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Returning 35 results for 'strike of rune death vicious'.
Other Suggestions:
strike of rage death various
strike of run death various
strike of rule death various
strike of runs death various
strike of rare death various
Spells
Player’s Handbook
None (XP 0; PB equals your Proficiency Bonus)
Traits
Death Throes (Demon Only). When the spirit drops to 0 Hit Points or the spell ends, the spirit explodes. Dexterity Saving Throw: DC equals your
attack hits or misses, the spirit can teleport up to 30 feet to an unoccupied space it can see.
Fiery Strike (Devil Only). Melee or Ranged Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. or range 150 ft. Hit: 2d6 + 3 + the spell’s level Fire damage.
Magic Items
Bigby Presents: Glory of the Giants
This jagged iron circlet bears ornaments in the shape of the enemy rune. When worn, the crown glows with pale light as it draws upon the wearer’s fury to strike opponents with vicious terror
rolled.
Invoking the Rune. As an action, you can invoke the crown’s rune to cast the fear spell (save DC 15) with it; the spell has a duration of 1 minute and doesn’t require concentration. Once the rune has been invoked, it can’t be invoked again until the next dawn.
Monsters
Bigby Presents: Glory of the Giants
Death Rune. The giant has a death rune inscribed on a giant’s skull in its possession. While holding or wearing the skull bearing the rune, the giant can use its Reaping Scythe action and
Shroud of Souls bonus action.
The skull bearing the death rune has AC 18; 35 hit points; and immunity to necrotic, poison, and psychic damage. The skull regains all its hit points at the end of every turn
Monsters
Bigby Presents: Glory of the Giants
Cloud Rune. The giant has a cloud rune inscribed on a mask in its possession. While holding or wearing the mask bearing the rune, the giant has truesight within a range of 30 feet and can use its
Thunderous Clap action and Negate Spell reaction.
The mask bearing the cloud rune has AC 15; 45 hit points; and immunity to necrotic, poison, and psychic damage. The mask regains all its hit points at
Monsters
Dragonlance: Shadow of the Dragon Queen
Draconic Devotion. While the officer can see a Dragon that isn’t hostile to it, the officer has advantage on attack rolls.Multiattack. The officer makes two Vicious Lance attacks and uses
Assault Orders if it’s available.
Vicious Lance. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Vicious Lance"} to hit, reach 10 ft., one target. Hit: 8 (1d10
Feats
Bigby Presents: Glory of the Giants
runes you know with another one from the Rune Spells table.
Rune Spells
Rune
Spell
Cloud
Fog cloud
Death
Inflict wounds
Dragon
Chromatic orb
Enemy
Disguise self
slot, and you must finish a long rest before you can cast it in this way again. You can also cast this spell using any spell slots you have.
Rune Magic. You know a number of runes equal to half your
Magic Items
Bigby Presents: Glory of the Giants
Originally crafted for ground-bound giant brawlers to fight against dragons and other enormous predators of the sky, these studded gauntlets are engraved with the dragon rune.
While you are wearing
these gauntlets, your unarmed strike deals an additional 1d6 force damage on a hit. Additionally, whenever you finish a long rest, choose one of the following damage types: acid, cold, fire, lightning
Magic Items
Bigby Presents: Glory of the Giants
terrain doesn’t cost the painted creature extra movement.
Life Rune. The painted creature gains 10 temporary hit points and has advantage on death saving throws.
Light Rune. The painted creature
this paint.
One paint pot contains enough pigment to paint one rune. A creature can spend 10 minutes to paint one of the following runes onto itself or another creature:
Journey Rune. Difficult
Magic Items
Bigby Presents: Glory of the Giants
The spikes of this iron morningstar glow with sickly, pale light. The death rune is inscribed on its shaft and inlaid with pearl.
You gain a +2 bonus to attack and damage rolls made with this weapon
creature that hits you with a melee attack while you have 1 or more of these temporary hit points takes 10 necrotic damage.
Invoking the Rune. As a bonus action, you can invoke the weapon’s rune
monsters
takes 20 Radiant damage if he starts his turn in sunlight. While in sunlight, he has Disadvantage on attack rolls and ability checks.Multiattack. Strahd makes two Death Strike attacks. He can replace
one of these attacks with a use of (A) Bite or (B) Spellcasting to cast Fireball if available.
Death Strike. Melee Attack Roll: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Death
Mind Flayer Psion
Legacy
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Monsters
Volo's Guide to Monsters
spells, requiring no components:
At will: guidance, mage hand, vicious mockery, true strike
1st level (4 slots): charm person, command, comprehend languages, sanctuary
2nd level (3 slots): crown of
Monsters
Vecna: Eve of Ruin
, Strahd takes 20 radiant damage at the start of his turn, has disadvantage on attack rolls and ability checks, and can’t use his Change Shape bonus action.Multiattack. Strahd makes two Death Strike
attacks. He can replace one of these attacks with Blighted Fire if available.
