Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'staring of reside dark verdan'.
Other Suggestions:
saving of reside days verbal
saving of refine dark verbal
staring of recipe dark verdan
staring of resist dark verdan
saving of revive dark verbal
Monsters
Icewind Dale: Rime of the Frostmaiden
Dark Devotion. The fanatic has advantage on saving throws against being charmed or frightened.
Spellcasting. The fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC
to do so.
For all his political machinations, Kadroth is a visionary who has so far made the cult stronger through his actions and decisions. He spends hours behind his desk, staring into the burning
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red
Species
Sword Coast Adventurer's Guide
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
honored dead. People. The inhabitants of San Citlán typically have skin of light to medium brown, black hair, and dark eyes. Humans and dwarves are the most common folk in the city. A small number of
intelligent Undead known as olvidados (detailed below) also reside here and are fully accepted as citizens. Languages. The language of San Citlán is Citlanés, which is related to Tletlahtolli (the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
experiencing random instances of good luck. Meanwhile, Far Realm energies manifest as eyes staring from the dark, insidious insects, or misshapen silhouettes looming in the distance. The land’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Few people reside in this area. Among its major features are Aureon’s Holt, a temple of the Restful Watch, where Sovereign priests conduct funerals and serve as the caretakers of the tombs. Warden
Tower is an outpost of the Church of the Silver Flame, staffed by a single hermit tasked to watch for supernatural threats. Though the City of the Dead is largely peaceful, stories circulate about dark
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
mold or tangled roots. Vecna’s cultists have scribbled symbols on the walls, depicting staring eyes and left hands. Ceilings Ceilings are 10 feet high in passages and 15 feet high in rooms unless
otherwise noted. Lighting Areas C1–C12 are dark, and characters must have darkvision or a light source to see. Cult members frequent areas C13–C26, so lanterns hung on wall hooks create bright light there
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
deliver death to your enemies with your touch. Roll on or choose an option from the Deadly Touch table to determine how this Dark Gift presents itself. Additionally, you gain the traits that follow
grappled by it, the creature takes 1d10 necrotic damage.A dwarf occultist finds herself watched by the Staring Cats of Uldun-Dar
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to poison damage automatically succeed on this saving throw. A creature who succeeds on this saving throw is immune to the effects of the area’s toxic fumes for 24 hours. All creatures that reside in
grooves allow lava to flow through and illuminate the outpost’s interior with dim blue light. The mining tunnels are dark unless otherwise noted. Tunnels Galore!
Map 5.5 and the corresponding location
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Outer Planes Streamers of noxious gas streaked that crimson dome like dirty clouds. They whirled to form what looked like giant eyes staring down, eyes that were swept away before they could focus
, only to form anew, again and again. Beneath the ruby glow lay a dark nightmare land of bare rock and flumes of sparks and gouting flame, where things slithered and scrambled half-seen in the shadows
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
followers of Yurtrus and Shargaas are relegated to the deep, dark recesses of the site, away from the rest of the tribe. At the center of the camp is the tribe’s war hearth. Once a war hearth is lit
living space and do other menial tasks. Most of Luthic’s faithful reside in this area, close to the whelping pens where young orcs are kept until they grow old enough to contribute to the tribe. When
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Midgard. Similarly, one vision of the planes where the deities of the Forgotten Realms reside situates a number of celestial planes in the branches of a World Tree, while the fiendish planes are linked by
are imprisoned in endless darkness, lies below Hades. And far to the west of the known world in the Material Plane are the blessed Elysian Fields. The souls of great heroes reside there. Solar Barge
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
devils, using the Creed Resolute to bind all Elturel to his dark deal.
“I wish to prove my theory, and I believe the evidence is locked inside the puzzle box.”
