhundereth to get mithral, even though this cut deeply
from area G10 is difficult, as the door is barred. A character can remove the bar from the other side by succeeding on a DC 15 Dexterity check using thieves’ tools, or by succeeding on a DC 21 Strength
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
no sense of humor and sighs deeply when her patience is tested. She likes giving others the benefit of the doubt, however—perhaps as an act of dissent—and votes yes on commutations more often than not
table or choose entries you like. If a prisoner’s game statistics become necessary, choose an appropriate stat block from the Monster Manual, and remove armor, weapons, and other gear. Prisoners d6
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
awakens and becomes aware of the characters, she telepathically asks why they aren’t sleeping and yawns deeply. If questioned, she says she’s too tired to talk, but she offers to share her dreams
powerful magic. As an action, a creature can try to remove the piece. A creature that touches the piece must make a DC 15 Wisdom saving throw. On a failed save, the creature takes 11 (2d10) psychic
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
no sense of humor and sighs deeply when her patience is tested. She likes giving others the benefit of the doubt, however—perhaps as an act of dissent—and votes yes on commutations more often than not
table or choose entries you like. If a prisoner’s game statistics become necessary, choose an appropriate stat block from the Monster Manual, and remove armor, weapons, and other gear. Prisoners d6
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
, Big-Hearted. Caset’s pranks often spring from a desire to protect those they care about. Beneath that roguish smirk lies a determination to forge a better life. They only need to catch a break
destroys the remaining evidence. Adjusting the Encounter
Here are suggestions for adjusting this encounter:
Less Challenging: Remove one Bandit Captain.
More Challenging: Add one Bandit
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. The Nether Oak is easily angered and uproots itself if driven to combat. When it attacks, four needle blights spring from the ground to assist it, acting on the same initiative count. Y11. Tower of
can be ended by a remove curse spell or similar magic: Martyr’s Script. All attacks against the cursed character are made with advantage. Traitor’s Script. The cursed character can’t perform any
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
real name is Fug. He has a strong affection for Mishka (the only child in Loomlurch who doesn’t fear or mock him) and treats her like a younger sibling. He resists any attempt to remove the maggot
spring, finding childlike wonder in everything from a story told by a stranger to a drop of morning dew. The sapling hails from a line of Feywild treants and travels as the Witchlight Carnival’s