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Returning 35 results for 'stone of rules defenses visitors'.
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Monsters
Fizban's Treasury of Dragons
behold, radiating heat from the shell to boil the surrounding water—and any creatures in it. And even if an enemy wears down the dragon turtle’s defenses, magical storms manifest to
characters, and use the Dragon Turtle Spellcasting table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for
Monsters
Fizban's Treasury of Dragons
Intelligence as the spellcasting ability (spell save DC 20):
1/day each: dissonant whispers, hold monster, meld into stone, telekinesis, teleportThe dragon can take 3 legendary actions, choosing from
.
3
I secretly look forward to adventurers trying to infiltrate my lair. How else could I try out new defenses?
4
Give me a storied helmet or scimitar over a pile of gold any day.
5
No
Monsters
Fizban's Treasury of Dragons
dragon turtle’s defenses, magical storms manifest to shield the dragon turtle and strike at foes.
Creating a Dragon Turtle
Use the Dragon Turtle Personality Traits and Dragon Turtle Ideals tables
explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8
Monsters
Fizban's Treasury of Dragons
spellcasting ability (spell save DC 17):
1/day each: dissonant whispers, hold monster, meld into stone, telekinesisThe dragon can take 3 legendary actions, choosing from the options below. Only one
adventurers trying to infiltrate my lair. How else could I try out new defenses?
4
Give me a storied helmet or scimitar over a pile of gold any day.
5
No creature can outsmart my defenses—if
Monsters
Fizban's Treasury of Dragons
the surrounding water—and any creatures in it. And even if an enemy wears down the dragon turtle’s defenses, magical storms manifest to shield the dragon turtle and strike at foes
table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"Acid Spray","rollDamageType":"acid"} acid damage on a failed save, or half as much damage on a successful one.A hive lord rules each kruthik hive. When the hive lord dies, the surviving members of the
series of hisses and chittering noises. These sounds can often be heard in advance of a kruthik attack. Whenever their lair is invaded, kruthik guards send out an alarm by rapidly tapping the stone
Ancient Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
, they use local settlements—and any competent visitors—as pawns in their struggle.
4
An ancient deep dragon has put the folk of a city to work building the dragon a metropolis to rule
share the same basic structure as the sapphire dragon lair shown on map 5.12, but instead of being formed from stone, it might consist of chambers hollowed out within a fungus network growing near an
Adult Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
A deep dragon lair might share the same basic structure as the sapphire dragon lair shown on map 5.12, but instead of being formed from stone, it might consist of chambers hollowed out within a fungus
lair has the following features:
Connecting Passages. Because a deep dragon lacks a sapphire dragon’s ability to shape stone, add a few connecting passages or secret doors to otherwise
Monsters
Fizban's Treasury of Dragons
visitors by reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend
wary eye on the efreeti;efreet who have built a tower near the dragon’s lair, and indirectly aids any who oppose the efreet.
7
An iron golem ferries visitors across the lava moat
Baphomet
Legacy
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Monsters
Out of the Abyss
each: dispel magic, dominate beast, hunter's mark, maze, wall of stone
1/day each: teleport
Labyrinthine Recall. Baphomet can perfectly recall any path he has traveled, and he is immune to the maze
, the Horned King and the Prince of Beasts. He rules over minotaur;minotaurs and others with savage hearts. He is worshiped by those who want to break the confines of civility and unleash their bestial
Goliath
Legacy
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Species
Mordenkainen Presents: Monsters of the Multiverse
essence of their ancestors’ mountainous home, goliaths stand between 7 and 8 feet tall and have a wide array of skin tones resembling different types of stone.
Creating Your Character
At 1st level
, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score
Ki-rin
Legacy
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Monsters
Volo's Guide to Monsters
natural site, and the entrance is difficult for visitors to find and reach. Inside, the lair is a serene and comfortable place, its ambiance a mix between palace and temple. If the ki-rin has taken
10 feet on a side. The third version creates enough objects made of stone or metal to fill a cube 2 feet on a side, but any materials created in this way last for only 1 hour.
