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Returning 35 results for 'studies of rites die vast'.
Magic Items
Dungeon Master’s Guide
disappears, your Attunement to it ends immediately, and you lose all benefits granted by it. If you die while attuned to the book, an entity of great evil claims your soul. You can’t be restored to life
, foul rites that allow one to transform into a death knight or lich, or long-lost spells crafted by beings so evil their names ought never to be spoken aloud.
Vile Speech. While the book is on your
Circle of the Land (Desert)
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. These druids meet within sacred circles of trees or standing stones to
member of this circle, your magic is influenced by the land where you were initiated into the circle’s mysterious rites.
Circle of the Land (Forest)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. These druids meet within sacred circles of trees or standing stones to
member of this circle, your magic is influenced by the land where you were initiated into the circle’s mysterious rites.
Circle of the Land (Arctic)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. These druids meet within sacred circles of trees or standing stones to
member of this circle, your magic is influenced by the land where you were initiated into the circle’s mysterious rites.
Circle of the Land (Coast)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. These druids meet within sacred circles of trees or standing stones to
member of this circle, your magic is influenced by the land where you were initiated into the circle’s mysterious rites.
Circle of the Land (Grassland)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. These druids meet within sacred circles of trees or standing stones to
member of this circle, your magic is influenced by the land where you were initiated into the circle’s mysterious rites.
classes
Basic Rules (2014)
The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. These druids meet within sacred circles of trees or standing stones to
member of this circle, your magic is influenced by the land where you were initiated into the circle’s mysterious rites.
Circle of the Land (Swamp)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. These druids meet within sacred circles of trees or standing stones to
member of this circle, your magic is influenced by the land where you were initiated into the circle’s mysterious rites.
Circle of the Land (Underdark)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. These druids meet within sacred circles of trees or standing stones to
member of this circle, your magic is influenced by the land where you were initiated into the circle’s mysterious rites.
classes
Basic Rules (2014)
The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. These druids meet within sacred circles of trees or standing stones to
member of this circle, your magic is influenced by the land where you were initiated into the circle’s mysterious rites.
Acolyte
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
You have spent your life in the service of a temple to a specific god or pantheon of gods. You act as an intermediary between the realm of the holy and the mortal world, performing sacred rites and
offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a cleric—performing sacred rites is not the same thing as channeling divine power
monsters
, she takes refuge in her alchemical studies and her gardens of poisonous plants. Her vast knowledge of toxins makes her a peerless poisoner. She uses her creations to make people more pliable and to
Backgrounds
Baldur’s Gate: Descent into Avernus
between the realm of the holy and the mortal world, performing sacred rites and offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a cleric&mdash
;performing sacred rites is not the same thing as channeling divine power.
Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of your
Monsters
Mordenkainen Presents: Monsters of the Multiverse
’s goal is to tap into vast energy sources and perform the dire rites that will extend a bridge between the Material Plane and the squirming chaos of an Elder Evil’s realm.
An entity that
classes
Player’s Handbook
Core Wizard Traits
Primary Ability
Intelligence
Hit Point Die
D6 per Wizard level
Saving Throw Proficiencies
Intelligence and Wisdom
Skill Proficiencies
Choose 2: Arcana
underpinnings of magic, particularly the categorization of spells into schools of magic. Renowned Wizards such as Bigby, Tasha, Mordenkainen, and Yolande have built on their studies to invent iconic spells now
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Journey into Death Those who are prepared for death, or who receive funeral rites, typically have or are given a coin (or similar token of value) interred with their corpse. When these individuals
’ souls reach the banks of the Tartyx River, they have with them the fare necessary to board Athreos’s skiff and pass on to the Underworld. Those who don’t have a coin with them when they die and aren’t
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, wheeling corpses to embalming chambers or to the crematorium. The Heralds of Dust treat the dead with reverence and dignity, granting them last rites in accordance with the beliefs of the deceased
book’s introduction. If all the characters die at once, they reappear back in the morgue. Morte heckles them on their return.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
possible to realize even more character concepts. If you combine these options with those in Xanathar’s Guide to Everything, the possibilities for your characters become vast. Here are the options
features and subclasses for every class in the Player’s Handbook Feats for anyone who uses that optional rule The wizard Tasha studies magic outside the hut of her adoptive mother, Baba Yaga
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Theater Level 9 Bastion Facility Prerequisite: None
Space: Vast
Hirelings: 4
Order: Empower
The Theater contains a stage, a backstage area where props and sets are kept, and a seating area
the concert or production each gain a Theater die, a d6. This die changes to a d8 when you reach level 13 and a d10 when you reach level 17. At any point after the rehearsals end, a character can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, evil dragons, and monstrous hordes. Heroes are needed to bring hope to the people of the Flanaess. Even if the heroes die trying, the legends of their exploits will live on! Adventuring parties from the
