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Returning 35 results for 'starting of rain dance vision'.
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Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
, strange ferns grow from the rock, and brightly colored songbirds feed on jeweled dragonflies. Flickers of magical light dance harmlessly at the edges of one’s vision.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Downpour If the water node is still active, a torrential downpour begins while the adventurers are traveling in the Sumber Hills. This torrent lasts for 12 hours, producing an immense amount of rain
, wind, and lightning. The downpour has the following principal effects: The adventurers can’t finish a long rest unless they are indoors. All overland travel takes twice as long. Vision is heavily
Delerium Fragment
Legacy
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Equipment
visible for 1 minute. When a creature within 60 feet is hit by an attack, a faint vision of the creature being killed by that attack appears.
7
Discordant music fills the mind of all creatures
within 30 feet, who are affected as if by otto's irresistible dance;irresistible dance (Save DC 15).
8
A section of stone, water, air, or energy becomes an appropriate contaminated elemental.
9
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
to be a roiling, dark rain cloud that has been contained somehow with lines and netting.
Two darklings (see appendix C) named Trinket and Bauble look after the balloon and lurk inside the cramped
“rain cloud balloon” while posing as a merchant. She is actually a burglar working for Bavlorna’s sister, Endelyn Moongrave. Charm has come to Downfall to steal treasure from under Bavlorna’s nose
classes
Player’s Handbook
Weapon Proficiencies
Simple weapons
Tool Proficiencies
Choose 3 Musical Instruments
Armor Training
Light armor
Starting Equipment
Choose A or B: (A) Leather;Leather Armor, 2 Dagger
;Daggers, Musical Instrument of your choice, Entertainer's Pack, and 19 GP; or (B) 90 GP
Invoking magic through music, dance, and verse, Bards are expert at inspiring others, soothing hurts
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard EVYN FONG An Inspiring Performer of Music, Dance, and Magic Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill
Proficiencies Choose any 3 skills (see chapter 1) Weapon Proficiencies Simple weapons Tool Proficiencies Choose 3 Musical Instruments (see chapter 6) Armor Training Light armor Starting Equipment
Delerium Chip
Legacy
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Equipment
visible for 1 minute. When a creature within 60 feet is hit by an attack, a faint vision of the creature being killed by that attack appears.
7
Discordant music fills the mind of all creatures
within 30 feet, who are affected as if by otto's irresistible dance;irresistible dance (Save DC 15).
8
A section of stone, water, air, or energy becomes an appropriate contaminated elemental.
9
Delerium Geode
Legacy
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Equipment
visible for 1 minute. When a creature within 60 feet is hit by an attack, a faint vision of the creature being killed by that attack appears.
7
Discordant music fills the mind of all creatures
within 30 feet, who are affected as if by otto's irresistible dance;irresistible dance (Save DC 15).
8
A section of stone, water, air, or energy becomes an appropriate contaminated elemental.
9
Delerium Massive Cluster
Legacy
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Equipment
visible for 1 minute. When a creature within 60 feet is hit by an attack, a faint vision of the creature being killed by that attack appears.
7
Discordant music fills the mind of all creatures
within 30 feet, who are affected as if by otto's irresistible dance;irresistible dance (Save DC 15).
8
A section of stone, water, air, or energy becomes an appropriate contaminated elemental.
9
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
toadstool rose,
From chaos dark, her love She shows.
Wish! Yearn! Laugh!
The Lady will be wed!
Crave! Hunger! Dance!
Her joyous spores will spread!
Youth is gone, beauty rots,
Araumycos and
carry its corpse, moving it like a puppet to play out the part of priest. At this point of the ceremony, any onlookers experience a vision. The tableau of the mock wedding is replaced by a vision of the
Delerium Crystal
Legacy
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Equipment
visible for 1 minute. When a creature within 60 feet is hit by an attack, a faint vision of the creature being killed by that attack appears.
7
Discordant music fills the mind of all creatures
within 30 feet, who are affected as if by otto's irresistible dance;irresistible dance (Save DC 15).