Regional Effects
The ki
Species
Mordenkainen Presents: Monsters of the Multiverse
of stone and earth or a human skin tone with glittering sparkles like gem dust. Some earth genasi have lines marking their skin like cracks, either showing glimmering gemlike veins or a dim, yellowish
glow. Earth genasi hair can appear carved of stone or crystal or resemble strands of spun metal.
Genasi
Tracing their ancestry to the genies of the Elemental Planes, each genasi can tap into the
Monsters
Fizban's Treasury of Dragons
without the boredom. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers
mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway that ascends the mountain to encourage travel to and from the lair
Monsters
Fizban's Treasury of Dragons
is learning, but without the boredom. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks
has spent considerable time shaping the pinnacle of the tallest mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway
Monsters
Mordenkainen Presents: Monsters of the Multiverse
from a natural site, and the entrance is difficult for visitors to find and reach. Inside, the lair is a serene and comfortable place, its ambiance a mix between palace and temple. If the ki-rin has
1 minute later in unoccupied spaces of the ki-rin’s choice on the floor of the lair.
Create Stone and Metal. The ki-rin conjures up one or more temporary objects made of stone or metal that
Monsters
Fizban's Treasury of Dragons
said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I like to impress visitors by
(and more paranoid) dragons employing several layers of such defenses.
Emerald Dragon Lair Features
The emerald dragon lair shown in map 5.8 is a series of ancient vaults situated beneath a city
monsters
effects end immediately.
Lord Soth’s Lair
Lord Soth rules from Nedragaard Keep, a twisted, copy of his accursed fortress on Krynn, Dargaard Keep. Nedragaard Keep grows and withers over time like
Soth.
Nedragaard Keep
Nedragaard Keep is a towerlike fortress of crumbling, flame-scarred stone. Prominent locations in the keep have the following features:
Gatehouse. Undead soldiers guard the
Species
Mordenkainen Presents: Monsters of the Multiverse
Sylvan, and encounters with human visitors prompted many of them to learn Common as well.
Infused with the magic of the Feywild, most fairies look like Small elves with insectile wings, but each fairy has
member of the human race or of a fantastical race. If you select a fantastical race such as the fairy or the harengon in this section, follow these additional rules during character creation.
Ability
Species
Mordenkainen Presents: Monsters of the Multiverse
have lived on the worlds of the Material Plane since the worlds’ creation. Gifted by the gods with remarkable physical defenses and a mystical connection to the natural world, lizardfolk can
level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score
Monsters
Fizban's Treasury of Dragons
like to impress visitors by reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of
emerald dragon has befriended a stone giant, who is teaching the dragon giant folklore.
2
A young emerald dragon lairs in abandoned bandit caverns also occupied by a friendly earth elemental, which
Monsters
Fizban's Treasury of Dragons
found in the domain of a territorial stone giant clan.
2
A coven of hags seeks to reclaim its hag eye, which rests within an amethyst dragon’s hoard.
3
An amethyst dragon magically
dragon's lair, and its members telepathically commune with the dragon and any visitors in the lair from time to time.
2
A young amethyst dragon and a githzerai zerth travel together, learning
classes
Basic Rules (2014)
shadow on a balcony a stone’s throw away. She slides her blade free of its cloth-wrapped scabbard and peers through the open window at the tyrant prince, so vulnerable in the grip of sleep
important mission beyond the cloister? Perhaps you were cast out because of some violation of the community’s rules. Did you dread leaving, or were you happy to go? Is there something you hope to
Goliath
Legacy
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Species
Elemental Evil Player's Companion
goliath, and fewer still can claim friendship with them. Goliaths wander a bleak realm of rock, wind, and cold. Their bodies look as if they are carved from mountain stone and give them great
mock folk who rely on society’s structures or rules to maintain power.
