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Returning 35 results for 'struck of reason dead verdan'.
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struck of reasons dead verdan
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Spells
Player’s Handbook
You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. The creature is revived with all its Hit Points.
This spell closes all wounds
True Resurrection
Legacy
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Spells
Basic Rules (2014)
You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. If the creature's soul is free and willing, the creature is restored to life with all
Monsters
Curse of Strahd
attack.
Brothers and Sisters of Strahd. Barovian witches have no scruples. They will deal with anyone in return for power. They will also betray anyone for the same reason. The only thing they fear is
obsessive collectors, each believing that almost anything found—a piece of broken bone, a dead rodent, a handful of dust, or some other worthless item or substance—could be valuable or useful as a
Monsters
Dragonlance: Shadow of the Dragon Queen
’s swiftly pulled back if caught beyond its walls without a host.
Personality Trait. “I might be dead, but there’s no reason I can’t live it up a little.”
Ideal. &ldquo
Monsters
Mordenkainen Presents: Monsters of the Multiverse
adhered to the giant unless the giant is dead, in which case the magic works normally, freeing the petrified creature as well as ending the petrified condition on it.The surface of the world is an alien
themselves become lost in the dream. Other stone giants are banished to the surface as punishment. Regardless of the reason they ended up on the surface, if they don’t take shelter under stone
Monsters
Curse of Strahd
led her down a path of evil and deceit. For that reason, Kasimir wants to see the vampire destroyed so that his sister can be rescued from her eternal damnation.
Secrets of the Amber Temple. Patrina
more important, he believes that the Amber Temple holds the secret to bringing the ancient dead back to life.
With the characters' help, Kasimir thinks he might be able to find out how to restore
Monsters
Icewind Dale: Rime of the Frostmaiden
her divine spark vanishes. She is dead until the next winter solstice, when she reappears at full health in a cold, remote location of her choosing.
Frigid Aura. So long as Auril has at least 1 hit
heart of the diamond.
If Auril is killed in her third and final form, she is dead until the next winter solstice. While she is dead, her mortal worshipers lose their god-granted spells and abilities
Relentless Juggernaut
Legacy
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monsters
Van Richten’s Guide to Ravenloft
see within 60 feet of it must make a DC 18 Dexterity saving throw. If the saving throw fails, the targeted creature is struck by one of the following (juggernaut’s choice):
Flying Stone. The
was left for dead and granted new life to seek revenge.
2
It was turned into a weapon of vengeance by a family member’s bargain with sinister forces.
3
It was marked by a fiend before
Monsters
Strixhaven: A Curriculum of Chaos
caught. Sightings soon stopped, and no further evidence of Murgaxor’s presence was found. Offcials assumed he was dead and struck Murgaxor from Strixhaven’s records, as they considered him
Lizardfolk
Legacy
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Species
Volo's Guide to Monsters
utility and importance. Nowhere does this come through as strongly as when lizardfolk deal with the dead. To a lizardfolk, a comrade who dies becomes a potential source of food. That companion might have
beauty have little meaning for them. A sharp sword serves a useful and good purpose, while a dull sword is a dead weight without a whetstone.
Lizardfolk see little need to plan more than a season or so
Monsters
Mordenkainen Presents: Monsters of the Multiverse
material components and using Charisma as the spellcasting ability (spell save DC 22):
At will: alter self (can become Medium when changing his appearance), animate dead, detect magic, hold monster
figure, known only to the most learned infernal scholars. He has no cults of his own, and his servants are few in number. The reason is simple: Hutijin hates mortals. When summoned from the Hells, he
Monsters
Baldur’s Gate: Descent into Avernus
, dispel magic, hellish rebuke, invisibility, major image, speak with dead, suggestion
1/day each: banishment, demiplane, dominate person, fly, forcecage, geas, plane shift, true seeing
Magic Weapons
rank most highly in his esteem.
Of course, guests leaving Infernal Rapture are expected to pay their bills in full prior to departure. If a guest cannot pay for whatever reason, the contract they
Backgrounds
Sword Coast Adventurer's Guide
Faerûn for being eccentric, spoiled, venal, and, above all else, rich.
Whether you are a shining example of the reason for this reputation or one who proves the rule by being an exception, people
masses.
4
I take great pains to always look my best and follow the latest fashions.
5
I don’t like to get my hands dirty, and I won’t be caught dead in unsuitable accommodations
Backgrounds
Baldur’s Gate: Descent into Avernus
a frivolous lark. You’ve maintained a solitary vigil outside the cavern entrance ever since.
2
You crossed the Guild in a bad way. Fortunately, its members think you’re dead. Less
contradictions, fills your hours.
4
You tend to some part of the city’s forgotten history: the unmarked graves in Cliffside Cemetery, the crumbling remains of dead patriar families’ manors, or
backgrounds
Tomb of Annihilation
desensitized to violence.
5
I would risk life and limb to discover a new culture or unravel the secrets of a dead one.
6
When I arrive at a new settlement for the first time, I must learn all its
.
2
Having lived among the people of a primeval tribe or clan, I long to return and see how they are faring.
