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                        Returning 23 results for 'strike court'.
                    
                
                        
                            
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                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    ): banishment, divination, guardian of faith
5th level (2 slots): dispel evil and good, flame strike (see âActionsâ below), scrying
6th level (1 slot): forbiddance, planar ally
7th level (1
                                                
                                            
                                                
                                                    âs choice).
Flame Strike (5th-Level Spell; Requires a Spell Slot). The councilor chooses a point it can see within 60 feet of it. Each creature in a 10-foot-radius, 40-foot-high cylinder centered
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     Strike (Recharge 5â6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Lightning Strike"}. Serissa hurls a magical lightning bolt at a point she can see within 500 feet of her. Each creature
                                                
                                            
                                                
                                                     within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8);{"diceNotation":"12d8","rollType":"damage","rollAction":"Lightning Strike","rollDamageType":"lightning"} lightning
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                    ":"damage","rollAction":"Rock","rollDamageType":"bludgeoning"} bludgeoning damage.
Lightning Strike (Recharge 5â6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Lightning Strike"}. Hekaton
                                                
                                            
                                                
                                                    ":"12d8","rollType":"damage","rollAction":"Lightning Strike","rollDamageType":"lightning"} lightning damage on a failed save, or half as much damage on a successful one.
Spellcasting. Hekaton casts
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     the surrounding waterâand any creatures in it. And even if an enemy wears down the dragon turtleâs defenses, magical storms manifest to shield the dragon turtle and strike at foes
                                                
                                            
                                                
                                                     in a game of dragonchess that has been going on for centuries.
2
An ancient dragon turtle serves as counsel to an empyrean court, tempering the Celestialsâ passions with the dragon turtle
                                                
                                            
                                        
                                                    Kenku
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     the area patrolled by the guard did she explain that the noises indicated that the wingless folk had claimed that area, and that to trespass would be to court death.
â Gimble, Notes from a
                                                
                                            
                                                
                                                    . Others strike out on their own in search of the secrets of flight, to master magic, or to uncover the secret of their curse and find a method to break it.
Kenku adventurers, despite their relative
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     trained by the Unseelie Court. The warriors of the court selectively bred the beasts to reinforce their ferocious and predatory nature, using them to hunt unicorns, pegasi, and other wondrous prey
                                                
                                            
                                                
                                                     attention of the Seelie Court. With blink dog companions at their side, fey hunters drove these predators to the fringes of the Feywild, where many crossed over to the Material Plane. To this day, displacer
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Undying Court is what sustains the undying of Aerenal, but devotion is a finite resource. As such, each elf that becomes an undying must earn their afterlife. If an undying elf leaves Aerenal, they
                                                
                                            
                                                
                                                     require a community of elves or another source of positive energy to sustain them. Failing this, their light fades and they eventually die. The Undying Court. The honored undead of Aerenal are united
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     signals to direct the characters toward the courtyard. From there, the characters can approach the upper court (area T2), where the prisoners are. The following locations are keyed to the map of the
                                                
                                            
                                                
                                                     courtyard when the characters arrive will make a hasty but silent retreat to places of safety outside the temple. T2. Upper Court The upper court of the temple has been completely cleared of debris. Six
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     desperation, and ensure that everyone is supported by family and community. She isnât a demanding god, but her champions diligently court her favor by trying to further her goals. The Karametraâs Quests
                                                
                                            
                                                
                                                     are those who strike out to found a new settlement or bring aid to a struggling or endangered community. She loves most keenly those followers who embody her values of putting community before self by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     Serpent Hills, where we were taken prisoner by yuan-ti patrolling the borders of their domain. The half-elf was hauled away in slaverâs chains, but for some reason I was taken to the court of Jarant
                                                
                                            
                                                
                                                     paladins slew all but one of the ambassadors, and sent the survivor back to Jarantâs court to communicate their answer. The other responses to the Najaran ambassadors fell somewhere in between
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Kayalithica After fleeing Hekatonâs court, Kayalithica, an inscrutable stone giant thane, withdrew to her canyon sanctuary of Deadstone Cleft. There, in its hallowed halls, she hoped to elevate her
                                                
                                            
                                                
                                                    . She intends to wipe the land clean of their âfilth,â thus restoring the âdream worldâ to its rightful state. Kayalithicaâs stone giants strike forth from Deadstone Cleft to destroy the works of humans
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     immediately. Otherwise, they mock the party but donât fight except in self-defense. Roaming Ooze The presence of the Pudding King (see âThe Pudding Courtâ later in this chapter) is drawing oozes to
                                                
                                            
                                                