8
A section of stone, water, air, or energy becomes an appropriate contaminated elemental.
9
Delerium Shard
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
visible for 1 minute. When a creature within 60 feet is hit by an attack, a faint vision of the creature being killed by that attack appears.
7
Discordant music fills the mind of all creatures
within 30 feet, who are affected as if by otto's irresistible dance;irresistible dance (Save DC 15).
8
A section of stone, water, air, or energy becomes an appropriate contaminated elemental.
9
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Starting the Adventure Salamander raiders ambush Ameyali’s caravan on the road near Etizalan The adventure begins as the characters approach the town of Etizalan. Before they reach the community
, they encounter a caravan being raided. Read or paraphrase the following description: The road weaves through a stretch of rain forest that flanks a deep valley, drawing near the town of Etizalan. Past a
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
converge, a half-orc wearing hide armor performs an eerie dance while consuming the entrails of a dead possum. Standing around the half-orc are several small twig figures.
The half-orc, Grannoc, is
interrupting him can determine that he’s performing a ritual with a successful DC 15 Intelligence (Religion) check. Grannoc hopes Talos will answer his prayers and rain destruction down upon Falcon’s
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Starting the Adventure Prince of Vice, Azra Nir, leads Zinda’s annual March of
Vice festivities— unaware he’s just one target of a killer The adventure begins with the characters traveling through
the rain forest near Zinda, following a caravan of merchants. Read the following description to set the scene: Heat rises from the jungle floor and clings to the broad leaves in the canopy above
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Storm Sorcery Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born
. (Knowing this language allows you to understand and be understood by those who speak its dialects: Aquan, Auran, Ignan, and Terran.) Tempestuous Magic Starting at 1st level, you can use a bonus action on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
plane’s entire substance is suffused with the fundamental nature of fire: energy, passion, transformation, and destruction. Even objects of solid brass or basalt seem to dance with flame, in a visible and
life and matter. The worlds of D&D exist within the Material Plane, making it the starting point for most campaigns and adventures. The rest of the multiverse is defined in relation to the Material Plane.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Starting the Adventure A devastating wave from the Iravati River crashes upon the Riverine Temple in Sagorpur The adventure begins as the characters are in the city of Sagorpur for the end of the
and of the anguish carried by Nisha and all those Manivarshi who will never return to their ancestral home. As the dance ends, a tumultuous cheer rises from the crowd.
A character who succeeds on a
Orc
Legacy
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Species
Volo's Guide to Monsters
dance to any tune.
— Volo
To feel the thunder of orcish war drums outside the gate and to hear a chorus of voices growling, “Gruumsh!” is the nightmare of every civilized place in
the gods has no clear explanation, the priests might have to meditate for hours or days to get a vision of its meaning.
Every group of orcs has particular superstitions and recognizes certain omens
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
radiance and the power of their gods’ discerning vision, charged with chasing away lies and burning away darkness. Light Domain Spells Cleric Level
Spells
1st burning hands, faerie fire 3rd
uses when you finish a long rest. Channel Divinity: Radiance of the Dawn Starting at 2nd level, you can use your Channel Divinity to harness sunlight, banishing darkness and dealing radiant damage to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Storm Sorcery Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born
Magic Starting at 1st level, you can use a bonus action on your turn to cause whirling gusts of elemental air to briefly surround you, immediately before or after you cast a spell of 1st level or
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Prismari Student You are an artist, and you have been preparing to hone your craft according to the traditions of Prismari College. Whatever your medium—sculpture, dance, paint, music, drama
5th Cone of Cold, Conjure Elemental Consider customizing how your spells look when you cast them. You might wield your Prismari spells with dynamic, gestural movement—as much dance as somatic
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
present what seems like an incompetent combatant who proves frustrating to engage. The drunken master’s erratic stumbles conceal a carefully executed dance of blocks, parries, advances, attacks, and
Blows. Whenever you use Flurry of Blows, you gain the benefit of the Disengage action, and your walking speed increases by 10 feet until the end of the current turn. Tipsy Sway Starting at 6th level
