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                        Returning 7 results for 'storing class'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     train.  The Artificer    —Spell Slots per Spell Level—
 Level
 Proficiency Bonus
 Class Features
 Infusions Known
 Infused Items
 Cantrips Known
 1st
 2nd
 3rd
 4th
 5th
   1st
 +2
                                                
                                            
                                                
                                                    
 4
 3
 2
 —
 —
 10th
 +4
 Magic Item Adept
 8
 4
 3
 4
 3
 2
 —
 —
 11th
 +4
 Spell-Storing Item
 8
 4
 3
 4
 3
 3
 —
 —
 12th
 +4
 Ability Score Improvement
 8
 4
 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Level—
 Level
 Proficiency Bonus
 Class Features
 Infusions Known
 Infused Items
 Cantrips Known
 1st
 2nd
 3rd
 4th
 5th
   1st
 +2
 Magical Tinkering, Spellcasting
 —
 —
 2
 2
                                                
                                            
                                                
                                                     Adept
 8
 4
 3
 4
 3
 2
 —
 —
 11th
 +4
 Spell-Storing Item
 8
 4
 3
 4
 3
 3
 —
 —
 12th
 +4
 Ability Score Improvement
 8
 4
 3
 4
 3
 3
 —
 —
 13th
 +5
 —
 8
 4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     amulet.
 Construct Nature. A shield guardian doesn’t require air, food, drink, or sleep.
    
   Shield Guardian
 Large construct, unaligned
 Armor Class 17 (natural armor)
 Hit Points 142
                                                
                                            
                                                
                                                     transferred to the guardian.
 Regeneration. The shield guardian regains 10 hit points at the start of its turn if it has at least 1 hit point.
 Spell Storing. A spellcaster who wears the shield
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     hoardsperson’s job is all about storing that hard-earned loot. Each hoardsÂperson plays the vital role of managing a franchise’s resources — including the inventory of all supplies used and treasure
                                                
                                            
                                                
                                                     use of a living loot satchel, which is an uncommon magic item. It functions as a bag of holding and is available in a variety of colors and styles.
 Class-Based Living Loot Satchel    Class Satchel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    -square pillars contain critical information and the collected history of the society that created the spaceship. They also contain Aphelion’s consciousness. Each server has Armor Class 19; 50 hit points
                                                
                                            
                                                
                                                     conveying passengers, robots, and heavy machinery—rests in each of these areas. A wheelie sled appears as a hovering, rectangular slab with a comfortable chair and an area for storing cargo. Each wheelie sled
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     storing them in their lairs. A metallic dragon’s treasure hoard is filled with items that reflect its persona, tell its history, and preserve its memories. Metallic dragons also seek to protect other
                                                
                                            
                                                
                                                    
 Armor Class 20 (natural armor)
 Hit Points 297 (17d20 + 119)
 Speed 40 ft., burrow 40 ft., fly 80 ft.
   STR
  27 (+8)
 
  DEX
  10 (+0)
 
  CON
  25 (+7)
 
  INT
  16 (+3)
 
  WIS
  15
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     area T6, hoping to draw the characters to the false tomb and the other golems waiting there. Canopic Golem Large construct
 Armor Class 17 (natural armor)
 Hit Points 252 (24d10 + 120)
 Speed 30 ft
                                                
                                            
                                                
                                                     is crushed (destroying it), its powdered remains magically coalesce into a ring of spell storing that holds the spells bless and revivify. The objects hovering in the middle of the room cease to float
                                                
                                            
                                        