                                                     could abandon the adventurers and strike out on their own. In any event, they might fall in with the Goldwhisker clan of wererats, either on their own or with the adventurersâ help.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     permanent stronghold on the Astral Plane. From there, she began making plans to strike back at both the hated mind flayers and the traitorous githzerai. The Grand Proclamation Vlaakith cemented her
                                                
                                            
                                                
                                                     innermost court â the wondrous realm that Gith discovered in her journeys, and where she awaits those who have proven themselves worthy.  Imagine you lack any concept of family. Youâre constantly told that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     court and asked the Lords of Waterdeep to strip her brother of his title and banish him from the city. She also presented evidence of her brotherâs numerous crimes, including slavery, arson, theft
                                                
                                            
                                                
                                                     his new base, Vanrak extended his influence throughout much of Undermountain and even periodically dispatched elite strike teams to battle followers of Selûne in the city above. He achieved his most
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    â Alliance strike team that mistakes Zephyros for a hostile threat. After delivering the characters to their intended destination, Zephyros bids the party farewell before taking his leave. In chapter 2
                                                
                                            
                                                
                                                     Trackless Sea. Chapter 10 describes the politically charged court of the storm giants and the challenges faced by its current ruler, Princess Serissa. If the characters earn Serissaâs trust, she tasks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     is described in area S13. âStarglass Waypoint Featuresâ offers information about the sconces and elevator. Dyson Logos  Map: Starglass Waypoint Lower LevelView Player Version S3: Fountain Court An
                                                
                                            
                                                
                                                     elegant crystal fountain adorns the middle of this court. The fountainâs centerpiece is a beautiful crystal statue of a knight wearing a helm and ornate armor, her hands clasped around the hilt of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                     Nael  âThe Kindly Lord does not issue invitations to their court lightly. I suggest you accept.â
 âGwyddion, messenger of Talion
 High fae kindguards have spent centuries perfecting their martial
                                                
                                            
                                                
                                                     high fae makes two Elemental Strike attacks.
 Elemental Strike. Melee or Ranged Spell Attack: +11 to hit, reach 5 ft. or range 60 ft., one target. Hit: 18 (2d10 + 7) acid, cold, fire, force
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    . For decades, this group has been concocting a conspiracy to spread fear, chaos, and uncertainty across the land. When the time is right, the Brotherhood will strike to seize the reins in kingdoms all
                                                
                                            
                                                
                                                     across the world. Already its assassins have slain those who might oppose their sinister plans. In almost every court in the land, from the most remote backwater barony to the imperial courts of world
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    , imposing disadvantage on the bladesâ attacks against the creature while it isnât incapacitated. Attack. A creature in the area can ready an attack to strike at one of the blades as it goes by. The blade
                                                
                                            
                                                
                                                     threat) The court jester devised a deadly trap to foil anyone who sought to steal his magic foolâs cap. The jesterâs tomb is located at the end of a 10-foot-wide, 150-foot-long hallway that descends
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    .â
    Dirlagraun the Displacer Beast 
 CHAPTER 1: WITCHLIGHT CARNIVAL
 Dirlagraun was raised by a noble high elf family of the Summer Court and blessed with the ability to speak and understand Common and
                                                
                                            
                                                
                                                    .â
 Bond. âNobody knows more about fashion than I do.â
 Flaw. âI crave flattery.â
    Sir Talavar the Faerie Dragon 
 CHAPTER 2: HITHER
 Sir Talavar is an esteemed member of the Seelie Court and a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                    .â
    Dirlagraun the Displacer Beast 
 CHAPTER 1: WITCHLIGHT CARNIVAL
 Dirlagraun was raised by a noble high elf family of the Summer Court and blessed with the ability to speak and understand Common and Sylvan
                                                
                                            
                                                
                                                    .â
 Bond. âNobody knows more about fashion than I do.â
 Flaw. âI crave flattery.â
    Sir Talavar the Faerie Dragon 
 CHAPTER 2: HITHER
 Sir Talavar is an esteemed member of the Seelie Court and a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     knows a fight is coming but canât preemptively strike, Bastian becomes more cautious, casting wall of fire to protect himself before he hurls magic into the fray. Bastian Thermandar
 Medium humanoid
                                                
                                            
                                                
                                                    . For years, she was a dancer and concubine in a pashaâs court in Calimshan. Later, she took up the mantle of prophet when she found Tinderstrike, and the same ruthless ambition and practiced
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     north to area B11 of the Temple of Black Earth. C11. Court of the Merfolk An ancient fountain shaped like three dancing merfolk stands in the middle of this court. The fountain is dry, and the
                                                
                                            
                                                
                                                     patient. For now, she tries to convince Shatterkeel to strike against the rival cults, hoping that the air or fire cultists kill him for her and clear the way for her to take over the Crushing Wave cult
                                                
                                            
                                        






