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Returning 35 results for 'still calls'.
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Monsters
Dungeon Masters: Ravenloft Play-Along Pack
perpetually closed. Only those who rouse him to activity or invade Nedragaard Keep might convince him to let them escape. This risks provoking the mighty death knight’s wrath, but Soth still thinks
the death knight in both Krynn and Sithicus. When Soth broods in his fortress in Krynn, he remains active in Sithicus. When the evil god, Takhisis, calls for his service on Krynn, Soth enters a magical
Monsters
Acquisitions Incorporated
the person you've shot first is already dead? Still, when the situation calls for it, this protector of the woodlands is equally at home on missions of subterfuge and social interaction in the big city, provided her well-known love of ale, wine, and other intoxicants doesn't get the better of her.
Valindra Shadowmantle
Legacy
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Monsters
Tomb of Annihilation
Legendary Resistance (3/Day). If Valindra fails a saving throw, it can choose to succeed instead.
Rejuvenation. If she still has a phylactery and is destroyed, Valindra gains a new body in 1d10
initiative count 20 on the next round or until the lich or the target is no longer in the lich’s lair.
The lich calls forth the spirits of creatures that died in its lair. These apparitions
Monsters
Eberron: Rising from the Last War
their lives to build a prison of celestial light: a silver flame that bound the overlords in Khyber once more. These bonds have held for countless generations, but the overlords still yearn to break free
cities, the hatred against warforged and Cyran refugees, the calls for a return to war — all these things bear the mark of Rak Tulkhesh's malign influence.
Minions of Rak Tulkhesh. Any organization that
Magic Items
Tasha’s Cauldron of Everything
;s name in Iggwilv’s voice, doing so until the gate calls on every fiend ever banished by the Crook of Rao. If the fiend still exists, it is drawn through the gate. This process takes eighteen
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
of evil that calls for them to butcher or eradicate all who oppose them. In keeping with their goal of domination, the yuan-ti would rather capture potentially useful opponents than kill them. They use
giant snake.
To force their compliance, enemies might be brainwashed, charmed, tortured, or transformed into broodguards. Those that prove intractable still have their uses, either as sacrifices to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Forces of the Law In Precarious, a dwarf tries to smuggle a portable hole filled with treasures pillaged from Xen’drik past the guards of the Sharn Watch. In Clifftop, a patrol of guards calls on two
the prisoner in preparation for his sentence of perpetual darkness. The law is a force to be reckoned with in Sharn. Even in places where the watch is notoriously ineffective, those who would break the law still need to be wary of zealous guards resistant to bribes or threats.
Goblin
Legacy
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Species
Volo's Guide to Monsters
was conquered by Maglubiyet, after all, and now when the Mighty One calls for it, even their souls are forfeit. It is this realization that drives them to dominate other creatures whenever they can
out while still getting decent performance out of the slaves. But humanoids and monsters that are especially capable or that provide unusual services find themselves treated like favored (though
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
bullet points below to guide the talk until they do: The Growler begins by berating the townsfolk for being such an unruly mob as they evacuated the town. She calls out a few individuals by name, shaming
fishing-folk, who were still out on their skiffs in the marshland, shouting in panic. Others nod and “harrumph” to indicate they heard this as well. At this point a short dragonborn wearing a holy symbol
Compendium
- Sources->Dungeons & Dragons->Monster Manual
have vanished beneath the waves to slumber until the gods call on them again. Some krakens serve divine masters still, protecting deep sea treasures or entire oceans. Others have forsaken their divine
Calls down lightning on any ship that enters its aquatic territory. 5 Carries ships to an inescapable sargassum. 6 Dams a river or cuts off a city’s sea access. 7 Devours all sea life near a fishing
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
does that sound?”