Sylvira is an expert on magic puzzle
boxes, having made and sold a few herself. If the characters give her the infernal puzzle box, she examines it, asks Jezebel to fetch her a flask of dark liquid, and pours a small amount into the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
what he looks like: Fifel is a lanky satyr with dark curly hair pulled into a small bun and golden eyes alight with excitement. He wears a maroon tunic, over which are slung various belts and bulging
before. All her warmth is gone. When I look into her eyes, I see a cold and spiteful woman staring back at me.
“I want you to steal the necklace, which Zorhanna now refuses to remove. I can’t safely do
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
alike, uses commoner statistics. When the characters arrive at the looming stone structure, they are met at the door by Brey, a troubled youth who has a worrying way of staring at people for a long time
who are dragged down into the inky dark. The tentacled creature appears to be shackled by a collar attached to a chain, with the chain held by another creature resembling a vile, multi-tailed fish. Any
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
soldiers are preserved just as they fell, with no sign of rot or decay. Thousands upon thousands of corpses lie scattered across the field, facedown in the dirt or staring lifelessly at the gray sky. Even
light can sometimes be seen in its dark depths. Toward the edges of the plateau, the glass becomes lighter in color and more transparent, appearing almost pale white along the jagged cliffs at the edge
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
interior of the temple and the dark clouds surrounding the flying island beyond. Overlooking the violet flame at the temple’s heart below, this chamber holds a crude throne made of broken marble
. Veins of pulsing violet light—the same shade as the flames below—pulse through the stone. A still figure in charred armor sits on the throne, glowing red eyes staring from his closed, crown-like helm
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
deities who teach the value of physical excellence and mental discipline. In the Forgotten Realms, the order of the Dark Moon is made up of monks dedicated to Shar (goddess of loss), who maintain secret
; the Disciples of Saint Sollars the Twice-Martyred reside in the Monastery of the Yellow Rose near Damara. The monasteries of Eberron combine the study of martial arts with a life of scholarship. Most
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
with the dark god, Bhaal. Just a few years ago, the city saw the terrifying return of the Lord of Murder. Following a number of deaths, one of the city’s dukes, Torlin Silvershield, was revealed as
the Lower City, where stone, slate-roofed houses stand (sometimes unsteadily), and the folk who have long performed the real work of the city reside. Baldur’s Gate depends on trade, and that trade flows
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
reside in Bytopia and on other planes far from the Material Plane, locales where they can access and harness powerful energies. They have unlocked secrets of the multiverse that enable them to fashion
, stone melting compound, stirge repellent, and glow-in-the-dark paint. Artificers Rock gnome artificers construct exquisitely tooled and enameled pieces of machinery, often weaving magical properties
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
staring eyes that twitch and blink. Two corridors lead from this room in opposite directions.
When anyone moves toward one of the passages leading from this room, the eyes all shift to stare at that
feeblemind spell (save DC 18). Regardless of the result of this saving throw, the viewer realizes that a tiny, dark hole at the pool’s bottom is a powerful gate to a deeper place in the Far Realm. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a banner depicting the town’s heraldry: a stone watchtower on a dark blue field, with a horizontal red fish facing to the right under the tower.
The servant is a fourteen-year-old tiefling
. For all his political machinations, Kadroth is a visionary who has so far made the cult stronger through his actions and decisions. He spends hours behind his desk, staring into the burning fireplace
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
: Lizard Pens The cliff opens into a dark cave whose mouth is barred by a heavy metal grill. Behind the grill, two large lizards with saddles strapped to their backs hiss menacingly. Outside the cave paces
successful DC 15 Dexterity (Sleight of Hand) check using thieves’ tools or wrench apart the bars with a successful DC 20 Strength (Athletics) check. Two hook horrors reside within, guarding the kagu
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
beholding one can evoke fear or awe in an observer. A typical ki-rin looks like a muscular stag the size of an elephant, covered in golden scales lined in some places with golden fur. It has a dark gold
moves up to its half speed without provoking opportunity attacks.
Lair of Luxury On the celestial planes, ki-rins reside in lofty, elegant aeries filled with luxurious objects. In the world, a ki
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
along the edges of the pool, staring at a corpse floating in it.