Death Strike. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Death Strike"} to hit
Monsters
Thieves’ Gallery
Special Equipment. Sofina wears a magic robe that grants her a +2 bonus to AC and a +1 bonus to saving throws (included above).Multiattack. Sofina makes three Necrotic Strike attacks.
Necrotic
Strike. Melee or Ranged Spell Attack: +10;{"diceNotation":"1d20+10", "rollType":"spell", "rollAction":"Necrotic Strike"} to hit, reach 5 ft. or range 120 ft., one target. Hit: 32 (5d10 + 5);{"diceNotation
Monsters
Tyranny of Dragons
wounds
2nd level (3 slots): blindness/deafness, lesser restoration, spiritual weapon (spear)
3rd level (3 slots): dispel magic, mass healing word, sending
4th level (3 slots): death ward, freedom
of movement
5th level (1 slot): insect plague
Winter Strike (3/Day). Once per turn, when Talis hits with a melee attack, she can expend a use of this trait to deal an extra 9 (2d8);{"diceNotation
Monsters
Dragonlance: Shadow of the Dragon Queen
target.Anhkoloxes are vicious undead creatures created from the bones of bears and other beasts. Their barbed bones grind and crack, often moving in seemingly impossible ways. Anhkoloxes are driven by
territorial instinct and a predatory urge to hunt and devour living prey. They run on all fours and rear up onto their hind legs when they corner their quarry. When they strike, they wallop foes about
Monsters
Strixhaven: A Curriculum of Chaos
Multiattack. The professor makes three Cinder Strike attacks.
Cinder Strike. Melee Spell Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Cinder Strike"} to hit, reach 15 ft
., one target. Hit: 13 (2d8 + 4);{"diceNotation":"2d8+4", "rollType":"damage", "rollAction":"Cinder Strike", "rollDamageType":"fire"} fire damage.
Lightning Flourish (Recharge 6);{"diceNotation":"1d6
Magic Items
Storm King's Thunder
This wooden gavel is small by giant reckoning but nearly the size of a warhammer in human hands. The venn (friend) rune is inscribed in mithral in the base of the haft. Among giants, this item is
your first turn, provided that the gavel is on your person.
Bond of Amity. As an action, you can use the gavel to strike a point on a hard surface. The first time in the next minute that a creature
Monsters
Mordenkainen's Fiendish Folio Volume 1
odds are in their favor, they strike with a vicious determination that can overwhelm even a heavily armed drow patrol or duergar war party.
Hateful Ambushers. Jermlaine hate and resent all larger
creatures that enter their domain. The jermlaine keep careful watch, waiting for just the right moment to fall upon their enemies. When they strike, they emerge from their tunnels to attack in
Monsters
Mordenkainen Presents: Monsters of the Multiverse
effects.Multiattack. The abishai makes three Bite or Lightning Strike attacks.
Bite. Melee Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft., one target
":"Bite", "rollDamageType":"lightning"} lightning damage.
Lightning Strike. Ranged Spell Attack: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Lightning Strike"} to hit, range 120
classes
Xanathar's Guide to Everything
Spirit (10 temp. hp)
15th
Rapid Strike, Fighting Spirit (15 temp. hp)
18th
Strength before Death
Monsters
Curse of Strahd
for sap and is so saturated with blood that it doesn’t catch fire easily.
Vicious Carnivore. A tree blight feeds on warm-blooded prey and takes perverse delight in causing carnage. It strikes
with its heavy branches and crushes prey to death with its roots. It can open its gaping, tooth-filled mouth and bite a creature caught in its roots. The roots of a tree blight can be severed, though
Monsters
Mordenkainen's Fiendish Folio Volume 1
injured and shorn of all hope. The devilkin steal treasures, weapons, and supplies, dooming an expedition to a slow death. The devilkin fly near their victims, taunting them with the items they stole
. Predators in the area learn that the devilkin's screeching is a sure sign that easy prey draws near.
Opportunistic Alliances. A flock of screaming devilkins can appreciate vicious cruelty in other
monsters
turn, Ankhtepot can expend a use to take one of the following actions. Ankhtepot regains all expended uses at the start of each of his turns.