Survival of the Fittest
Among goliaths, any adult who can’t contribute to the tribe is expelled. A lone goliath has
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Defenses and Decorum Candlekeep is fortified by a fifty-foot-tall, fifteen-foot-thick, iron-reinforced stone wall with a double gate facing east. Although most of the Avowed are humble scholars, a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Optional Rules Each of the Outer Planes has peculiar characteristics that make traveling through it a unique experience. A plane’s influence can affect visitors in various ways, such as causing them
one or more optional rules that you can use to help make the adventurers’ experiences on that plane memorable. Optional Rule: Psychic Dissonance Each of the Outer Planes emanates a psychic dissonance
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
chapter, such as breaking down doors, intimidating enemies, sensing weaknesses in magical defenses, or calling for a parley with a foe. The only limits to the actions you can attempt are your imagination
and your character’s ability scores. See the descriptions of the ability scores in chapter 7 for inspiration as you improvise.
When you describe an action not detailed elsewhere in the rules, the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Xonthal’s Tower Xonthal’s Tower is legendary among the wizards and tale-spinners of Faerûn for its unusual magical defenses, including a magical hedge maze that surrounds it. The cultists avoid the
designed his tower and its surrounding hedge maze to deter intruders and unwanted visitors. Over a century ago, the wizard kicked his apprentices out and sealed the tower. No one knows what Xonthal has
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Xonthal’s Tower Xonthal’s Tower is legendary among the wizards and tale-spinners of Faerûn for its unusual magical defenses, including a magical hedge maze that surrounds it. The cultists avoid the
designed his tower and its surrounding hedge maze to deter intruders and unwanted visitors. Over a century ago, the wizard kicked his apprentices out and sealed the tower. No one knows what Xonthal has
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
I: Minotaur Lair A bloodthirsty minotaur rules this cave. A servant of Baphomet—a demon lord who endorses bloodshed and cruelty—the minotaur feasts on adventurers and monsters alike. It stalks its
lair, huffing in bestial rage. The minotaur’s only companions are the vermin that scavenge its grisly leftovers. Deprived of recent visitors to its cave, the minotaur hungers for new playthings to hunt
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Far Realm Rifts Features The following features are common in each of the three Far Realm rifts. Strange Stone The terrain of the Far Realm rifts appears to be moist stone. If damaged, the stone
seeps a strange gray ichor, like viscous blood. Damage to the stone reverses over the course of an hour. Illumination A strange, green-and-silver illumination suffuses the Far Realm rifts. It emanates
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Orders of Accordance All who enter Candlekeep must agree to the Orders of Accordance, rules set forth by the senior staff to prevent misconduct. Violating one or more of these orders results in
banishment from Candlekeep, and the banished are seldom allowed to return. The rules are simple: No fighting. All arguments must follow the rules of cordial debate and discussion. Violent altercations are
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. They are likely to know of the characters’ approach long before the party arrives. The knights’ reaction depends on how the party chooses to enter the spire. Peaceful visitors who approach openly are welcome. Those who sneak in or assault the spire meet the full defenses of the keep.
drawbridge over Feathergale Moat and to the keep’s main entrance (area S2). Characters who approach along the floor of the canyon (the Sighing Valley, described later in this chapter) can scale the stone
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
stone giants won’t easily be turned against their thane, but they might be persuaded to help adventurers survive the perils of Deadstone Cleft by providing information about the canyon and its defenses. They can also shed light on Kayalithica’s evil intentions.
A Pox on the Land Unlike most stone giants, Thane Kayalithica is a neutral evil extremist. She is using the dissolution of the ordning as an excuse to destroy what she has come to fear and abhor
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
with repeated ambushes. Emerald dragons frequently lay traps and alarms at the entrance points to their lairs, with older (and more paranoid) dragons employing several layers of such defenses. Map 5.8
finest treasures in a smaller chamber just above the great hall on the map. Watery Caves. Near the bottom portion of the map, the vaults give way to natural stone caves; these caves slope down to a