Five bulezaus drowned a night hag in the pool. The hag, Yiggleblight, was working with Trantolox to find Crokek’toeck until the
scab. S7. Trantolox’s Larder When the characters enter this 20-foot-wide cavern, read the following boxed text to the players: Hordes of hellish flies buzz around this dark chamber, which is strewn
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
punchline. Baron Vallakovich has convinced himself that if he can make everyone in Vallaki happy, the town will slip free of Strahd’s dark grasp. The baron has a brittle ego, and he lashes out at
ghost: Magic mirror on the wall,
Summon forth your shade;
Night’s dark vengeance, heed my call
And wield your murderous blade.
The entity in the mirror is the spirit of a nameless assassin who
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
its fixture, which causes the crystal to go dark for good, ending the wall of force. Destroying the crystal has the same effect. The crystal is a Tiny, 1-pound object with AC 13, 4 hit points, and
learn the apprentices’ names from the museum (area Y29). Each time a creature steps through a door without speaking the correct name, a barbed devil appears in the dark corridor beyond. The devil can
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Joster who’s allowed to enter this area. Dark curtains cover the windows of this room, which looks like it might have been a chapel, though most of the decor is gone, leaving empty niches and pedestals. A
end of this hallway is an empty suit of armor, its vacant helm staring past the cage elevator toward the double door at the opposite end of the hall.
The elevator climbs no higher than this hallway
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
bald human staring out to sea. Later events (discussed below) caused it to be transformed into the statue known today as the Sahuagin Humbled. When the Spellplague gripped Waterdeep in 1385 DR, six
on balconies or rooftops after dark. Her dealings are polite, though, and she pays fair coin. She never confides in anyone or talks about her own doings — and if anyone but she has ever seen the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
survivors live in secret places such as this. They have dark skin and hair, but otherwise they are similar to wood elves (as described in the Player’s Handbook). One of Strahd’s old brides, Patrina
Velikovna, used to live here. Her brother, Kasimir Velikov, still does. The dusk elves reside in small homes built into the hillside and are mostly self-sufficient. They are skilled trackers, and many of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
studies. In exchange for Fistandia’s pious service and achievements in expanding the arts of magic, Mystra granted Fistandia a permanent extradimensional mansion for her to reside in when studying in
wall, looking out on three planted beds filled with vegetation. Within this room, a crystal chandelier hangs above a table made of dark wood. Six matching wooden chairs with scarlet cushions surround
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
rise from the hardwood floor to a balcony, and a glass chandelier hangs above the center of the room. Below the chandelier, the pelt of an owlbear has been made into a fine rug, its head staring at the
slaad tadpole. Hiding in the dark corners of the hidden room are two crawling claws. If one or more characters enter the hidden room, the claws start pushing the jars with slaad tadpoles off the shelves
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. To the edge of the niche are two large nests made of hair, dry fungus, and refuse.
Creature. Balsag the bugbear and his two giant rat “hounds,” named Grip and Fang, reside in a natural stone
-Durbuluk creatures to be potential prey, so he attacks any he meets, roaring in Goblin, “Get ready to meet the cook pot!”
Underdark Access. In the dark of the northern cavern section, a crude
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
-poster bed draped in deep red curtains and tipped with gold spires stands before an ornate door carved from dark hardwood with a gold latch. (This door is locked and leads to area C22.) A search of the
grimoire with a red leather cover sits on a desk carved from dark oak. A ladder leads up to a trapdoor in the ceiling. Bookshelves. The books on the shelves include works of fiction and nonfiction
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
roofs fell. The roofs that remain intact have vines and roots hanging down from them. The covered tunnels are only 4 feet high and contain a foot of water. Stone Faces. The four stone visages staring
blow through, and overlooking the silent pool below. But time, decay, and some bestial presence have given it a sinister air. It smells foul, and dark stains cover the floor and seep down the white