3
Years ago, tragedy struck the members of an isolated society I befriended, and
Kobold
Legacy
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Species
Volo's Guide to Monsters
undetected and don’t give their targets reason to harm them. For example, a group of city kobolds might sneak into a cobbler’s house at night to loot it of knives, leather bits, nails, and
, giving each individual and every generation a reason to feel pride and self-respect. The kobolds prefer to run away than fight, to live off the scraps of others, and they are often dominated by larger
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Dead. They spend the night here, then disperse and return to the waking city at dawn — for a reason no one knows. Sir Ambrose Everdawn (LG male human Tethyrian knight), an aging servant of Kelemvor (god
Encounter 4: Mausoleum The City of the Dead is a public park dotted with mausoleums. The place is closed at night, with two City Guard soldiers (guards) stationed at each entry gate. A character can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, there is 10 percent cumulative chance that you instead age by 1d6 + 6 years. Suspended in this amber liquid are a scorpion’s tail, an adder’s fang, a dead spider, and a tiny heart that, against all reason, is still beating. These ingredients vanish when the potion is opened.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
’ services use the prices in this book’s introduction. The Panaceum has an altar that can be used to perform raise dead, but this service isn’t without its risks. Sometimes the wrong spirit returns to
augury. If this divination indicates looming disaster, the adept will reject the request. A few divine spellcasters in Sharn can raise the dead, notably the high priest of the Undying Court in Shae Lias
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Zabou Zabou mushrooms feed on offal and the rotting wood of dead trees. If handled carefully, a zabou can be picked or uprooted without causing it to release its spores. If crushed or struck, a zabou
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
their dead to be interred within this nexus of giants’ magic. Many giants hold strong beliefs and taboos about the grotto. Some might put aside a deadly enmity with their rivals to defend it against
intruders. Others might refuse to enter for any reason other than during funerary rites to inter a family member’s remains. Remains laid to rest within the grotto remain peaceful, and the power of the cave is anathema to Undead.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
female dwarf has fallen prey to a scythe trap, her dead body pinned between the trap’s blades and the western wall. Halaster has placed a teleport trap (see “Teleport Traps”) just south of the scythe
trap.
Scythe Trap If the dead dwarf is disturbed, the scythe blades shatter due to the built-up pressure from the gears hidden in the walls. Any creature within 5 feet of the broken trap must succeed
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
: Instantaneous You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. If the creature’s soul is free and willing, the creature is restored to life
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. The creature is revived with all its Hit Points. This spell closes all wounds, neutralizes
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
: Instantaneous You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. If the creature’s soul is free and willing, the creature is restored to life
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
hooks: Iggwilv’s Rival. An archmage who was once embroiled in a heated rivalry with Iggwilv has reason to believe she isn’t dead. The archmage recruits the characters to search the Lost Caverns for
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Coast region could host Yeonido. The distant relationship between the people of Krynn and their gods could be another reason why some of the city’s dead have difficulty finding peace. Forgotten Realms
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. The creature is revived with all its Hit Points. This spell closes all wounds, neutralizes
Compendium
- Sources->Dungeons & Dragons->Monster Manual
remains of its magical eyes—orbit its floating, cyclopean skull, while the hateful gaze of its central eye socket stifles life and raises the dead. Beholders typically transform into death tyrants over
be perfect beings. No matter how death tyrants come into being, bizarre impulses drive their deathless existences. Their motivations tend to be extreme or beyond the reason of living creatures.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Falkovnia Domain Besieged by the Dead Darklord: Vladeska Drakov Genre: Disaster horror Hallmarks: Dwindling resources, fickle hero worship, impending disaster, suspicion, totalitarianism, zombies
the soldiers claim—because time is short and the dead are coming. Falkovnia is a land besieged. Empty countryside surrounds ruined or crumbling cities. A few desperate pockets of civilization survive
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
skull, coalescing before your eyes into the image of the Demon Queen of Fungi, her dead eyes glaring with inhuman fury.
Zuggtmoy projects her psychic presence to confront the characters, while at
Zuggtmoy acts against the adventurers, the demon queen is distracted, turning away to glance at something they can’t see. She hisses the name “Juiblex” like a curse, then recoils as if struck. Her image then vanishes.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
cloth hangs from a crude wooden flagpole.
This camp was made by the Company of the Yellow Banner, a party of explorers that arrived in Omu over six months ago. All the explorers are now dead. For
determined Red Wizard (see “Red Wizards of Thay”) stumbles upon them. The Red Wizard is accompanied by two mercenaries and is searching for Omuan shrines. A battle is certain unless the party has struck up an alliance with Zagmira, in which case the Red Wizard offers to join forces with the party.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
never caught. Sightings soon stopped, and no further evidence of Murgaxor’s presence was found. Officials assumed he was dead and struck Murgaxor from Strixhaven’s records, as they considered him a blot on the university’s reputation.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
—and that this murderer might be dead themselves. Have you heard of the Mill Road hags, doctor?
Arthur and I invite you to fair Dementlieu, dear Rudolph. And please, when you come, bring any notes you didn’t publish in Van Richten’s Guide to Witches.
Yours in reason,
Alanik Ray & Dr. Arthur Sedgwick
villains to add to their terrifying menagerie. To what end, no one knows. The Dark Powers don’t move in the shadows of Ravenloft; they are the shadows. They’re the Mists and the darkness. They’re the reason
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
currently standing watch on the walls. A search of the bailey yields the corpses of two dead human guards, both of whom were struck and killed by falling rocks. Characters can enter the keep through the front