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Returning 35 results for 'time string'.
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Magic Items
Dungeon Master’s Guide
You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon, which has no string. Each time you pull your arm back in a firing motion, a magical arrow made of golden energy
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"Shortbow", "rollDamageType":"piercing"} piercing damage.The warlord can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at
of the warlord until the end of warlord’s next turn.Warlords are legendary battlefield commanders, whose names are spoken with awe. After a string of decisive victories, a warlord could easily
Equipment
This weapon features an ingeniously designed catch mechanism at the top of the flight grove, just in front of the latch, which automatically loads a bolt from a magazine and resets the string each
time the weapon is fired. A typical Repeating Crossbow Magazine holds five Bolts.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it
Monsters
Candlekeep Mysteries
, mage hand, prestidigitation
3/day each: detect magic, dispel magic, faerie fire, hold monster
1/day each: mind blank, teleport
Supreme Mockery. Quill hurls a string of insults laced with enchantments
and Ryllia for imprisoning him in a place that reminds him of the people he lost in his childhood, though he also takes some comfort in being able to live out the life he could’ve had. His time
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Enthrall Level 2 Enchantment (Bard, Warlock) Casting Time: Action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute
You weave a distracting string of words, causing
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Enthrall Level 2 Enchantment (Bard, Warlock) Casting Time: Action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute
You weave a distracting string of words, causing
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Vicious Mockery Enchantment Cantrip (Bard) Casting Time: Action
Range: 60 feet
Components: V
Duration: Instantaneous
You unleash a string of insults laced with subtle enchantments at one
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Vicious Mockery Enchantment cantrip Casting Time: 1 action Range: 60 feet Components: V Duration: Instantaneous You unleash a string of insults laced with subtle enchantments at a creature you can
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Vicious Mockery Enchantment cantrip Casting Time: 1 action Range: 60 feet Components: V Duration: Instantaneous You unleash a string of insults laced with subtle enchantments at a creature you can
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Vicious Mockery Enchantment cantrip Casting Time: 1 action Range: 60 feet Components: V Duration: Instantaneous You unleash a string of insults laced with subtle enchantments at a creature you can
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Vicious Mockery Enchantment cantrip Casting Time: 1 action Range: 60 feet Components: V Duration: Instantaneous You unleash a string of insults laced with subtle enchantments at a creature you can
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Vicious Mockery Enchantment cantrip Casting Time: 1 action Range: 60 feet Components: V Duration: Instantaneous You unleash a string of insults laced with subtle enchantments at a creature you can
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Vicious Mockery Enchantment cantrip Casting Time: 1 action Range: 60 feet Components: V Duration: Instantaneous You unleash a string of insults laced with subtle enchantments at a creature you can
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Vicious Mockery Enchantment Cantrip (Bard) Casting Time: Action
Range: 60 feet
Components: V
Duration: Instantaneous
You unleash a string of insults laced with subtle enchantments at one
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
-foot-wide lean-tos offer travelers protection from the unrelenting sun and a comfortable spot to hitch hammocks. Charitable travelers leave items they can afford to share in the lean-tos. Each time the
string 7 A pouch of coffee or cacao beans 8 A fine straw hat and a lightly used pair of sandals 9 A thri-kreen weapon called a chatkcha (detailed in the “Thri-kreen” section of the Monster Manual) 10 A sleeping rooster (use the statistics for a hawk, but with no flying speed)
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Enthrall 2nd-level enchantment Casting Time: 1 action Range: 60 feet Components: V, S Duration: 1 minute You weave a distracting string of words, causing creatures of your choice that you can see
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Enthrall 2nd-level enchantment Casting Time: 1 action Range: 60 feet Components: V, S Duration: 1 minute You weave a distracting string of words, causing creatures of your choice that you can see
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
-foot-wide lean-tos offer travelers protection from the unrelenting sun and a comfortable spot to hitch hammocks. Charitable travelers leave items they can afford to share in the lean-tos. Each time the
string 7 A pouch of coffee or cacao beans 8 A fine straw hat and a lightly used pair of sandals 9 A thri-kreen weapon called a chatkcha (detailed in the “Thri-kreen” section of the Monster Manual) 10 A sleeping rooster (use the statistics for a hawk, but with no flying speed)