Free City of Greyhawk and other settlements trek across the vast wilderness of Eastern Oerik, slaying monsters and exploring dungeons to find magic items the adventurers can use to defend their homeland and take the fight to their enemies.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Druid Core Druid Traits Primary Ability Wisdom Hit Point Die D8 per Druid level Saving Throw Proficiencies Intelligence and Wisdom Skill Proficiencies Choose 2: Arcana, Animal Handling, Insight
deity, or both, and they typically unite with other Druids to perform rites that mark the passage of the seasons and other natural cycles. Druids are concerned with the delicate ecological balance that
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Cleric Core Cleric Traits Primary Ability Wisdom Hit Point Die D8 per Cleric level Saving Throw Proficiencies Wisdom and Charisma Skill Proficiencies Choose 2: History, Insight, Medicine
deity or other immortal force that unlocked their magic. Harnessing divine magic doesn’t rely on specific training, yet Clerics might learn prayers and rites that help them draw on power from the Outer
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
deadly to vessels traveling the coast. Now the cultists of Talos collect the goods from the wrecked ships to fund their operation. They imprison survivors from the wrecks to sell as slaves, to die in
the twisted rites that honor their violent god, or to feed the monsters that share the caves with them.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Cleric MICHAEL BROUSSARD A Miraculous Priest of Divine Power Core Cleric Traits Primary Ability Wisdom Hit Point Die D8 per Cleric level Saving Throw Proficiencies Wisdom and Charisma Skill
and rites that help them draw on power from the Outer Planes. Not every member of a temple or shrine is a Cleric. Some priests are called to a simple life of temple service, carrying out their
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Druid ALEXANDER MOKHOV A Nature Priest of Primal Power Core Druid Traits Primary Ability Wisdom Hit Point Die D8 per Druid level Saving Throw Proficiencies Intelligence and Wisdom Skill
, individual Druids gain their magic from nature, a nature deity, or both, and they typically unite with other Druids to perform rites that mark the passage of the seasons and other natural cycles. Druids are
classes
Player’s Handbook
Core Druid Traits
Primary Ability
Wisdom
Hit Point Die
D8 per Druid level
Saving Throw Proficiencies
Intelligence and Wisdom
Skill Proficiencies
Choose 2: Animal Handling
, individual Druids gain their magic from nature, a nature deity, or both, and they typically unite with other Druids to perform rites that mark the passage of the seasons and other natural cycles
classes
Player’s Handbook
Core Cleric Traits
Primary Ability
Wisdom
Hit Point Die
D8 per Cleric level
Saving Throw Proficiencies
Wisdom and Charisma
Skill Proficiencies
Choose 2: History, Insight
prayers and rites that help them draw on power from the Outer Planes.
Not every member of a temple or shrine is a Cleric. Some priests are called to a simple life of temple service, carrying out their
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
studies and her gardens of poisonous plants. Her vast knowledge of toxins makes her a peerless poisoner. She uses her creations to make people more pliable and to assassinate those she deems too
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of fungal die-off in areas of the creature’s domain, potentially uncovering lost ruins or other hidden sites. In addition to possible victory over one or two demon lords, the adventurers receive one
last bequest from the mind of Araumycos. A puff of rapport spores or a lingering psychic connection informs them of one or more of the secrets of the Underdark gathered during the entity’s vast
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
. Chakuna leaves those who die in the Trial of Hearts without demonstrating skill or honor dangling from the branches of her home. Pantara Lodge The Pantara Lodge rises 80 feet above the rainforest
floor. The site is depicted on map 2.35 and has the following features: Chakuna’s Chambers. In her quarters, Chakuna studies lore from other realms, fruitlessly seeking ways to placate her domain without
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, such as scholarly tomes, mystical rites, and peasant tales. The college’s members gather in libraries and universities to share their lore with one another. They also meet at festivals or affairs of
makes a damage roll or succeeds on an ability check or attack roll, you can take a Reaction to expend one use of your Bardic Inspiration; roll your Bardic Inspiration die, and subtract the number rolled
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
this flooded cave. 1+ C: Nothic Lair A former wizard turned monster studies in this makeshift lab. 1+ D: Goblin Lair A gang of violent goblins throw a raucous party for their leader. 1+ E: Ogre Lair A
Bugbear raiders plan an assault. 2+ I: Minotaur Lair A malevolent minotaur prowls this ruined cave. 2+ J: Gnoll Lair Vicious hunters scour this forsaken shrine. 2+ K: Shrine of Evil Chaos A dastardly cult performs unholy rites in this temple. 3
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
lives come to the Well of Dragons to die, and have been doing so for millennia. The caldera of a long-dead volcano rises from an ashen plane ahead. Along the cinder cone’s steeply sloped sides, thousands
their own use. Within the central caldera, they raised a ritual space for creating dracoliches from dragons drawn to the site knowing they would soon die. Under Severin’s leadership, the caldera and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
of pixies and sprites; the dragon insists that Fey allies address any questions and concerns to the figurines
5 A painting of a beautiful Feywild vista; the dragon studies the painting every
“noxious metal”
7 A collection of gem-encrusted pitchers, decanters, and goblets; the dragon will not consume faerie nectar unless it is served in one of these items
8 A vast bookshelf full of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
a vast array of academic and magical specialties. As a Strixhaven student, you start with a well-rounded education in a rigorous first-year program. In your second year, you choose your preferred
Teaches the magic of rhetoric, poetry, oration, and writing. Also called the College of Eloquence. Witherbloom Harnesses the forces of life and death. Also called the College of Essence Studies.