If the characters agree, Haldryck thanks them and describes the three guests who requested wake-up calls before returning to his duties. Waking the Early Risers When the characters
an early riser without disturbing the other guests, a character must succeed on a DC 12 Dexterity (Stealth) check. On a failed check, the character still wakes the early riser but bumps a grumpy
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Redcloak Battalion The soldiers of the Redcloak Battalion number among the deadliest warriors in Breland. When a situation calls for extreme military force, law enforcers turn to the Redcloak
Battalion. This elite unit fought at the forefront of the Last War, and Brelish bards still sing of the exploits of Khandan the Hammer and Meira the Huntress. At the end of the war, the battalion was split
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
to its river access. Sow’s Foot. Here, expatriates from dozens of far-flung nations mingle with races ranging from lizardfolk to svirfneblin among the scents of succulent cooked foods and the calls of
diversity of shrines and places of worship, from tiny roadside altars and idols to home-based temples. While those in search of significant magic must still generally visit the larger temples in the city
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Lord of Blades Stalking the Mournland like a spectral juggernaut, the Lord of Blades has emerged from the turmoil of the Last War as a symbol that calls to all the warforged of Khorvaire. Regardless
bestowed or withheld by political authorities — gave the warforged themselves no voice, as if they were still the property of their creators. The Lord of Blades’ call to action is appealing to many
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
-packed ways to get things moving. Story Kickoff d6 Event 1 On a quiet night, the tavern door bursts open and a group of soldiers calls for one of the party members by name. 2 An explosion rocks a
market, sending things flying. 3 A vehicle crashes near the party: people are hurt and need help, and whatever caused the crash is still around somewhere. 4 Two groups of people start fighting each other
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Finding the Sphere The Donjon Sphere is too small to be observed from any planet’s surface without a telescope or magical aid, but clues to the sphere’s whereabouts can still be found among the stars
chapter 13—spot an unidentified celestial object drifting across the night sky with their telescope. The observatory calls for brave adventurers to use its teleportation device to investigate. Solar
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
receive a writ exempting them for twelve months, but the writ must be produced every month when the Guard calls, or a new payment is required. If the Guard knocks at a door and receives no answer, a notice
of lien with an estimation of tax is affixed to the door. The debt must be dealt with before the next month ends, with payment to be made to any magister. Those who have no fixed residence can still
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
dead? Still, when the situation calls for it, this protector of the woodlands is equally at home on missions of subterfuge and social interaction in the big city, provided her well-known love of ale
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
characters don’t disguise their approach, one of the investigators calls out, identifies themselves, and welcomes the company. They invite the party inside to meet with their partner. Ultimately, if
characters explore the house. If the party rejects the investigators’ offer, they stay out of the characters’ way. They’ll still invite the characters to participate in their séances and are amenable to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
door, read or paraphrase the following text: Once you’re inside, Valder calls out in a worried voice, “Fellik?” A moment later, a young man enters the space from a curtained-off bedroom. He resembles
, he took the form he had in life. However, his body, while still corporeal, is semitransparent like a ghost. Fellik and Valder have spent several weeks reconciling, but they’ve agreed it’s time for
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to its river access. Sow’s Foot. Here, expatriates from dozens of far-flung nations mingle with races ranging from lizardfolk to svirfneblin among the scents of exotic food and the calls of strange
of shrines and places of worship, from tiny roadside altars and idols to home-based temples. While those in search of significant magic must still generally visit the larger temples in the city
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
“They’ve all forgotten me” and “I was nothing, I am nothing—soon they’ll be nothing.” To engage with Dae Won-Ha meaningfully, the characters must present evidence that people still remember her
in one of two ways. Presenting Some of the Tokens. The characters can prove the people of Yeonido still remember Dae-Won by presenting any of the three tokens of remembrance and succeeding on a DC 16
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
door, read or paraphrase the following text: Once you’re inside, Valder calls out in a worried voice, “Fellik?” A moment later, a young man enters the space from a curtained-off bedroom. He resembles
, he took the form he had in life. However, his body, while still corporeal, is semitransparent like a ghost. Fellik and Valder have spent several weeks reconciling, but they’ve agreed it’s time for
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
Holding high a gnarled staff wreathed with holly, an elf summons the fury of the storm and calls down explosive bolts of lightning to smite the torch-carrying orcs who threaten her forest.