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Enthrall 2nd-level enchantment Casting Time: 1 action Range: 60 feet Components: V, S Duration: 1 minute You weave a distracting string of words, causing creatures of your choice that you can see
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Enthrall 2nd-level enchantment Casting Time: 1 action Range: 60 feet Components: V, S Duration: 1 minute You weave a distracting string of words, causing creatures of your choice that you can see
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Enthrall 2nd-level enchantment Casting Time: 1 action Range: 60 feet Components: V, S Duration: 1 minute You weave a distracting string of words, causing creatures of your choice that you can see
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
-foot-wide lean-tos offer travelers protection from the unrelenting sun and a comfortable spot to hitch hammocks. Charitable travelers leave items they can afford to share in the lean-tos. Each time the
string 7 A pouch of coffee or cacao beans 8 A fine straw hat and a lightly used pair of sandals 9 A thri-kreen weapon called a chatkcha (detailed in the “Thri-kreen” section of the Monster Manual) 10 A sleeping rooster (use the statistics for a hawk, but with no flying speed)
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Enthrall 2nd-level enchantment Casting Time: 1 action Range: 60 feet Components: V, S Duration: 1 minute You weave a distracting string of words, causing creatures of your choice that you can see
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Teleportation Circle Level 5 Conjuration (Bard, Sorcerer, Warlock, Wizard) Casting Time: 1 minute
Range: 10 feet
Components: V, M (rare inks worth 50+ GP, which the spell consumes)
Duration: 1
teleportation circles. Each circle includes a unique sigil sequence—a string of runes arranged in a particular pattern. When you first gain the ability to cast this spell, you learn the sigil sequences for two
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Teleportation Circle 5th-level conjuration Casting Time: 1 minute Range: 10 feet Components: V, M (rare chalks and inks infused with precious gems worth 50 gp, which the spell consumes) Duration: 1
circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence—a string of magical runes arranged in a particular pattern. When you first gain the ability to cast
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Unseen Servant Level 1 Conjuration (Bard, Warlock, Wizard) Casting Time: Action or Ritual
Range: 60 feet
Components: V, S, M (a bit of string and of wood)
Duration: 1 hour
This spell creates
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Teleportation Circle Level 5 Conjuration (Bard, Sorcerer, Warlock, Wizard) Casting Time: 1 minute
Range: 10 feet
Components: V, M (rare inks worth 50+ GP, which the spell consumes)
Duration: 1
teleportation circles. Each circle includes a unique sigil sequence—a string of runes arranged in a particular pattern. When you first gain the ability to cast this spell, you learn the sigil sequences for two
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Teleportation Circle 5th-level conjuration Casting Time: 1 minute Range: 10 feet Components: V, M (rare chalks and inks infused with precious gems worth 50 gp, which the spell consumes) Duration: 1
circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence—a string of magical runes arranged in a particular pattern. When you first gain the ability to cast
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Unseen Servant 1st-level conjuration (ritual) Casting Time: 1 action Range: 60 feet Components: V, S, M (a bit of string and of wood) Duration: 1 hour This spell creates an invisible, mindless
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Unseen Servant 1st-level conjuration (ritual) Casting Time: 1 action Range: 60 feet Components: V, S, M (a bit of string and of wood) Duration: 1 hour This spell creates an invisible, mindless
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Teleportation Circle 5th-level conjuration Casting Time: 1 minute Range: 10 feet Components: V, M (rare chalks and inks infused with precious gems worth 50 gp, which the spell consumes) Duration: 1
circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence—a string of magical runes arranged in a particular pattern. When you first gain the ability to cast
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Unseen Servant 1st-level conjuration (ritual) Casting Time: 1 action Range: 60 feet Components: V, S, M (a bit of string and of wood) Duration: 1 hour This spell creates an invisible, mindless
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
, clattering contraption is a Large object with AC 13, 45 hit points, and immunity to poison and psychic damage. Every time it loses 10 hit points, one of its crossbows breaks. A creature sitting in
. Being deranged and utterly consumed by her work, she can barely string together a cohesive sentence, let alone advise visitors on where to go or whom to talk to.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
, clattering contraption is a Large object with AC 13, 45 hit points, and immunity to poison and psychic damage. Every time it loses 10 hit points, one of its crossbows breaks. A creature sitting in
. Being deranged and utterly consumed by her work, she can barely string together a cohesive sentence, let alone advise visitors on where to go or whom to talk to.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Unseen Servant Level 1 Conjuration (Bard, Warlock, Wizard) Casting Time: Action or Ritual
Range: 60 feet
Components: V, S, M (a bit of string and of wood)
Duration: 1 hour
This spell creates