Death Strike. Ankhtepot makes one Negative Energy Burst
spellcasting ability (spell save DC 19):
At Will: Dispel Magic, Divination, Mage Hand (hand is Invisible), Power Word Stun
1/Day Each: Animate Dead, Sunburst
Touch of Death (Recharge 6
Warlock of the Fiend
Legacy
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Learn More
Monsters
Volo's Guide to Monsters
life, levitate (self only), mage armor (self only), silent image
1/day each: feeblemind, finger of death, plane shift
Spellcasting. The warlock is a 17th-level spellcaster. Its spellcasting ability is
): banishment, burning hands, flame strike, hellish rebuke, magic circle, scorching ray, scrying, stinking cloud, suggestion, wall of fire
Dark One's Own Luck (Recharges after a Short or Long Rest). When
Monsters
The Book of Many Things
Brilliance (True Form Only). The living portent sheds bright light for 30 feet and dim light for an additional 30 feet.Multiattack. The living portent makes two Radiant Strike attacks.
Radiant
Strike. Melee or Ranged Spell Attack: +5;{"diceNotation":"1d20+5", "rollType":"spell", "rollAction":"Radiant Strike"} to hit, reach 5 ft. or range 120 ft., one target. Hit: 9 (1d12 + 3);{"diceNotation
Monsters
Baldur’s Gate: Descent into Avernus
cause terrible pain and bleeding.
Killers from the Shadows. Bhaal’s followers are cunning murderers who kill to strike fear and thrive on sowing terror in the cities they inhabit. They can call
rank are the death’s heads, who can take on the skull-faced guise of their deity to terrify their prey. In combat, they intimidate foes by shrugging off the deadliest attacks with ease, showing that resisting Bhaal’s schemes is futile.
Monsters
Quests from the Infinite Staircase
fellow warriors to strike with decisive fury.
Warriors of Madarua
Members of the Warriors of Madarua wear bronze masks that depict the determined the face of Madarua, an ancient Cynidicean god of birth
, death, and the seasons. Each member bears a small tattoo of a sickle on the inside of their left wrist.
Warriors of Madarua recognize and respect the ever-changing complexity of life. In combat
Monsters
Storm King's Thunder
Strike (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Lightning Strike"}. Serissa hurls a magical lightning bolt at a point she can see within 500 feet of her. Each creature
within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8);{"diceNotation":"12d8","rollType":"damage","rollAction":"Lightning Strike","rollDamageType":"lightning"} lightning
Monsters
Acquisitions Incorporated
Divine Strike. Once on each of his turns when he hits a creature with a weapon attack, Omin can cause the attack to deal an extra 4 (1d8);{"diceNotation":"1d8","rollType":"roll","rollAction":"Divine
Strike"} damage of the same type dealt by the weapon.
Fey Ancestry. Omin has advantage on saving throws against being charmed, and magic can't put him to sleep.
Spellcasting. Omin is a 9th-level
Monsters
Candlekeep Mysteries
Mei is wearing no armor and wielding no shield, his AC includes his Wisdom modifier.Multiattack. Bak Mei attacks three times: twice with Thunder Strike and once with his staff of striking.
Thunder
Strike. Melee Weapon Attack: +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Thunder Strike"} to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4);{"diceNotation":"2d10+4","rollType
classes
Xanathar's Guide to Everything
Spirit (10 temp. hp)
15th
Rapid Strike, Fighting Spirit (15 temp. hp)
18th
Strength before Death
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Unarmed Strike attacks and one Piscine Anatomy attack.
Unarmed Strike. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Unarmed Strike"} to hit, reach 5 ft., one
target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2", "rollType":"damage", "rollAction":"Unarmed Strike", "rollDamageType":"bludgeoning"} bludgeoning damage.
Piscine Anatomy. The sea spawn uses one of the
Magic Items
Guildmasters’ Guide to Ravnica
acid arrow
5
scorching ray
6
shatter
3rd-Level Spells
d6
Spell
1
fear
2
feign death
3
fireball
4
gaseous form
5
sleet storm
6
stinking cloud
4th-Level Spells
d4
Spell
1
confusion
2
conjure minor elementals
3
Evard's black tentacles
4
ice storm
5th-Level Spells
d4
Spell
1
animate objects
2
cloudkill
3
cone of cold
4
flame strike
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
, it subtracts up to 50 feet from the fall when calculating the fall’s damage.
Death Throes. If the draconian is reduced to 0 hit points, its body erupts into sludge that fills a 10-foot-radius
only minimally help to slow a falling traag’s descent. Its metallic scales are coated in a sickly patina. In battle, the draconian can charge its body with vicious fire, burning all in its wake. When a traag draconian dies, its body explodes in a thick, disgusting sludge.
Monsters
Waterdeep: Dungeon of the Mad Mage
invisibility, polymorph
5th level (2 slots): animate objects, wall of force
6th level (1 slot): create undead, flesh to stone
7th level (1 slot): finger of death
Legendary Resistance (3/Day). If Muiral fails
longsword attack that has a reach of 10 feet.
Retreating Strike (Costs 3 Actions). Muiral moves up to his speed without provoking opportunity attacks. Before the move, he can make one longsword attack.