Crouching
character lives in a society where the Old Faith still thrives, or was raised by a druid after being abandoned in the depths of a forest. Perhaps your character had a dramatic encounter with the spirits of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
forces, the characters can still salvage the mission by bringing Coal’s corpse to Sergeant Vilroy, who calls in a favor and gets a member of the Blackened Book to cast a speak with dead spell on Coal’s corpse.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
evil being that calls itself the Scholar. It is curious about the characters and seeks to expose them to its corruptive ideas. Should a character converse with it, the Scholar speaks cryptically while
. 3 The Whispered One is coming, but there’s still time to prevent him from claiming power over the spokes of the Great Wheel. 4 The entire multiverse is inside an impossibly vast bag of holding. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
objectives:
If Bel is still in Zariel’s service, she calls on him to forge the blade. Otherwise, her servants must scour the cosmos for a worthy weaponsmith, such as an efreeti from the City of Brass
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
evil being that calls itself the Scholar. It is curious about the characters and seeks to expose them to its corruptive ideas. Should a character converse with it, the Scholar speaks cryptically while
. 3 The Whispered One is coming, but there’s still time to prevent him from claiming power over the spokes of the Great Wheel. 4 The entire multiverse is inside an impossibly vast bag of holding. The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
not already trapped. A falling cage targets the corresponding 10-foot square section of the passage. Targets in the area can stand still, taking no damage as the plaster on the cage bottom breaks and
T8. Baragustas calls the Bringers of Woe (see area T7), who arrive 10 minutes later. The villains raise cages one by one to attack trapped characters, aiming to capture them. Larrakh then plans to sacrifice the characters at a special ceremony.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
and the broken stump of the tower. In the tower’s courtyard stands an old well that still delivers clean, fresh water. Old Owl Well lies eighteen miles southeast of Conyberry, in the hills south of
during combat, he temporarily calls off his zombies. The Red Wizard is not particularly aggressive, and he is willing to strike a deal that advances his interests at the same time it helps the characters
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
growing around them.
One voice calls out loudly in Undercommon — a female drow fighting to speak. “Please … for your gods of light . . . kill me!” She manages to stir within her living grave, raising
creatures following the circle leader as he attacks. If Sarith Kzekarit (see chapter 1) is still with the party, he screams in agony as Yestabrod attacks. The characters can only watch as the drow’s head
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
see the wreckage of an ancient, familiar-looking longship gripped by the spreading coral. Silt and debris cover the deck, but the name Girscamen is still visible on the hull.
Characters within 10
guide the conversation. Ylch recently discovered this ruin, created by ancient Janyan stewards of knowledge. Ylch was attracted here by the aura of the Undead still suffering from the legacy of the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Miners’ Guild The svirfneblin base most of their economic subsistence on their ability to mine ores and gems. The settlement is largely self-sufficient, but it still relies on the duergar of Mantol
, eventually subjugating a black pudding he calls “Princess Ebonmire” and a gray ooze he calls “Prince Livid.” When the demon lords arrived in the Underdark, he followed the oozes drawn by Juiblex’s
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
area with a thick layer of dust. Temporary structures seemingly set up to aid the reconstruction have been badly damaged by force and fire, though a couple of wooden buildings still stand amid the
explore the remains of the buildings on the grounds, a successful DC 10 Intelligence (Investigation) check reveals the following: Newly built wooden structures were struck by fire. Two of those still
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
castle in this snarled, confusing maze would depend more on luck than skill. This trail doesn’t make travel easy; the lizardfolk’s trail is still treated as difficult terrain. It only shows the direction
leave the trail, then a successful DC 15 Wisdom (Survival) check is needed to find it again. Each check equates to an hour of searching, which calls for a random encounters check. Evening 1 After seven