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Returning 34 results for 'tasha's mind whip'.
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Spells
Tasha’s Cauldron of Everything
You psychically lash out at one creature you can see within range. The target must make an Intelligence saving throw. On a failed save, the target takes 3d6 psychic damage, and it can’t take a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Tasha’s Mind Whip 2nd-level enchantment Casting Time: 1 action Range: 90 feet Components: V Duration: 1 round You psychically lash out at one creature you can see within range. The target must make
. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd. The creatures must be within 30 feet of each other when you target them. Tasha’s Mind Whip
Magic Items
Tasha’s Cauldron of Everything
, Tasha's mind whip, and Tenser's floating disk. It functions as a spellbook for you, with its spells and other writing psychically encoded within it.
While you are holding the crystal, you can use it as
a spellcasting focus for your wizard spells, and you know the mage hand, mind sliver, and message cantrips if you don’t already know them.
The crystal has 3 charges, and it regains 1d3 expended
Monsters
Eberron: Rising from the Last War
Alien Mind. If a creature tries to read Dyrrn’s thoughts or deals psychic damage to it, that creature must succeed on a DC 23 Intelligence saving throw or be stunned for 1 minute. The stunned
teleport up to 30 feet to an unoccupied space it can see.Multiattack. Dyrrn makes one Tentacle Whip attack and uses its Corruption once. Dyrrn can replace its Tentacle Whip attack with Extract Brain if it
Monsters
Phandelver and Below: The Shattered Obelisk
Brain", "rollDamageType":"piercing"} piercing damage. If this damage reduces the target to 0 hit points, the mind flayer kills it by extracting and devouring its brain.
Mind Whip (Recharge 5–6
);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Mind Whip"}. The mind flayer lashes out with psychic energy, targeting up to two creatures it can see within 60 feet of itself. Each target must
Monsters
Vecna: Eve of Ruin
trait is bestowed by her Robe of the Archmagi.)
Special Equipment. Tasha wears a Robe of the Archmagi.Multiattack. Tasha makes two Caustic Blast attacks and uses Psychic Whip once.
Caustic Blast
+6", "rollType":"damage", "rollAction":"Caustic Blast", "rollDamageType":"acid"} acid damage.
Psychic Whip. Tasha psychically lashes out at one creature she can see within 90 feet of herself. The
Monsters
Icewind Dale: Rime of the Frostmaiden
is protected by a mind blank spell.
Magic Resistance. The brain has advantage on saving throws against spells and other magical effects.
Unusual Nature. The brain doesn’t require air, food
target is Undead, it also has disadvantage on attack rolls against the brain until the end of the brain’s next turn.
Mind Blast (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge
Monsters
Acquisitions Incorporated
Special Equipment. K'thriss wears a robe of stars (accounted for in his statistics). The robe allows him to cast the following spells:
6/day: magic missile (7 missiles)
Awakened Mind. K'thriss can
blast, mending, prestidigitation, thorn whip, vicious mockery
1st–3rd level (2 3rd-level slots): dissonant whispers, fly, hex, misty step, sending, shatterMultiattack. K'thriss makes two attacks with his
Amnizu
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
uses Poison Mind. It also makes two attacks: one with its whip and one with its Disruptive Touch.
Taskmaster Whip. Melee Weapon Attack: +11;{"diceNotation":"1d20+11","rollType":"to hit","rollAction
":"Taskmaster Whip"} to hit, reach 10 ft., one target. Hit: 10 (2d4 + 5);{"diceNotation":"2d4+5","rollType":"damage","rollAction":"Taskmaster Whip","rollDamageType":"slashing"} slashing damage plus 33
Mind Lash
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Volo's Guide to Monsters
In the hands of a creature other than a mind flayer, a mind lash functions as a normal whip. In the hands of an illithid, this magic weapon strips away a creature’s will to survive as it also
strips away flesh, dealing an extra 2d4 psychic damage to any target it hits.
Any creature that takes psychic damage from the mind lash must also succeed on a DC 15 Wisdom saving throw or have
Amnizu (Summoner Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
uses Poison Mind. It also makes two attacks: one with its whip and one with its Disruptive Touch.
Taskmaster Whip. Melee Weapon Attack: +11;{"diceNotation":"1d20+11","rollType":"to hit","rollAction
":"Taskmaster Whip"} to hit, reach 10 ft., one target. Hit: 10 (2d4 + 5);{"diceNotation":"2d4+5","rollType":"damage","rollAction":"Taskmaster Whip","rollDamageType":"slashing"} slashing damage plus 33
Monsters
Lost Laboratory of Kwalish
creature is protected by a mind blank spell.
Magic Resistance. The brain in a jar has advantage on saving throws against spells and other magical effects.
Innate Spellcasting (Psionics). The brain in
each: charm person, command, hold person
1/day each: compulsion, hold monster, sleep (cast at 3rd level), Tasha's hideous laughterMind Blast (Recharge 5-6);{"diceNotation":"1d6","rollType":"recharge
Monsters
Infernal Machine Rebuild
creature is protected by a mind blank spell.
Magic Resistance. The brain in a jar has advantage on saving throws against spells and other magical effects.
Innate Spellcasting (Psionics). The brain in
each: charm person, command, hold person
1/day each: compulsion, hold monster, sleep (cast at 3rd level), Tasha's hideous laughterMind Blast (Recharge 5-6);{"diceNotation":"1d6","rollType":"recharge
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Githzerai Psion
Githzerai Zerth
Gray Slaad
Green Slaad
Grell
Grick
Grick Ancient
Grimlock
Intellect Devourer
Kuo-toa
Kuo-toa Archpriest
Kuo-toa Monitor
Kuo-toa Whip
Mind Flayer
Mind Flayer Arcanist
Nothic
Otyugh
Piercer
Red Slaad
Roper
Slaad Tadpole
Spectator
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Level
Flame blade
Flaming sphere
Magic weapon
Tasha’s mind whip *
3rd Level
Intellect fortress *
Vampiric touch
4th Level
Fire shield
5th Level
Bigby’s hand
6th Level
Flesh
Everything also offers more spells. Cantrip (0 Level)
Booming blade *
Green-flame blade *
Lightning lure *
Mind sliver *
Sword burst *
1st Level
Grease
Tasha’s caustic brew *
2nd
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
grants advantage on Intelligence, Wisdom, and Charisma saving throws and makes its wearer immune to the frightened condition. Mind Lash Weapon (whip), rare (requires attunement by a mind flayer) In the
hands of a creature other than a mind flayer, a mind lash functions as a normal whip. In the hands of an illithid, this magic weapon strips away a creature’s will to survive as it also strips away
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
-toa whip, and loyal worshiper of the Sea Mother Klibdoloogut (“Klib”) Kuo-toa whip and keeper of the altar of the Deep Father ROLEPLAYING THE KUO-TOA
Though the kuo-toa are mad, at least some of
that madness comes from an utterly alien mind-set. Although amphibious air dwellers, the kuo-toa still largely behave as aquatic creatures. Thus, much of what they do on land is a bizarre approximation
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
.)
Sword burst * (conj.)
1st Level
Tasha’s caustic brew * (evoc.)
2nd Level
Augury (divin., ritual)
Enhance ability (trans.)
Tasha’s mind whip * (ench.)
3rd Level
Intellect fortress * (abjur
chapter 3). Xanathar’s Guide to Everything also offers more spells. Cantrip (0 Level)
Booming blade * (evoc.)
Green-flame blade * (evoc.)
Lightning lure * (evoc.)
Mind sliver * (ench
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
following spells: detect thoughts, intellect fortress,* Rary’s telepathic bond, sending, telekinesis, Tasha’s mind whip,* and Tenser’s floating disk (spells with an asterisk appear in this book). It
you know the mage hand, mind sliver (appears in this book), and message cantrips if you don’t already know them. The crystal has 3 charges, and it regains 1d3 expended charges daily at dawn. You can
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
damage reduces the target to 0 hit points, the mind flayer kills it by extracting and devouring its brain.
Mind Whip (Recharge 5–6). The mind flayer lashes out with psychic energy, targeting up to two
Mind Flayer Prophet Some mind flayers dedicate their lives to channeling abstruse truths from beyond reality. This insight gives them preternatural senses and allows them to focus their innate
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Conjuration Yes No Druid, Ranger 2nd Tasha’s Mind Whip Enchantment No No Sorcerer, Wizard 3rd Intellect Fortress Abjuration Yes No Artificer, Bard, Sorcerer, Warlock, Wizard 3rd Spirit Shroud Necromancy
Artificer, Sorcerer, Warlock, Wizard 0 Green-Flame Blade Evocation No No Artificer, Sorcerer, Warlock, Wizard 0 Lightning Lure Evocation No No Artificer, Sorcerer, Warlock, Wizard 0 Mind Sliver
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The amnizu uses Poison Mind. It also makes two attacks: one with its whip and one with its Disruptive Touch
.
Taskmaster Whip. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 10 (2d4 + 5) slashing damage plus 33 (6d10) force damage.
Disruptive Touch. Melee Spell Attack: +11 to hit, reach 5
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
on saving throws against spells and other magical effects.
Actions
Multiattack. The amnizu uses Poison Mind. It also makes two attacks: one with its whip and one with its Disruptive Touch
.
Taskmaster Whip. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 10 (2d4 + 5) slashing damage plus 33 (6d10) force damage.
Disruptive Touch. Melee Spell Attack: +11 to hit, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
spells such as thorn whip. And when enemies hear K’thriss whisper the deep truths of the Ur — typically something about how on a geologic time scale, everyone’s desires are meaningless — they remember it
statistics). The robe allows him to cast the following spells:
6/day: magic missile (7 missiles)
Awakened Mind. K’thriss can telepathically speak to any creature he can see within 30 feet of him
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Daelkyr The daelkyr are the lords of madness and the emissaries of Xoriat, who invaded Eberron with a host of mind flayers, beholders, and other foul aberrations. Wherever they walked, the daelkyr
are all but forgotten. Mind flayers scheme in the sewers of Sharn, and cultists beseech beholder priests for the blessings of Belashyrra, the Lord of Eyes. And in the shadows of Khyber, the daelkyr are
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
of Heroism 52–53 Potion of Invisibility 54–55 Potion of Invulnerability 56–57 Potion of Mind Reading 58–59 Quaal’s Feather Token (bird, swan boat, or whip) 60–61 Ring of Feather Falling 62 Ring of
) 54–55 Potion of Growth 56–57 Potion of Poison 58–59 Potion of Resistance 60–61 Potion of Water Breathing 62 Quaal’s Feather Token (anchor, fan, or tree) 63 Ring of Mind Shielding 64–65 Robe of Useful
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
girallons flank him, each of them also missing an eye and hand.
The priest smiles and gestures for you to enter the chapel and take a seat. And the chanting fills your mind with a desire to obey
safely requires a successful DC 14 Dexterity check using thieves’ tools, jeweler’s tools, or tinker’s tools. In addition, Tarnhem’s flaming whip and lightning-imbued longsword have also been worked
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, Winged Kobold 1/2 Crocodile, Sahuagin Warrior 1 Giant Eagle, Giant Toad, Harpy, Kuo-toa Whip 2 Bronze Dragon Wyrmling, Griffon, Merrow, Plesiosaurus, Sahuagin Priest, Sea Hag, Swarm of Venomous Snakes
Toad, Goblin Boss, Kuo-toa Whip, Lacedon Ghoul, Myconid Spore Servant, Ogrillon Ogre, Psychic Gray Ooze, Salamander Fire Snake, Specter 2 Carrion Crawler, Gargoyle, Gelatinous Cube, Ghast, Gibbering
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
succeeds on a DC 15 Dexterity check using thieves’ tools. The chest holds 800 gp, three platinum bracelets (worth 1,000 gp each), and four potions: healing, superior healing, poison, and mind control
warrior is the keeper of the wolves in area 22. His whip is hanging beside the door in the southeast corner of this room; this whip need only be shown to the wolves to make them whimper, cower, and fall
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
saving throws against poison and resistance to poison damage. They have darkvision out to a range of 60 feet. They speak Common and Dwarvish. Nihiloor the mind flayer has psychically and surgically
THE MIND FLAYER
Nihiloor the mind flayer has carved out its own lair within Xanathar’s lair (areas X23 through X26). If Nihiloor is killed earlier in the adventure, replace it with a mind flayer named
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
) Bugbear, duergar, fire snake, ghoul, giant spider, giant toad, goblin boss, half-ogre, kuo-toa whip, quaggoth spore servant, specter 1 (200 XP) Carrion crawler, druid, gargoyle, gelatinous cube, ghast
, drider 6 (2,300 XP) Drow mage, grick alpha, mind flayer, stone giant 7 (2,900 XP) Cloaker, fomorian, mind flayer arcanist, spirit naga 8 (3,900 XP) Fire giant 9 (5,000 XP) Aboleth 10 (5,900 XP) Behir, dao
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
struck by a whip.
5 17 Words can be heard in the sounds made by clinking coins.
6 18 An eclipse suddenly occurs.
7 19 Crows or vultures drop bones in an ominous pattern.
8 20
clear sky.
2 42 A powerful thought springs unbidden to mind, like a shout in one’s head.
3 43 Rain produces a melody that sounds like a familiar song.
4 44 A lightning-scarred tree
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the Monster Manual unless the table states otherwise.
Dimir NPCs
Role Appropriate Stat Block
Dimir spy Spy or thought spy*
Duskmantle assassin Assassin
Mind mage Mind mage
chosen by Lazav: acid, cold, fire, lightning, or necrotic.
YONGJAE CHOI
Mind Mage Dimir mind mages are among the most feared spellcasters in Ravnica, thanks in large part to the aura of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, yearning to seize power while destroying any creatures that oppose them. Wielding a flaming whip and a longsword that channels the power of the storm, a balor’s battle prowess is fueled by hatred and
its longsword and one with its whip.
Longsword. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a