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
faerzress rises around them, whispering to them in unintelligible sounds. The derro cackle and dance, their hands glowing with a power that isn’t theirs. The vision shifts, and suddenly gray dwarves
questions the characters ask based on the information in the adventure. Gromph’s Folly If the characters inquire about Gromph Baenre or the arrival of the demon lords, they receive a vision of how
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
”) Weapon Proficiencies Simple weapons Tool Proficiencies Choose 3 Musical Instruments (see “Equipment”) Armor Training Light armor Starting Equipment Choose A or B: (A) Leather Armor, 2 Daggers, Musical
Instrument of your choice, Entertainer’s Pack, and 19 GP; or (B) 90 GP Invoking magic through music, dance, and verse, Bards are expert at inspiring others, soothing hurts, disheartening foes, and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
starting point, they pursue their vision of a better way of life, aspiring to nobler principles than senseless slaughter and better governance than iron-fisted tyranny. Under the leadership of the temple’s
priests—Haraksi, an ingenious smith and mother of eight, and Olakia the Torn, an oracle who experiences visions from both Mogis and Ephara—a school of minotaur philosophers aspires to a vision of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
succeed on a DC 14 Wisdom saving throw or float 20 feet into the air and be affected by the spell Otto’s irresistible dance. There they are joined by illusory dancers as they dance for the remainder of the
that creature is still in the area at the start of its next turn, an illusory scene plays out, repeating some terrible event that happened in the area. This vision typically lasts 1 minute. When the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
is hidden by brigganock magic. Korred Dance The noise of the mining soon passes. If the korreds are well disposed toward the characters, Queen Argantle becomes elated at the prospect of their
assistance, drums her hooves on the ground, and begins the first korred ceremonial dance since the rise of the Hourglass Coven. If she hasn’t done so already, Argantle summons the other korred leaders so
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Starting the Adventure Once the players are ready to begin, read or paraphrase the following introductory text: Life in the Tenth District is never dull. A hub of constant activity, it always offers
have had a chance to get to know one another, read: Light rain begins to patter on the cobblestones as the sun sets behind the spires and towers of the city. You see a male vedalken in well-tailored
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
or moldy rations, blistered feet, sunburn once the rain has cleared, and so on. For each hindrance you devise, have one character (starting with the character of the player who flipped the card, then
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Starting the Adventure If the characters are 1st level, use the adventures at the start of chapter 6 to get them to 3rd level, at which point they’re ready for the main adventure (which begins with
for platinum ingots is quite good in more easterly lands and anticipates a tidy profit. After receiving a vision, Sister Garaele of the Shrine of Luck decides to become intendant at the Allfaiths
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
!
We danced too long; now all the music is gone.
Night comes, and we must away!
Such humor. I can barely hold my sides.
I smell a foul wind.
Who goes there, on this woebegone, rain-lashed night
this wound I shall not recover. You have slain me.
This truly is the worst outcome.
Let us dance in the whistling wind!
Tomorrow, at sunrise, I shall no longer be here.
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
!
We danced too long; now all the music is gone.
Night comes, and we must away!
Such humor. I can barely hold my sides.
I smell a foul wind.
Who goes there, on this woebegone, rain-lashed night
this wound I shall not recover. You have slain me.
This truly is the worst outcome.
Let us dance in the whistling wind!
Tomorrow, at sunrise, I shall no longer be here.
Printable Images
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
skill if you don’t already have it. Bladesong Starting at 2nd level, you can invoke a secret elven magic called the Bladesong, provided that you aren’t wearing medium or heavy armor or using a shield. It
times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest. Extra Attack Starting at 6th level, you can attack twice, instead of once, whenever you take the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to 160 years. Size. Aasimar have the same range of height and weight as humans. Speed. Your base walking speed is 30 feet. Darkvision. Blessed with a radiant soul, your vision can easily cut through
urge to stand against evil. Ability Score Increase. Your Wisdom score increases by 1. Radiant Soul. Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing